agent/proxy: clean up usage, can't be restarted
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536f31571b
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93cdd3f206
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@ -39,8 +39,9 @@ type Daemon struct {
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// process is the started process
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lock sync.Mutex
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process *os.Process
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stopped bool
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stopCh chan struct{}
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process *os.Process
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}
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// Start starts the daemon and keeps it running.
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@ -50,30 +51,29 @@ func (p *Daemon) Start() error {
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p.lock.Lock()
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defer p.lock.Unlock()
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// If the daemon is already started, return no error.
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if p.stopCh != nil {
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// A stopped proxy cannot be restarted
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if p.stopped {
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return fmt.Errorf("stopped")
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}
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// If we're already running, that is okay
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if p.process != nil {
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return nil
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}
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// Start it for the first time
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process, err := p.start()
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if err != nil {
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return err
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}
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// Create the stop channel we use to notify when we've gracefully stopped
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// Setup our stop channel
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stopCh := make(chan struct{})
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p.stopCh = stopCh
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// Store the process so that we can signal it later
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p.process = process
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// Start the loop.
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go p.keepAlive(stopCh)
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return nil
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}
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func (p *Daemon) keepAlive(stopCh chan struct{}) {
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// keepAlive starts and keeps the configured process alive until it
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// is stopped via Stop.
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func (p *Daemon) keepAlive(stopCh <-chan struct{}) {
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p.lock.Lock()
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process := p.process
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p.lock.Unlock()
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@ -106,31 +106,43 @@ func (p *Daemon) keepAlive(stopCh chan struct{}) {
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p.Logger.Printf(
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"[WARN] agent/proxy: waiting %s before restarting daemon",
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waitTime)
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time.Sleep(waitTime)
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timer := time.NewTimer(waitTime)
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select {
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case <-timer.C:
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// Timer is up, good!
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case <-stopCh:
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// During our backoff wait, we've been signalled to
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// quit, so just quit.
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timer.Stop()
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return
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}
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}
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}
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p.lock.Lock()
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// If we gracefully stopped (stopCh is closed) then don't restart. We
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// check stopCh and not p.stopCh because the latter could reference
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// a new process.
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select {
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case <-stopCh:
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// If we gracefully stopped then don't restart.
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if p.stopped {
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p.lock.Unlock()
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return
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default:
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}
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// Process isn't started currently. We're restarting.
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// Process isn't started currently. We're restarting. Start it
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// and save the process if we have it.
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var err error
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process, err = p.start()
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if err == nil {
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p.process = process
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}
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p.lock.Unlock()
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if err != nil {
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p.Logger.Printf("[ERR] agent/proxy: error restarting daemon: %s", err)
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continue
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}
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p.process = process
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p.lock.Unlock()
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}
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_, err := process.Wait()
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@ -169,24 +181,20 @@ func (p *Daemon) Stop() error {
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p.lock.Lock()
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defer p.lock.Unlock()
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// If we don't have a stopCh then we never even started yet.
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if p.stopCh == nil {
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// If we're already stopped or never started, then no problem.
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if p.stopped || p.process == nil {
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// In the case we never even started, calling Stop makes it so
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// that we can't ever start in the future, either, so mark this.
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p.stopped = true
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return nil
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}
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// If stopCh is closed, then we're already stopped
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select {
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case <-p.stopCh:
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return nil
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default:
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}
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// Note that we've stopped
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p.stopped = true
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close(p.stopCh)
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err := p.process.Signal(os.Interrupt)
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// This signals that we've stopped and therefore don't want to restart
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close(p.stopCh)
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p.stopCh = nil
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return err
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//return p.Command.Process.Kill()
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}
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@ -21,8 +21,14 @@ type Proxy interface {
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// proxy registration is rejected. Therefore, this should only fail if
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// the configuration of the proxy itself is irrecoverable, and should
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// retry starting for other failures.
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//
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// Starting an already-started proxy should not return an error.
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Start() error
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// Stop stops the proxy.
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// Stop stops the proxy and disallows it from ever being started again.
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//
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// If the proxy is not started yet, this should not return an error, but
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// it should disallow Start from working again. If the proxy is already
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// stopped, this should not return an error.
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Stop() error
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}
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