diff --git a/consul/server_manager.go b/consul/server_manager.go index 35023b346..51b1acf32 100644 --- a/consul/server_manager.go +++ b/consul/server_manager.go @@ -46,8 +46,8 @@ func (c *Client) consulServersManager() { defaultTimeout := 5 * time.Second // FIXME(sean@): This is a bullshit value var rebalanceTimer *time.Timer func(c *Client) { - c.serverConfigMtx.Lock() - defer c.serverConfigMtx.Unlock() + c.serverConfigLock.Lock() + defer c.serverConfigLock.Unlock() serverCfgPtr := c.serverConfigValue.Load() if serverCfgPtr == nil { @@ -97,8 +97,8 @@ func (c *Client) consulServersManager() { } func (c *Client) AddServer(server *serverParts) { - c.serverConfigMtx.Lock() - defer c.serverConfigMtx.Unlock() + c.serverConfigLock.Lock() + defer c.serverConfigLock.Unlock() serverCfg := c.serverConfigValue.Load().(serverConfig) // Check if this server is known @@ -126,8 +126,8 @@ func (c *Client) AddServer(server *serverParts) { } func (c *Client) CycleFailedServers() { - c.serverConfigMtx.Lock() - defer c.serverConfigMtx.Unlock() + c.serverConfigLock.Lock() + defer c.serverConfigLock.Unlock() serverCfg := c.serverConfigValue.Load().(serverConfig) for i := range serverCfg.servers { @@ -157,8 +157,8 @@ func (sc *serverConfig) cycleServer() (servers []*serverParts) { } func (c *Client) RebalanceServers() { - c.serverConfigMtx.Lock() - defer c.serverConfigMtx.Unlock() + c.serverConfigLock.Lock() + defer c.serverConfigLock.Unlock() serverCfg := c.serverConfigValue.Load().(serverConfig) // Shuffle the server list on server join. Servers are selected from @@ -174,8 +174,8 @@ func (c *Client) RebalanceServers() { } func (c *Client) RemoveServer(server *serverParts) { - c.serverConfigMtx.Lock() - defer c.serverConfigMtx.Unlock() + c.serverConfigLock.Lock() + defer c.serverConfigLock.Unlock() serverCfg := c.serverConfigValue.Load().(serverConfig) // Remove the server if known @@ -194,7 +194,7 @@ func (c *Client) RemoveServer(server *serverParts) { // resetRebalanceTimer assumes: // -// 1) the serverConfigMtx is already held by the caller. +// 1) the serverConfigLock is already held by the caller. // 2) the caller will call serverConfigValue.Store() func (sc *serverConfig) resetRebalanceTimer(c *Client) { numConsulServers := len(sc.servers)