Register and deregisters services and their checks atomically in the local state (#5012)
Prevent race between register and deregister requests by saving them together in the local state on registration. Also adds more cleaning in case of failure when registering services / checks.
This commit is contained in:
parent
88e25980a3
commit
2ce7240abc
269
agent/agent.go
269
agent/agent.go
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@ -178,8 +178,8 @@ type Agent struct {
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// checkAliases maps the check ID to an associated Alias checks
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checkAliases map[types.CheckID]*checks.CheckAlias
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// checkLock protects updates to the check* maps
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checkLock sync.Mutex
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// stateLock protects the agent state
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stateLock sync.Mutex
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// dockerClient is the client for performing docker health checks.
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dockerClient *checks.DockerClient
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@ -236,10 +236,6 @@ type Agent struct {
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// proxyManager is the proxy process manager for managed Connect proxies.
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proxyManager *proxyprocess.Manager
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// proxyLock protects _managed_ proxy information in the local state from
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// concurrent modification. It is not needed to work with proxyConfig state.
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proxyLock sync.Mutex
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// proxyConfig is the manager for proxy service (Kind = connect-proxy)
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// configuration state. This ensures all state needed by a proxy registration
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// is maintained in cache and handles pushing updates to that state into XDS
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@ -342,6 +338,9 @@ func (a *Agent) setupProxyManager() error {
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}
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func (a *Agent) Start() error {
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a.stateLock.Lock()
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defer a.stateLock.Unlock()
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c := a.config
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logOutput := a.LogOutput
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@ -1439,8 +1438,8 @@ func (a *Agent) ShutdownAgent() error {
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a.logger.Println("[INFO] agent: Requesting shutdown")
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// Stop all the checks
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a.checkLock.Lock()
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defer a.checkLock.Unlock()
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a.stateLock.Lock()
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defer a.stateLock.Unlock()
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for _, chk := range a.checkMonitors {
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chk.Stop()
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}
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@ -1754,17 +1753,21 @@ func (a *Agent) reapServicesInternal() {
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// See if there's a timeout.
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// todo(fs): this looks fishy... why is there another data structure in the agent with its own lock?
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a.checkLock.Lock()
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a.stateLock.Lock()
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timeout := a.checkReapAfter[checkID]
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a.checkLock.Unlock()
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a.stateLock.Unlock()
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// Reap, if necessary. We keep track of which service
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// this is so that we won't try to remove it again.
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if timeout > 0 && cs.CriticalFor() > timeout {
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reaped[serviceID] = true
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a.RemoveService(serviceID, true)
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a.logger.Printf("[INFO] agent: Check %q for service %q has been critical for too long; deregistered service",
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checkID, serviceID)
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if err := a.RemoveService(serviceID, true); err != nil {
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a.logger.Printf("[ERR] agent: unable to deregister service %q after check %q has been critical for too long: %s",
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serviceID, checkID, err)
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} else {
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a.logger.Printf("[INFO] agent: Check %q for service %q has been critical for too long; deregistered service",
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checkID, serviceID)
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}
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}
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}
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}
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@ -1886,6 +1889,12 @@ func (a *Agent) purgeCheck(checkID types.CheckID) error {
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// This entry is persistent and the agent will make a best effort to
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// ensure it is registered
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func (a *Agent) AddService(service *structs.NodeService, chkTypes []*structs.CheckType, persist bool, token string, source configSource) error {
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a.stateLock.Lock()
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defer a.stateLock.Unlock()
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return a.addServiceLocked(service, chkTypes, persist, token, source)
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}
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func (a *Agent) addServiceLocked(service *structs.NodeService, chkTypes []*structs.CheckType, persist bool, token string, source configSource) error {
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if service.Service == "" {
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return fmt.Errorf("Service name missing")
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}
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@ -1932,15 +1941,12 @@ func (a *Agent) AddService(service *structs.NodeService, chkTypes []*structs.Che
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a.PauseSync()
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defer a.ResumeSync()
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// Add the service
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a.State.AddService(service, token)
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// Take a snapshot of the current state of checks (if any), and
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// restore them before resuming anti-entropy.
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snap := a.snapshotCheckState()
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defer a.restoreCheckState(snap)
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// Persist the service to a file
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if persist && a.config.DataDir != "" {
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if err := a.persistService(service); err != nil {
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return err
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}
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}
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var checks []*structs.HealthCheck
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// Create an associated health check
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for i, chkType := range chkTypes {
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@ -1968,7 +1974,51 @@ func (a *Agent) AddService(service *structs.NodeService, chkTypes []*structs.Che
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if chkType.Status != "" {
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check.Status = chkType.Status
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}
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if err := a.AddCheck(check, chkType, persist, token, source); err != nil {
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checks = append(checks, check)
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}
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// cleanup, store the ids of services and checks that weren't previously
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// registered so we clean them up if somthing fails halfway through the
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// process.
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var cleanupServices []string
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var cleanupChecks []types.CheckID
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if s := a.State.Service(service.ID); s == nil {
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cleanupServices = append(cleanupServices, service.ID)
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}
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for _, check := range checks {
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if c := a.State.Check(check.CheckID); c == nil {
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cleanupChecks = append(cleanupChecks, check.CheckID)
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}
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}
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err := a.State.AddServiceWithChecks(service, checks, token)
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if err != nil {
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a.cleanupRegistration(cleanupServices, cleanupChecks)
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return err
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}
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for i := range checks {
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if err := a.addCheck(checks[i], chkTypes[i], service, persist, token, source); err != nil {
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a.cleanupRegistration(cleanupServices, cleanupChecks)
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return err
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}
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if persist && a.config.DataDir != "" {
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if err := a.persistCheck(checks[i], chkTypes[i]); err != nil {
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a.cleanupRegistration(cleanupServices, cleanupChecks)
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return err
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}
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}
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}
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// Persist the service to a file
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if persist && a.config.DataDir != "" {
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if err := a.persistService(service); err != nil {
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a.cleanupRegistration(cleanupServices, cleanupChecks)
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return err
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}
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}
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@ -1976,16 +2026,53 @@ func (a *Agent) AddService(service *structs.NodeService, chkTypes []*structs.Che
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return nil
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}
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// cleanupRegistration is called on registration error to ensure no there are no
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// leftovers after a partial failure
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func (a *Agent) cleanupRegistration(serviceIDs []string, checksIDs []types.CheckID) {
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for _, s := range serviceIDs {
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if err := a.State.RemoveService(s); err != nil {
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a.logger.Printf("[ERR] consul: service registration: cleanup: failed to remove service %s: %s", s, err)
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}
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if err := a.purgeService(s); err != nil {
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a.logger.Printf("[ERR] consul: service registration: cleanup: failed to purge service %s file: %s", s, err)
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}
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}
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for _, c := range checksIDs {
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a.cancelCheckMonitors(c)
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if err := a.State.RemoveCheck(c); err != nil {
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a.logger.Printf("[ERR] consul: service registration: cleanup: failed to remove check %s: %s", c, err)
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}
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if err := a.purgeCheck(c); err != nil {
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a.logger.Printf("[ERR] consul: service registration: cleanup: failed to purge check %s file: %s", c, err)
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}
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}
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}
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// RemoveService is used to remove a service entry.
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// The agent will make a best effort to ensure it is deregistered
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func (a *Agent) RemoveService(serviceID string, persist bool) error {
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a.stateLock.Lock()
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defer a.stateLock.Unlock()
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return a.removeServiceLocked(serviceID, persist)
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}
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// removeServiceLocked is used to remove a service entry.
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// The agent will make a best effort to ensure it is deregistered
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func (a *Agent) removeServiceLocked(serviceID string, persist bool) error {
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// Validate ServiceID
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if serviceID == "" {
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return fmt.Errorf("ServiceID missing")
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}
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checks := a.State.Checks()
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var checkIDs []types.CheckID
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for id := range checks {
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checkIDs = append(checkIDs, id)
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}
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// Remove service immediately
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if err := a.State.RemoveService(serviceID); err != nil {
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if err := a.State.RemoveServiceWithChecks(serviceID, checkIDs); err != nil {
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a.logger.Printf("[WARN] agent: Failed to deregister service %q: %s", serviceID, err)
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return nil
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}
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@ -1998,11 +2085,11 @@ func (a *Agent) RemoveService(serviceID string, persist bool) error {
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}
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// Deregister any associated health checks
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for checkID, check := range a.State.Checks() {
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for checkID, check := range checks {
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if check.ServiceID != serviceID {
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continue
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}
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if err := a.RemoveCheck(checkID, persist); err != nil {
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if err := a.removeCheckLocked(checkID, persist); err != nil {
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return err
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}
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}
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@ -2010,7 +2097,7 @@ func (a *Agent) RemoveService(serviceID string, persist bool) error {
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// Remove the associated managed proxy if it exists
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for proxyID, p := range a.State.Proxies() {
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if p.Proxy.TargetServiceID == serviceID {
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if err := a.RemoveProxy(proxyID, true); err != nil {
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if err := a.removeProxyLocked(proxyID, true); err != nil {
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return err
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}
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}
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@ -2024,7 +2111,7 @@ func (a *Agent) RemoveService(serviceID string, persist bool) error {
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// this from a sidecar.
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if sidecar.LocallyRegisteredAsSidecar {
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// Remove it!
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err := a.RemoveService(a.sidecarServiceID(serviceID), persist)
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err := a.removeServiceLocked(a.sidecarServiceID(serviceID), persist)
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if err != nil {
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return err
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}
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@ -2039,6 +2126,50 @@ func (a *Agent) RemoveService(serviceID string, persist bool) error {
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// ensure it is registered. The Check may include a CheckType which
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// is used to automatically update the check status
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func (a *Agent) AddCheck(check *structs.HealthCheck, chkType *structs.CheckType, persist bool, token string, source configSource) error {
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a.stateLock.Lock()
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defer a.stateLock.Unlock()
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return a.addCheckLocked(check, chkType, persist, token, source)
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}
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func (a *Agent) addCheckLocked(check *structs.HealthCheck, chkType *structs.CheckType, persist bool, token string, source configSource) error {
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var service *structs.NodeService
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if check.ServiceID != "" {
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service = a.State.Service(check.ServiceID)
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if service == nil {
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return fmt.Errorf("ServiceID %q does not exist", check.ServiceID)
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}
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}
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// snapshot the current state of the health check to avoid potential flapping
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existing := a.State.Check(check.CheckID)
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defer func() {
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if existing != nil {
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a.State.UpdateCheck(check.CheckID, existing.Status, existing.Output)
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}
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}()
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err := a.addCheck(check, chkType, service, persist, token, source)
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if err != nil {
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a.State.RemoveCheck(check.CheckID)
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return err
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}
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// Add to the local state for anti-entropy
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err = a.State.AddCheck(check, token)
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if err != nil {
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return err
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}
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// Persist the check
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if persist && a.config.DataDir != "" {
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return a.persistCheck(check, chkType)
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}
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return nil
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}
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func (a *Agent) addCheck(check *structs.HealthCheck, chkType *structs.CheckType, service *structs.NodeService, persist bool, token string, source configSource) error {
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if check.CheckID == "" {
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return fmt.Errorf("CheckID missing")
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}
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@ -2060,25 +2191,10 @@ func (a *Agent) AddCheck(check *structs.HealthCheck, chkType *structs.CheckType,
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}
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if check.ServiceID != "" {
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s := a.State.Service(check.ServiceID)
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if s == nil {
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return fmt.Errorf("ServiceID %q does not exist", check.ServiceID)
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}
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check.ServiceName = s.Service
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check.ServiceTags = s.Tags
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check.ServiceName = service.Service
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check.ServiceTags = service.Tags
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}
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a.checkLock.Lock()
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defer a.checkLock.Unlock()
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// snapshot the current state of the health check to avoid potential flapping
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existing := a.State.Check(check.CheckID)
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defer func() {
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if existing != nil {
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a.State.UpdateCheck(check.CheckID, existing.Status, existing.Output)
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}
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}()
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// Check if already registered
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if chkType != nil {
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switch {
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@ -2296,37 +2412,28 @@ func (a *Agent) AddCheck(check *structs.HealthCheck, chkType *structs.CheckType,
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}
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}
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// Add to the local state for anti-entropy
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err := a.State.AddCheck(check, token)
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if err != nil {
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a.cancelCheckMonitors(check.CheckID)
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return err
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}
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// Persist the check
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if persist && a.config.DataDir != "" {
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return a.persistCheck(check, chkType)
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}
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return nil
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}
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// RemoveCheck is used to remove a health check.
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// The agent will make a best effort to ensure it is deregistered
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func (a *Agent) RemoveCheck(checkID types.CheckID, persist bool) error {
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a.stateLock.Lock()
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defer a.stateLock.Unlock()
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return a.removeCheckLocked(checkID, persist)
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}
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// removeCheckLocked is used to remove a health check.
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// The agent will make a best effort to ensure it is deregistered
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func (a *Agent) removeCheckLocked(checkID types.CheckID, persist bool) error {
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// Validate CheckID
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if checkID == "" {
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return fmt.Errorf("CheckID missing")
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}
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// Add to the local state for anti-entropy
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a.State.RemoveCheck(checkID)
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a.tlsConfigurator.RemoveCheck(string(checkID))
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a.checkLock.Lock()
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defer a.checkLock.Unlock()
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a.cancelCheckMonitors(checkID)
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a.State.RemoveCheck(checkID)
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if persist {
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if err := a.purgeCheck(checkID); err != nil {
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@ -2400,7 +2507,7 @@ func (a *Agent) addProxyLocked(proxy *structs.ConnectManagedProxy, persist, From
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}
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}
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err = a.AddService(proxyService, chkTypes, persist, token, source)
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err = a.addServiceLocked(proxyService, chkTypes, persist, token, source)
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if err != nil {
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// Remove the state too
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a.State.RemoveProxy(proxyService.ID)
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@ -2431,8 +2538,8 @@ func (a *Agent) addProxyLocked(proxy *structs.ConnectManagedProxy, persist, From
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// running proxies that already had that credential injected.
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func (a *Agent) AddProxy(proxy *structs.ConnectManagedProxy, persist, FromFile bool,
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restoredProxyToken string, source configSource) error {
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a.proxyLock.Lock()
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defer a.proxyLock.Unlock()
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a.stateLock.Lock()
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defer a.stateLock.Unlock()
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return a.addProxyLocked(proxy, persist, FromFile, restoredProxyToken, source)
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}
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@ -2595,7 +2702,7 @@ func (a *Agent) removeProxyLocked(proxyID string, persist bool) error {
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// Remove the proxy service as well. The proxy ID is also the ID
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// of the servie, but we might as well use the service pointer.
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if err := a.RemoveService(p.Proxy.ProxyService.ID, persist); err != nil {
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if err := a.removeServiceLocked(p.Proxy.ProxyService.ID, persist); err != nil {
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return err
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}
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@ -2608,8 +2715,8 @@ func (a *Agent) removeProxyLocked(proxyID string, persist bool) error {
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// RemoveProxy stops and removes a local proxy instance.
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func (a *Agent) RemoveProxy(proxyID string, persist bool) error {
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a.proxyLock.Lock()
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defer a.proxyLock.Unlock()
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a.stateLock.Lock()
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defer a.stateLock.Unlock()
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return a.removeProxyLocked(proxyID, persist)
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}
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@ -2717,8 +2824,8 @@ func (a *Agent) cancelCheckMonitors(checkID types.CheckID) {
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// updateTTLCheck is used to update the status of a TTL check via the Agent API.
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func (a *Agent) updateTTLCheck(checkID types.CheckID, status, output string) error {
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a.checkLock.Lock()
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defer a.checkLock.Unlock()
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a.stateLock.Lock()
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defer a.stateLock.Unlock()
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// Grab the TTL check.
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check, ok := a.checkTTLs[checkID]
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@ -2921,13 +3028,13 @@ func (a *Agent) loadServices(conf *config.RuntimeConfig) error {
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// syntax sugar and shouldn't be persisted in local or server state.
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ns.Connect.SidecarService = nil
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if err := a.AddService(ns, chkTypes, false, service.Token, ConfigSourceLocal); err != nil {
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if err := a.addServiceLocked(ns, chkTypes, false, service.Token, ConfigSourceLocal); err != nil {
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return fmt.Errorf("Failed to register service %q: %v", service.Name, err)
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}
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// If there is a sidecar service, register that too.
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if sidecar != nil {
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if err := a.AddService(sidecar, sidecarChecks, false, sidecarToken, ConfigSourceLocal); err != nil {
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if err := a.addServiceLocked(sidecar, sidecarChecks, false, sidecarToken, ConfigSourceLocal); err != nil {
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return fmt.Errorf("Failed to register sidecar for service %q: %v", service.Name, err)
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}
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}
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@ -2990,7 +3097,7 @@ func (a *Agent) loadServices(conf *config.RuntimeConfig) error {
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} else {
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a.logger.Printf("[DEBUG] agent: restored service definition %q from %q",
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||||
serviceID, file)
|
||||
if err := a.AddService(p.Service, nil, false, p.Token, ConfigSourceLocal); err != nil {
|
||||
if err := a.addServiceLocked(p.Service, nil, false, p.Token, ConfigSourceLocal); err != nil {
|
||||
return fmt.Errorf("failed adding service %q: %s", serviceID, err)
|
||||
}
|
||||
}
|
||||
|
@ -3002,7 +3109,7 @@ func (a *Agent) loadServices(conf *config.RuntimeConfig) error {
|
|||
// unloadServices will deregister all services.
|
||||
func (a *Agent) unloadServices() error {
|
||||
for id := range a.State.Services() {
|
||||
if err := a.RemoveService(id, false); err != nil {
|
||||
if err := a.removeServiceLocked(id, false); err != nil {
|
||||
return fmt.Errorf("Failed deregistering service '%s': %v", id, err)
|
||||
}
|
||||
}
|
||||
|
@ -3016,7 +3123,7 @@ func (a *Agent) loadChecks(conf *config.RuntimeConfig) error {
|
|||
for _, check := range conf.Checks {
|
||||
health := check.HealthCheck(conf.NodeName)
|
||||
chkType := check.CheckType()
|
||||
if err := a.AddCheck(health, chkType, false, check.Token, ConfigSourceLocal); err != nil {
|
||||
if err := a.addCheckLocked(health, chkType, false, check.Token, ConfigSourceLocal); err != nil {
|
||||
return fmt.Errorf("Failed to register check '%s': %v %v", check.Name, err, check)
|
||||
}
|
||||
}
|
||||
|
@ -3071,7 +3178,7 @@ func (a *Agent) loadChecks(conf *config.RuntimeConfig) error {
|
|||
// services into the active pool
|
||||
p.Check.Status = api.HealthCritical
|
||||
|
||||
if err := a.AddCheck(p.Check, p.ChkType, false, p.Token, ConfigSourceLocal); err != nil {
|
||||
if err := a.addCheckLocked(p.Check, p.ChkType, false, p.Token, ConfigSourceLocal); err != nil {
|
||||
// Purge the check if it is unable to be restored.
|
||||
a.logger.Printf("[WARN] agent: Failed to restore check %q: %s",
|
||||
checkID, err)
|
||||
|
@ -3090,7 +3197,7 @@ func (a *Agent) loadChecks(conf *config.RuntimeConfig) error {
|
|||
// unloadChecks will deregister all checks known to the local agent.
|
||||
func (a *Agent) unloadChecks() error {
|
||||
for id := range a.State.Checks() {
|
||||
if err := a.RemoveCheck(id, false); err != nil {
|
||||
if err := a.removeCheckLocked(id, false); err != nil {
|
||||
return fmt.Errorf("Failed deregistering check '%s': %s", id, err)
|
||||
}
|
||||
}
|
||||
|
@ -3153,9 +3260,6 @@ func (a *Agent) loadPersistedProxies() (map[string]persistedProxy, error) {
|
|||
// loadProxies will load connect proxy definitions from configuration and
|
||||
// persisted definitions on disk, and load them into the local agent.
|
||||
func (a *Agent) loadProxies(conf *config.RuntimeConfig) error {
|
||||
a.proxyLock.Lock()
|
||||
defer a.proxyLock.Unlock()
|
||||
|
||||
persistedProxies, persistenceErr := a.loadPersistedProxies()
|
||||
|
||||
for _, svc := range conf.Services {
|
||||
|
@ -3287,8 +3391,6 @@ func (a *Agent) loadTokens(conf *config.RuntimeConfig) error {
|
|||
|
||||
// unloadProxies will deregister all proxies known to the local agent.
|
||||
func (a *Agent) unloadProxies() error {
|
||||
a.proxyLock.Lock()
|
||||
defer a.proxyLock.Unlock()
|
||||
for id := range a.State.Proxies() {
|
||||
if err := a.removeProxyLocked(id, false); err != nil {
|
||||
return fmt.Errorf("Failed deregistering proxy '%s': %s", id, err)
|
||||
|
@ -3432,6 +3534,9 @@ func (a *Agent) ReloadConfig(newCfg *config.RuntimeConfig) error {
|
|||
a.PauseSync()
|
||||
defer a.ResumeSync()
|
||||
|
||||
a.stateLock.Lock()
|
||||
defer a.stateLock.Unlock()
|
||||
|
||||
// Snapshot the current state, and restore it afterwards
|
||||
snap := a.snapshotCheckState()
|
||||
defer a.restoreCheckState(snap)
|
||||
|
|
|
@ -1859,7 +1859,7 @@ func TestAgent_PersistCheck(t *testing.T) {
|
|||
t.Fatalf("err: %s", err)
|
||||
}
|
||||
if !bytes.Equal(expected, content) {
|
||||
t.Fatalf("bad: %s", string(content))
|
||||
t.Fatalf("bad: %s != %s", string(content), expected)
|
||||
}
|
||||
|
||||
// Updates the check definition on disk
|
||||
|
|
|
@ -11,7 +11,7 @@ import (
|
|||
"sync/atomic"
|
||||
"time"
|
||||
|
||||
"github.com/armon/go-metrics"
|
||||
metrics "github.com/armon/go-metrics"
|
||||
|
||||
"github.com/hashicorp/consul/acl"
|
||||
"github.com/hashicorp/consul/agent/structs"
|
||||
|
@ -19,7 +19,7 @@ import (
|
|||
"github.com/hashicorp/consul/api"
|
||||
"github.com/hashicorp/consul/lib"
|
||||
"github.com/hashicorp/consul/types"
|
||||
"github.com/hashicorp/go-uuid"
|
||||
uuid "github.com/hashicorp/go-uuid"
|
||||
)
|
||||
|
||||
// Config is the configuration for the State.
|
||||
|
@ -265,6 +265,12 @@ func (l *State) serviceToken(id string) string {
|
|||
// This entry is persistent and the agent will make a best effort to
|
||||
// ensure it is registered
|
||||
func (l *State) AddService(service *structs.NodeService, token string) error {
|
||||
l.Lock()
|
||||
defer l.Unlock()
|
||||
return l.addServiceLocked(service, token)
|
||||
}
|
||||
|
||||
func (l *State) addServiceLocked(service *structs.NodeService, token string) error {
|
||||
if service == nil {
|
||||
return fmt.Errorf("no service")
|
||||
}
|
||||
|
@ -274,18 +280,58 @@ func (l *State) AddService(service *structs.NodeService, token string) error {
|
|||
service.ID = service.Service
|
||||
}
|
||||
|
||||
l.SetServiceState(&ServiceState{
|
||||
l.setServiceStateLocked(&ServiceState{
|
||||
Service: service,
|
||||
Token: token,
|
||||
})
|
||||
return nil
|
||||
}
|
||||
|
||||
// AddServiceWithChecks adds a service and its check tp the local state atomically
|
||||
func (l *State) AddServiceWithChecks(service *structs.NodeService, checks []*structs.HealthCheck, token string) error {
|
||||
l.Lock()
|
||||
defer l.Unlock()
|
||||
|
||||
if err := l.addServiceLocked(service, token); err != nil {
|
||||
return err
|
||||
}
|
||||
|
||||
for _, check := range checks {
|
||||
if err := l.addCheckLocked(check, token); err != nil {
|
||||
return err
|
||||
}
|
||||
}
|
||||
|
||||
return nil
|
||||
}
|
||||
|
||||
// RemoveService is used to remove a service entry from the local state.
|
||||
// The agent will make a best effort to ensure it is deregistered.
|
||||
func (l *State) RemoveService(id string) error {
|
||||
l.Lock()
|
||||
defer l.Unlock()
|
||||
return l.removeServiceLocked(id)
|
||||
}
|
||||
|
||||
// RemoveServiceWithChecks removes a service and its check from the local state atomically
|
||||
func (l *State) RemoveServiceWithChecks(serviceID string, checkIDs []types.CheckID) error {
|
||||
l.Lock()
|
||||
defer l.Unlock()
|
||||
|
||||
if err := l.removeServiceLocked(serviceID); err != nil {
|
||||
return err
|
||||
}
|
||||
|
||||
for _, id := range checkIDs {
|
||||
if err := l.removeCheckLocked(id); err != nil {
|
||||
return err
|
||||
}
|
||||
}
|
||||
|
||||
return nil
|
||||
}
|
||||
|
||||
func (l *State) removeServiceLocked(id string) error {
|
||||
|
||||
s := l.services[id]
|
||||
if s == nil || s.Deleted {
|
||||
|
@ -358,6 +404,10 @@ func (l *State) SetServiceState(s *ServiceState) {
|
|||
l.Lock()
|
||||
defer l.Unlock()
|
||||
|
||||
l.setServiceStateLocked(s)
|
||||
}
|
||||
|
||||
func (l *State) setServiceStateLocked(s *ServiceState) {
|
||||
s.WatchCh = make(chan struct{})
|
||||
|
||||
old, hasOld := l.services[s.Service.ID]
|
||||
|
@ -414,6 +464,13 @@ func (l *State) checkToken(id types.CheckID) string {
|
|||
// This entry is persistent and the agent will make a best effort to
|
||||
// ensure it is registered
|
||||
func (l *State) AddCheck(check *structs.HealthCheck, token string) error {
|
||||
l.Lock()
|
||||
defer l.Unlock()
|
||||
|
||||
return l.addCheckLocked(check, token)
|
||||
}
|
||||
|
||||
func (l *State) addCheckLocked(check *structs.HealthCheck, token string) error {
|
||||
if check == nil {
|
||||
return fmt.Errorf("no check")
|
||||
}
|
||||
|
@ -427,14 +484,14 @@ func (l *State) AddCheck(check *structs.HealthCheck, token string) error {
|
|||
|
||||
// if there is a serviceID associated with the check, make sure it exists before adding it
|
||||
// NOTE - This logic may be moved to be handled within the Agent's Addcheck method after a refactor
|
||||
if check.ServiceID != "" && l.Service(check.ServiceID) == nil {
|
||||
if _, ok := l.services[check.ServiceID]; check.ServiceID != "" && !ok {
|
||||
return fmt.Errorf("Check %q refers to non-existent service %q", check.CheckID, check.ServiceID)
|
||||
}
|
||||
|
||||
// hard-set the node name
|
||||
check.Node = l.config.NodeName
|
||||
|
||||
l.SetCheckState(&CheckState{
|
||||
l.setCheckStateLocked(&CheckState{
|
||||
Check: check,
|
||||
Token: token,
|
||||
})
|
||||
|
@ -482,7 +539,10 @@ func (l *State) RemoveAliasCheck(checkID types.CheckID, srcServiceID string) {
|
|||
func (l *State) RemoveCheck(id types.CheckID) error {
|
||||
l.Lock()
|
||||
defer l.Unlock()
|
||||
return l.removeCheckLocked(id)
|
||||
}
|
||||
|
||||
func (l *State) removeCheckLocked(id types.CheckID) error {
|
||||
c := l.checks[id]
|
||||
if c == nil || c.Deleted {
|
||||
return fmt.Errorf("Check %q does not exist", id)
|
||||
|
@ -620,6 +680,10 @@ func (l *State) SetCheckState(c *CheckState) {
|
|||
l.Lock()
|
||||
defer l.Unlock()
|
||||
|
||||
l.setCheckStateLocked(c)
|
||||
}
|
||||
|
||||
func (l *State) setCheckStateLocked(c *CheckState) {
|
||||
l.checks[c.Check.CheckID] = c
|
||||
l.TriggerSyncChanges()
|
||||
}
|
||||
|
|
Loading…
Reference in New Issue