366 lines
9.1 KiB
Go
366 lines
9.1 KiB
Go
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package fsm
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import (
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"github.com/hashicorp/consul/agent/consul/state"
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"github.com/hashicorp/consul/agent/structs"
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"github.com/hashicorp/go-msgpack/codec"
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"github.com/hashicorp/raft"
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)
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func init() {
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registerPersister(persistOSS)
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registerRestorer(structs.RegisterRequestType, restoreRegistration)
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registerRestorer(structs.KVSRequestType, restoreKV)
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registerRestorer(structs.TombstoneRequestType, restoreTombstone)
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registerRestorer(structs.SessionRequestType, restoreSession)
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registerRestorer(structs.ACLRequestType, restoreACL)
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registerRestorer(structs.ACLBootstrapRequestType, restoreACLBootstrap)
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registerRestorer(structs.CoordinateBatchUpdateType, restoreCoordinates)
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registerRestorer(structs.PreparedQueryRequestType, restorePreparedQuery)
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registerRestorer(structs.AutopilotRequestType, restoreAutopilot)
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}
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func persistOSS(s *snapshot, sink raft.SnapshotSink, encoder *codec.Encoder) error {
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if err := s.persistNodes(sink, encoder); err != nil {
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return err
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}
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if err := s.persistSessions(sink, encoder); err != nil {
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return err
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}
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if err := s.persistACLs(sink, encoder); err != nil {
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return err
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}
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if err := s.persistKVs(sink, encoder); err != nil {
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return err
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}
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if err := s.persistTombstones(sink, encoder); err != nil {
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return err
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}
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if err := s.persistPreparedQueries(sink, encoder); err != nil {
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return err
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}
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if err := s.persistAutopilot(sink, encoder); err != nil {
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return err
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}
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return nil
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}
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func (s *snapshot) persistNodes(sink raft.SnapshotSink,
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encoder *codec.Encoder) error {
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// Get all the nodes
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nodes, err := s.state.Nodes()
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if err != nil {
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return err
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}
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// Register each node
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for node := nodes.Next(); node != nil; node = nodes.Next() {
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n := node.(*structs.Node)
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req := structs.RegisterRequest{
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Node: n.Node,
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Address: n.Address,
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TaggedAddresses: n.TaggedAddresses,
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}
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// Register the node itself
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if _, err := sink.Write([]byte{byte(structs.RegisterRequestType)}); err != nil {
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return err
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}
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if err := encoder.Encode(&req); err != nil {
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return err
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}
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// Register each service this node has
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services, err := s.state.Services(n.Node)
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if err != nil {
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return err
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}
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for service := services.Next(); service != nil; service = services.Next() {
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if _, err := sink.Write([]byte{byte(structs.RegisterRequestType)}); err != nil {
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return err
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}
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req.Service = service.(*structs.ServiceNode).ToNodeService()
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if err := encoder.Encode(&req); err != nil {
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return err
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}
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}
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// Register each check this node has
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req.Service = nil
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checks, err := s.state.Checks(n.Node)
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if err != nil {
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return err
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}
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for check := checks.Next(); check != nil; check = checks.Next() {
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if _, err := sink.Write([]byte{byte(structs.RegisterRequestType)}); err != nil {
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return err
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}
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req.Check = check.(*structs.HealthCheck)
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if err := encoder.Encode(&req); err != nil {
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return err
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}
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}
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}
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// Save the coordinates separately since they are not part of the
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// register request interface. To avoid copying them out, we turn
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// them into batches with a single coordinate each.
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coords, err := s.state.Coordinates()
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if err != nil {
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return err
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}
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for coord := coords.Next(); coord != nil; coord = coords.Next() {
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if _, err := sink.Write([]byte{byte(structs.CoordinateBatchUpdateType)}); err != nil {
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return err
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}
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updates := structs.Coordinates{coord.(*structs.Coordinate)}
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if err := encoder.Encode(&updates); err != nil {
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return err
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}
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}
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return nil
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}
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func (s *snapshot) persistSessions(sink raft.SnapshotSink,
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encoder *codec.Encoder) error {
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sessions, err := s.state.Sessions()
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if err != nil {
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return err
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}
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for session := sessions.Next(); session != nil; session = sessions.Next() {
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if _, err := sink.Write([]byte{byte(structs.SessionRequestType)}); err != nil {
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return err
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}
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if err := encoder.Encode(session.(*structs.Session)); err != nil {
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return err
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}
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}
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return nil
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}
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func (s *snapshot) persistACLs(sink raft.SnapshotSink,
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encoder *codec.Encoder) error {
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acls, err := s.state.ACLs()
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if err != nil {
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return err
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}
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for acl := acls.Next(); acl != nil; acl = acls.Next() {
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if _, err := sink.Write([]byte{byte(structs.ACLRequestType)}); err != nil {
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return err
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}
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if err := encoder.Encode(acl.(*structs.ACL)); err != nil {
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return err
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}
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}
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bs, err := s.state.ACLBootstrap()
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if err != nil {
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return err
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}
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if bs != nil {
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if _, err := sink.Write([]byte{byte(structs.ACLBootstrapRequestType)}); err != nil {
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return err
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}
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if err := encoder.Encode(bs); err != nil {
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return err
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}
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}
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return nil
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}
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func (s *snapshot) persistKVs(sink raft.SnapshotSink,
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encoder *codec.Encoder) error {
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entries, err := s.state.KVs()
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if err != nil {
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return err
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}
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for entry := entries.Next(); entry != nil; entry = entries.Next() {
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if _, err := sink.Write([]byte{byte(structs.KVSRequestType)}); err != nil {
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return err
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}
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if err := encoder.Encode(entry.(*structs.DirEntry)); err != nil {
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return err
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}
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}
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return nil
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}
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func (s *snapshot) persistTombstones(sink raft.SnapshotSink,
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encoder *codec.Encoder) error {
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stones, err := s.state.Tombstones()
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if err != nil {
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return err
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}
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for stone := stones.Next(); stone != nil; stone = stones.Next() {
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if _, err := sink.Write([]byte{byte(structs.TombstoneRequestType)}); err != nil {
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return err
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}
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// For historical reasons, these are serialized in the snapshots
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// as KV entries. We want to keep the snapshot format compatible
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// with pre-0.6 versions for now.
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s := stone.(*state.Tombstone)
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fake := &structs.DirEntry{
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Key: s.Key,
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RaftIndex: structs.RaftIndex{
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ModifyIndex: s.Index,
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},
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}
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if err := encoder.Encode(fake); err != nil {
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return err
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}
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}
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return nil
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}
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func (s *snapshot) persistPreparedQueries(sink raft.SnapshotSink,
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encoder *codec.Encoder) error {
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queries, err := s.state.PreparedQueries()
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if err != nil {
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return err
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}
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for _, query := range queries {
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if _, err := sink.Write([]byte{byte(structs.PreparedQueryRequestType)}); err != nil {
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return err
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}
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if err := encoder.Encode(query); err != nil {
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return err
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}
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}
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return nil
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}
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func (s *snapshot) persistAutopilot(sink raft.SnapshotSink,
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encoder *codec.Encoder) error {
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autopilot, err := s.state.Autopilot()
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if err != nil {
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return err
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}
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if autopilot == nil {
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return nil
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}
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if _, err := sink.Write([]byte{byte(structs.AutopilotRequestType)}); err != nil {
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return err
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}
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if err := encoder.Encode(autopilot); err != nil {
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return err
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}
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return nil
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}
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func restoreRegistration(header *snapshotHeader, restore *state.Restore, decoder *codec.Decoder) error {
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var req structs.RegisterRequest
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if err := decoder.Decode(&req); err != nil {
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return err
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}
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if err := restore.Registration(header.LastIndex, &req); err != nil {
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return err
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}
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return nil
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}
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func restoreKV(header *snapshotHeader, restore *state.Restore, decoder *codec.Decoder) error {
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var req structs.DirEntry
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if err := decoder.Decode(&req); err != nil {
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return err
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}
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if err := restore.KVS(&req); err != nil {
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return err
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}
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return nil
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}
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func restoreTombstone(header *snapshotHeader, restore *state.Restore, decoder *codec.Decoder) error {
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var req structs.DirEntry
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if err := decoder.Decode(&req); err != nil {
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return err
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}
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// For historical reasons, these are serialized in the
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// snapshots as KV entries. We want to keep the snapshot
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// format compatible with pre-0.6 versions for now.
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stone := &state.Tombstone{
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Key: req.Key,
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Index: req.ModifyIndex,
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}
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if err := restore.Tombstone(stone); err != nil {
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return err
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}
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return nil
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}
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func restoreSession(header *snapshotHeader, restore *state.Restore, decoder *codec.Decoder) error {
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var req structs.Session
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if err := decoder.Decode(&req); err != nil {
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return err
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}
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if err := restore.Session(&req); err != nil {
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return err
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}
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return nil
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}
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func restoreACL(header *snapshotHeader, restore *state.Restore, decoder *codec.Decoder) error {
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var req structs.ACL
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if err := decoder.Decode(&req); err != nil {
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return err
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}
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if err := restore.ACL(&req); err != nil {
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return err
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}
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return nil
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}
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func restoreACLBootstrap(header *snapshotHeader, restore *state.Restore, decoder *codec.Decoder) error {
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var req structs.ACLBootstrap
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if err := decoder.Decode(&req); err != nil {
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return err
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}
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if err := restore.ACLBootstrap(&req); err != nil {
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return err
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}
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return nil
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}
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func restoreCoordinates(header *snapshotHeader, restore *state.Restore, decoder *codec.Decoder) error {
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var req structs.Coordinates
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if err := decoder.Decode(&req); err != nil {
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return err
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}
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if err := restore.Coordinates(header.LastIndex, req); err != nil {
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return err
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}
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return nil
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}
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func restorePreparedQuery(header *snapshotHeader, restore *state.Restore, decoder *codec.Decoder) error {
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var req structs.PreparedQuery
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if err := decoder.Decode(&req); err != nil {
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return err
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}
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if err := restore.PreparedQuery(&req); err != nil {
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return err
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}
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return nil
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}
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func restoreAutopilot(header *snapshotHeader, restore *state.Restore, decoder *codec.Decoder) error {
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var req structs.AutopilotConfig
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if err := decoder.Decode(&req); err != nil {
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return err
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}
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if err := restore.Autopilot(&req); err != nil {
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return err
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}
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return nil
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}
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