open-consul/consul/operator_raft_endpoint.go

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package consul
import (
"fmt"
"net"
"github.com/hashicorp/consul/consul/agent"
"github.com/hashicorp/consul/consul/structs"
"github.com/hashicorp/raft"
"github.com/hashicorp/serf/serf"
)
// RaftGetConfiguration is used to retrieve the current Raft configuration.
func (op *Operator) RaftGetConfiguration(args *structs.DCSpecificRequest, reply *structs.RaftConfigurationResponse) error {
if done, err := op.srv.forward("Operator.RaftGetConfiguration", args, args, reply); done {
return err
}
// This action requires operator read access.
acl, err := op.srv.resolveToken(args.Token)
if err != nil {
return err
}
if acl != nil && !acl.OperatorRead() {
return permissionDeniedErr
}
// We can't fetch the leader and the configuration atomically with
// the current Raft API.
future := op.srv.raft.GetConfiguration()
if err := future.Error(); err != nil {
return err
}
// Index the Consul information about the servers.
serverMap := make(map[raft.ServerAddress]serf.Member)
for _, member := range op.srv.serfLAN.Members() {
valid, parts := agent.IsConsulServer(member)
if !valid {
continue
}
addr := (&net.TCPAddr{IP: member.Addr, Port: parts.Port}).String()
serverMap[raft.ServerAddress(addr)] = member
}
// Fill out the reply.
leader := op.srv.raft.Leader()
reply.Index = future.Index()
for _, server := range future.Configuration().Servers {
node := "(unknown)"
if member, ok := serverMap[server.Address]; ok {
node = member.Name
}
entry := &structs.RaftServer{
ID: server.ID,
Node: node,
Address: server.Address,
Leader: server.Address == leader,
Voter: server.Suffrage == raft.Voter,
}
reply.Servers = append(reply.Servers, entry)
}
return nil
}
// RaftRemovePeerByAddress is used to kick a stale peer (one that it in the Raft
// quorum but no longer known to Serf or the catalog) by address in the form of
// "IP:port". The reply argument is not used, but it required to fulfill the RPC
// interface.
func (op *Operator) RaftRemovePeerByAddress(args *structs.RaftRemovePeerRequest, reply *struct{}) error {
if done, err := op.srv.forward("Operator.RaftRemovePeerByAddress", args, args, reply); done {
return err
}
// This is a super dangerous operation that requires operator write
// access.
acl, err := op.srv.resolveToken(args.Token)
if err != nil {
return err
}
if acl != nil && !acl.OperatorWrite() {
return permissionDeniedErr
}
// Since this is an operation designed for humans to use, we will return
// an error if the supplied address isn't among the peers since it's
// likely they screwed up.
{
future := op.srv.raft.GetConfiguration()
if err := future.Error(); err != nil {
return err
}
for _, s := range future.Configuration().Servers {
if s.Address == args.Address {
args.ID = s.ID
goto REMOVE
}
}
return fmt.Errorf("address %q was not found in the Raft configuration",
args.Address)
}
REMOVE:
// The Raft library itself will prevent various forms of foot-shooting,
// like making a configuration with no voters. Some consideration was
// given here to adding more checks, but it was decided to make this as
// low-level and direct as possible. We've got ACL coverage to lock this
// down, and if you are an operator, it's assumed you know what you are
// doing if you are calling this. If you remove a peer that's known to
// Serf, for example, it will come back when the leader does a reconcile
// pass.
minRaftProtocol, err := ServerMinRaftProtocol(op.srv.serfLAN.Members())
if err != nil {
return err
}
var future raft.Future
if minRaftProtocol >= 2 {
future = op.srv.raft.RemoveServer(args.ID, 0, 0)
} else {
future = op.srv.raft.RemovePeer(args.Address)
}
if err := future.Error(); err != nil {
op.srv.logger.Printf("[WARN] consul.operator: Failed to remove Raft peer %q: %v",
args.Address, err)
return err
}
op.srv.logger.Printf("[WARN] consul.operator: Removed Raft peer %q", args.Address)
return nil
}
// RaftRemovePeerByID is used to kick a stale peer (one that is in the Raft
// quorum but no longer known to Serf or the catalog) by address in the form of
// "IP:port". The reply argument is not used, but is required to fulfill the RPC
// interface.
func (op *Operator) RaftRemovePeerByID(args *structs.RaftRemovePeerRequest, reply *struct{}) error {
if done, err := op.srv.forward("Operator.RaftRemovePeerByID", args, args, reply); done {
return err
}
// This is a super dangerous operation that requires operator write
// access.
acl, err := op.srv.resolveToken(args.Token)
if err != nil {
return err
}
if acl != nil && !acl.OperatorWrite() {
return permissionDeniedErr
}
// Since this is an operation designed for humans to use, we will return
// an error if the supplied id isn't among the peers since it's
// likely they screwed up.
{
future := op.srv.raft.GetConfiguration()
if err := future.Error(); err != nil {
return err
}
for _, s := range future.Configuration().Servers {
if s.ID == args.ID {
args.Address = s.Address
goto REMOVE
}
}
return fmt.Errorf("id %q was not found in the Raft configuration",
args.ID)
}
REMOVE:
// The Raft library itself will prevent various forms of foot-shooting,
// like making a configuration with no voters. Some consideration was
// given here to adding more checks, but it was decided to make this as
// low-level and direct as possible. We've got ACL coverage to lock this
// down, and if you are an operator, it's assumed you know what you are
// doing if you are calling this. If you remove a peer that's known to
// Serf, for example, it will come back when the leader does a reconcile
// pass.
minRaftProtocol, err := ServerMinRaftProtocol(op.srv.serfLAN.Members())
if err != nil {
return err
}
var future raft.Future
if minRaftProtocol >= 2 {
future = op.srv.raft.RemoveServer(args.ID, 0, 0)
} else {
future = op.srv.raft.RemovePeer(args.Address)
}
if err := future.Error(); err != nil {
op.srv.logger.Printf("[WARN] consul.operator: Failed to remove Raft peer with id %q: %v",
args.ID, err)
return err
}
op.srv.logger.Printf("[WARN] consul.operator: Removed Raft peer with id %q", args.ID)
return nil
}