Cleans up some edge cases in TestSnapshot_Forward_Leader.

These could cause the tests to hang.
This commit is contained in:
James Phillips 2017-09-26 14:07:28 -07:00
parent 6bf4f28399
commit 4b17c9618f
No known key found for this signature in database
GPG Key ID: 77183E682AC5FC11
1 changed files with 38 additions and 20 deletions

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@ -5,6 +5,7 @@ import (
"os"
"strings"
"testing"
"time"
"github.com/hashicorp/consul/acl"
"github.com/hashicorp/consul/agent/structs"
@ -93,27 +94,30 @@ func verifySnapshot(t *testing.T, s *Server, dc, token string) {
}
}
// Read back the before value.
{
// Read back the before value. We do this with a retry and stale mode so
// we can query the server we are working with, which might not be the
// leader.
retry.Run(t, func(r *retry.R) {
getR := structs.KeyRequest{
Datacenter: dc,
Key: "test",
QueryOptions: structs.QueryOptions{
Token: token,
Token: token,
AllowStale: true,
},
}
var dirent structs.IndexedDirEntries
if err := msgpackrpc.CallWithCodec(codec, "KVS.Get", &getR, &dirent); err != nil {
t.Fatalf("err: %v", err)
r.Fatalf("err: %v", err)
}
if len(dirent.Entries) != 1 {
t.Fatalf("Bad: %v", dirent)
r.Fatalf("Bad: %v", dirent)
}
d := dirent.Entries[0]
if string(d.Value) != "goodbye" {
t.Fatalf("bad: %v", d)
r.Fatalf("bad: %v", d)
}
}
})
// Restore the snapshot.
args.Op = structs.SnapshotRestore
@ -124,27 +128,29 @@ func verifySnapshot(t *testing.T, s *Server, dc, token string) {
}
defer restore.Close()
// Read back the before value post-snapshot.
{
// Read back the before value post-snapshot. Similar rationale here; use
// stale to query the server we are working with.
retry.Run(t, func(r *retry.R) {
getR := structs.KeyRequest{
Datacenter: dc,
Key: "test",
QueryOptions: structs.QueryOptions{
Token: token,
Token: token,
AllowStale: true,
},
}
var dirent structs.IndexedDirEntries
if err := msgpackrpc.CallWithCodec(codec, "KVS.Get", &getR, &dirent); err != nil {
t.Fatalf("err: %v", err)
r.Fatalf("err: %v", err)
}
if len(dirent.Entries) != 1 {
t.Fatalf("Bad: %v", dirent)
r.Fatalf("Bad: %v", dirent)
}
d := dirent.Entries[0]
if string(d.Value) != "hello" {
t.Fatalf("bad: %v", d)
r.Fatalf("bad: %v", d)
}
}
})
}
func TestSnapshot(t *testing.T) {
@ -290,6 +296,12 @@ func TestSnapshot_Forward_Leader(t *testing.T) {
t.Parallel()
dir1, s1 := testServerWithConfig(t, func(c *Config) {
c.Bootstrap = true
// Since we are doing multiple restores to the same leader,
// the default short time for a reconcile can cause the
// reconcile to get aborted by our snapshot restore. By
// setting it much longer than the test, we avoid this case.
c.ReconcileInterval = 60 * time.Second
})
defer os.RemoveAll(dir1)
defer s1.Shutdown()
@ -302,15 +314,21 @@ func TestSnapshot_Forward_Leader(t *testing.T) {
// Try to join.
joinLAN(t, s2, s1)
testrpc.WaitForLeader(t, s1.RPC, "dc1")
testrpc.WaitForLeader(t, s2.RPC, "dc1")
// Run against the leader and the follower to ensure we forward.
for _, s := range []*Server{s1, s2} {
verifySnapshot(t, s, "dc1", "")
verifySnapshot(t, s, "dc1", "")
}
// Run against the leader and the follower to ensure we forward. When
// we changed to Raft protocol version 3, since we only have two servers,
// the second one isn't a voter, so the snapshot API doesn't wait for
// that to replicate before returning success. We added some logic to
// verifySnapshot() to poll the server we are working with in stale mode
// in order to verify that the snapshot contents are there. Previously,
// with Raft protocol version 2, the snapshot API would wait until the
// follower got the information as well since it was required to meet
// the quorum (2/2 servers), so things were synchronized properly with
// no special logic.
verifySnapshot(t, s1, "dc1", "")
verifySnapshot(t, s2, "dc1", "")
}
func TestSnapshot_Forward_Datacenter(t *testing.T) {