fix leadership transfer on leave suggestions (#11387)
* add suggestions * set isLeader to false when leadership transfer succeed
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@ -1,3 +1,3 @@
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```release-note:enhancement
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```release-note:enhancement
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try to transfer leadership to another server when leaving.
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raft: Consul leaders will attempt to transfer leadership to another server as part of gracefully leaving the cluster.
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```
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```
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@ -977,6 +977,22 @@ func (s *Server) Shutdown() error {
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return nil
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return nil
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}
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}
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func (s *Server) attemptLeadershipTransfer() (success bool) {
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leadershipTransferVersion := version.Must(version.NewVersion(LeaderTransferMinVersion))
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ok, _ := ServersInDCMeetMinimumVersion(s, s.config.Datacenter, leadershipTransferVersion)
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if !ok {
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return false
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}
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future := s.raft.LeadershipTransfer()
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if err := future.Error(); err != nil {
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s.logger.Error("failed to transfer leadership, removing the server", "error", err)
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return false
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}
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return true
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}
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// Leave is used to prepare for a graceful shutdown of the server
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// Leave is used to prepare for a graceful shutdown of the server
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func (s *Server) Leave() error {
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func (s *Server) Leave() error {
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s.logger.Info("server starting leave")
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s.logger.Info("server starting leave")
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@ -996,24 +1012,9 @@ func (s *Server) Leave() error {
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// removed for some reasonable period of time.
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// removed for some reasonable period of time.
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isLeader := s.IsLeader()
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isLeader := s.IsLeader()
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if isLeader && numPeers > 1 {
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if isLeader && numPeers > 1 {
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leadershipTransferVersion := version.Must(version.NewVersion(LeaderTransferMinVersion))
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if s.attemptLeadershipTransfer() {
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removeServer := false
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isLeader = false
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if ok, _ := ServersInDCMeetMinimumVersion(s, s.config.Datacenter, leadershipTransferVersion); !ok {
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// Transfer leadership to another node then leave the cluster
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future := s.raft.LeadershipTransfer()
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if err := future.Error(); err != nil {
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s.logger.Error("failed to transfer leadership, removing the server", "error", err)
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// leadership transfer failed, fallback to removing the server from raft
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removeServer = true
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} else {
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// we are not leader anymore, continue the flow to leave as follower
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isLeader = false
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}
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} else {
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} else {
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// Leadership transfer is not available in the current version, fallback to removing the server from raft
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removeServer = true
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}
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if removeServer {
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future := s.raft.RemoveServer(raft.ServerID(s.config.NodeID), 0, 0)
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future := s.raft.RemoveServer(raft.ServerID(s.config.NodeID), 0, 0)
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if err := future.Error(); err != nil {
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if err := future.Error(); err != nil {
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s.logger.Error("failed to remove ourself as raft peer", "error", err)
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s.logger.Error("failed to remove ourself as raft peer", "error", err)
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