Clean up log line and reduce test time.
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d415219cd5
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@ -95,7 +95,7 @@ func (c *CheckMonitor) Stop() {
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func (c *CheckMonitor) run() {
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// Get the randomized initial pause time
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initialPauseTime := randomStagger(c.Interval)
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c.Logger.Printf("[DEBUG] agent: pausing %ds before first invocation of %s", int(initialPauseTime.Seconds()), c.Script)
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c.Logger.Printf("[DEBUG] agent: pausing %v before first invocation of %s", initialPauseTime, c.Script)
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next := time.After(initialPauseTime)
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for {
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select {
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@ -75,17 +75,17 @@ func TestCheckMonitor_RandomStagger(t *testing.T) {
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Notify: mock,
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CheckID: "foo",
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Script: "exit 0",
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Interval: 5 * time.Second,
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Interval: 25 * time.Millisecond,
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Logger: log.New(os.Stderr, "", log.LstdFlags),
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}
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check.Start()
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defer check.Stop()
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time.Sleep(6 * time.Second)
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time.Sleep(50 * time.Millisecond)
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// Should have at least 1 update
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if mock.updates["foo"] < 1 {
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t.Fatalf("should have 1 updates %v", mock.updates)
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t.Fatalf("should have 1 or more updates %v", mock.updates)
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}
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if mock.state["foo"] != structs.HealthPassing {
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