343 lines
10 KiB
Go
343 lines
10 KiB
Go
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/*
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*
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* Copyright 2016 gRPC authors.
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*
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*/
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package grpc
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import (
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"strconv"
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"strings"
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"sync"
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"time"
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"golang.org/x/net/context"
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"google.golang.org/grpc/balancer"
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"google.golang.org/grpc/connectivity"
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lbpb "google.golang.org/grpc/grpclb/grpc_lb_v1/messages"
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"google.golang.org/grpc/grpclog"
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"google.golang.org/grpc/resolver"
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)
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const (
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lbTokeyKey = "lb-token"
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defaultFallbackTimeout = 10 * time.Second
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grpclbName = "grpclb"
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)
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func convertDuration(d *lbpb.Duration) time.Duration {
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if d == nil {
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return 0
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}
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return time.Duration(d.Seconds)*time.Second + time.Duration(d.Nanos)*time.Nanosecond
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}
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// Client API for LoadBalancer service.
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// Mostly copied from generated pb.go file.
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// To avoid circular dependency.
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type loadBalancerClient struct {
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cc *ClientConn
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}
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func (c *loadBalancerClient) BalanceLoad(ctx context.Context, opts ...CallOption) (*balanceLoadClientStream, error) {
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desc := &StreamDesc{
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StreamName: "BalanceLoad",
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ServerStreams: true,
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ClientStreams: true,
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}
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stream, err := NewClientStream(ctx, desc, c.cc, "/grpc.lb.v1.LoadBalancer/BalanceLoad", opts...)
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if err != nil {
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return nil, err
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}
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x := &balanceLoadClientStream{stream}
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return x, nil
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}
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type balanceLoadClientStream struct {
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ClientStream
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}
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func (x *balanceLoadClientStream) Send(m *lbpb.LoadBalanceRequest) error {
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return x.ClientStream.SendMsg(m)
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}
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func (x *balanceLoadClientStream) Recv() (*lbpb.LoadBalanceResponse, error) {
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m := new(lbpb.LoadBalanceResponse)
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if err := x.ClientStream.RecvMsg(m); err != nil {
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return nil, err
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}
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return m, nil
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}
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func init() {
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balancer.Register(newLBBuilder())
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}
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// newLBBuilder creates a builder for grpclb.
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func newLBBuilder() balancer.Builder {
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return NewLBBuilderWithFallbackTimeout(defaultFallbackTimeout)
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}
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// NewLBBuilderWithFallbackTimeout creates a grpclb builder with the given
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// fallbackTimeout. If no response is received from the remote balancer within
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// fallbackTimeout, the backend addresses from the resolved address list will be
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// used.
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//
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// Only call this function when a non-default fallback timeout is needed.
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func NewLBBuilderWithFallbackTimeout(fallbackTimeout time.Duration) balancer.Builder {
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return &lbBuilder{
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fallbackTimeout: fallbackTimeout,
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}
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}
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type lbBuilder struct {
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fallbackTimeout time.Duration
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}
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func (b *lbBuilder) Name() string {
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return grpclbName
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}
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func (b *lbBuilder) Build(cc balancer.ClientConn, opt balancer.BuildOptions) balancer.Balancer {
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// This generates a manual resolver builder with a random scheme. This
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// scheme will be used to dial to remote LB, so we can send filtered address
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// updates to remote LB ClientConn using this manual resolver.
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scheme := "grpclb_internal_" + strconv.FormatInt(time.Now().UnixNano(), 36)
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r := &lbManualResolver{scheme: scheme, ccb: cc}
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var target string
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targetSplitted := strings.Split(cc.Target(), ":///")
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if len(targetSplitted) < 2 {
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target = cc.Target()
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} else {
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target = targetSplitted[1]
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}
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lb := &lbBalancer{
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cc: cc,
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target: target,
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opt: opt,
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fallbackTimeout: b.fallbackTimeout,
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doneCh: make(chan struct{}),
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manualResolver: r,
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csEvltr: &connectivityStateEvaluator{},
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subConns: make(map[resolver.Address]balancer.SubConn),
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scStates: make(map[balancer.SubConn]connectivity.State),
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picker: &errPicker{err: balancer.ErrNoSubConnAvailable},
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clientStats: &rpcStats{},
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}
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return lb
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}
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type lbBalancer struct {
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cc balancer.ClientConn
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target string
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opt balancer.BuildOptions
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fallbackTimeout time.Duration
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doneCh chan struct{}
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// manualResolver is used in the remote LB ClientConn inside grpclb. When
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// resolved address updates are received by grpclb, filtered updates will be
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// send to remote LB ClientConn through this resolver.
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manualResolver *lbManualResolver
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// The ClientConn to talk to the remote balancer.
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ccRemoteLB *ClientConn
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// Support client side load reporting. Each picker gets a reference to this,
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// and will update its content.
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clientStats *rpcStats
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mu sync.Mutex // guards everything following.
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// The full server list including drops, used to check if the newly received
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// serverList contains anything new. Each generate picker will also have
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// reference to this list to do the first layer pick.
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fullServerList []*lbpb.Server
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// All backends addresses, with metadata set to nil. This list contains all
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// backend addresses in the same order and with the same duplicates as in
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// serverlist. When generating picker, a SubConn slice with the same order
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// but with only READY SCs will be gerenated.
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backendAddrs []resolver.Address
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// Roundrobin functionalities.
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csEvltr *connectivityStateEvaluator
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state connectivity.State
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subConns map[resolver.Address]balancer.SubConn // Used to new/remove SubConn.
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scStates map[balancer.SubConn]connectivity.State // Used to filter READY SubConns.
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picker balancer.Picker
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// Support fallback to resolved backend addresses if there's no response
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// from remote balancer within fallbackTimeout.
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fallbackTimerExpired bool
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serverListReceived bool
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// resolvedBackendAddrs is resolvedAddrs minus remote balancers. It's set
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// when resolved address updates are received, and read in the goroutine
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// handling fallback.
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resolvedBackendAddrs []resolver.Address
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}
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// regeneratePicker takes a snapshot of the balancer, and generates a picker from
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// it. The picker
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// - always returns ErrTransientFailure if the balancer is in TransientFailure,
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// - does two layer roundrobin pick otherwise.
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// Caller must hold lb.mu.
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func (lb *lbBalancer) regeneratePicker() {
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if lb.state == connectivity.TransientFailure {
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lb.picker = &errPicker{err: balancer.ErrTransientFailure}
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return
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}
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var readySCs []balancer.SubConn
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for _, a := range lb.backendAddrs {
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if sc, ok := lb.subConns[a]; ok {
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if st, ok := lb.scStates[sc]; ok && st == connectivity.Ready {
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readySCs = append(readySCs, sc)
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}
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}
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}
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if len(lb.fullServerList) <= 0 {
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if len(readySCs) <= 0 {
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lb.picker = &errPicker{err: balancer.ErrNoSubConnAvailable}
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return
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}
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lb.picker = &rrPicker{subConns: readySCs}
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return
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}
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lb.picker = &lbPicker{
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serverList: lb.fullServerList,
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subConns: readySCs,
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stats: lb.clientStats,
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}
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return
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}
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func (lb *lbBalancer) HandleSubConnStateChange(sc balancer.SubConn, s connectivity.State) {
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grpclog.Infof("lbBalancer: handle SubConn state change: %p, %v", sc, s)
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lb.mu.Lock()
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defer lb.mu.Unlock()
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oldS, ok := lb.scStates[sc]
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if !ok {
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grpclog.Infof("lbBalancer: got state changes for an unknown SubConn: %p, %v", sc, s)
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return
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}
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lb.scStates[sc] = s
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switch s {
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case connectivity.Idle:
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sc.Connect()
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case connectivity.Shutdown:
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// When an address was removed by resolver, b called RemoveSubConn but
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// kept the sc's state in scStates. Remove state for this sc here.
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delete(lb.scStates, sc)
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}
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oldAggrState := lb.state
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lb.state = lb.csEvltr.recordTransition(oldS, s)
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// Regenerate picker when one of the following happens:
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// - this sc became ready from not-ready
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// - this sc became not-ready from ready
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// - the aggregated state of balancer became TransientFailure from non-TransientFailure
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// - the aggregated state of balancer became non-TransientFailure from TransientFailure
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if (oldS == connectivity.Ready) != (s == connectivity.Ready) ||
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(lb.state == connectivity.TransientFailure) != (oldAggrState == connectivity.TransientFailure) {
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lb.regeneratePicker()
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}
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lb.cc.UpdateBalancerState(lb.state, lb.picker)
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return
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}
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// fallbackToBackendsAfter blocks for fallbackTimeout and falls back to use
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// resolved backends (backends received from resolver, not from remote balancer)
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// if no connection to remote balancers was successful.
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func (lb *lbBalancer) fallbackToBackendsAfter(fallbackTimeout time.Duration) {
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timer := time.NewTimer(fallbackTimeout)
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defer timer.Stop()
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select {
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case <-timer.C:
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case <-lb.doneCh:
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return
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}
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lb.mu.Lock()
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if lb.serverListReceived {
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lb.mu.Unlock()
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return
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}
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lb.fallbackTimerExpired = true
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lb.refreshSubConns(lb.resolvedBackendAddrs)
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lb.mu.Unlock()
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}
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// HandleResolvedAddrs sends the updated remoteLB addresses to remoteLB
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// clientConn. The remoteLB clientConn will handle creating/removing remoteLB
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// connections.
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func (lb *lbBalancer) HandleResolvedAddrs(addrs []resolver.Address, err error) {
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grpclog.Infof("lbBalancer: handleResolvedResult: %+v", addrs)
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if len(addrs) <= 0 {
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return
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}
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var remoteBalancerAddrs, backendAddrs []resolver.Address
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for _, a := range addrs {
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if a.Type == resolver.GRPCLB {
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remoteBalancerAddrs = append(remoteBalancerAddrs, a)
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} else {
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backendAddrs = append(backendAddrs, a)
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}
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}
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if lb.ccRemoteLB == nil {
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if len(remoteBalancerAddrs) <= 0 {
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grpclog.Errorf("grpclb: no remote balancer address is available, should never happen")
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return
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}
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// First time receiving resolved addresses, create a cc to remote
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// balancers.
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lb.dialRemoteLB(remoteBalancerAddrs[0].ServerName)
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// Start the fallback goroutine.
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go lb.fallbackToBackendsAfter(lb.fallbackTimeout)
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}
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// cc to remote balancers uses lb.manualResolver. Send the updated remote
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// balancer addresses to it through manualResolver.
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lb.manualResolver.NewAddress(remoteBalancerAddrs)
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lb.mu.Lock()
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lb.resolvedBackendAddrs = backendAddrs
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// If serverListReceived is true, connection to remote balancer was
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// successful and there's no need to do fallback anymore.
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// If fallbackTimerExpired is false, fallback hasn't happened yet.
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if !lb.serverListReceived && lb.fallbackTimerExpired {
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// This means we received a new list of resolved backends, and we are
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// still in fallback mode. Need to update the list of backends we are
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// using to the new list of backends.
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lb.refreshSubConns(lb.resolvedBackendAddrs)
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}
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lb.mu.Unlock()
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}
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func (lb *lbBalancer) Close() {
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select {
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case <-lb.doneCh:
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return
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default:
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}
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close(lb.doneCh)
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if lb.ccRemoteLB != nil {
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lb.ccRemoteLB.Close()
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}
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}
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