consul: ConnPool multiplexes a single connection instead of using multiple
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@ -77,7 +77,7 @@ func NewClient(config *Config) (*Client, error) {
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// Create server
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c := &Client{
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config: config,
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connPool: NewPool(8, clientRPCCache),
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connPool: NewPool(clientRPCCache),
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eventCh: make(chan serf.Event, 256),
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logger: logger,
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shutdownCh: make(chan struct{}),
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175
consul/pool.go
175
consul/pool.go
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@ -2,23 +2,25 @@ package consul
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import (
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"fmt"
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"github.com/inconshreveable/muxado"
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"github.com/ugorji/go/codec"
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"net"
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"net/rpc"
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"sync"
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"sync/atomic"
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"time"
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)
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// Conn is a pooled connection to a Consul server
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type Conn struct {
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refCount int32
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addr net.Addr
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conn *net.TCPConn
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client *rpc.Client
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session muxado.Session
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lastUsed time.Time
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}
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func (c *Conn) Close() error {
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return c.conn.Close()
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return c.session.Close()
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}
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// ConnPool is used to maintain a connection pool to other
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@ -29,14 +31,11 @@ func (c *Conn) Close() error {
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type ConnPool struct {
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sync.Mutex
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// The maximum connectsion to maintain per server
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maxConns int
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// The maximum time to keep a connection open
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maxTime time.Duration
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// Pool maps an address to a list of connections
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pool map[string][]*Conn
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// Pool maps an address to a open connection
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pool map[string]*Conn
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// Used to indicate the pool is shutdown
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shutdown bool
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@ -44,13 +43,12 @@ type ConnPool struct {
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}
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// NewPool is used to make a new connection pool
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// Maintain at most maxConns per host, for up to maxTime.
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// Maintain at most one connection per host, for up to maxTime.
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// Set maxTime to 0 to disable reaping.
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func NewPool(maxConns int, maxTime time.Duration) *ConnPool {
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func NewPool(maxTime time.Duration) *ConnPool {
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pool := &ConnPool{
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maxConns: maxConns,
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maxTime: maxTime,
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pool: make(map[string][]*Conn),
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pool: make(map[string]*Conn),
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shutdownCh: make(chan struct{}),
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}
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if maxTime > 0 {
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@ -64,12 +62,10 @@ func (p *ConnPool) Shutdown() error {
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p.Lock()
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defer p.Unlock()
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for _, conns := range p.pool {
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for _, c := range conns {
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c.Close()
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}
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for _, conn := range p.pool {
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conn.Close()
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}
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p.pool = make(map[string][]*Conn)
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p.pool = make(map[string]*Conn)
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if p.shutdown {
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return nil
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@ -97,16 +93,12 @@ func (p *ConnPool) getPooled(addr net.Addr) *Conn {
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defer p.Unlock()
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// Look for an existing connection
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conns := p.pool[addr.String()]
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if len(conns) == 0 {
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return nil
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c := p.pool[addr.String()]
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if c != nil {
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c.lastUsed = time.Now()
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atomic.AddInt32(&c.refCount, 1)
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}
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// Remove the last conn from the pool
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conn := conns[len(conns)-1]
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conns = conns[:len(conns)-1]
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p.pool[addr.String()] = conns
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return conn
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return c
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}
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// getNewConn is used to return a new connection
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@ -124,67 +116,94 @@ func (p *ConnPool) getNewConn(addr net.Addr) (*Conn, error) {
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conn.SetKeepAlive(true)
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conn.SetNoDelay(true)
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// Write the Consul RPC byte to set the mode
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conn.Write([]byte{byte(rpcConsul)})
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// Write the Consul multiplex byte to set the mode
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conn.Write([]byte{byte(rpcMultiplex)})
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// Create the RPC client
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cc := codec.GoRpc.ClientCodec(conn, &codec.MsgpackHandle{})
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client := rpc.NewClientWithCodec(cc)
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// Create a multiplexed session
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session := muxado.Client(conn)
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// Wrap the connection
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c := &Conn{
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addr: addr,
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conn: conn,
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client: client,
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refCount: 1,
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addr: addr,
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session: session,
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lastUsed: time.Now(),
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}
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return c, nil
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}
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// Return is used to return a connection once done. Connections
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// that are in an error state should not be returned
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func (p *ConnPool) returnConn(conn *Conn) {
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// Monitor the session
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go func() {
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session.Wait()
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p.Lock()
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defer p.Unlock()
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if conn, ok := p.pool[addr.String()]; ok && conn.session == session {
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delete(p.pool, addr.String())
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}
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}()
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// Track this connection, handle potential race condition
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p.Lock()
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defer p.Unlock()
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// Set the last used time
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conn.lastUsed = time.Now()
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// Look for existing connections
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conns := p.pool[conn.addr.String()]
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// Check for limit on connections or shutdown
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if p.shutdown || len(conns) >= p.maxConns {
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conn.Close()
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return
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if existing := p.pool[addr.String()]; existing != nil {
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session.Close()
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return existing, nil
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} else {
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p.pool[addr.String()] = c
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return c, nil
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}
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}
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// Retain the connection
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conns = append(conns, conn)
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p.pool[conn.addr.String()] = conns
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// clearConn is used to clear any cached connection, potentially in response to an erro
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func (p *ConnPool) clearConn(addr net.Addr) {
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p.Lock()
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defer p.Unlock()
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delete(p.pool, addr.String())
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}
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// releaseConn is invoked when we are done with a conn to reduce the ref count
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func (p *ConnPool) releaseConn(conn *Conn) {
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atomic.AddInt32(&conn.refCount, -1)
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}
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// RPC is used to make an RPC call to a remote host
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func (p *ConnPool) RPC(addr net.Addr, method string, args interface{}, reply interface{}) error {
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retries := 0
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START:
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// Try to get a conn first
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conn, err := p.acquire(addr)
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if err != nil {
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return fmt.Errorf("failed to get conn: %v", err)
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}
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defer p.releaseConn(conn)
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// Create a new stream
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stream, err := conn.session.Open()
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if err != nil {
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p.clearConn(addr)
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// Try to redial, possible that the TCP session closed due to timeout
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if retries == 0 {
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retries++
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goto START
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}
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return fmt.Errorf("failed to start stream: %v", err)
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}
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defer stream.Close()
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// Create the RPC client
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cc := codec.GoRpc.ClientCodec(stream, &codec.MsgpackHandle{})
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client := rpc.NewClientWithCodec(cc)
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// Make the RPC call
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err = conn.client.Call(method, args, reply)
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err = client.Call(method, args, reply)
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// Fast path the non-error case
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if err == nil {
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p.returnConn(conn)
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return nil
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}
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// If not a network error, save the connection
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if _, ok := err.(net.Error); !ok {
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p.returnConn(conn)
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} else {
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conn.Close()
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// If its a network error, nuke the connection
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if _, ok := err.(net.Error); ok {
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p.clearConn(addr)
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}
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return fmt.Errorf("rpc error: %v", err)
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}
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@ -201,25 +220,27 @@ func (p *ConnPool) reap() {
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// Reap all old conns
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p.Lock()
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var removed []string
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now := time.Now()
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for host, conns := range p.pool {
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n := len(conns)
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for i := 0; i < n; i++ {
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// Skip new connections
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conn := conns[i]
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if now.Sub(conn.lastUsed) < p.maxTime {
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continue
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}
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// Close the conn
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conn.Close()
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// Remove from pool
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conns[i], conns[n-1] = conns[n-1], nil
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conns = conns[:n-1]
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p.pool[host] = conns
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n--
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for host, conn := range p.pool {
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// Skip recently used connections
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if now.Sub(conn.lastUsed) < p.maxTime {
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continue
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}
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// Skip connections with active streams
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if atomic.LoadInt32(&conn.refCount) > 0 {
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continue
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}
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// Close the conn
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conn.Close()
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// Remove from pool
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removed = append(removed, host)
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}
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for _, host := range removed {
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delete(p.pool, host)
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}
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p.Unlock()
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}
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@ -112,7 +112,7 @@ func NewServer(config *Config) (*Server, error) {
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// Create server
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s := &Server{
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config: config,
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connPool: NewPool(16, time.Minute),
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connPool: NewPool(time.Minute),
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eventChLAN: make(chan serf.Event, 256),
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eventChWAN: make(chan serf.Event, 256),
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logger: logger,
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@ -337,7 +337,9 @@ func (s *Server) Shutdown() error {
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s.connPool.Shutdown()
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// Close the fsm
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s.fsm.Close()
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if s.fsm != nil {
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s.fsm.Close()
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}
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return nil
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}
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