Guard against divide by zero in lib.RandomStagger()
While I'm at it, add a DurationMinusBufferDomain() function to calculate the min/max for a given call to DurationMinusBuffer() in order to keep the implementation details self-contained.
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@ -10,12 +10,32 @@ import (
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// servicing Consul TTL Checks in advance of the TTL.
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func DurationMinusBuffer(intv time.Duration, buffer time.Duration, jitter int64) time.Duration {
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d := intv - buffer
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d -= RandomStagger(time.Duration(int64(d) / jitter))
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if jitter == 0 {
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d -= RandomStagger(d)
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} else {
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d -= RandomStagger(time.Duration(int64(d) / jitter))
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}
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return d
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}
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// DurationMinusBufferDomain returns the domain of valid durations from a
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// call to DurationMinusBuffer. This function is used to check user
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// specified input values to DurationMinusBuffer.
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func DurationMinusBufferDomain(intv time.Duration, buffer time.Duration, jitter int64) (min time.Duration, max time.Duration) {
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max = intv - buffer
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if jitter == 0 {
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min = max
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} else {
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min = max - time.Duration(int64(max)/jitter)
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}
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return min, max
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}
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// Returns a random stagger interval between 0 and the duration
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func RandomStagger(intv time.Duration) time.Duration {
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if intv == 0 {
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return 0
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}
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return time.Duration(uint64(rand.Int63()) % uint64(intv))
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}
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@ -6,17 +6,123 @@ import (
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)
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func TestDurationMinusBuffer(t *testing.T) {
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const (
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buffer = 10 * time.Second
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jitter = 16
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)
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intv := 1 * time.Minute
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minValue := (intv - buffer) - ((intv - buffer) / jitter)
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maxValue := intv - buffer
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for i := 0; i < 10; i++ {
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d := DurationMinusBuffer(intv, buffer, jitter)
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if d < minValue || d > maxValue {
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t.Fatalf("Bad: %v", d)
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tests := []struct {
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Duration time.Duration
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Buffer time.Duration
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Jitter int64
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}{
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{
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Duration: 1 * time.Minute,
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Buffer: 10 * time.Second,
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Jitter: 16,
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},
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{
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Duration: 1 * time.Second,
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Buffer: 500 * time.Millisecond,
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Jitter: 4,
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},
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{
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Duration: 1 * time.Second,
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Buffer: 1 * time.Second,
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Jitter: 4,
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},
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{
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Duration: 1 * time.Second,
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Buffer: 1 * time.Second,
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Jitter: 0,
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},
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{
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Duration: 1 * time.Second,
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Buffer: 1 * time.Second,
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Jitter: 1,
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},
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}
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for _, test := range tests {
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min, max := DurationMinusBufferDomain(test.Duration, test.Buffer, test.Jitter)
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for i := 0; i < 10; i++ {
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d := DurationMinusBuffer(test.Duration, test.Buffer, test.Jitter)
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if d < min || d > max {
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t.Fatalf("Bad: %v", d)
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}
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}
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}
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}
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func TestDurationMinusBufferDomain(t *testing.T) {
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tests := []struct {
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Duration time.Duration
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Buffer time.Duration
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Jitter int64
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Min time.Duration
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Max time.Duration
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}{
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{
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Duration: 60 * time.Second,
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Buffer: 10 * time.Second,
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Jitter: 16,
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Min: 46*time.Second + 875*time.Millisecond,
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Max: 50 * time.Second,
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},
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{
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Duration: 60 * time.Second,
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Buffer: 0 * time.Second,
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Jitter: 16,
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Min: 56*time.Second + 250*time.Millisecond,
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Max: 60 * time.Second,
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},
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{
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Duration: 60 * time.Second,
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Buffer: 0 * time.Second,
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Jitter: 0,
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Min: 60 * time.Second,
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Max: 60 * time.Second,
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},
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{
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Duration: 60 * time.Second,
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Buffer: 0 * time.Second,
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Jitter: 1,
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Min: 0 * time.Second,
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Max: 60 * time.Second,
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},
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{
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Duration: 60 * time.Second,
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Buffer: 0 * time.Second,
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Jitter: 2,
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Min: 30 * time.Second,
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Max: 60 * time.Second,
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},
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{
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Duration: 60 * time.Second,
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Buffer: 0 * time.Second,
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Jitter: 4,
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Min: 45 * time.Second,
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Max: 60 * time.Second,
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},
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{
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Duration: 0 * time.Second,
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Buffer: 0 * time.Second,
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Jitter: 0,
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Min: 0 * time.Second,
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Max: 0 * time.Second,
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},
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{
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Duration: 60 * time.Second,
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Buffer: 120 * time.Second,
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Jitter: 8,
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Min: -1 * (52*time.Second + 500*time.Millisecond),
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Max: -1 * 60 * time.Second,
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},
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}
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for _, test := range tests {
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min, max := DurationMinusBufferDomain(test.Duration, test.Buffer, test.Jitter)
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if min != test.Min {
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t.Errorf("Bad min: %v != %v", min, test.Min)
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}
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if max != test.Max {
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t.Errorf("Bad max: %v != %v", max, test.Max)
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}
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}
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}
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