2013-12-09 20:09:57 +00:00
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package consul
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import (
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2013-12-24 20:22:42 +00:00
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"fmt"
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"github.com/ugorji/go/codec"
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"net"
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2013-12-09 22:52:22 +00:00
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"net/rpc"
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"sync"
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"time"
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)
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// Conn is a pooled connection to a Consul server
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type Conn struct {
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addr net.Addr
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conn *net.TCPConn
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client *rpc.Client
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lastUsed time.Time
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}
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func (c *Conn) Close() error {
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return c.conn.Close()
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}
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2013-12-09 20:09:57 +00:00
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// ConnPool is used to maintain a connection pool to other
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// Consul servers. This is used to reduce the latency of
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2013-12-09 22:29:20 +00:00
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// RPC requests between servers. It is only used to pool
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// connections in the rpcConsul mode. Raft connections
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// are pooled seperately.
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type ConnPool struct {
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sync.Mutex
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// The maximum connectsion to maintain per server
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maxConns int
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// The maximum time to keep a connection open
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maxTime time.Duration
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// Pool maps an address to a list of connections
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pool map[string][]*Conn
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// Used to indicate the pool is shutdown
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shutdown bool
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}
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// NewPool is used to make a new connection pool
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// Maintain at most maxConns per host, for up to maxTime.
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// Set maxTime to 0 to disable reaping.
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func NewPool(maxConns int, maxTime time.Duration) *ConnPool {
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pool := &ConnPool{
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maxConns: maxConns,
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maxTime: maxTime,
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pool: make(map[string][]*Conn),
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}
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if maxTime > 0 {
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go pool.reap()
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}
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return pool
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}
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// Shutdown is used to close the connection pool
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func (p *ConnPool) Shutdown() error {
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p.Lock()
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defer p.Unlock()
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for _, conns := range p.pool {
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for _, c := range conns {
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c.Close()
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}
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}
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p.pool = make(map[string][]*Conn)
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p.shutdown = true
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return nil
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}
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// Acquire is used to get a connection that is
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// pooled or to return a new connection
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func (p *ConnPool) Acquire(addr net.Addr) (*Conn, error) {
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// Check for a pooled ocnn
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if conn := p.getPooled(addr); conn != nil {
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return conn, nil
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}
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// Create a new connection
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return p.getNewConn(addr)
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}
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// getPooled is used to return a pooled connection
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func (p *ConnPool) getPooled(addr net.Addr) *Conn {
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p.Lock()
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defer p.Unlock()
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// Look for an existing connection
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conns := p.pool[addr.String()]
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if len(conns) == 0 {
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return nil
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}
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// Remove the last conn from the pool
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conn := conns[len(conns)-1]
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conns = conns[:len(conns)-1]
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p.pool[addr.String()] = conns
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return conn
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}
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// getNewConn is used to return a new connection
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func (p *ConnPool) getNewConn(addr net.Addr) (*Conn, error) {
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// Try to dial the conn
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rawConn, err := net.DialTimeout("tcp", addr.String(), 10*time.Second)
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if err != nil {
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return nil, err
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}
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// Cast to TCPConn
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conn := rawConn.(*net.TCPConn)
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// Enable keep alives
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conn.SetKeepAlive(true)
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conn.SetNoDelay(true)
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2013-12-09 22:29:20 +00:00
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// Write the Consul RPC byte to set the mode
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conn.Write([]byte{byte(rpcConsul)})
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2013-12-09 22:52:22 +00:00
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// Create the RPC client
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cc := codec.GoRpc.ClientCodec(conn, &codec.MsgpackHandle{})
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client := rpc.NewClientWithCodec(cc)
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// Wrap the connection
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c := &Conn{
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addr: addr,
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conn: conn,
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client: client,
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}
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return c, nil
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}
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// Return is used to return a connection once done. Connections
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// that are in an error state should not be returned
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func (p *ConnPool) Return(conn *Conn) {
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p.Lock()
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defer p.Unlock()
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2013-12-19 23:42:17 +00:00
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// Set the last used time
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conn.lastUsed = time.Now()
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// Look for existing connections
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conns := p.pool[conn.addr.String()]
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// Check for limit on connections or shutdown
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if p.shutdown || len(conns) >= p.maxConns {
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conn.Close()
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return
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}
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// Retain the connection
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conns = append(conns, conn)
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p.pool[conn.addr.String()] = conns
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}
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// RPC is used to make an RPC call to a remote host
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func (p *ConnPool) RPC(addr net.Addr, method string, args interface{}, reply interface{}) error {
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// Try to get a conn first
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conn, err := p.Acquire(addr)
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if err != nil {
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return fmt.Errorf("failed to get conn: %v", err)
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}
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// Make the RPC call
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err = conn.client.Call(method, args, reply)
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// Fast path the non-error case
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if err == nil {
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p.Return(conn)
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return nil
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}
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// If not a network error, save the connection
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if _, ok := err.(net.Error); !ok {
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p.Return(conn)
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} else {
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conn.Close()
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}
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return fmt.Errorf("rpc error: %v", err)
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}
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// Reap is used to close conns open over maxTime
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func (p *ConnPool) reap() {
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for !p.shutdown {
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// Sleep for a while
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time.Sleep(time.Second)
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// Reap all old conns
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p.Lock()
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now := time.Now()
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for host, conns := range p.pool {
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n := len(conns)
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for i := 0; i < n; i++ {
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// Skip new connections
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conn := conns[i]
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if now.Sub(conn.lastUsed) < p.maxTime {
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continue
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}
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// Close the conn
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conn.Close()
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// Remove from pool
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conns[i], conns[n-1] = conns[n-1], nil
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conns = conns[:n-1]
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p.pool[host] = conns
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n--
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}
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}
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p.Unlock()
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}
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}
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