Cosmetic and various other wordsmithing cleanups
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31de4290cf
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@ -154,12 +154,12 @@ func (sm *ServerManager) CycleFailedServers() {
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func (sc *serverConfig) cycleServer() (servers []*server_details.ServerDetails) {
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numServers := len(servers)
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if numServers < 2 {
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// No action required for zero or one server situations
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// No action required
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return servers
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}
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newServers := make([]*server_details.ServerDetails, len(servers)+1)
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var dequeuedServer *server_details.ServerDetails
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newServers := make([]*server_details.ServerDetails, len(servers)+1)
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dequeuedServer, newServers = servers[0], servers[1:]
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servers = append(newServers, dequeuedServer)
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return servers
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@ -198,8 +198,8 @@ func (sm *ServerManager) GetNumServers() (numServers int) {
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return numServers
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}
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// getServerConfig shorthand method to hide the locking semantics of
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// atomic.Value
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// getServerConfig is a convenience method to hide the locking semantics of
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// atomic.Value from the caller.
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func (sm *ServerManager) getServerConfig() serverConfig {
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return sm.serverConfigValue.Load().(serverConfig)
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}
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@ -207,8 +207,7 @@ func (sm *ServerManager) getServerConfig() serverConfig {
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// NewServerManager is the only way to safely create a new ServerManager
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// struct.
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//
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// NOTE(sean@): We don't simply pass in a consul.Client struct to avoid a
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// cyclic import
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// NOTE(sean@): We can not pass in *consul.Client due to an import cycle
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func NewServerManager(logger *log.Logger, shutdownCh chan struct{}) (sm *ServerManager) {
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sm = new(ServerManager)
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// Create the initial serverConfig
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