/**
* Copyright (c) HashiCorp, Inc.
* SPDX-License-Identifier: MPL-2.0
*/
// TODO: Istanbul is ignored for the moment as it's not mine,
// once I come here properly and 100% follow unignore
/* istanbul ignore file */
export default function (a, b) {
a = a.Coord;
b = b.Coord;
let sum = 0;
for (let i = 0; i < a.Vec.length; i++) {
var diff = a.Vec[i] - b.Vec[i];
sum += diff * diff;
}
let rtt = Math.sqrt(sum) + a.Height + b.Height;
const adjusted = rtt + a.Adjustment + b.Adjustment;
if (adjusted > 0.0) {
rtt = adjusted;
return Math.round(rtt * 100000.0) / 100.0;