Adds support for new PUT API for checks.
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parent
c33fb53781
commit
a126240a12
59
api/agent.go
59
api/agent.go
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@ -200,21 +200,26 @@ func (a *Agent) ServiceDeregister(serviceID string) error {
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// PassTTL is used to set a TTL check to the passing state
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// PassTTL is used to set a TTL check to the passing state
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func (a *Agent) PassTTL(checkID, note string) error {
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func (a *Agent) PassTTL(checkID, note string) error {
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return a.UpdateTTL(checkID, note, "pass")
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return a.updateTTL(checkID, note, "pass")
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}
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}
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// WarnTTL is used to set a TTL check to the warning state
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// WarnTTL is used to set a TTL check to the warning state
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func (a *Agent) WarnTTL(checkID, note string) error {
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func (a *Agent) WarnTTL(checkID, note string) error {
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return a.UpdateTTL(checkID, note, "warn")
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return a.updateTTL(checkID, note, "warn")
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}
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}
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// FailTTL is used to set a TTL check to the failing state
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// FailTTL is used to set a TTL check to the failing state
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func (a *Agent) FailTTL(checkID, note string) error {
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func (a *Agent) FailTTL(checkID, note string) error {
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return a.UpdateTTL(checkID, note, "fail")
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return a.updateTTL(checkID, note, "fail")
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}
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}
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// UpdateTTL is used to update the TTL of a check
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// updateTTL is used to update the TTL of a check. This is the internal
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func (a *Agent) UpdateTTL(checkID, note, status string) error {
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// method that uses the old API that's present in Consul versions prior
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// to 0.6.4. Since Consul didn't have an analogous "update" API before it
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// seemed ok to break this (former) UpdateTTL in favor of the new UpdateTTL
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// below, but keep the old Pass/Warn/Fail methods using the old API under the
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// hood.
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func (a *Agent) updateTTL(checkID, note, status string) error {
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switch status {
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switch status {
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case "pass":
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case "pass":
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case "warn":
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case "warn":
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@ -233,6 +238,50 @@ func (a *Agent) UpdateTTL(checkID, note, status string) error {
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return nil
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return nil
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}
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}
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// checkUpdate is the payload for a PUT for a check update.
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type checkUpdate struct {
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// Status us one of the structs.Health* states, "passing", "warning", or
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// "critical".
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Status string
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// Output is the information to post to the UI for operators as the
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// output of the process that decided to hit the TTL check. This is
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// different from the note field that's associated with the check
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// itself.
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Output string
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}
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// UpdateTTL is used to update the TTL of a check. This uses the newer API
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// that was introduced in Consul 0.6.4 and later. We translate the old status
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// strings for compatibility (though a newer version of Consul will still be
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// required to use this API).
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func (a *Agent) UpdateTTL(checkID, output, status string) error {
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switch status {
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case "pass", "passing":
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status = "passing"
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case "warn", "warning":
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status = "warning"
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case "fail", "critical":
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status = "critical"
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default:
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return fmt.Errorf("Invalid status: %s", status)
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}
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endpoint := fmt.Sprintf("/v1/agent/check/update/%s", checkID)
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r := a.c.newRequest("PUT", endpoint)
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r.obj = &checkUpdate{
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Status: status,
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Output: output,
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}
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_, resp, err := requireOK(a.c.doRequest(r))
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if err != nil {
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return err
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}
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resp.Body.Close()
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return nil
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}
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// CheckRegister is used to register a new check with
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// CheckRegister is used to register a new check with
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// the local agent
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// the local agent
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func (a *Agent) CheckRegister(check *AgentCheckRegistration) error {
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func (a *Agent) CheckRegister(check *AgentCheckRegistration) error {
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@ -300,24 +300,67 @@ func TestAgent_SetTTLStatus(t *testing.T) {
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t.Fatalf("err: %v", err)
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t.Fatalf("err: %v", err)
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}
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}
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if err := agent.WarnTTL("service:foo", "test"); err != nil {
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verify := func(status, output string) {
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t.Fatalf("err: %v", err)
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checks, err := agent.Checks()
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if err != nil {
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t.Fatalf("err: %v", err)
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}
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chk, ok := checks["service:foo"]
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if !ok {
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t.Fatalf("missing check: %v", checks)
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}
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if chk.Status != status {
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t.Fatalf("Bad: %#v", chk)
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}
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if chk.Output != output {
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t.Fatalf("Bad: %#v", chk)
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}
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}
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}
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checks, err := agent.Checks()
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if err := agent.WarnTTL("service:foo", "foo"); err != nil {
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if err != nil {
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t.Fatalf("err: %v", err)
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t.Fatalf("err: %v", err)
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}
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}
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chk, ok := checks["service:foo"]
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verify("warning", "foo")
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if !ok {
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t.Fatalf("missing check: %v", checks)
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if err := agent.PassTTL("service:foo", "bar"); err != nil {
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t.Fatalf("err: %v", err)
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}
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}
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if chk.Status != "warning" {
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verify("passing", "bar")
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t.Fatalf("Bad: %#v", chk)
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if err := agent.FailTTL("service:foo", "baz"); err != nil {
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t.Fatalf("err: %v", err)
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}
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}
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if chk.Output != "test" {
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verify("critical", "baz")
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t.Fatalf("Bad: %#v", chk)
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if err := agent.UpdateTTL("service:foo", "foo", "warn"); err != nil {
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t.Fatalf("err: %v", err)
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}
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}
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verify("warning", "foo")
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if err := agent.UpdateTTL("service:foo", "bar", "pass"); err != nil {
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t.Fatalf("err: %v", err)
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}
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verify("passing", "bar")
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if err := agent.UpdateTTL("service:foo", "baz", "fail"); err != nil {
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t.Fatalf("err: %v", err)
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}
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verify("critical", "baz")
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if err := agent.UpdateTTL("service:foo", "foo", "warning"); err != nil {
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t.Fatalf("err: %v", err)
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}
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verify("warning", "foo")
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if err := agent.UpdateTTL("service:foo", "bar", "passing"); err != nil {
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t.Fatalf("err: %v", err)
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}
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verify("passing", "bar")
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if err := agent.UpdateTTL("service:foo", "baz", "critical"); err != nil {
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t.Fatalf("err: %v", err)
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}
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verify("critical", "baz")
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if err := agent.ServiceDeregister("foo"); err != nil {
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if err := agent.ServiceDeregister("foo"); err != nil {
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t.Fatalf("err: %v", err)
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t.Fatalf("err: %v", err)
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