Merge pull request #19 from jpfuentes2/master
Fix some docs/internals typos and add raft link
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@ -21,12 +21,12 @@ to learn about them without having to go spelunking through the source code.
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## Raft Protocol Overview
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Raft is a relatively new consensus algorithm that is based on Paxos,
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but is designed to have fewer states and a simpler more understandable
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but is designed to have fewer states and a simpler, more understandable
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algorithm. There are a few key terms to know when discussing Raft:
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* Log - The primary unit of work in a Raft system is a log entry. The problem
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of consistency can be decomposed into a *replicated log*. A log is a an ordered
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seequence of entries. We consider the log consistent if all members agree on
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of consistency can be decomposed into a *replicated log*. A log is an ordered
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sequence of entries. We consider the log consistent if all members agree on
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the entries and their order.
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* FSM - [Finite State Machine](http://en.wikipedia.org/wiki/Finite-state_machine).
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@ -51,7 +51,7 @@ The leader is responsible for ingesting new log entries, replicating to follower
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and managing when an entry is considered committed.
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Raft is a complex protocol, and will not be covered here in detail. For the full
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specification, we recommend reading the paper. We will attempt to provide a high
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specification, we recommend reading the [paper](https://ramcloud.stanford.edu/wiki/download/attachments/11370504/raft.pdf). We will attempt to provide a high
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level description, which may be useful for building a mental picture.
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Raft nodes are always in one of three states: follower, candidate or leader. All
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@ -73,7 +73,7 @@ and in Consul's case, we use [LMDB](http://symas.com/mdb/) to maintain cluster s
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An obvious question relates to the unbounded nature of a replicated log. Raft provides
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a mechanism by which the current state is snapshotted, and the log is compacted. Because
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of the FSM abstraction, restoring the state of the FSM must result in the same state
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as a reply of old logs. This allows Raft to capture the FSM state at a point in time,
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as a replay of old logs. This allows Raft to capture the FSM state at a point in time,
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and then remove all the logs that were used to reach that state. This is performed automatically
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without user intervention, and prevents unbounded disk usage as well as minimizing
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time spent replaying logs. One of the advantages of using LMDB is that it allows Consul
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@ -81,7 +81,7 @@ to continue accepting new transactions even while old state is being snapshotted
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preventing any availability issues.
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Lastly, there is the issue of updating the peer set when new servers are joining
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or existing servers are leaving. As long as a quorum of nodes are available, this
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or existing servers are leaving. As long as a quorum of nodes is available, this
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is not an issue as Raft provides mechanisms to dynamically update the peer set.
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If a quorum of nodes is unavailable, then this becomes a very challenging issue.
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For example, suppose there are only 2 peers, A and B. The quorum size is also
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@ -153,8 +153,8 @@ recommended deployment is either 3 or 5 servers.
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<td>2</td>
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<td>0</td>
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</tr>
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<tr>
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<td><b>3</b></td>
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<tr class="warning">
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<td>3</td>
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<td>2</td>
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<td>1</td>
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</tr>
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@ -163,8 +163,8 @@ recommended deployment is either 3 or 5 servers.
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<td>3</td>
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<td>1</td>
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</tr>
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<tr>
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<td><b>5</b></td>
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<tr class="warning">
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<td>5</td>
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<td>3</td>
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<td>2</td>
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</tr>
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