consul/state: node registration and retrieval works
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6778c8d3ff
commit
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@ -5,19 +5,26 @@ import (
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"io"
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"log"
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"github.com/hashicorp/consul/consul/structs"
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"github.com/hashicorp/go-memdb"
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)
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// StateStore is where we store all of Consul's state, including
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// records of node registrations, services, checks, key/value
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// pairs and more. The DB is entirely in-memory and is constructed
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// from the Raft log through the FSM.
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type StateStore struct {
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logger *log.Logger
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db *memdb.MemDB
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}
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// IndexEntry keeps a record of the last index per-table.
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type IndexEntry struct {
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Key string
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Value uint64
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}
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// NewStateStore creates a new in-memory state storage layer.
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func NewStateStore(logOutput io.Writer) (*StateStore, error) {
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// Create the in-memory DB
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db, err := memdb.NewMemDB(stateStoreSchema())
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@ -32,3 +39,62 @@ func NewStateStore(logOutput io.Writer) (*StateStore, error) {
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}
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return s, nil
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}
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// EnsureNode is used to upsert node registration or modification.
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func (s *StateStore) EnsureNode(idx uint64, node *structs.Node) error {
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tx := s.db.Txn(true)
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defer tx.Abort()
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// Call the node upsert
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if err := s.ensureNodeTxn(idx, node, tx); err != nil {
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return err
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}
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tx.Commit()
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return nil
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}
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// ensureNodeTxn is the inner function called to actually create a node
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// registration or modify an existing one in the state store. It allows
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// passing in a memdb transaction so it may be part of a larger txn.
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func (s *StateStore) ensureNodeTxn(idx uint64, node *structs.Node, tx *memdb.Txn) error {
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// Check for an existing node
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existing, err := tx.First("nodes", "id", node.Node)
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if err != nil {
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return fmt.Errorf("node lookup failed: %s", err)
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}
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// Get the indexes
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if existing != nil {
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node.CreateIndex = existing.(*structs.Node).CreateIndex
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node.ModifyIndex = idx
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} else {
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node.CreateIndex = idx
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node.ModifyIndex = idx
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}
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// Insert the node and update the index
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if err := tx.Insert("nodes", node); err != nil {
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return fmt.Errorf("failed inserting node: %s", err)
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}
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if err := tx.Insert("index", &IndexEntry{"nodes", idx}); err != nil {
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return fmt.Errorf("failed updating index: %s", err)
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}
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return nil
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}
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// GetNode is used to retrieve a node registration by node ID.
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func (s *StateStore) GetNode(id string) (*structs.Node, error) {
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tx := s.db.Txn(true)
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defer tx.Abort()
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// Retrieve the node from the state store
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node, err := tx.First("nodes", "id", id)
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if err != nil {
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return nil, fmt.Errorf("node lookup failed: %s", err)
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}
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if node != nil {
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return node.(*structs.Node), nil
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}
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return nil, nil
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}
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@ -0,0 +1,67 @@
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package state
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import (
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"os"
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"testing"
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"github.com/hashicorp/consul/consul/structs"
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)
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func testStateStore(t *testing.T) *StateStore {
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s, err := NewStateStore(os.Stderr)
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if err != nil {
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t.Fatalf("err: %s", err)
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}
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if s == nil {
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t.Fatalf("missing state store")
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}
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return s
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}
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func TestStateStore_EnsureNode(t *testing.T) {
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s := testStateStore(t)
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// Create a node registration request
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in := &structs.Node{
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Node: "node1",
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Address: "1.1.1.1",
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}
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// Ensure the node is registered in the db
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if err := s.EnsureNode(1, in); err != nil {
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t.Fatalf("err: %s", err)
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}
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// Retrieve the node again
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out, err := s.GetNode("node1")
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if err != nil {
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t.Fatalf("err: %s", err)
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}
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// Correct node was returned
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if out.Node != "node1" || out.Address != "1.1.1.1" {
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t.Fatalf("bad node returned: %#v", out)
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}
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// Indexes are set properly
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if out.CreateIndex != 1 || out.ModifyIndex != 1 {
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t.Fatalf("bad node index: %#v", out)
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}
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// Update the node registration
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in.Address = "1.1.1.2"
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if err := s.EnsureNode(2, in); err != nil {
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t.Fatalf("err: %s", err)
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}
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// Retrieve the node
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out, err = s.GetNode("node1")
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if err != nil {
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t.Fatalf("err: %s", err)
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}
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// Node and indexes were updated
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if out.CreateIndex != 1 || out.ModifyIndex != 2 || out.Address != "1.1.1.2" {
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t.Fatalf("bad: %#v", out)
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}
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}
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@ -17,6 +17,13 @@ var (
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type MessageType uint8
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// Index is used to track the index used while creating
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// or modifying a given struct type.
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type Index struct {
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CreateIndex uint64
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ModifyIndex uint64
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}
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const (
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RegisterRequestType MessageType = iota
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DeregisterRequestType
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@ -224,6 +231,8 @@ func (r *ChecksInStateRequest) RequestDatacenter() string {
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type Node struct {
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Node string
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Address string
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Index
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}
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type Nodes []Node
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