open-consul/commands.go

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package main
import (
"os"
"os/signal"
"syscall"
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"github.com/hashicorp/consul/command"
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"github.com/hashicorp/consul/command/agent"
"github.com/hashicorp/consul/command/base"
"github.com/hashicorp/consul/version"
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"github.com/mitchellh/cli"
)
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// Commands is the mapping of all the available Consul commands.
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var Commands map[string]cli.CommandFactory
func init() {
ui := &cli.BasicUi{Writer: os.Stdout}
Commands = map[string]cli.CommandFactory{
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"agent": func() (cli.Command, error) {
return &agent.Command{
Revision: version.GitCommit,
Version: version.Version,
VersionPrerelease: version.VersionPrerelease,
HumanVersion: version.GetHumanVersion(),
Ui: ui,
ShutdownCh: make(chan struct{}),
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}, nil
},
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"configtest": func() (cli.Command, error) {
return &command.ConfigTestCommand{
Command: base.Command{
Flags: base.FlagSetNone,
Ui: ui,
},
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}, nil
},
"event": func() (cli.Command, error) {
return &command.EventCommand{
Command: base.Command{
Flags: base.FlagSetHTTP,
Ui: ui,
},
}, nil
},
"exec": func() (cli.Command, error) {
return &command.ExecCommand{
ShutdownCh: makeShutdownCh(),
Command: base.Command{
Flags: base.FlagSetHTTP,
Ui: ui,
},
}, nil
},
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"force-leave": func() (cli.Command, error) {
return &command.ForceLeaveCommand{
Command: base.Command{
Flags: base.FlagSetClientHTTP,
Ui: ui,
},
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}, nil
},
"info": func() (cli.Command, error) {
return &command.InfoCommand{
Command: base.Command{
Ui: ui,
Flags: base.FlagSetClientHTTP,
},
}, nil
},
"join": func() (cli.Command, error) {
return &command.JoinCommand{
Command: base.Command{
Ui: ui,
Flags: base.FlagSetClientHTTP,
},
}, nil
},
"keygen": func() (cli.Command, error) {
return &command.KeygenCommand{
Command: base.Command{
Ui: ui,
Flags: base.FlagSetNone,
},
}, nil
},
"keyring": func() (cli.Command, error) {
return &command.KeyringCommand{
Command: base.Command{
Ui: ui,
Flags: base.FlagSetClientHTTP,
},
}, nil
},
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"kv": func() (cli.Command, error) {
return &command.KVCommand{
Command: base.Command{
Ui: ui,
Flags: base.FlagSetNone,
},
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}, nil
},
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"kv delete": func() (cli.Command, error) {
return &command.KVDeleteCommand{
Command: base.Command{
Ui: ui,
Flags: base.FlagSetHTTP,
},
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}, nil
},
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"kv get": func() (cli.Command, error) {
return &command.KVGetCommand{
Command: base.Command{
Ui: ui,
Flags: base.FlagSetHTTP,
},
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}, nil
},
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"kv put": func() (cli.Command, error) {
return &command.KVPutCommand{
Command: base.Command{
Ui: ui,
Flags: base.FlagSetHTTP,
},
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}, nil
},
"kv export": func() (cli.Command, error) {
return &command.KVExportCommand{
Command: base.Command{
Ui: ui,
Flags: base.FlagSetHTTP,
},
}, nil
},
"kv import": func() (cli.Command, error) {
return &command.KVImportCommand{
Command: base.Command{
Ui: ui,
Flags: base.FlagSetHTTP,
},
}, nil
},
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"leave": func() (cli.Command, error) {
return &command.LeaveCommand{
Command: base.Command{
Flags: base.FlagSetClientHTTP,
Ui: ui,
},
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}, nil
},
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"lock": func() (cli.Command, error) {
return &command.LockCommand{
ShutdownCh: makeShutdownCh(),
Command: base.Command{
Flags: base.FlagSetHTTP,
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Ui: ui,
},
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}, nil
},
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"maint": func() (cli.Command, error) {
return &command.MaintCommand{
Command: base.Command{
Flags: base.FlagSetClientHTTP,
Ui: ui,
},
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}, nil
},
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"members": func() (cli.Command, error) {
return &command.MembersCommand{
Command: base.Command{
Flags: base.FlagSetClientHTTP,
Ui: ui,
},
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}, nil
},
"monitor": func() (cli.Command, error) {
return &command.MonitorCommand{
ShutdownCh: makeShutdownCh(),
Command: base.Command{
Flags: base.FlagSetClientHTTP,
Ui: ui,
},
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}, nil
},
"operator": func() (cli.Command, error) {
return &command.OperatorCommand{
Command: base.Command{
Flags: base.FlagSetHTTP,
Ui: ui,
},
}, nil
},
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"reload": func() (cli.Command, error) {
return &command.ReloadCommand{
Command: base.Command{
Flags: base.FlagSetClientHTTP,
Ui: ui,
},
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}, nil
},
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"rtt": func() (cli.Command, error) {
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return &command.RTTCommand{
Command: base.Command{
Flags: base.FlagSetClientHTTP,
Ui: ui,
},
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}, nil
},
Adds support for snapshots and restores. (#2396) * Updates Raft library to get new snapshot/restore API. * Basic backup and restore working, but need some cleanup. * Breaks out a snapshot module and adds a SHA256 integrity check. * Adds snapshot ACL and fills in some missing comments. * Require a consistent read for snapshots. * Make sure snapshot works if ACLs aren't enabled. * Adds a bit of package documentation. * Returns an empty response from restore to avoid EOF errors. * Adds API client support for snapshots. * Makes internal file names match on-disk file snapshots. * Adds DC and token coverage for snapshot API test. * Adds missing documentation. * Adds a unit test for the snapshot client endpoint. * Moves the connection pool out of the client for easier testing. * Fixes an incidental issue in the prepared query unit test. I realized I had two servers in bootstrap mode so this wasn't a good setup. * Adds a half close to the TCP stream and fixes panic on error. * Adds client and endpoint tests for snapshots. * Moves the pool back into the snapshot RPC client. * Adds a TLS test and fixes half-closes for TLS connections. * Tweaks some comments. * Adds a low-level snapshot test. This is independent of Consul so we can pull this out into a library later if we want to. * Cleans up snapshot and archive and completes archive tests. * Sends a clear error for snapshot operations in dev mode. Snapshots require the Raft snapshots to be readable, which isn't supported in dev mode. Send a clear error instead of a deep-down Raft one. * Adds docs for the snapshot endpoint. * Adds a stale mode and index feedback for snapshot saves. This gives folks a way to extract data even if the cluster has no leader. * Changes the internal format of a snapshot from zip to tgz. * Pulls in Raft fix to cancel inflight before a restore. * Pulls in new Raft restore interface. * Adds metadata to snapshot saves and a verify function. * Adds basic save and restore snapshot CLI commands. * Gets rid of tarball extensions and adds restore message. * Fixes an incidental bad link in the KV docs. * Adds documentation for the snapshot CLI commands. * Scuttle any request body when a snapshot is saved. * Fixes archive unit test error message check. * Allows for nil output writers in snapshot RPC handlers. * Renames hash list Decode to DecodeAndVerify. * Closes the client connection for snapshot ops. * Lowers timeout for restore ops. * Updates Raft vendor to get new Restore signature and integrates with Consul. * Bounces the leader's internal state when we do a restore.
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"snapshot": func() (cli.Command, error) {
return &command.SnapshotCommand{
Ui: ui,
}, nil
},
"snapshot restore": func() (cli.Command, error) {
return &command.SnapshotRestoreCommand{
Command: base.Command{
Flags: base.FlagSetHTTP,
Ui: ui,
},
Adds support for snapshots and restores. (#2396) * Updates Raft library to get new snapshot/restore API. * Basic backup and restore working, but need some cleanup. * Breaks out a snapshot module and adds a SHA256 integrity check. * Adds snapshot ACL and fills in some missing comments. * Require a consistent read for snapshots. * Make sure snapshot works if ACLs aren't enabled. * Adds a bit of package documentation. * Returns an empty response from restore to avoid EOF errors. * Adds API client support for snapshots. * Makes internal file names match on-disk file snapshots. * Adds DC and token coverage for snapshot API test. * Adds missing documentation. * Adds a unit test for the snapshot client endpoint. * Moves the connection pool out of the client for easier testing. * Fixes an incidental issue in the prepared query unit test. I realized I had two servers in bootstrap mode so this wasn't a good setup. * Adds a half close to the TCP stream and fixes panic on error. * Adds client and endpoint tests for snapshots. * Moves the pool back into the snapshot RPC client. * Adds a TLS test and fixes half-closes for TLS connections. * Tweaks some comments. * Adds a low-level snapshot test. This is independent of Consul so we can pull this out into a library later if we want to. * Cleans up snapshot and archive and completes archive tests. * Sends a clear error for snapshot operations in dev mode. Snapshots require the Raft snapshots to be readable, which isn't supported in dev mode. Send a clear error instead of a deep-down Raft one. * Adds docs for the snapshot endpoint. * Adds a stale mode and index feedback for snapshot saves. This gives folks a way to extract data even if the cluster has no leader. * Changes the internal format of a snapshot from zip to tgz. * Pulls in Raft fix to cancel inflight before a restore. * Pulls in new Raft restore interface. * Adds metadata to snapshot saves and a verify function. * Adds basic save and restore snapshot CLI commands. * Gets rid of tarball extensions and adds restore message. * Fixes an incidental bad link in the KV docs. * Adds documentation for the snapshot CLI commands. * Scuttle any request body when a snapshot is saved. * Fixes archive unit test error message check. * Allows for nil output writers in snapshot RPC handlers. * Renames hash list Decode to DecodeAndVerify. * Closes the client connection for snapshot ops. * Lowers timeout for restore ops. * Updates Raft vendor to get new Restore signature and integrates with Consul. * Bounces the leader's internal state when we do a restore.
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}, nil
},
"snapshot save": func() (cli.Command, error) {
return &command.SnapshotSaveCommand{
Command: base.Command{
Flags: base.FlagSetHTTP,
Ui: ui,
},
Adds support for snapshots and restores. (#2396) * Updates Raft library to get new snapshot/restore API. * Basic backup and restore working, but need some cleanup. * Breaks out a snapshot module and adds a SHA256 integrity check. * Adds snapshot ACL and fills in some missing comments. * Require a consistent read for snapshots. * Make sure snapshot works if ACLs aren't enabled. * Adds a bit of package documentation. * Returns an empty response from restore to avoid EOF errors. * Adds API client support for snapshots. * Makes internal file names match on-disk file snapshots. * Adds DC and token coverage for snapshot API test. * Adds missing documentation. * Adds a unit test for the snapshot client endpoint. * Moves the connection pool out of the client for easier testing. * Fixes an incidental issue in the prepared query unit test. I realized I had two servers in bootstrap mode so this wasn't a good setup. * Adds a half close to the TCP stream and fixes panic on error. * Adds client and endpoint tests for snapshots. * Moves the pool back into the snapshot RPC client. * Adds a TLS test and fixes half-closes for TLS connections. * Tweaks some comments. * Adds a low-level snapshot test. This is independent of Consul so we can pull this out into a library later if we want to. * Cleans up snapshot and archive and completes archive tests. * Sends a clear error for snapshot operations in dev mode. Snapshots require the Raft snapshots to be readable, which isn't supported in dev mode. Send a clear error instead of a deep-down Raft one. * Adds docs for the snapshot endpoint. * Adds a stale mode and index feedback for snapshot saves. This gives folks a way to extract data even if the cluster has no leader. * Changes the internal format of a snapshot from zip to tgz. * Pulls in Raft fix to cancel inflight before a restore. * Pulls in new Raft restore interface. * Adds metadata to snapshot saves and a verify function. * Adds basic save and restore snapshot CLI commands. * Gets rid of tarball extensions and adds restore message. * Fixes an incidental bad link in the KV docs. * Adds documentation for the snapshot CLI commands. * Scuttle any request body when a snapshot is saved. * Fixes archive unit test error message check. * Allows for nil output writers in snapshot RPC handlers. * Renames hash list Decode to DecodeAndVerify. * Closes the client connection for snapshot ops. * Lowers timeout for restore ops. * Updates Raft vendor to get new Restore signature and integrates with Consul. * Bounces the leader's internal state when we do a restore.
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}, nil
},
"snapshot inspect": func() (cli.Command, error) {
return &command.SnapshotInspectCommand{
Command: base.Command{
Flags: base.FlagSetNone,
Ui: ui,
},
}, nil
},
"validate": func() (cli.Command, error) {
return &command.ValidateCommand{
Command: base.Command{
Flags: base.FlagSetNone,
Ui: ui,
},
}, nil
},
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"version": func() (cli.Command, error) {
return &command.VersionCommand{
HumanVersion: version.GetHumanVersion(),
Ui: ui,
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}, nil
},
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"watch": func() (cli.Command, error) {
return &command.WatchCommand{
ShutdownCh: makeShutdownCh(),
Command: base.Command{
Flags: base.FlagSetHTTP,
Ui: ui,
},
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}, nil
},
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}
}
// makeShutdownCh returns a channel that can be used for shutdown
// notifications for commands. This channel will send a message for every
// interrupt or SIGTERM received.
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func makeShutdownCh() <-chan struct{} {
resultCh := make(chan struct{})
signalCh := make(chan os.Signal, 4)
signal.Notify(signalCh, os.Interrupt, syscall.SIGTERM)
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go func() {
for {
<-signalCh
resultCh <- struct{}{}
}
}()
return resultCh
}