open-consul/agent/consul/fsm/snapshot_oss.go

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package fsm
import (
"github.com/hashicorp/consul/agent/consul/state"
"github.com/hashicorp/consul/agent/structs"
"github.com/hashicorp/go-msgpack/codec"
"github.com/hashicorp/raft"
)
func init() {
registerPersister(persistOSS)
registerRestorer(structs.RegisterRequestType, restoreRegistration)
registerRestorer(structs.KVSRequestType, restoreKV)
registerRestorer(structs.TombstoneRequestType, restoreTombstone)
registerRestorer(structs.SessionRequestType, restoreSession)
registerRestorer(structs.ACLRequestType, restoreACL)
registerRestorer(structs.ACLBootstrapRequestType, restoreACLBootstrap)
registerRestorer(structs.CoordinateBatchUpdateType, restoreCoordinates)
registerRestorer(structs.PreparedQueryRequestType, restorePreparedQuery)
registerRestorer(structs.AutopilotRequestType, restoreAutopilot)
}
func persistOSS(s *snapshot, sink raft.SnapshotSink, encoder *codec.Encoder) error {
if err := s.persistNodes(sink, encoder); err != nil {
return err
}
if err := s.persistSessions(sink, encoder); err != nil {
return err
}
if err := s.persistACLs(sink, encoder); err != nil {
return err
}
if err := s.persistKVs(sink, encoder); err != nil {
return err
}
if err := s.persistTombstones(sink, encoder); err != nil {
return err
}
if err := s.persistPreparedQueries(sink, encoder); err != nil {
return err
}
if err := s.persistAutopilot(sink, encoder); err != nil {
return err
}
return nil
}
func (s *snapshot) persistNodes(sink raft.SnapshotSink,
encoder *codec.Encoder) error {
// Get all the nodes
nodes, err := s.state.Nodes()
if err != nil {
return err
}
// Register each node
for node := nodes.Next(); node != nil; node = nodes.Next() {
n := node.(*structs.Node)
req := structs.RegisterRequest{
Node: n.Node,
Address: n.Address,
TaggedAddresses: n.TaggedAddresses,
}
// Register the node itself
if _, err := sink.Write([]byte{byte(structs.RegisterRequestType)}); err != nil {
return err
}
if err := encoder.Encode(&req); err != nil {
return err
}
// Register each service this node has
services, err := s.state.Services(n.Node)
if err != nil {
return err
}
for service := services.Next(); service != nil; service = services.Next() {
if _, err := sink.Write([]byte{byte(structs.RegisterRequestType)}); err != nil {
return err
}
req.Service = service.(*structs.ServiceNode).ToNodeService()
if err := encoder.Encode(&req); err != nil {
return err
}
}
// Register each check this node has
req.Service = nil
checks, err := s.state.Checks(n.Node)
if err != nil {
return err
}
for check := checks.Next(); check != nil; check = checks.Next() {
if _, err := sink.Write([]byte{byte(structs.RegisterRequestType)}); err != nil {
return err
}
req.Check = check.(*structs.HealthCheck)
if err := encoder.Encode(&req); err != nil {
return err
}
}
}
// Save the coordinates separately since they are not part of the
// register request interface. To avoid copying them out, we turn
// them into batches with a single coordinate each.
coords, err := s.state.Coordinates()
if err != nil {
return err
}
for coord := coords.Next(); coord != nil; coord = coords.Next() {
if _, err := sink.Write([]byte{byte(structs.CoordinateBatchUpdateType)}); err != nil {
return err
}
updates := structs.Coordinates{coord.(*structs.Coordinate)}
if err := encoder.Encode(&updates); err != nil {
return err
}
}
return nil
}
func (s *snapshot) persistSessions(sink raft.SnapshotSink,
encoder *codec.Encoder) error {
sessions, err := s.state.Sessions()
if err != nil {
return err
}
for session := sessions.Next(); session != nil; session = sessions.Next() {
if _, err := sink.Write([]byte{byte(structs.SessionRequestType)}); err != nil {
return err
}
if err := encoder.Encode(session.(*structs.Session)); err != nil {
return err
}
}
return nil
}
func (s *snapshot) persistACLs(sink raft.SnapshotSink,
encoder *codec.Encoder) error {
acls, err := s.state.ACLs()
if err != nil {
return err
}
for acl := acls.Next(); acl != nil; acl = acls.Next() {
if _, err := sink.Write([]byte{byte(structs.ACLRequestType)}); err != nil {
return err
}
if err := encoder.Encode(acl.(*structs.ACL)); err != nil {
return err
}
}
bs, err := s.state.ACLBootstrap()
if err != nil {
return err
}
if bs != nil {
if _, err := sink.Write([]byte{byte(structs.ACLBootstrapRequestType)}); err != nil {
return err
}
if err := encoder.Encode(bs); err != nil {
return err
}
}
return nil
}
func (s *snapshot) persistKVs(sink raft.SnapshotSink,
encoder *codec.Encoder) error {
entries, err := s.state.KVs()
if err != nil {
return err
}
for entry := entries.Next(); entry != nil; entry = entries.Next() {
if _, err := sink.Write([]byte{byte(structs.KVSRequestType)}); err != nil {
return err
}
if err := encoder.Encode(entry.(*structs.DirEntry)); err != nil {
return err
}
}
return nil
}
func (s *snapshot) persistTombstones(sink raft.SnapshotSink,
encoder *codec.Encoder) error {
stones, err := s.state.Tombstones()
if err != nil {
return err
}
for stone := stones.Next(); stone != nil; stone = stones.Next() {
if _, err := sink.Write([]byte{byte(structs.TombstoneRequestType)}); err != nil {
return err
}
// For historical reasons, these are serialized in the snapshots
// as KV entries. We want to keep the snapshot format compatible
// with pre-0.6 versions for now.
s := stone.(*state.Tombstone)
fake := &structs.DirEntry{
Key: s.Key,
RaftIndex: structs.RaftIndex{
ModifyIndex: s.Index,
},
}
if err := encoder.Encode(fake); err != nil {
return err
}
}
return nil
}
func (s *snapshot) persistPreparedQueries(sink raft.SnapshotSink,
encoder *codec.Encoder) error {
queries, err := s.state.PreparedQueries()
if err != nil {
return err
}
for _, query := range queries {
if _, err := sink.Write([]byte{byte(structs.PreparedQueryRequestType)}); err != nil {
return err
}
if err := encoder.Encode(query); err != nil {
return err
}
}
return nil
}
func (s *snapshot) persistAutopilot(sink raft.SnapshotSink,
encoder *codec.Encoder) error {
autopilot, err := s.state.Autopilot()
if err != nil {
return err
}
if autopilot == nil {
return nil
}
if _, err := sink.Write([]byte{byte(structs.AutopilotRequestType)}); err != nil {
return err
}
if err := encoder.Encode(autopilot); err != nil {
return err
}
return nil
}
func restoreRegistration(header *snapshotHeader, restore *state.Restore, decoder *codec.Decoder) error {
var req structs.RegisterRequest
if err := decoder.Decode(&req); err != nil {
return err
}
if err := restore.Registration(header.LastIndex, &req); err != nil {
return err
}
return nil
}
func restoreKV(header *snapshotHeader, restore *state.Restore, decoder *codec.Decoder) error {
var req structs.DirEntry
if err := decoder.Decode(&req); err != nil {
return err
}
if err := restore.KVS(&req); err != nil {
return err
}
return nil
}
func restoreTombstone(header *snapshotHeader, restore *state.Restore, decoder *codec.Decoder) error {
var req structs.DirEntry
if err := decoder.Decode(&req); err != nil {
return err
}
// For historical reasons, these are serialized in the
// snapshots as KV entries. We want to keep the snapshot
// format compatible with pre-0.6 versions for now.
stone := &state.Tombstone{
Key: req.Key,
Index: req.ModifyIndex,
}
if err := restore.Tombstone(stone); err != nil {
return err
}
return nil
}
func restoreSession(header *snapshotHeader, restore *state.Restore, decoder *codec.Decoder) error {
var req structs.Session
if err := decoder.Decode(&req); err != nil {
return err
}
if err := restore.Session(&req); err != nil {
return err
}
return nil
}
func restoreACL(header *snapshotHeader, restore *state.Restore, decoder *codec.Decoder) error {
var req structs.ACL
if err := decoder.Decode(&req); err != nil {
return err
}
if err := restore.ACL(&req); err != nil {
return err
}
return nil
}
func restoreACLBootstrap(header *snapshotHeader, restore *state.Restore, decoder *codec.Decoder) error {
var req structs.ACLBootstrap
if err := decoder.Decode(&req); err != nil {
return err
}
if err := restore.ACLBootstrap(&req); err != nil {
return err
}
return nil
}
func restoreCoordinates(header *snapshotHeader, restore *state.Restore, decoder *codec.Decoder) error {
var req structs.Coordinates
if err := decoder.Decode(&req); err != nil {
return err
}
if err := restore.Coordinates(header.LastIndex, req); err != nil {
return err
}
return nil
}
func restorePreparedQuery(header *snapshotHeader, restore *state.Restore, decoder *codec.Decoder) error {
var req structs.PreparedQuery
if err := decoder.Decode(&req); err != nil {
return err
}
if err := restore.PreparedQuery(&req); err != nil {
return err
}
return nil
}
func restoreAutopilot(header *snapshotHeader, restore *state.Restore, decoder *codec.Decoder) error {
var req structs.AutopilotConfig
if err := decoder.Decode(&req); err != nil {
return err
}
if err := restore.Autopilot(&req); err != nil {
return err
}
return nil
}