Pulls down some code for the check loop.
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2fd9328b21
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@ -638,13 +638,6 @@ func (s *Server) joinConsulServer(m serf.Member, parts *metadata.Server) error {
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}
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}
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addr := (&net.TCPAddr{IP: m.Addr, Port: parts.Port}).String()
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minRaftProtocol, err := ServerMinRaftProtocol(s.serfLAN.Members())
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if err != nil {
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return err
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}
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// Processing ourselves could result in trying to remove ourselves to
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// fix up our address, which would make us step down. This is only
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// safe to attempt if there are multiple servers available.
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@ -664,6 +657,11 @@ func (s *Server) joinConsulServer(m serf.Member, parts *metadata.Server) error {
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// but we want to avoid doing that if possible to prevent useless Raft
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// log entries. If the address is the same but the ID changed, remove the
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// old server before adding the new one.
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addr := (&net.TCPAddr{IP: m.Addr, Port: parts.Port}).String()
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minRaftProtocol, err := ServerMinRaftProtocol(s.serfLAN.Members())
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if err != nil {
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return err
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}
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for _, server := range configFuture.Configuration().Servers {
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// No-op if the raft version is too low
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if server.Address == raft.ServerAddress(addr) && (minRaftProtocol < 2 || parts.RaftVersion < 3) {
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