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package consul
import (
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"fmt"
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"net"
"strconv"
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"strings"
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"sync"
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"time"
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"github.com/armon/go-metrics"
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"github.com/hashicorp/consul/api"
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"github.com/hashicorp/consul/consul/agent"
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"github.com/hashicorp/consul/consul/structs"
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"github.com/hashicorp/consul/types"
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"github.com/hashicorp/raft"
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"github.com/hashicorp/serf/serf"
)
const (
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SerfCheckID types . CheckID = "serfHealth"
SerfCheckName = "Serf Health Status"
SerfCheckAliveOutput = "Agent alive and reachable"
SerfCheckFailedOutput = "Agent not live or unreachable"
ConsulServiceID = "consul"
ConsulServiceName = "consul"
newLeaderEvent = "consul:new-leader"
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)
// monitorLeadership is used to monitor if we acquire or lose our role
// as the leader in the Raft cluster. There is some work the leader is
// expected to do, so we must react to changes
func ( s * Server ) monitorLeadership ( ) {
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// We use the notify channel we configured Raft with, NOT Raft's
// leaderCh, which is only notified best-effort. Doing this ensures
// that we get all notifications in order, which is required for
// cleanup and to ensure we never run multiple leader loops.
leaderCh := s . leaderCh
var wg sync . WaitGroup
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var stopCh chan struct { }
for {
select {
case isLeader := <- leaderCh :
if isLeader {
stopCh = make ( chan struct { } )
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wg . Add ( 1 )
go func ( ) {
s . leaderLoop ( stopCh )
wg . Done ( )
} ( )
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s . logger . Printf ( "[INFO] consul: cluster leadership acquired" )
} else if stopCh != nil {
close ( stopCh )
stopCh = nil
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wg . Wait ( )
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s . logger . Printf ( "[INFO] consul: cluster leadership lost" )
}
case <- s . shutdownCh :
return
}
}
}
// leaderLoop runs as long as we are the leader to run various
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// maintenance activities
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func ( s * Server ) leaderLoop ( stopCh chan struct { } ) {
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// Fire a user event indicating a new leader
payload := [ ] byte ( s . config . NodeName )
if err := s . serfLAN . UserEvent ( newLeaderEvent , payload , false ) ; err != nil {
s . logger . Printf ( "[WARN] consul: failed to broadcast new leader event: %v" , err )
}
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// Reconcile channel is only used once initial reconcile
// has succeeded
var reconcileCh chan serf . Member
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establishedLeader := false
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reassert := func ( ) error {
if ! establishedLeader {
return fmt . Errorf ( "leadership has not been established" )
}
if err := s . revokeLeadership ( ) ; err != nil {
return err
}
if err := s . establishLeadership ( ) ; err != nil {
return err
}
return nil
}
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RECONCILE :
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// Setup a reconciliation timer
reconcileCh = nil
interval := time . After ( s . config . ReconcileInterval )
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// Apply a raft barrier to ensure our FSM is caught up
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start := time . Now ( )
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barrier := s . raft . Barrier ( 0 )
if err := barrier . Error ( ) ; err != nil {
s . logger . Printf ( "[ERR] consul: failed to wait for barrier: %v" , err )
goto WAIT
}
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metrics . MeasureSince ( [ ] string { "consul" , "leader" , "barrier" } , start )
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// Check if we need to handle initial leadership actions
if ! establishedLeader {
if err := s . establishLeadership ( ) ; err != nil {
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s . logger . Printf ( "[ERR] consul: failed to establish leadership: %v" , err )
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goto WAIT
}
establishedLeader = true
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defer s . revokeLeadership ( )
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}
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// Reconcile any missing data
if err := s . reconcile ( ) ; err != nil {
s . logger . Printf ( "[ERR] consul: failed to reconcile: %v" , err )
goto WAIT
}
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// Initial reconcile worked, now we can process the channel
// updates
reconcileCh = s . reconcileCh
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WAIT :
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// Periodically reconcile as long as we are the leader,
// or when Serf events arrive
for {
select {
case <- stopCh :
return
case <- s . shutdownCh :
return
case <- interval :
goto RECONCILE
case member := <- reconcileCh :
s . reconcileMember ( member )
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case index := <- s . tombstoneGC . ExpireCh ( ) :
go s . reapTombstones ( index )
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case errCh := <- s . reassertLeaderCh :
errCh <- reassert ( )
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}
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}
}
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// establishLeadership is invoked once we become leader and are able
// to invoke an initial barrier. The barrier is used to ensure any
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// previously inflight transactions have been committed and that our
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// state is up-to-date.
func ( s * Server ) establishLeadership ( ) error {
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// Hint the tombstone expiration timer. When we freshly establish leadership
// we become the authoritative timer, and so we need to start the clock
// on any pending GC events.
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s . tombstoneGC . SetEnabled ( true )
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lastIndex := s . raft . LastIndex ( )
s . tombstoneGC . Hint ( lastIndex )
s . logger . Printf ( "[DEBUG] consul: reset tombstone GC to index %d" , lastIndex )
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// Setup ACLs if we are the leader and need to
if err := s . initializeACL ( ) ; err != nil {
s . logger . Printf ( "[ERR] consul: ACL initialization failed: %v" , err )
return err
}
// Setup the session timers. This is done both when starting up or when
// a leader fail over happens. Since the timers are maintained by the leader
// node along, effectively this means all the timers are renewed at the
// time of failover. The TTL contract is that the session will not be expired
// before the TTL, so expiring it later is allowable.
//
// This MUST be done after the initial barrier to ensure the latest Sessions
// are available to be initialized. Otherwise initialization may use stale
// data.
if err := s . initializeSessionTimers ( ) ; err != nil {
s . logger . Printf ( "[ERR] consul: Session Timers initialization failed: %v" ,
err )
return err
}
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// Setup autopilot config if we need to
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s . getOrCreateAutopilotConfig ( )
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s . startAutopilot ( )
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return nil
}
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// revokeLeadership is invoked once we step down as leader.
// This is used to cleanup any state that may be specific to a leader.
func ( s * Server ) revokeLeadership ( ) error {
// Disable the tombstone GC, since it is only useful as a leader
s . tombstoneGC . SetEnabled ( false )
// Clear the session timers on either shutdown or step down, since we
// are no longer responsible for session expirations.
if err := s . clearAllSessionTimers ( ) ; err != nil {
s . logger . Printf ( "[ERR] consul: Clearing session timers failed: %v" , err )
return err
}
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s . stopAutopilot ( )
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return nil
}
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// initializeACL is used to setup the ACLs if we are the leader
// and need to do this.
func ( s * Server ) initializeACL ( ) error {
// Bail if not configured or we are not authoritative
authDC := s . config . ACLDatacenter
if len ( authDC ) == 0 || authDC != s . config . Datacenter {
return nil
}
// Purge the cache, since it could've changed while we
// were not the leader
s . aclAuthCache . Purge ( )
// Look for the anonymous token
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state := s . fsm . State ( )
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_ , acl , err := state . ACLGet ( nil , anonymousToken )
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if err != nil {
return fmt . Errorf ( "failed to get anonymous token: %v" , err )
}
// Create anonymous token if missing
if acl == nil {
req := structs . ACLRequest {
Datacenter : authDC ,
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Op : structs . ACLSet ,
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ACL : structs . ACL {
ID : anonymousToken ,
Name : "Anonymous Token" ,
Type : structs . ACLTypeClient ,
} ,
}
_ , err := s . raftApply ( structs . ACLRequestType , & req )
if err != nil {
return fmt . Errorf ( "failed to create anonymous token: %v" , err )
}
}
// Check for configured master token
master := s . config . ACLMasterToken
if len ( master ) == 0 {
return nil
}
// Look for the master token
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_ , acl , err = state . ACLGet ( nil , master )
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if err != nil {
return fmt . Errorf ( "failed to get master token: %v" , err )
}
if acl == nil {
req := structs . ACLRequest {
Datacenter : authDC ,
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Op : structs . ACLSet ,
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ACL : structs . ACL {
ID : master ,
Name : "Master Token" ,
Type : structs . ACLTypeManagement ,
} ,
}
_ , err := s . raftApply ( structs . ACLRequestType , & req )
if err != nil {
return fmt . Errorf ( "failed to create master token: %v" , err )
}
}
return nil
}
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// getOrCreateAutopilotConfig is used to get the autopilot config, initializing it if necessary
func ( s * Server ) getOrCreateAutopilotConfig ( ) ( * structs . AutopilotConfig , bool ) {
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state := s . fsm . State ( )
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_ , config , err := state . AutopilotConfig ( )
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if err != nil {
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s . logger . Printf ( "[ERR] autopilot: failed to get config: %v" , err )
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return nil , false
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}
if config != nil {
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return config , true
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}
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if ! ServersMeetMinimumVersion ( s . LANMembers ( ) , minAutopilotVersion ) {
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s . logger . Printf ( "[WARN] autopilot: can't initialize until all servers are >= %s" , minAutopilotVersion . String ( ) )
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return nil , false
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}
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config = s . config . AutopilotConfig
req := structs . AutopilotSetConfigRequest { Config : * config }
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if _ , err = s . raftApply ( structs . AutopilotRequestType , req ) ; err != nil {
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s . logger . Printf ( "[ERR] autopilot: failed to initialize config: %v" , err )
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return nil , false
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}
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return config , true
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}
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// reconcile is used to reconcile the differences between Serf
// membership and what is reflected in our strongly consistent store.
// Mainly we need to ensure all live nodes are registered, all failed
// nodes are marked as such, and all left nodes are de-registered.
func ( s * Server ) reconcile ( ) ( err error ) {
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defer metrics . MeasureSince ( [ ] string { "consul" , "leader" , "reconcile" } , time . Now ( ) )
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members := s . serfLAN . Members ( )
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knownMembers := make ( map [ string ] struct { } )
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for _ , member := range members {
if err := s . reconcileMember ( member ) ; err != nil {
return err
}
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knownMembers [ member . Name ] = struct { } { }
}
// Reconcile any members that have been reaped while we were not the leader
return s . reconcileReaped ( knownMembers )
}
// reconcileReaped is used to reconcile nodes that have failed and been reaped
// from Serf but remain in the catalog. This is done by looking for SerfCheckID
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// in a critical state that does not correspond to a known Serf member. We generate
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// a "reap" event to cause the node to be cleaned up.
func ( s * Server ) reconcileReaped ( known map [ string ] struct { } ) error {
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state := s . fsm . State ( )
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_ , checks , err := state . ChecksInState ( nil , api . HealthAny )
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if err != nil {
return err
}
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for _ , check := range checks {
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// Ignore any non serf checks
if check . CheckID != SerfCheckID {
continue
}
// Check if this node is "known" by serf
if _ , ok := known [ check . Node ] ; ok {
continue
}
// Create a fake member
member := serf . Member {
Name : check . Node ,
Tags : map [ string ] string {
"dc" : s . config . Datacenter ,
"role" : "node" ,
} ,
}
// Get the node services, look for ConsulServiceID
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_ , services , err := state . NodeServices ( nil , check . Node )
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if err != nil {
return err
}
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serverPort := 0
for _ , service := range services . Services {
if service . ID == ConsulServiceID {
serverPort = service . Port
break
}
}
// Create the appropriate tags if this was a server node
if serverPort > 0 {
member . Tags [ "role" ] = "consul"
member . Tags [ "port" ] = strconv . FormatUint ( uint64 ( serverPort ) , 10 )
}
// Attempt to reap this member
if err := s . handleReapMember ( member ) ; err != nil {
return err
}
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}
return nil
}
// reconcileMember is used to do an async reconcile of a single
// serf member
func ( s * Server ) reconcileMember ( member serf . Member ) error {
// Check if this is a member we should handle
if ! s . shouldHandleMember ( member ) {
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s . logger . Printf ( "[WARN] consul: skipping reconcile of node %v" , member )
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return nil
}
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defer metrics . MeasureSince ( [ ] string { "consul" , "leader" , "reconcileMember" } , time . Now ( ) )
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var err error
switch member . Status {
case serf . StatusAlive :
err = s . handleAliveMember ( member )
case serf . StatusFailed :
err = s . handleFailedMember ( member )
case serf . StatusLeft :
err = s . handleLeftMember ( member )
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case StatusReap :
err = s . handleReapMember ( member )
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}
if err != nil {
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s . logger . Printf ( "[ERR] consul: failed to reconcile member: %v: %v" ,
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member , err )
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// Permission denied should not bubble up
if strings . Contains ( err . Error ( ) , permissionDenied ) {
return nil
}
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return err
}
return nil
}
// shouldHandleMember checks if this is a Consul pool member
func ( s * Server ) shouldHandleMember ( member serf . Member ) bool {
if valid , dc := isConsulNode ( member ) ; valid && dc == s . config . Datacenter {
return true
}
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if valid , parts := agent . IsConsulServer ( member ) ; valid && parts . Datacenter == s . config . Datacenter {
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return true
}
return false
}
// handleAliveMember is used to ensure the node
// is registered, with a passing health check.
func ( s * Server ) handleAliveMember ( member serf . Member ) error {
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// Register consul service if a server
var service * structs . NodeService
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if valid , parts := agent . IsConsulServer ( member ) ; valid {
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service = & structs . NodeService {
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ID : ConsulServiceID ,
Service : ConsulServiceName ,
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Port : parts . Port ,
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}
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// Attempt to join the consul server
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if err := s . joinConsulServer ( member , parts ) ; err != nil {
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return err
}
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}
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// Check if the node exists
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state := s . fsm . State ( )
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_ , node , err := state . GetNode ( member . Name )
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if err != nil {
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return err
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}
if node != nil && node . Address == member . Addr . String ( ) {
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// Check if the associated service is available
if service != nil {
match := false
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_ , services , err := state . NodeServices ( nil , member . Name )
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if err != nil {
return err
}
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if services != nil {
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for id := range services . Services {
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if id == service . ID {
match = true
}
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}
}
if ! match {
goto AFTER_CHECK
}
}
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// Check if the serfCheck is in the passing state
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_ , checks , err := state . NodeChecks ( nil , member . Name )
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if err != nil {
return err
}
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for _ , check := range checks {
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if check . CheckID == SerfCheckID && check . Status == api . HealthPassing {
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return nil
}
}
}
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AFTER_CHECK :
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s . logger . Printf ( "[INFO] consul: member '%s' joined, marking health alive" , member . Name )
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// Register with the catalog.
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req := structs . RegisterRequest {
Datacenter : s . config . Datacenter ,
Node : member . Name ,
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ID : types . NodeID ( member . Tags [ "id" ] ) ,
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Address : member . Addr . String ( ) ,
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Service : service ,
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Check : & structs . HealthCheck {
Node : member . Name ,
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CheckID : SerfCheckID ,
Name : SerfCheckName ,
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Status : api . HealthPassing ,
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Output : SerfCheckAliveOutput ,
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} ,
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// If there's existing information about the node, do not
// clobber it.
SkipNodeUpdate : true ,
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}
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_ , err = s . raftApply ( structs . RegisterRequestType , & req )
return err
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}
// handleFailedMember is used to mark the node's status
// as being critical, along with all checks as unknown.
func ( s * Server ) handleFailedMember ( member serf . Member ) error {
// Check if the node exists
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state := s . fsm . State ( )
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_ , node , err := state . GetNode ( member . Name )
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if err != nil {
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return err
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}
if node != nil && node . Address == member . Addr . String ( ) {
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// Check if the serfCheck is in the critical state
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_ , checks , err := state . NodeChecks ( nil , member . Name )
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if err != nil {
return err
}
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for _ , check := range checks {
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if check . CheckID == SerfCheckID && check . Status == api . HealthCritical {
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return nil
}
}
}
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s . logger . Printf ( "[INFO] consul: member '%s' failed, marking health critical" , member . Name )
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// Register with the catalog
req := structs . RegisterRequest {
Datacenter : s . config . Datacenter ,
Node : member . Name ,
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ID : types . NodeID ( member . Tags [ "id" ] ) ,
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Address : member . Addr . String ( ) ,
Check : & structs . HealthCheck {
Node : member . Name ,
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CheckID : SerfCheckID ,
Name : SerfCheckName ,
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Status : api . HealthCritical ,
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Output : SerfCheckFailedOutput ,
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} ,
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// If there's existing information about the node, do not
// clobber it.
SkipNodeUpdate : true ,
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}
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_ , err = s . raftApply ( structs . RegisterRequestType , & req )
return err
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}
// handleLeftMember is used to handle members that gracefully
// left. They are deregistered if necessary.
func ( s * Server ) handleLeftMember ( member serf . Member ) error {
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return s . handleDeregisterMember ( "left" , member )
}
// handleReapMember is used to handle members that have been
// reaped after a prolonged failure. They are deregistered.
func ( s * Server ) handleReapMember ( member serf . Member ) error {
return s . handleDeregisterMember ( "reaped" , member )
}
// handleDeregisterMember is used to deregister a member of a given reason
func ( s * Server ) handleDeregisterMember ( reason string , member serf . Member ) error {
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// Do not deregister ourself. This can only happen if the current leader
// is leaving. Instead, we should allow a follower to take-over and
// deregister us later.
if member . Name == s . config . NodeName {
s . logger . Printf ( "[WARN] consul: deregistering self (%s) should be done by follower" , s . config . NodeName )
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return nil
}
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// Remove from Raft peers if this was a server
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if valid , parts := agent . IsConsulServer ( member ) ; valid {
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if err := s . removeConsulServer ( member , parts . Port ) ; err != nil {
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return err
}
}
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// Check if the node does not exist
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state := s . fsm . State ( )
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_ , node , err := state . GetNode ( member . Name )
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if err != nil {
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return err
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}
if node == nil {
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return nil
}
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// Deregister the node
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s . logger . Printf ( "[INFO] consul: member '%s' %s, deregistering" , member . Name , reason )
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req := structs . DeregisterRequest {
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Datacenter : s . config . Datacenter ,
Node : member . Name ,
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}
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_ , err = s . raftApply ( structs . DeregisterRequestType , & req )
return err
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}
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// joinConsulServer is used to try to join another consul server
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func ( s * Server ) joinConsulServer ( m serf . Member , parts * agent . Server ) error {
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// Do not join ourself
if m . Name == s . config . NodeName {
return nil
}
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// Check for possibility of multiple bootstrap nodes
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if parts . Bootstrap {
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members := s . serfLAN . Members ( )
for _ , member := range members {
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valid , p := agent . IsConsulServer ( member )
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if valid && member . Name != m . Name && p . Bootstrap {
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s . logger . Printf ( "[ERR] consul: '%v' and '%v' are both in bootstrap mode. Only one node should be in bootstrap mode, not adding Raft peer." , m . Name , member . Name )
return nil
}
}
}
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addr := ( & net . TCPAddr { IP : m . Addr , Port : parts . Port } ) . String ( )
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minRaftProtocol , err := ServerMinRaftProtocol ( s . serfLAN . Members ( ) )
if err != nil {
return err
}
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// See if it's already in the configuration. It's harmless to re-add it
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// but we want to avoid doing that if possible to prevent useless Raft
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// log entries. If the address is the same but the ID changed, remove the
// old server before adding the new one.
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configFuture := s . raft . GetConfiguration ( )
if err := configFuture . Error ( ) ; err != nil {
s . logger . Printf ( "[ERR] consul: failed to get raft configuration: %v" , err )
return err
}
for _ , server := range configFuture . Configuration ( ) . Servers {
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// No-op if the raft version is too low
if server . Address == raft . ServerAddress ( addr ) && ( minRaftProtocol < 2 || parts . RaftVersion < 3 ) {
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return nil
}
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// If the address or ID matches an existing server, see if we need to remove the old one first
if server . Address == raft . ServerAddress ( addr ) || server . ID == raft . ServerID ( parts . ID ) {
// Exit with no-op if this is being called on an existing server
if server . Address == raft . ServerAddress ( addr ) && server . ID == raft . ServerID ( parts . ID ) {
return nil
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}
future := s . raft . RemoveServer ( server . ID , 0 , 0 )
if server . Address == raft . ServerAddress ( addr ) {
if err := future . Error ( ) ; err != nil {
return fmt . Errorf ( "error removing server with duplicate address %q: %s" , server . Address , err )
}
s . logger . Printf ( "[INFO] consul: removed server with duplicate address: %s" , server . Address )
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} else {
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if err := future . Error ( ) ; err != nil {
return fmt . Errorf ( "error removing server with duplicate ID %q: %s" , server . ID , err )
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}
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s . logger . Printf ( "[INFO] consul: removed server with duplicate ID: %s" , server . ID )
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}
}
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}
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// Attempt to add as a peer
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switch {
case minRaftProtocol >= 3 :
addFuture := s . raft . AddNonvoter ( raft . ServerID ( parts . ID ) , raft . ServerAddress ( addr ) , 0 , 0 )
if err := addFuture . Error ( ) ; err != nil {
s . logger . Printf ( "[ERR] consul: failed to add raft peer: %v" , err )
return err
}
case minRaftProtocol == 2 && parts . RaftVersion >= 3 :
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addFuture := s . raft . AddVoter ( raft . ServerID ( parts . ID ) , raft . ServerAddress ( addr ) , 0 , 0 )
if err := addFuture . Error ( ) ; err != nil {
s . logger . Printf ( "[ERR] consul: failed to add raft peer: %v" , err )
return err
}
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default :
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addFuture := s . raft . AddPeer ( raft . ServerAddress ( addr ) )
if err := addFuture . Error ( ) ; err != nil {
s . logger . Printf ( "[ERR] consul: failed to add raft peer: %v" , err )
return err
}
}
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// Trigger a check to remove dead servers
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select {
case s . autopilotRemoveDeadCh <- struct { } { } :
default :
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}
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return nil
}
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// removeConsulServer is used to try to remove a consul server that has left
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func ( s * Server ) removeConsulServer ( m serf . Member , port int ) error {
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addr := ( & net . TCPAddr { IP : m . Addr , Port : port } ) . String ( )
// See if it's already in the configuration. It's harmless to re-remove it
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// but we want to avoid doing that if possible to prevent useless Raft
// log entries.
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configFuture := s . raft . GetConfiguration ( )
if err := configFuture . Error ( ) ; err != nil {
s . logger . Printf ( "[ERR] consul: failed to get raft configuration: %v" , err )
return err
}
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minRaftProtocol , err := ServerMinRaftProtocol ( s . serfLAN . Members ( ) )
if err != nil {
return err
}
_ , parts := agent . IsConsulServer ( m )
// Pick which remove API to use based on how the server was added.
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for _ , server := range configFuture . Configuration ( ) . Servers {
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// If we understand the new add/remove APIs and the server was added by ID, use the new remove API
if minRaftProtocol >= 2 && server . ID == raft . ServerID ( parts . ID ) {
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s . logger . Printf ( "[INFO] consul: removing server by ID: %q" , server . ID )
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future := s . raft . RemoveServer ( raft . ServerID ( parts . ID ) , 0 , 0 )
if err := future . Error ( ) ; err != nil {
s . logger . Printf ( "[ERR] consul: failed to remove raft peer '%v': %v" ,
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server . ID , err )
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return err
}
break
} else if server . Address == raft . ServerAddress ( addr ) {
// If not, use the old remove API
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s . logger . Printf ( "[INFO] consul: removing server by address: %q" , server . Address )
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future := s . raft . RemovePeer ( raft . ServerAddress ( addr ) )
if err := future . Error ( ) ; err != nil {
s . logger . Printf ( "[ERR] consul: failed to remove raft peer '%v': %v" ,
addr , err )
return err
}
break
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}
}
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return nil
}
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// reapTombstones is invoked by the current leader to manage garbage
// collection of tombstones. When a key is deleted, we trigger a tombstone
// GC clock. Once the expiration is reached, this routine is invoked
// to clear all tombstones before this index. This must be replicated
// through Raft to ensure consistency. We do this outside the leader loop
// to avoid blocking.
func ( s * Server ) reapTombstones ( index uint64 ) {
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defer metrics . MeasureSince ( [ ] string { "consul" , "leader" , "reapTombstones" } , time . Now ( ) )
2014-12-15 23:28:56 +00:00
req := structs . TombstoneRequest {
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Datacenter : s . config . Datacenter ,
Op : structs . TombstoneReap ,
ReapIndex : index ,
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}
2014-12-15 23:28:56 +00:00
_ , err := s . raftApply ( structs . TombstoneRequestType , & req )
2014-12-15 23:04:21 +00:00
if err != nil {
s . logger . Printf ( "[ERR] consul: failed to reap tombstones up to %d: %v" ,
index , err )
}
}