agent: convert NodeID methods to functions
Making these functions allows us to cleanup how an agent is initialized. They only make use of a config and a logger, so they do not need to be agent methods. Also cleanup the testing to use t.Run and require.
This commit is contained in:
parent
6be568119b
commit
55b074f0eb
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@ -510,8 +510,9 @@ func New(options ...AgentOption) (*Agent, error) {
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// Retrieve or generate the node ID before setting up the rest of the
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// agent, which depends on it.
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if err := a.setupNodeID(a.config); err != nil {
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return nil, fmt.Errorf("Failed to setup node ID: %v", err)
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config.NodeID, err = newNodeIDFromConfig(a.config, a.logger)
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if err != nil {
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return nil, fmt.Errorf("failed to setup node ID: %w", err)
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}
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// We used to do this in the Start method. However it doesn't need to go
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100
agent/nodeid.go
100
agent/nodeid.go
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@ -11,70 +11,55 @@ import (
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"github.com/hashicorp/consul/agent/config"
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"github.com/hashicorp/consul/lib"
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"github.com/hashicorp/consul/types"
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"github.com/hashicorp/go-hclog"
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"github.com/hashicorp/go-uuid"
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"github.com/shirou/gopsutil/host"
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)
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// setupNodeID will pull the persisted node ID, if any, or create a random one
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// newNodeIDFromConfig will pull the persisted node ID, if any, or create a random one
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// and persist it.
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// FIXME: move to a different file.
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func (a *Agent) setupNodeID(config *config.RuntimeConfig) error {
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// If they've configured a node ID manually then just use that, as
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// long as it's valid.
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func newNodeIDFromConfig(config *config.RuntimeConfig, logger hclog.Logger) (types.NodeID, error) {
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if config.NodeID != "" {
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config.NodeID = types.NodeID(strings.ToLower(string(config.NodeID)))
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if _, err := uuid.ParseUUID(string(config.NodeID)); err != nil {
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return err
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nodeID := strings.ToLower(string(config.NodeID))
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if _, err := uuid.ParseUUID(nodeID); err != nil {
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return "", fmt.Errorf("specified NodeID is invalid: %w", err)
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}
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return nil
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return types.NodeID(nodeID), nil
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}
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// For dev mode we have no filesystem access so just make one.
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if a.config.DataDir == "" {
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id, err := a.makeNodeID()
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if err != nil {
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return err
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}
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config.NodeID = types.NodeID(id)
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return nil
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if config.DataDir == "" {
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id, err := makeNodeID(logger, config.DisableHostNodeID)
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return types.NodeID(id), err
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}
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// Load saved state, if any. Since a user could edit this, we also
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// validate it.
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fileID := filepath.Join(config.DataDir, "node-id")
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if _, err := os.Stat(fileID); err == nil {
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rawID, err := ioutil.ReadFile(fileID)
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// Load saved state, if any. Since a user could edit this, we also validate it.
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filename := filepath.Join(config.DataDir, "node-id")
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if _, err := os.Stat(filename); err == nil {
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rawID, err := ioutil.ReadFile(filename)
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if err != nil {
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return err
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return "", err
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}
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nodeID := strings.TrimSpace(string(rawID))
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nodeID = strings.ToLower(nodeID)
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if _, err := uuid.ParseUUID(nodeID); err != nil {
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return err
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if _, err = uuid.ParseUUID(nodeID); err != nil {
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return "", fmt.Errorf("NodeID in %s is invalid: %w", filename, err)
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}
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config.NodeID = types.NodeID(nodeID)
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return types.NodeID(nodeID), nil
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}
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// If we still don't have a valid node ID, make one.
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if config.NodeID == "" {
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id, err := a.makeNodeID()
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if err != nil {
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return err
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}
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if err := lib.EnsurePath(fileID, false); err != nil {
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return err
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}
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if err := ioutil.WriteFile(fileID, []byte(id), 0600); err != nil {
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return err
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}
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config.NodeID = types.NodeID(id)
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id, err := makeNodeID(logger, config.DisableHostNodeID)
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if err != nil {
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return "", fmt.Errorf("failed to create a NodeID: %w", err)
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}
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return nil
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if err := lib.EnsurePath(filename, false); err != nil {
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return "", err
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}
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if err := ioutil.WriteFile(filename, []byte(id), 0600); err != nil {
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return "", fmt.Errorf("failed to write NodeID to disk: %w", err)
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}
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return types.NodeID(id), nil
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}
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// makeNodeID will try to find a host-specific ID, or else will generate a
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@ -82,28 +67,28 @@ func (a *Agent) setupNodeID(config *config.RuntimeConfig) error {
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// the caller whether this ID is random or stable since the consequences are
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// high for us if this changes, so we will persist it either way. This will let
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// gopsutil change implementations without affecting in-place upgrades of nodes.
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func (a *Agent) makeNodeID() (string, error) {
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// If they've disabled host-based IDs then just make a random one.
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if a.config.DisableHostNodeID {
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return a.makeRandomID()
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func makeNodeID(logger hclog.Logger, disableHostNodeID bool) (string, error) {
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if disableHostNodeID {
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return uuid.GenerateUUID()
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}
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// Try to get a stable ID associated with the host itself.
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info, err := host.Info()
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if err != nil {
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a.logger.Debug("Couldn't get a unique ID from the host", "error", err)
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return a.makeRandomID()
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logger.Debug("Couldn't get a unique ID from the host", "error", err)
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return uuid.GenerateUUID()
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}
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// Make sure the host ID parses as a UUID, since we don't have complete
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// control over this process.
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id := strings.ToLower(info.HostID)
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// TODO: why do we care if HostID is a uuid, if we are about to hash it?
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if _, err := uuid.ParseUUID(id); err != nil {
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a.logger.Debug("Unique ID from host isn't formatted as a UUID",
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logger.Debug("Unique ID from host isn't formatted as a UUID",
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"id", id,
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"error", err,
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)
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return a.makeRandomID()
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return uuid.GenerateUUID()
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}
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// Hash the input to make it well distributed. The reported Host UUID may be
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@ -117,17 +102,6 @@ func (a *Agent) makeNodeID() (string, error) {
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buf[8:10],
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buf[10:16])
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a.logger.Debug("Using unique ID from host as node ID", "id", id)
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return id, nil
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}
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// makeRandomID will generate a random UUID for a node.
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func (a *Agent) makeRandomID() (string, error) {
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id, err := uuid.GenerateUUID()
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if err != nil {
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return "", err
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}
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a.logger.Debug("Using random ID as node ID", "id", id)
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logger.Debug("Using unique ID from host as node ID", "id", id)
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return id, nil
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}
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@ -1,125 +1,112 @@
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package agent
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import (
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"fmt"
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"io/ioutil"
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"os"
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"path/filepath"
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"strings"
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"testing"
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"github.com/hashicorp/consul/agent/config"
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"github.com/hashicorp/consul/sdk/testutil"
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"github.com/hashicorp/consul/types"
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"github.com/hashicorp/go-hclog"
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"github.com/hashicorp/go-uuid"
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"github.com/stretchr/testify/require"
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)
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func TestSetupNodeID(t *testing.T) {
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t.Parallel()
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a := NewTestAgent(t, `
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node_id = ""
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`)
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defer a.Shutdown()
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cfg := a.config
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// The auto-assigned ID should be valid.
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id := a.consulConfig().NodeID
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if _, err := uuid.ParseUUID(string(id)); err != nil {
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t.Fatalf("err: %v", err)
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func TestNewNodeIDFromConfig(t *testing.T) {
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logger := hclog.New(nil)
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tmpDir := testutil.TempDir(t, "")
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t.Cleanup(func() {
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os.RemoveAll(tmpDir)
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})
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cfg := &config.RuntimeConfig{
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DataDir: tmpDir,
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}
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// Running again should get the same ID (persisted in the file).
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cfg.NodeID = ""
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if err := a.setupNodeID(cfg); err != nil {
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t.Fatalf("err: %v", err)
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}
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if newID := a.consulConfig().NodeID; id != newID {
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t.Fatalf("bad: %q vs %q", id, newID)
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}
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var randomNodeID types.NodeID
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t.Run("a new ID is generated when none is specified", func(t *testing.T) {
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var err error
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randomNodeID, err = newNodeIDFromConfig(cfg, logger)
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require.NoError(t, err)
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// Set an invalid ID via.Config.
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cfg.NodeID = types.NodeID("nope")
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err := a.setupNodeID(cfg)
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if err == nil || !strings.Contains(err.Error(), "uuid string is wrong length") {
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t.Fatalf("err: %v", err)
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}
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_, err = uuid.ParseUUID(string(randomNodeID))
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require.NoError(t, err)
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})
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// Set a valid ID via.Config.
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newID, err := uuid.GenerateUUID()
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if err != nil {
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t.Fatalf("err: %v", err)
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}
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cfg.NodeID = types.NodeID(strings.ToUpper(newID))
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if err := a.setupNodeID(cfg); err != nil {
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t.Fatalf("err: %v", err)
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}
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if id := a.consulConfig().NodeID; string(id) != newID {
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t.Fatalf("bad: %q vs. %q", id, newID)
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}
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t.Run("running again should get the NodeID that was persisted to disk", func(t *testing.T) {
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nodeID, err := newNodeIDFromConfig(cfg, logger)
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require.NoError(t, err)
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require.NotEqual(t, nodeID, "")
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require.Equal(t, nodeID, randomNodeID)
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})
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// Set an invalid ID via the file.
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fileID := filepath.Join(cfg.DataDir, "node-id")
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if err := ioutil.WriteFile(fileID, []byte("adf4238a!882b!9ddc!4a9d!5b6758e4159e"), 0600); err != nil {
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t.Fatalf("err: %v", err)
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}
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cfg.NodeID = ""
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err = a.setupNodeID(cfg)
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if err == nil || !strings.Contains(err.Error(), "uuid is improperly formatted") {
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t.Fatalf("err: %v", err)
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}
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t.Run("invalid NodeID in config", func(t *testing.T) {
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cfg.NodeID = "nope"
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_, err := newNodeIDFromConfig(cfg, logger)
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require.Error(t, err)
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require.Contains(t, err.Error(), "specified NodeID is invalid")
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})
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// Set a valid ID via the file.
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if err := ioutil.WriteFile(fileID, []byte("ADF4238a-882b-9ddc-4a9d-5b6758e4159e"), 0600); err != nil {
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t.Fatalf("err: %v", err)
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}
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cfg.NodeID = ""
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if err := a.setupNodeID(cfg); err != nil {
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t.Fatalf("err: %v", err)
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}
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if id := a.consulConfig().NodeID; string(id) != "adf4238a-882b-9ddc-4a9d-5b6758e4159e" {
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t.Fatalf("bad: %q vs. %q", id, newID)
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}
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t.Run("valid NodeID in config", func(t *testing.T) {
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newID, err := uuid.GenerateUUID()
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require.NoError(t, err)
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cfg.NodeID = types.NodeID(strings.ToUpper(newID))
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nodeID, err := newNodeIDFromConfig(cfg, logger)
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require.NoError(t, err)
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require.Equal(t, string(nodeID), newID)
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})
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t.Run("invalid NodeID in file", func(t *testing.T) {
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cfg.NodeID = ""
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filename := filepath.Join(cfg.DataDir, "node-id")
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err := ioutil.WriteFile(filename, []byte("adf4238a!882b!9ddc!4a9d!5b6758e4159e"), 0600)
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require.NoError(t, err)
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_, err = newNodeIDFromConfig(cfg, logger)
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require.Error(t, err)
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require.Contains(t, err.Error(), fmt.Sprintf("NodeID in %s is invalid", filename))
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})
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t.Run("valid NodeID in file", func(t *testing.T) {
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cfg.NodeID = ""
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filename := filepath.Join(cfg.DataDir, "node-id")
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err := ioutil.WriteFile(filename, []byte("ADF4238a-882b-9ddc-4a9d-5b6758e4159e"), 0600)
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require.NoError(t, err)
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nodeID, err := newNodeIDFromConfig(cfg, logger)
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require.NoError(t, err)
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require.Equal(t, string(nodeID), "adf4238a-882b-9ddc-4a9d-5b6758e4159e")
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})
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}
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func TestMakeNodeID(t *testing.T) {
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t.Parallel()
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a := NewTestAgent(t, `
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node_id = ""
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`)
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defer a.Shutdown()
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logger := hclog.New(nil)
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// We should get a valid host-based ID initially.
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id, err := a.makeNodeID()
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if err != nil {
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t.Fatalf("err: %v", err)
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}
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if _, err := uuid.ParseUUID(id); err != nil {
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t.Fatalf("err: %v", err)
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}
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var randomID string
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t.Run("Random ID when HostNodeID is disabled", func(t *testing.T) {
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var err error
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randomID, err = makeNodeID(logger, true)
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require.NoError(t, err)
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// Calling again should yield a random ID by default.
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another, err := a.makeNodeID()
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if err != nil {
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t.Fatalf("err: %v", err)
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}
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if id == another {
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t.Fatalf("bad: %s vs %s", id, another)
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}
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_, err = uuid.ParseUUID(randomID)
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require.NoError(t, err)
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// Turn on host-based IDs and try again. We should get the same ID
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// each time (and a different one from the random one above).
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a.GetConfig().DisableHostNodeID = false
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id, err = a.makeNodeID()
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if err != nil {
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t.Fatalf("err: %v", err)
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}
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if id == another {
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t.Fatalf("bad: %s vs %s", id, another)
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}
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another, err := makeNodeID(logger, true)
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require.NoError(t, err)
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require.NotEqual(t, randomID, another)
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})
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// Calling again should yield the host-based ID.
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another, err = a.makeNodeID()
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if err != nil {
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t.Fatalf("err: %v", err)
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}
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if id != another {
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t.Fatalf("bad: %s vs %s", id, another)
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}
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t.Run("host-based ID when HostNodeID is enabled", func(t *testing.T) {
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id, err := makeNodeID(logger, false)
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require.NoError(t, err)
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require.NotEqual(t, randomID, id)
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another, err := makeNodeID(logger, false)
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require.NoError(t, err)
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require.Equal(t, id, another)
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})
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}
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