test: Speedup TestClient_RPC_ConsulServerPing
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@ -275,9 +275,9 @@ func TestClient_RPC_ConsulServerPing(t *testing.T) {
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}
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// Sleep to allow Serf to sync, shuffle, and let the shuffle complete
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time.Sleep(1 * time.Second)
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time.Sleep(100 * time.Millisecond)
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c.servers.ResetRebalanceTimer()
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time.Sleep(1 * time.Second)
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time.Sleep(100 * time.Millisecond)
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if len(c.LANMembers()) != numServers+numClients {
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t.Errorf("bad len: %d", len(c.LANMembers()))
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@ -291,7 +291,7 @@ func TestClient_RPC_ConsulServerPing(t *testing.T) {
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// Ping each server in the list
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var pingCount int
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for range servers {
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time.Sleep(1 * time.Second)
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time.Sleep(100 * time.Millisecond)
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s := c.servers.FindServer()
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ok, err := c.connPool.PingConsulServer(s)
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if !ok {
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