consul/state: filter checks by state

This commit is contained in:
Ryan Uber 2015-08-31 17:38:33 -07:00 committed by James Phillips
parent 2249bec117
commit d88ef90479
2 changed files with 57 additions and 7 deletions

View file

@ -466,6 +466,21 @@ func (s *StateStore) ServiceChecks(serviceName string) (uint64, structs.HealthCh
return s.parseChecks(tx.Get("checks", "service", serviceName))
}
// ChecksInState is used to query the state store for all checks
// which are in the provided state.
func (s *StateStore) ChecksInState(state string) (uint64, structs.HealthChecks, error) {
tx := s.db.Txn(false)
defer tx.Abort()
// Query all checks if HealthAny is passed
if state == structs.HealthAny {
return s.parseChecks(tx.Get("checks", "status"))
}
// Any other state we need to query for explicitly
return s.parseChecks(tx.Get("checks", "status", state))
}
// parseChecks is a helper function used to deduplicate some
// repetitive code for returning health checks.
func (s *StateStore) parseChecks(iter memdb.ResultIterator, err error) (uint64, structs.HealthChecks, error) {

View file

@ -59,11 +59,13 @@ func testRegisterService(t *testing.T, s *StateStore, idx uint64, nodeID, servic
}
}
func testRegisterCheck(t *testing.T, s *StateStore, idx uint64, nodeID, serviceID, checkID string) {
func testRegisterCheck(t *testing.T, s *StateStore, idx uint64,
nodeID, serviceID, checkID, state string) {
chk := &structs.HealthCheck{
Node: nodeID,
CheckID: checkID,
ServiceID: serviceID,
Status: state,
}
if err := s.EnsureCheck(idx, chk); err != nil {
t.Fatalf("err: %s", err)
@ -192,7 +194,7 @@ func TestStateStore_DeleteNode(t *testing.T) {
// Create a node and register a service and health check with it.
testRegisterNode(t, s, 0, "node1")
testRegisterService(t, s, 1, "node1", "service1")
testRegisterCheck(t, s, 2, "node1", "", "check1")
testRegisterCheck(t, s, 2, "node1", "", "check1", structs.HealthPassing)
// Delete the node
if err := s.DeleteNode(3, "node1"); err != nil {
@ -316,7 +318,7 @@ func TestStateStore_DeleteService(t *testing.T) {
// Register a node with one service and a check
testRegisterNode(t, s, 1, "node1")
testRegisterService(t, s, 2, "node1", "service1")
testRegisterCheck(t, s, 3, "node1", "service1", "check1")
testRegisterCheck(t, s, 3, "node1", "service1", "check1", structs.HealthPassing)
// Delete the service
if err := s.DeleteService(4, "node1", "service1"); err != nil {
@ -434,13 +436,13 @@ func TestStateStore_ServiceChecks(t *testing.T) {
// Create the first node and service with some checks
testRegisterNode(t, s, 0, "node1")
testRegisterService(t, s, 1, "node1", "service1")
testRegisterCheck(t, s, 2, "node1", "service1", "check1")
testRegisterCheck(t, s, 3, "node1", "service1", "check2")
testRegisterCheck(t, s, 2, "node1", "service1", "check1", structs.HealthPassing)
testRegisterCheck(t, s, 3, "node1", "service1", "check2", structs.HealthPassing)
// Create a second node/service with a different set of checks
testRegisterNode(t, s, 4, "node2")
testRegisterService(t, s, 5, "node2", "service2")
testRegisterCheck(t, s, 6, "node2", "service2", "check3")
testRegisterCheck(t, s, 6, "node2", "service2", "check3", structs.HealthPassing)
// Try querying for all checks associated with service1
idx, checks, err := s.ServiceChecks("service1")
@ -460,7 +462,7 @@ func TestStateStore_DeleteCheck(t *testing.T) {
// Register a node and a node-level health check
testRegisterNode(t, s, 1, "node1")
testRegisterCheck(t, s, 2, "node1", "", "check1")
testRegisterCheck(t, s, 2, "node1", "", "check1", structs.HealthPassing)
// Delete the check
if err := s.DeleteCheck(3, "node1", "check1"); err != nil {
@ -481,3 +483,36 @@ func TestStateStore_DeleteCheck(t *testing.T) {
t.Fatalf("bad index: %d", idx)
}
}
func TestStateStore_ChecksInState(t *testing.T) {
s := testStateStore(t)
// Register a node with checks in varied states
testRegisterNode(t, s, 0, "node1")
testRegisterCheck(t, s, 1, "node1", "", "check1", structs.HealthPassing)
testRegisterCheck(t, s, 2, "node1", "", "check2", structs.HealthCritical)
testRegisterCheck(t, s, 3, "node1", "", "check3", structs.HealthPassing)
// Query the state store for passing checks.
_, results, err := s.ChecksInState(structs.HealthPassing)
if err != nil {
t.Fatalf("err: %s", err)
}
// Make sure we only get the checks which match the state
if n := len(results); n != 2 {
t.Fatalf("expected 2 checks, got: %d", n)
}
if results[0].CheckID != "check1" || results[1].CheckID != "check3" {
t.Fatalf("bad: %#v", results)
}
// HealthAny just returns everything.
_, results, err = s.ChecksInState(structs.HealthAny)
if err != nil {
t.Fatalf("err: %s", err)
}
if n := len(results); n != 3 {
t.Fatalf("expected 3 checks, got: %d", n)
}
}