201 lines
6.1 KiB
Go
201 lines
6.1 KiB
Go
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package consul
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import (
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"fmt"
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"net"
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"github.com/hashicorp/consul/consul/agent"
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"github.com/hashicorp/consul/consul/structs"
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"github.com/hashicorp/raft"
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"github.com/hashicorp/serf/serf"
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)
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// RaftGetConfiguration is used to retrieve the current Raft configuration.
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func (op *Operator) RaftGetConfiguration(args *structs.DCSpecificRequest, reply *structs.RaftConfigurationResponse) error {
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if done, err := op.srv.forward("Operator.RaftGetConfiguration", args, args, reply); done {
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return err
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}
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// This action requires operator read access.
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acl, err := op.srv.resolveToken(args.Token)
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if err != nil {
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return err
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}
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if acl != nil && !acl.OperatorRead() {
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return permissionDeniedErr
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}
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// We can't fetch the leader and the configuration atomically with
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// the current Raft API.
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future := op.srv.raft.GetConfiguration()
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if err := future.Error(); err != nil {
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return err
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}
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// Index the Consul information about the servers.
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serverMap := make(map[raft.ServerAddress]serf.Member)
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for _, member := range op.srv.serfLAN.Members() {
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valid, parts := agent.IsConsulServer(member)
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if !valid {
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continue
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}
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addr := (&net.TCPAddr{IP: member.Addr, Port: parts.Port}).String()
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serverMap[raft.ServerAddress(addr)] = member
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}
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// Fill out the reply.
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leader := op.srv.raft.Leader()
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reply.Index = future.Index()
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for _, server := range future.Configuration().Servers {
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node := "(unknown)"
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if member, ok := serverMap[server.Address]; ok {
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node = member.Name
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}
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entry := &structs.RaftServer{
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ID: server.ID,
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Node: node,
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Address: server.Address,
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Leader: server.Address == leader,
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Voter: server.Suffrage == raft.Voter,
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}
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reply.Servers = append(reply.Servers, entry)
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}
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return nil
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}
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// RaftRemovePeerByAddress is used to kick a stale peer (one that it in the Raft
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// quorum but no longer known to Serf or the catalog) by address in the form of
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// "IP:port". The reply argument is not used, but it required to fulfill the RPC
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// interface.
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func (op *Operator) RaftRemovePeerByAddress(args *structs.RaftRemovePeerRequest, reply *struct{}) error {
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if done, err := op.srv.forward("Operator.RaftRemovePeerByAddress", args, args, reply); done {
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return err
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}
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// This is a super dangerous operation that requires operator write
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// access.
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acl, err := op.srv.resolveToken(args.Token)
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if err != nil {
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return err
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}
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if acl != nil && !acl.OperatorWrite() {
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return permissionDeniedErr
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}
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// Since this is an operation designed for humans to use, we will return
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// an error if the supplied address isn't among the peers since it's
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// likely they screwed up.
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{
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future := op.srv.raft.GetConfiguration()
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if err := future.Error(); err != nil {
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return err
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}
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for _, s := range future.Configuration().Servers {
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if s.Address == args.Address {
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args.ID = s.ID
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goto REMOVE
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}
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}
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return fmt.Errorf("address %q was not found in the Raft configuration",
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args.Address)
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}
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REMOVE:
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// The Raft library itself will prevent various forms of foot-shooting,
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// like making a configuration with no voters. Some consideration was
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// given here to adding more checks, but it was decided to make this as
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// low-level and direct as possible. We've got ACL coverage to lock this
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// down, and if you are an operator, it's assumed you know what you are
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// doing if you are calling this. If you remove a peer that's known to
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// Serf, for example, it will come back when the leader does a reconcile
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// pass.
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minRaftProtocol, err := ServerMinRaftProtocol(op.srv.serfLAN.Members())
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if err != nil {
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return err
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}
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var future raft.Future
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if minRaftProtocol >= 2 {
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future = op.srv.raft.RemoveServer(args.ID, 0, 0)
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} else {
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future = op.srv.raft.RemovePeer(args.Address)
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}
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if err := future.Error(); err != nil {
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op.srv.logger.Printf("[WARN] consul.operator: Failed to remove Raft peer %q: %v",
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args.Address, err)
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return err
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}
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op.srv.logger.Printf("[WARN] consul.operator: Removed Raft peer %q", args.Address)
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return nil
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}
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// RaftRemovePeerByID is used to kick a stale peer (one that is in the Raft
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// quorum but no longer known to Serf or the catalog) by address in the form of
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// "IP:port". The reply argument is not used, but is required to fulfill the RPC
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// interface.
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func (op *Operator) RaftRemovePeerByID(args *structs.RaftRemovePeerRequest, reply *struct{}) error {
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if done, err := op.srv.forward("Operator.RaftRemovePeerByID", args, args, reply); done {
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return err
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}
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// This is a super dangerous operation that requires operator write
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// access.
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acl, err := op.srv.resolveToken(args.Token)
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if err != nil {
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return err
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}
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if acl != nil && !acl.OperatorWrite() {
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return permissionDeniedErr
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}
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// Since this is an operation designed for humans to use, we will return
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// an error if the supplied id isn't among the peers since it's
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// likely they screwed up.
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{
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future := op.srv.raft.GetConfiguration()
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if err := future.Error(); err != nil {
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return err
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}
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for _, s := range future.Configuration().Servers {
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if s.ID == args.ID {
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args.Address = s.Address
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goto REMOVE
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}
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}
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return fmt.Errorf("id %q was not found in the Raft configuration",
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args.ID)
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}
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REMOVE:
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// The Raft library itself will prevent various forms of foot-shooting,
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// like making a configuration with no voters. Some consideration was
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// given here to adding more checks, but it was decided to make this as
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// low-level and direct as possible. We've got ACL coverage to lock this
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// down, and if you are an operator, it's assumed you know what you are
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// doing if you are calling this. If you remove a peer that's known to
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// Serf, for example, it will come back when the leader does a reconcile
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// pass.
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minRaftProtocol, err := ServerMinRaftProtocol(op.srv.serfLAN.Members())
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if err != nil {
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return err
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}
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var future raft.Future
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if minRaftProtocol >= 2 {
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future = op.srv.raft.RemoveServer(args.ID, 0, 0)
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} else {
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future = op.srv.raft.RemovePeer(args.Address)
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}
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if err := future.Error(); err != nil {
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op.srv.logger.Printf("[WARN] consul.operator: Failed to remove Raft peer with id %q: %v",
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args.ID, err)
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return err
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}
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op.srv.logger.Printf("[WARN] consul.operator: Removed Raft peer with id %q", args.ID)
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return nil
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}
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