Use the new raft api function for leaving if applicable
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b7207b1733
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@ -678,19 +678,29 @@ func (s *Server) Leave() error {
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return err
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}
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// TODO (slackpad) - This will need to be updated once we support node
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// IDs.
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addr := s.raftTransport.LocalAddr()
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// If we are the current leader, and we have any other peers (cluster has multiple
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// servers), we should do a RemovePeer to safely reduce the quorum size. If we are
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// not the leader, then we should issue our leave intention and wait to be removed
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// for some sane period of time.
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// servers), we should do a RemoveServer/RemovePeer to safely reduce the quorum size.
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// If we are not the leader, then we should issue our leave intention and wait to be
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// removed for some sane period of time.
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isLeader := s.IsLeader()
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if isLeader && numPeers > 1 {
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future := s.raft.RemovePeer(addr)
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if err := future.Error(); err != nil {
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s.logger.Printf("[ERR] consul: failed to remove ourself as raft peer: %v", err)
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minRaftProtocol, err := ServerMinRaftProtocol(s.serfLAN.Members())
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if err != nil {
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return err
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}
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if minRaftProtocol >= 2 && s.config.RaftConfig.ProtocolVersion >= 3 {
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future := s.raft.RemoveServer(raft.ServerID(s.config.NodeID), 0, 0)
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if err := future.Error(); err != nil {
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s.logger.Printf("[ERR] consul: failed to remove ourself as raft peer: %v", err)
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}
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} else {
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future := s.raft.RemovePeer(addr)
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if err := future.Error(); err != nil {
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s.logger.Printf("[ERR] consul: failed to remove ourself as raft peer: %v", err)
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}
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}
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}
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