Change node name based on idx

This commit is contained in:
Ryan Uber 2015-03-30 23:45:44 -07:00
parent 5b08cd712e
commit 6851b36e88
1 changed files with 2 additions and 0 deletions

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@ -49,6 +49,7 @@ type TestAddressConfig struct {
// TestServerConfig is the main server configuration struct. // TestServerConfig is the main server configuration struct.
type TestServerConfig struct { type TestServerConfig struct {
NodeName string `json:"node_name"`
Bootstrap bool `json:"bootstrap,omitempty"` Bootstrap bool `json:"bootstrap,omitempty"`
Server bool `json:"server,omitempty"` Server bool `json:"server,omitempty"`
DataDir string `json:"data_dir,omitempty"` DataDir string `json:"data_dir,omitempty"`
@ -70,6 +71,7 @@ func defaultServerConfig() *TestServerConfig {
idx := int(atomic.AddUint64(&offset, 1)) idx := int(atomic.AddUint64(&offset, 1))
return &TestServerConfig{ return &TestServerConfig{
NodeName: fmt.Sprintf("node%d", idx),
DisableCheckpoint: true, DisableCheckpoint: true,
Bootstrap: true, Bootstrap: true,
Server: true, Server: true,