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/ *
*
* Copyright 2014 gRPC authors .
*
* Licensed under the Apache License , Version 2.0 ( the "License" ) ;
* you may not use this file except in compliance with the License .
* You may obtain a copy of the License at
*
* http : //www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing , software
* distributed under the License is distributed on an "AS IS" BASIS ,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND , either express or implied .
* See the License for the specific language governing permissions and
* limitations under the License .
*
* /
package grpc
import (
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"context"
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"errors"
"fmt"
"math"
"net"
"reflect"
"strings"
"sync"
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"sync/atomic"
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"time"
"google.golang.org/grpc/balancer"
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"google.golang.org/grpc/balancer/base"
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"google.golang.org/grpc/codes"
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"google.golang.org/grpc/connectivity"
"google.golang.org/grpc/credentials"
"google.golang.org/grpc/grpclog"
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"google.golang.org/grpc/internal/backoff"
"google.golang.org/grpc/internal/channelz"
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"google.golang.org/grpc/internal/grpcsync"
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"google.golang.org/grpc/internal/transport"
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"google.golang.org/grpc/keepalive"
"google.golang.org/grpc/resolver"
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"google.golang.org/grpc/serviceconfig"
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"google.golang.org/grpc/status"
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_ "google.golang.org/grpc/balancer/roundrobin" // To register roundrobin.
_ "google.golang.org/grpc/internal/resolver/dns" // To register dns resolver.
_ "google.golang.org/grpc/internal/resolver/passthrough" // To register passthrough resolver.
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)
const (
// minimum time to give a connection to complete
minConnectTimeout = 20 * time . Second
// must match grpclbName in grpclb/grpclb.go
grpclbName = "grpclb"
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)
var (
// ErrClientConnClosing indicates that the operation is illegal because
// the ClientConn is closing.
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//
// Deprecated: this error should not be relied upon by users; use the status
// code of Canceled instead.
ErrClientConnClosing = status . Error ( codes . Canceled , "grpc: the client connection is closing" )
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// errConnDrain indicates that the connection starts to be drained and does not accept any new RPCs.
errConnDrain = errors . New ( "grpc: the connection is drained" )
// errConnClosing indicates that the connection is closing.
errConnClosing = errors . New ( "grpc: the connection is closing" )
// errBalancerClosed indicates that the balancer is closed.
errBalancerClosed = errors . New ( "grpc: balancer is closed" )
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// invalidDefaultServiceConfigErrPrefix is used to prefix the json parsing error for the default
// service config.
invalidDefaultServiceConfigErrPrefix = "grpc: the provided default service config is invalid"
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)
// The following errors are returned from Dial and DialContext
var (
// errNoTransportSecurity indicates that there is no transport security
// being set for ClientConn. Users should either set one or explicitly
// call WithInsecure DialOption to disable security.
errNoTransportSecurity = errors . New ( "grpc: no transport security set (use grpc.WithInsecure() explicitly or set credentials)" )
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// errTransportCredsAndBundle indicates that creds bundle is used together
// with other individual Transport Credentials.
errTransportCredsAndBundle = errors . New ( "grpc: credentials.Bundle may not be used with individual TransportCredentials" )
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// errTransportCredentialsMissing indicates that users want to transmit security
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// information (e.g., OAuth2 token) which requires secure connection on an insecure
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// connection.
errTransportCredentialsMissing = errors . New ( "grpc: the credentials require transport level security (use grpc.WithTransportCredentials() to set)" )
// errCredentialsConflict indicates that grpc.WithTransportCredentials()
// and grpc.WithInsecure() are both called for a connection.
errCredentialsConflict = errors . New ( "grpc: transport credentials are set for an insecure connection (grpc.WithTransportCredentials() and grpc.WithInsecure() are both called)" )
)
const (
defaultClientMaxReceiveMessageSize = 1024 * 1024 * 4
defaultClientMaxSendMessageSize = math . MaxInt32
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// http2IOBufSize specifies the buffer size for sending frames.
defaultWriteBufSize = 32 * 1024
defaultReadBufSize = 32 * 1024
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)
// Dial creates a client connection to the given target.
func Dial ( target string , opts ... DialOption ) ( * ClientConn , error ) {
return DialContext ( context . Background ( ) , target , opts ... )
}
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// DialContext creates a client connection to the given target. By default, it's
// a non-blocking dial (the function won't wait for connections to be
// established, and connecting happens in the background). To make it a blocking
// dial, use WithBlock() dial option.
//
// In the non-blocking case, the ctx does not act against the connection. It
// only controls the setup steps.
//
// In the blocking case, ctx can be used to cancel or expire the pending
// connection. Once this function returns, the cancellation and expiration of
// ctx will be noop. Users should call ClientConn.Close to terminate all the
// pending operations after this function returns.
//
// The target name syntax is defined in
// https://github.com/grpc/grpc/blob/master/doc/naming.md.
// e.g. to use dns resolver, a "dns:///" prefix should be applied to the target.
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func DialContext ( ctx context . Context , target string , opts ... DialOption ) ( conn * ClientConn , err error ) {
cc := & ClientConn {
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target : target ,
csMgr : & connectivityStateManager { } ,
conns : make ( map [ * addrConn ] struct { } ) ,
dopts : defaultDialOptions ( ) ,
blockingpicker : newPickerWrapper ( ) ,
czData : new ( channelzData ) ,
firstResolveEvent : grpcsync . NewEvent ( ) ,
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}
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cc . retryThrottler . Store ( ( * retryThrottler ) ( nil ) )
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cc . ctx , cc . cancel = context . WithCancel ( context . Background ( ) )
for _ , opt := range opts {
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opt . apply ( & cc . dopts )
}
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chainUnaryClientInterceptors ( cc )
chainStreamClientInterceptors ( cc )
defer func ( ) {
if err != nil {
cc . Close ( )
}
} ( )
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if channelz . IsOn ( ) {
if cc . dopts . channelzParentID != 0 {
cc . channelzID = channelz . RegisterChannel ( & channelzChannel { cc } , cc . dopts . channelzParentID , target )
channelz . AddTraceEvent ( cc . channelzID , & channelz . TraceEventDesc {
Desc : "Channel Created" ,
Severity : channelz . CtINFO ,
Parent : & channelz . TraceEventDesc {
Desc : fmt . Sprintf ( "Nested Channel(id:%d) created" , cc . channelzID ) ,
Severity : channelz . CtINFO ,
} ,
} )
} else {
cc . channelzID = channelz . RegisterChannel ( & channelzChannel { cc } , 0 , target )
channelz . AddTraceEvent ( cc . channelzID , & channelz . TraceEventDesc {
Desc : "Channel Created" ,
Severity : channelz . CtINFO ,
} )
}
cc . csMgr . channelzID = cc . channelzID
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}
if ! cc . dopts . insecure {
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if cc . dopts . copts . TransportCredentials == nil && cc . dopts . copts . CredsBundle == nil {
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return nil , errNoTransportSecurity
}
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if cc . dopts . copts . TransportCredentials != nil && cc . dopts . copts . CredsBundle != nil {
return nil , errTransportCredsAndBundle
}
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} else {
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if cc . dopts . copts . TransportCredentials != nil || cc . dopts . copts . CredsBundle != nil {
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return nil , errCredentialsConflict
}
for _ , cd := range cc . dopts . copts . PerRPCCredentials {
if cd . RequireTransportSecurity ( ) {
return nil , errTransportCredentialsMissing
}
}
}
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if cc . dopts . defaultServiceConfigRawJSON != nil {
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scpr := parseServiceConfig ( * cc . dopts . defaultServiceConfigRawJSON )
if scpr . Err != nil {
return nil , fmt . Errorf ( "%s: %v" , invalidDefaultServiceConfigErrPrefix , scpr . Err )
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}
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cc . dopts . defaultServiceConfig , _ = scpr . Config . ( * ServiceConfig )
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}
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cc . mkp = cc . dopts . copts . KeepaliveParams
if cc . dopts . copts . Dialer == nil {
cc . dopts . copts . Dialer = newProxyDialer (
func ( ctx context . Context , addr string ) ( net . Conn , error ) {
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network , addr := parseDialTarget ( addr )
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return ( & net . Dialer { } ) . DialContext ( ctx , network , addr )
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} ,
)
}
if cc . dopts . copts . UserAgent != "" {
cc . dopts . copts . UserAgent += " " + grpcUA
} else {
cc . dopts . copts . UserAgent = grpcUA
}
if cc . dopts . timeout > 0 {
var cancel context . CancelFunc
ctx , cancel = context . WithTimeout ( ctx , cc . dopts . timeout )
defer cancel ( )
}
defer func ( ) {
select {
case <- ctx . Done ( ) :
conn , err = nil , ctx . Err ( )
default :
}
} ( )
scSet := false
if cc . dopts . scChan != nil {
// Try to get an initial service config.
select {
case sc , ok := <- cc . dopts . scChan :
if ok {
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cc . sc = & sc
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scSet = true
}
default :
}
}
if cc . dopts . bs == nil {
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cc . dopts . bs = backoff . DefaultExponential
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}
if cc . dopts . resolverBuilder == nil {
// Only try to parse target when resolver builder is not already set.
cc . parsedTarget = parseTarget ( cc . target )
grpclog . Infof ( "parsed scheme: %q" , cc . parsedTarget . Scheme )
cc . dopts . resolverBuilder = resolver . Get ( cc . parsedTarget . Scheme )
if cc . dopts . resolverBuilder == nil {
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// If resolver builder is still nil, the parsed target's scheme is
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// not registered. Fallback to default resolver and set Endpoint to
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// the original target.
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grpclog . Infof ( "scheme %q not registered, fallback to default scheme" , cc . parsedTarget . Scheme )
cc . parsedTarget = resolver . Target {
Scheme : resolver . GetDefaultScheme ( ) ,
Endpoint : target ,
}
cc . dopts . resolverBuilder = resolver . Get ( cc . parsedTarget . Scheme )
}
} else {
cc . parsedTarget = resolver . Target { Endpoint : target }
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}
creds := cc . dopts . copts . TransportCredentials
if creds != nil && creds . Info ( ) . ServerName != "" {
cc . authority = creds . Info ( ) . ServerName
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} else if cc . dopts . insecure && cc . dopts . authority != "" {
cc . authority = cc . dopts . authority
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} else {
// Use endpoint from "scheme://authority/endpoint" as the default
// authority for ClientConn.
cc . authority = cc . parsedTarget . Endpoint
}
if cc . dopts . scChan != nil && ! scSet {
// Blocking wait for the initial service config.
select {
case sc , ok := <- cc . dopts . scChan :
if ok {
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cc . sc = & sc
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}
case <- ctx . Done ( ) :
return nil , ctx . Err ( )
}
}
if cc . dopts . scChan != nil {
go cc . scWatcher ( )
}
var credsClone credentials . TransportCredentials
if creds := cc . dopts . copts . TransportCredentials ; creds != nil {
credsClone = creds . Clone ( )
}
cc . balancerBuildOpts = balancer . BuildOptions {
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DialCreds : credsClone ,
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CredsBundle : cc . dopts . copts . CredsBundle ,
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Dialer : cc . dopts . copts . Dialer ,
ChannelzParentID : cc . channelzID ,
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Target : cc . parsedTarget ,
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}
// Build the resolver.
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rWrapper , err := newCCResolverWrapper ( cc )
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if err != nil {
return nil , fmt . Errorf ( "failed to build resolver: %v" , err )
}
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cc . mu . Lock ( )
cc . resolverWrapper = rWrapper
cc . mu . Unlock ( )
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// A blocking dial blocks until the clientConn is ready.
if cc . dopts . block {
for {
s := cc . GetState ( )
if s == connectivity . Ready {
break
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} else if cc . dopts . copts . FailOnNonTempDialError && s == connectivity . TransientFailure {
if err = cc . blockingpicker . connectionError ( ) ; err != nil {
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terr , ok := err . ( interface {
Temporary ( ) bool
} )
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if ok && ! terr . Temporary ( ) {
return nil , err
}
}
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}
if ! cc . WaitForStateChange ( ctx , s ) {
// ctx got timeout or canceled.
return nil , ctx . Err ( )
}
}
}
return cc , nil
}
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// chainUnaryClientInterceptors chains all unary client interceptors into one.
func chainUnaryClientInterceptors ( cc * ClientConn ) {
interceptors := cc . dopts . chainUnaryInts
// Prepend dopts.unaryInt to the chaining interceptors if it exists, since unaryInt will
// be executed before any other chained interceptors.
if cc . dopts . unaryInt != nil {
interceptors = append ( [ ] UnaryClientInterceptor { cc . dopts . unaryInt } , interceptors ... )
}
var chainedInt UnaryClientInterceptor
if len ( interceptors ) == 0 {
chainedInt = nil
} else if len ( interceptors ) == 1 {
chainedInt = interceptors [ 0 ]
} else {
chainedInt = func ( ctx context . Context , method string , req , reply interface { } , cc * ClientConn , invoker UnaryInvoker , opts ... CallOption ) error {
return interceptors [ 0 ] ( ctx , method , req , reply , cc , getChainUnaryInvoker ( interceptors , 0 , invoker ) , opts ... )
}
}
cc . dopts . unaryInt = chainedInt
}
// getChainUnaryInvoker recursively generate the chained unary invoker.
func getChainUnaryInvoker ( interceptors [ ] UnaryClientInterceptor , curr int , finalInvoker UnaryInvoker ) UnaryInvoker {
if curr == len ( interceptors ) - 1 {
return finalInvoker
}
return func ( ctx context . Context , method string , req , reply interface { } , cc * ClientConn , opts ... CallOption ) error {
return interceptors [ curr + 1 ] ( ctx , method , req , reply , cc , getChainUnaryInvoker ( interceptors , curr + 1 , finalInvoker ) , opts ... )
}
}
// chainStreamClientInterceptors chains all stream client interceptors into one.
func chainStreamClientInterceptors ( cc * ClientConn ) {
interceptors := cc . dopts . chainStreamInts
// Prepend dopts.streamInt to the chaining interceptors if it exists, since streamInt will
// be executed before any other chained interceptors.
if cc . dopts . streamInt != nil {
interceptors = append ( [ ] StreamClientInterceptor { cc . dopts . streamInt } , interceptors ... )
}
var chainedInt StreamClientInterceptor
if len ( interceptors ) == 0 {
chainedInt = nil
} else if len ( interceptors ) == 1 {
chainedInt = interceptors [ 0 ]
} else {
chainedInt = func ( ctx context . Context , desc * StreamDesc , cc * ClientConn , method string , streamer Streamer , opts ... CallOption ) ( ClientStream , error ) {
return interceptors [ 0 ] ( ctx , desc , cc , method , getChainStreamer ( interceptors , 0 , streamer ) , opts ... )
}
}
cc . dopts . streamInt = chainedInt
}
// getChainStreamer recursively generate the chained client stream constructor.
func getChainStreamer ( interceptors [ ] StreamClientInterceptor , curr int , finalStreamer Streamer ) Streamer {
if curr == len ( interceptors ) - 1 {
return finalStreamer
}
return func ( ctx context . Context , desc * StreamDesc , cc * ClientConn , method string , opts ... CallOption ) ( ClientStream , error ) {
return interceptors [ curr + 1 ] ( ctx , desc , cc , method , getChainStreamer ( interceptors , curr + 1 , finalStreamer ) , opts ... )
}
}
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// connectivityStateManager keeps the connectivity.State of ClientConn.
// This struct will eventually be exported so the balancers can access it.
type connectivityStateManager struct {
mu sync . Mutex
state connectivity . State
notifyChan chan struct { }
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channelzID int64
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}
// updateState updates the connectivity.State of ClientConn.
// If there's a change it notifies goroutines waiting on state change to
// happen.
func ( csm * connectivityStateManager ) updateState ( state connectivity . State ) {
csm . mu . Lock ( )
defer csm . mu . Unlock ( )
if csm . state == connectivity . Shutdown {
return
}
if csm . state == state {
return
}
csm . state = state
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if channelz . IsOn ( ) {
channelz . AddTraceEvent ( csm . channelzID , & channelz . TraceEventDesc {
Desc : fmt . Sprintf ( "Channel Connectivity change to %v" , state ) ,
Severity : channelz . CtINFO ,
} )
}
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if csm . notifyChan != nil {
// There are other goroutines waiting on this channel.
close ( csm . notifyChan )
csm . notifyChan = nil
}
}
func ( csm * connectivityStateManager ) getState ( ) connectivity . State {
csm . mu . Lock ( )
defer csm . mu . Unlock ( )
return csm . state
}
func ( csm * connectivityStateManager ) getNotifyChan ( ) <- chan struct { } {
csm . mu . Lock ( )
defer csm . mu . Unlock ( )
if csm . notifyChan == nil {
csm . notifyChan = make ( chan struct { } )
}
return csm . notifyChan
}
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// ClientConn represents a virtual connection to a conceptual endpoint, to
// perform RPCs.
//
// A ClientConn is free to have zero or more actual connections to the endpoint
// based on configuration, load, etc. It is also free to determine which actual
// endpoints to use and may change it every RPC, permitting client-side load
// balancing.
//
// A ClientConn encapsulates a range of functionality including name
// resolution, TCP connection establishment (with retries and backoff) and TLS
// handshakes. It also handles errors on established connections by
// re-resolving the name and reconnecting.
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type ClientConn struct {
ctx context . Context
cancel context . CancelFunc
target string
parsedTarget resolver . Target
authority string
dopts dialOptions
csMgr * connectivityStateManager
balancerBuildOpts balancer . BuildOptions
blockingpicker * pickerWrapper
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mu sync . RWMutex
resolverWrapper * ccResolverWrapper
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sc * ServiceConfig
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conns map [ * addrConn ] struct { }
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// Keepalive parameter can be updated if a GoAway is received.
mkp keepalive . ClientParameters
curBalancerName string
balancerWrapper * ccBalancerWrapper
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retryThrottler atomic . Value
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firstResolveEvent * grpcsync . Event
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channelzID int64 // channelz unique identification number
czData * channelzData
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}
// WaitForStateChange waits until the connectivity.State of ClientConn changes from sourceState or
// ctx expires. A true value is returned in former case and false in latter.
// This is an EXPERIMENTAL API.
func ( cc * ClientConn ) WaitForStateChange ( ctx context . Context , sourceState connectivity . State ) bool {
ch := cc . csMgr . getNotifyChan ( )
if cc . csMgr . getState ( ) != sourceState {
return true
}
select {
case <- ctx . Done ( ) :
return false
case <- ch :
return true
}
}
// GetState returns the connectivity.State of ClientConn.
// This is an EXPERIMENTAL API.
func ( cc * ClientConn ) GetState ( ) connectivity . State {
return cc . csMgr . getState ( )
}
func ( cc * ClientConn ) scWatcher ( ) {
for {
select {
case sc , ok := <- cc . dopts . scChan :
if ! ok {
return
}
cc . mu . Lock ( )
// TODO: load balance policy runtime change is ignored.
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// We may revisit this decision in the future.
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cc . sc = & sc
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cc . mu . Unlock ( )
case <- cc . ctx . Done ( ) :
return
}
}
}
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// waitForResolvedAddrs blocks until the resolver has provided addresses or the
// context expires. Returns nil unless the context expires first; otherwise
// returns a status error based on the context.
func ( cc * ClientConn ) waitForResolvedAddrs ( ctx context . Context ) error {
// This is on the RPC path, so we use a fast path to avoid the
// more-expensive "select" below after the resolver has returned once.
if cc . firstResolveEvent . HasFired ( ) {
return nil
}
select {
case <- cc . firstResolveEvent . Done ( ) :
return nil
case <- ctx . Done ( ) :
return status . FromContextError ( ctx . Err ( ) ) . Err ( )
case <- cc . ctx . Done ( ) :
return ErrClientConnClosing
}
}
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var emptyServiceConfig * ServiceConfig
func init ( ) {
cfg := parseServiceConfig ( "{}" )
if cfg . Err != nil {
panic ( fmt . Sprintf ( "impossible error parsing empty service config: %v" , cfg . Err ) )
}
emptyServiceConfig = cfg . Config . ( * ServiceConfig )
}
func ( cc * ClientConn ) maybeApplyDefaultServiceConfig ( addrs [ ] resolver . Address ) {
if cc . sc != nil {
cc . applyServiceConfigAndBalancer ( cc . sc , addrs )
return
}
if cc . dopts . defaultServiceConfig != nil {
cc . applyServiceConfigAndBalancer ( cc . dopts . defaultServiceConfig , addrs )
} else {
cc . applyServiceConfigAndBalancer ( emptyServiceConfig , addrs )
}
}
func ( cc * ClientConn ) updateResolverState ( s resolver . State , err error ) error {
defer cc . firstResolveEvent . Fire ( )
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cc . mu . Lock ( )
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// Check if the ClientConn is already closed. Some fields (e.g.
// balancerWrapper) are set to nil when closing the ClientConn, and could
// cause nil pointer panic if we don't have this check.
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if cc . conns == nil {
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cc . mu . Unlock ( )
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return nil
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}
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if err != nil {
// May need to apply the initial service config in case the resolver
// doesn't support service configs, or doesn't provide a service config
// with the new addresses.
cc . maybeApplyDefaultServiceConfig ( nil )
if cc . balancerWrapper != nil {
cc . balancerWrapper . resolverError ( err )
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}
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// No addresses are valid with err set; return early.
cc . mu . Unlock ( )
return balancer . ErrBadResolverState
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}
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var ret error
if cc . dopts . disableServiceConfig || s . ServiceConfig == nil {
cc . maybeApplyDefaultServiceConfig ( s . Addresses )
// TODO: do we need to apply a failing LB policy if there is no
// default, per the error handling design?
} else {
if sc , ok := s . ServiceConfig . Config . ( * ServiceConfig ) ; s . ServiceConfig . Err == nil && ok {
cc . applyServiceConfigAndBalancer ( sc , s . Addresses )
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} else {
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ret = balancer . ErrBadResolverState
if cc . balancerWrapper == nil {
var err error
if s . ServiceConfig . Err != nil {
err = status . Errorf ( codes . Unavailable , "error parsing service config: %v" , s . ServiceConfig . Err )
} else {
err = status . Errorf ( codes . Unavailable , "illegal service config type: %T" , s . ServiceConfig . Config )
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}
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cc . blockingpicker . updatePicker ( base . NewErrPicker ( err ) )
cc . csMgr . updateState ( connectivity . TransientFailure )
cc . mu . Unlock ( )
return ret
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}
}
}
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var balCfg serviceconfig . LoadBalancingConfig
if cc . dopts . balancerBuilder == nil && cc . sc != nil && cc . sc . lbConfig != nil {
balCfg = cc . sc . lbConfig . cfg
}
cbn := cc . curBalancerName
bw := cc . balancerWrapper
cc . mu . Unlock ( )
if cbn != grpclbName {
// Filter any grpclb addresses since we don't have the grpclb balancer.
for i := 0 ; i < len ( s . Addresses ) ; {
if s . Addresses [ i ] . Type == resolver . GRPCLB {
copy ( s . Addresses [ i : ] , s . Addresses [ i + 1 : ] )
s . Addresses = s . Addresses [ : len ( s . Addresses ) - 1 ]
continue
}
i ++
}
}
uccsErr := bw . updateClientConnState ( & balancer . ClientConnState { ResolverState : s , BalancerConfig : balCfg } )
if ret == nil {
ret = uccsErr // prefer ErrBadResolver state since any other error is
// currently meaningless to the caller.
}
return ret
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}
// switchBalancer starts the switching from current balancer to the balancer
// with the given name.
//
// It will NOT send the current address list to the new balancer. If needed,
// caller of this function should send address list to the new balancer after
// this function returns.
//
// Caller must hold cc.mu.
func ( cc * ClientConn ) switchBalancer ( name string ) {
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if strings . EqualFold ( cc . curBalancerName , name ) {
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return
}
grpclog . Infof ( "ClientConn switching balancer to %q" , name )
if cc . dopts . balancerBuilder != nil {
grpclog . Infoln ( "ignoring balancer switching: Balancer DialOption used instead" )
return
}
if cc . balancerWrapper != nil {
cc . balancerWrapper . close ( )
}
builder := balancer . Get ( name )
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if channelz . IsOn ( ) {
if builder == nil {
channelz . AddTraceEvent ( cc . channelzID , & channelz . TraceEventDesc {
Desc : fmt . Sprintf ( "Channel switches to new LB policy %q due to fallback from invalid balancer name" , PickFirstBalancerName ) ,
Severity : channelz . CtWarning ,
} )
} else {
channelz . AddTraceEvent ( cc . channelzID , & channelz . TraceEventDesc {
Desc : fmt . Sprintf ( "Channel switches to new LB policy %q" , name ) ,
Severity : channelz . CtINFO ,
} )
}
}
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if builder == nil {
grpclog . Infof ( "failed to get balancer builder for: %v, using pick_first instead" , name )
builder = newPickfirstBuilder ( )
}
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cc . curBalancerName = builder . Name ( )
cc . balancerWrapper = newCCBalancerWrapper ( cc , builder , cc . balancerBuildOpts )
}
func ( cc * ClientConn ) handleSubConnStateChange ( sc balancer . SubConn , s connectivity . State ) {
cc . mu . Lock ( )
if cc . conns == nil {
cc . mu . Unlock ( )
return
}
// TODO(bar switching) send updates to all balancer wrappers when balancer
// gracefully switching is supported.
cc . balancerWrapper . handleSubConnStateChange ( sc , s )
cc . mu . Unlock ( )
}
// newAddrConn creates an addrConn for addrs and adds it to cc.conns.
//
// Caller needs to make sure len(addrs) > 0.
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func ( cc * ClientConn ) newAddrConn ( addrs [ ] resolver . Address , opts balancer . NewSubConnOptions ) ( * addrConn , error ) {
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ac := & addrConn {
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cc : cc ,
addrs : addrs ,
scopts : opts ,
dopts : cc . dopts ,
czData : new ( channelzData ) ,
resetBackoff : make ( chan struct { } ) ,
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}
ac . ctx , ac . cancel = context . WithCancel ( cc . ctx )
// Track ac in cc. This needs to be done before any getTransport(...) is called.
cc . mu . Lock ( )
if cc . conns == nil {
cc . mu . Unlock ( )
return nil , ErrClientConnClosing
}
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if channelz . IsOn ( ) {
ac . channelzID = channelz . RegisterSubChannel ( ac , cc . channelzID , "" )
channelz . AddTraceEvent ( ac . channelzID , & channelz . TraceEventDesc {
Desc : "Subchannel Created" ,
Severity : channelz . CtINFO ,
Parent : & channelz . TraceEventDesc {
Desc : fmt . Sprintf ( "Subchannel(id:%d) created" , ac . channelzID ) ,
Severity : channelz . CtINFO ,
} ,
} )
}
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cc . conns [ ac ] = struct { } { }
cc . mu . Unlock ( )
return ac , nil
}
// removeAddrConn removes the addrConn in the subConn from clientConn.
// It also tears down the ac with the given error.
func ( cc * ClientConn ) removeAddrConn ( ac * addrConn , err error ) {
cc . mu . Lock ( )
if cc . conns == nil {
cc . mu . Unlock ( )
return
}
delete ( cc . conns , ac )
cc . mu . Unlock ( )
ac . tearDown ( err )
}
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func ( cc * ClientConn ) channelzMetric ( ) * channelz . ChannelInternalMetric {
return & channelz . ChannelInternalMetric {
State : cc . GetState ( ) ,
Target : cc . target ,
CallsStarted : atomic . LoadInt64 ( & cc . czData . callsStarted ) ,
CallsSucceeded : atomic . LoadInt64 ( & cc . czData . callsSucceeded ) ,
CallsFailed : atomic . LoadInt64 ( & cc . czData . callsFailed ) ,
LastCallStartedTimestamp : time . Unix ( 0 , atomic . LoadInt64 ( & cc . czData . lastCallStartedTime ) ) ,
}
}
// Target returns the target string of the ClientConn.
// This is an EXPERIMENTAL API.
func ( cc * ClientConn ) Target ( ) string {
return cc . target
}
func ( cc * ClientConn ) incrCallsStarted ( ) {
atomic . AddInt64 ( & cc . czData . callsStarted , 1 )
atomic . StoreInt64 ( & cc . czData . lastCallStartedTime , time . Now ( ) . UnixNano ( ) )
}
func ( cc * ClientConn ) incrCallsSucceeded ( ) {
atomic . AddInt64 ( & cc . czData . callsSucceeded , 1 )
}
func ( cc * ClientConn ) incrCallsFailed ( ) {
atomic . AddInt64 ( & cc . czData . callsFailed , 1 )
}
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// connect starts creating a transport.
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// It does nothing if the ac is not IDLE.
// TODO(bar) Move this to the addrConn section.
func ( ac * addrConn ) connect ( ) error {
ac . mu . Lock ( )
if ac . state == connectivity . Shutdown {
ac . mu . Unlock ( )
return errConnClosing
}
if ac . state != connectivity . Idle {
ac . mu . Unlock ( )
return nil
}
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// Update connectivity state within the lock to prevent subsequent or
// concurrent calls from resetting the transport more than once.
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ac . updateConnectivityState ( connectivity . Connecting )
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ac . mu . Unlock ( )
// Start a goroutine connecting to the server asynchronously.
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go ac . resetTransport ( )
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return nil
}
// tryUpdateAddrs tries to update ac.addrs with the new addresses list.
//
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// If ac is Connecting, it returns false. The caller should tear down the ac and
// create a new one. Note that the backoff will be reset when this happens.
//
// If ac is TransientFailure, it updates ac.addrs and returns true. The updated
// addresses will be picked up by retry in the next iteration after backoff.
//
// If ac is Shutdown or Idle, it updates ac.addrs and returns true.
//
// If ac is Ready, it checks whether current connected address of ac is in the
// new addrs list.
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// - If true, it updates ac.addrs and returns true. The ac will keep using
// the existing connection.
// - If false, it does nothing and returns false.
func ( ac * addrConn ) tryUpdateAddrs ( addrs [ ] resolver . Address ) bool {
ac . mu . Lock ( )
defer ac . mu . Unlock ( )
grpclog . Infof ( "addrConn: tryUpdateAddrs curAddr: %v, addrs: %v" , ac . curAddr , addrs )
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if ac . state == connectivity . Shutdown ||
ac . state == connectivity . TransientFailure ||
ac . state == connectivity . Idle {
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ac . addrs = addrs
return true
}
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if ac . state == connectivity . Connecting {
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return false
}
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// ac.state is Ready, try to find the connected address.
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var curAddrFound bool
for _ , a := range addrs {
if reflect . DeepEqual ( ac . curAddr , a ) {
curAddrFound = true
break
}
}
grpclog . Infof ( "addrConn: tryUpdateAddrs curAddrFound: %v" , curAddrFound )
if curAddrFound {
ac . addrs = addrs
}
return curAddrFound
}
// GetMethodConfig gets the method config of the input method.
// If there's an exact match for input method (i.e. /service/method), we return
// the corresponding MethodConfig.
// If there isn't an exact match for the input method, we look for the default config
// under the service (i.e /service/). If there is a default MethodConfig for
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// the service, we return it.
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// Otherwise, we return an empty MethodConfig.
func ( cc * ClientConn ) GetMethodConfig ( method string ) MethodConfig {
// TODO: Avoid the locking here.
cc . mu . RLock ( )
defer cc . mu . RUnlock ( )
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if cc . sc == nil {
return MethodConfig { }
}
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m , ok := cc . sc . Methods [ method ]
if ! ok {
i := strings . LastIndex ( method , "/" )
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m = cc . sc . Methods [ method [ : i + 1 ] ]
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}
return m
}
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func ( cc * ClientConn ) healthCheckConfig ( ) * healthCheckConfig {
cc . mu . RLock ( )
defer cc . mu . RUnlock ( )
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if cc . sc == nil {
return nil
}
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return cc . sc . healthCheckConfig
}
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func ( cc * ClientConn ) getTransport ( ctx context . Context , failfast bool , method string ) ( transport . ClientTransport , func ( balancer . DoneInfo ) , error ) {
t , done , err := cc . blockingpicker . pick ( ctx , failfast , balancer . PickOptions {
FullMethodName : method ,
} )
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if err != nil {
return nil , nil , toRPCErr ( err )
}
return t , done , nil
}
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func ( cc * ClientConn ) applyServiceConfigAndBalancer ( sc * ServiceConfig , addrs [ ] resolver . Address ) {
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if sc == nil {
// should never reach here.
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return
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}
cc . sc = sc
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if cc . sc . retryThrottling != nil {
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newThrottler := & retryThrottler {
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tokens : cc . sc . retryThrottling . MaxTokens ,
max : cc . sc . retryThrottling . MaxTokens ,
thresh : cc . sc . retryThrottling . MaxTokens / 2 ,
ratio : cc . sc . retryThrottling . TokenRatio ,
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}
cc . retryThrottler . Store ( newThrottler )
} else {
cc . retryThrottler . Store ( ( * retryThrottler ) ( nil ) )
}
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if cc . dopts . balancerBuilder == nil {
// Only look at balancer types and switch balancer if balancer dial
// option is not set.
var newBalancerName string
if cc . sc != nil && cc . sc . lbConfig != nil {
newBalancerName = cc . sc . lbConfig . name
} else {
var isGRPCLB bool
for _ , a := range addrs {
if a . Type == resolver . GRPCLB {
isGRPCLB = true
break
}
}
if isGRPCLB {
newBalancerName = grpclbName
} else if cc . sc != nil && cc . sc . LB != nil {
newBalancerName = * cc . sc . LB
} else {
newBalancerName = PickFirstBalancerName
}
}
cc . switchBalancer ( newBalancerName )
} else if cc . balancerWrapper == nil {
// Balancer dial option was set, and this is the first time handling
// resolved addresses. Build a balancer with dopts.balancerBuilder.
cc . curBalancerName = cc . dopts . balancerBuilder . Name ( )
cc . balancerWrapper = newCCBalancerWrapper ( cc , cc . dopts . balancerBuilder , cc . balancerBuildOpts )
}
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}
func ( cc * ClientConn ) resolveNow ( o resolver . ResolveNowOption ) {
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cc . mu . RLock ( )
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r := cc . resolverWrapper
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cc . mu . RUnlock ( )
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if r == nil {
return
}
go r . resolveNow ( o )
}
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// ResetConnectBackoff wakes up all subchannels in transient failure and causes
// them to attempt another connection immediately. It also resets the backoff
// times used for subsequent attempts regardless of the current state.
//
// In general, this function should not be used. Typical service or network
// outages result in a reasonable client reconnection strategy by default.
// However, if a previously unavailable network becomes available, this may be
// used to trigger an immediate reconnect.
//
// This API is EXPERIMENTAL.
func ( cc * ClientConn ) ResetConnectBackoff ( ) {
cc . mu . Lock ( )
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conns := cc . conns
cc . mu . Unlock ( )
for ac := range conns {
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ac . resetConnectBackoff ( )
}
}
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// Close tears down the ClientConn and all underlying connections.
func ( cc * ClientConn ) Close ( ) error {
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defer cc . cancel ( )
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cc . mu . Lock ( )
if cc . conns == nil {
cc . mu . Unlock ( )
return ErrClientConnClosing
}
conns := cc . conns
cc . conns = nil
cc . csMgr . updateState ( connectivity . Shutdown )
rWrapper := cc . resolverWrapper
cc . resolverWrapper = nil
bWrapper := cc . balancerWrapper
cc . balancerWrapper = nil
cc . mu . Unlock ( )
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2017-12-27 04:35:22 +00:00
cc . blockingpicker . close ( )
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2017-12-27 04:35:22 +00:00
if rWrapper != nil {
rWrapper . close ( )
}
if bWrapper != nil {
bWrapper . close ( )
}
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2017-12-27 04:35:22 +00:00
for ac := range conns {
ac . tearDown ( ErrClientConnClosing )
}
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if channelz . IsOn ( ) {
ted := & channelz . TraceEventDesc {
Desc : "Channel Deleted" ,
Severity : channelz . CtINFO ,
}
if cc . dopts . channelzParentID != 0 {
ted . Parent = & channelz . TraceEventDesc {
Desc : fmt . Sprintf ( "Nested channel(id:%d) deleted" , cc . channelzID ) ,
Severity : channelz . CtINFO ,
}
}
channelz . AddTraceEvent ( cc . channelzID , ted )
// TraceEvent needs to be called before RemoveEntry, as TraceEvent may add trace reference to
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// the entity being deleted, and thus prevent it from being deleted right away.
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channelz . RemoveEntry ( cc . channelzID )
}
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return nil
}
// addrConn is a network connection to a given address.
type addrConn struct {
ctx context . Context
cancel context . CancelFunc
cc * ClientConn
dopts dialOptions
acbw balancer . SubConn
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scopts balancer . NewSubConnOptions
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// transport is set when there's a viable transport (note: ac state may not be READY as LB channel
// health checking may require server to report healthy to set ac to READY), and is reset
// to nil when the current transport should no longer be used to create a stream (e.g. after GoAway
// is received, transport is closed, ac has been torn down).
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transport transport . ClientTransport // The current transport.
mu sync . Mutex
curAddr resolver . Address // The current address.
addrs [ ] resolver . Address // All addresses that the resolver resolved to.
// Use updateConnectivityState for updating addrConn's connectivity state.
state connectivity . State
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backoffIdx int // Needs to be stateful for resetConnectBackoff.
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resetBackoff chan struct { }
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channelzID int64 // channelz unique identification number.
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czData * channelzData
}
// Note: this requires a lock on ac.mu.
func ( ac * addrConn ) updateConnectivityState ( s connectivity . State ) {
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if ac . state == s {
return
}
updateMsg := fmt . Sprintf ( "Subchannel Connectivity change to %v" , s )
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ac . state = s
if channelz . IsOn ( ) {
channelz . AddTraceEvent ( ac . channelzID , & channelz . TraceEventDesc {
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Desc : updateMsg ,
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Severity : channelz . CtINFO ,
} )
}
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ac . cc . handleSubConnStateChange ( ac . acbw , s )
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}
// adjustParams updates parameters used to create transports upon
// receiving a GoAway.
func ( ac * addrConn ) adjustParams ( r transport . GoAwayReason ) {
switch r {
case transport . GoAwayTooManyPings :
v := 2 * ac . dopts . copts . KeepaliveParams . Time
ac . cc . mu . Lock ( )
if v > ac . cc . mkp . Time {
ac . cc . mkp . Time = v
}
ac . cc . mu . Unlock ( )
}
}
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func ( ac * addrConn ) resetTransport ( ) {
for i := 0 ; ; i ++ {
if i > 0 {
ac . cc . resolveNow ( resolver . ResolveNowOption { } )
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}
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ac . mu . Lock ( )
if ac . state == connectivity . Shutdown {
ac . mu . Unlock ( )
return
}
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addrs := ac . addrs
backoffFor := ac . dopts . bs . Backoff ( ac . backoffIdx )
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// This will be the duration that dial gets to finish.
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dialDuration := minConnectTimeout
if ac . dopts . minConnectTimeout != nil {
dialDuration = ac . dopts . minConnectTimeout ( )
}
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if dialDuration < backoffFor {
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// Give dial more time as we keep failing to connect.
dialDuration = backoffFor
}
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// We can potentially spend all the time trying the first address, and
// if the server accepts the connection and then hangs, the following
// addresses will never be tried.
//
// The spec doesn't mention what should be done for multiple addresses.
// https://github.com/grpc/grpc/blob/master/doc/connection-backoff.md#proposed-backoff-algorithm
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connectDeadline := time . Now ( ) . Add ( dialDuration )
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ac . updateConnectivityState ( connectivity . Connecting )
ac . transport = nil
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ac . mu . Unlock ( )
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newTr , addr , reconnect , err := ac . tryAllAddrs ( addrs , connectDeadline )
if err != nil {
// After exhausting all addresses, the addrConn enters
// TRANSIENT_FAILURE.
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ac . mu . Lock ( )
if ac . state == connectivity . Shutdown {
ac . mu . Unlock ( )
return
}
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ac . updateConnectivityState ( connectivity . TransientFailure )
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// Backoff.
b := ac . resetBackoff
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ac . mu . Unlock ( )
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2019-08-14 14:41:27 +00:00
timer := time . NewTimer ( backoffFor )
select {
case <- timer . C :
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ac . mu . Lock ( )
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ac . backoffIdx ++
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ac . mu . Unlock ( )
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case <- b :
timer . Stop ( )
case <- ac . ctx . Done ( ) :
timer . Stop ( )
return
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}
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continue
}
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ac . mu . Lock ( )
if ac . state == connectivity . Shutdown {
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ac . mu . Unlock ( )
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newTr . Close ( )
return
}
ac . curAddr = addr
ac . transport = newTr
ac . backoffIdx = 0
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hctx , hcancel := context . WithCancel ( ac . ctx )
ac . startHealthCheck ( hctx )
ac . mu . Unlock ( )
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// Block until the created transport is down. And when this happens,
// we restart from the top of the addr list.
<- reconnect . Done ( )
hcancel ( )
// restart connecting - the top of the loop will set state to
// CONNECTING. This is against the current connectivity semantics doc,
// however it allows for graceful behavior for RPCs not yet dispatched
// - unfortunate timing would otherwise lead to the RPC failing even
// though the TRANSIENT_FAILURE state (called for by the doc) would be
// instantaneous.
//
// Ideally we should transition to Idle here and block until there is
// RPC activity that leads to the balancer requesting a reconnect of
// the associated SubConn.
}
}
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// tryAllAddrs tries to creates a connection to the addresses, and stop when at the
// first successful one. It returns the transport, the address and a Event in
// the successful case. The Event fires when the returned transport disconnects.
func ( ac * addrConn ) tryAllAddrs ( addrs [ ] resolver . Address , connectDeadline time . Time ) ( transport . ClientTransport , resolver . Address , * grpcsync . Event , error ) {
for _ , addr := range addrs {
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ac . mu . Lock ( )
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if ac . state == connectivity . Shutdown {
ac . mu . Unlock ( )
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return nil , resolver . Address { } , nil , errConnClosing
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}
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ac . cc . mu . RLock ( )
ac . dopts . copts . KeepaliveParams = ac . cc . mkp
ac . cc . mu . RUnlock ( )
copts := ac . dopts . copts
if ac . scopts . CredsBundle != nil {
copts . CredsBundle = ac . scopts . CredsBundle
}
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ac . mu . Unlock ( )
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if channelz . IsOn ( ) {
channelz . AddTraceEvent ( ac . channelzID , & channelz . TraceEventDesc {
Desc : fmt . Sprintf ( "Subchannel picks a new address %q to connect" , addr . Addr ) ,
Severity : channelz . CtINFO ,
} )
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}
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newTr , reconnect , err := ac . createTransport ( addr , copts , connectDeadline )
if err == nil {
return newTr , addr , reconnect , nil
}
ac . cc . blockingpicker . updateConnectionError ( err )
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}
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// Couldn't connect to any address.
return nil , resolver . Address { } , nil , fmt . Errorf ( "couldn't connect to any address" )
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}
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// createTransport creates a connection to addr. It returns the transport and a
// Event in the successful case. The Event fires when the returned transport
// disconnects.
func ( ac * addrConn ) createTransport ( addr resolver . Address , copts transport . ConnectOptions , connectDeadline time . Time ) ( transport . ClientTransport , * grpcsync . Event , error ) {
prefaceReceived := make ( chan struct { } )
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onCloseCalled := make ( chan struct { } )
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reconnect := grpcsync . NewEvent ( )
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authority := ac . cc . authority
// addr.ServerName takes precedent over ClientConn authority, if present.
if addr . ServerName != "" {
authority = addr . ServerName
}
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target := transport . TargetInfo {
Addr : addr . Addr ,
Metadata : addr . Metadata ,
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Authority : authority ,
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}
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once := sync . Once { }
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onGoAway := func ( r transport . GoAwayReason ) {
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ac . mu . Lock ( )
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ac . adjustParams ( r )
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once . Do ( func ( ) {
if ac . state == connectivity . Ready {
// Prevent this SubConn from being used for new RPCs by setting its
// state to Connecting.
//
// TODO: this should be Idle when grpc-go properly supports it.
ac . updateConnectivityState ( connectivity . Connecting )
}
} )
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ac . mu . Unlock ( )
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reconnect . Fire ( )
}
onClose := func ( ) {
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ac . mu . Lock ( )
once . Do ( func ( ) {
if ac . state == connectivity . Ready {
// Prevent this SubConn from being used for new RPCs by setting its
// state to Connecting.
//
// TODO: this should be Idle when grpc-go properly supports it.
ac . updateConnectivityState ( connectivity . Connecting )
}
} )
ac . mu . Unlock ( )
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close ( onCloseCalled )
reconnect . Fire ( )
}
onPrefaceReceipt := func ( ) {
close ( prefaceReceived )
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}
connectCtx , cancel := context . WithDeadline ( ac . ctx , connectDeadline )
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defer cancel ( )
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if channelz . IsOn ( ) {
copts . ChannelzParentID = ac . channelzID
}
newTr , err := transport . NewClientTransport ( connectCtx , ac . cc . ctx , target , copts , onPrefaceReceipt , onGoAway , onClose )
if err != nil {
// newTr is either nil, or closed.
grpclog . Warningf ( "grpc: addrConn.createTransport failed to connect to %v. Err :%v. Reconnecting..." , addr , err )
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return nil , nil , err
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}
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select {
case <- time . After ( connectDeadline . Sub ( time . Now ( ) ) ) :
// We didn't get the preface in time.
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newTr . Close ( )
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grpclog . Warningf ( "grpc: addrConn.createTransport failed to connect to %v: didn't receive server preface in time. Reconnecting..." , addr )
return nil , nil , errors . New ( "timed out waiting for server handshake" )
case <- prefaceReceived :
// We got the preface - huzzah! things are good.
case <- onCloseCalled :
// The transport has already closed - noop.
return nil , nil , errors . New ( "connection closed" )
// TODO(deklerk) this should bail on ac.ctx.Done(). Add a test and fix.
}
return newTr , reconnect , nil
}
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// startHealthCheck starts the health checking stream (RPC) to watch the health
// stats of this connection if health checking is requested and configured.
//
// LB channel health checking is enabled when all requirements below are met:
// 1. it is not disabled by the user with the WithDisableHealthCheck DialOption
// 2. internal.HealthCheckFunc is set by importing the grpc/healthcheck package
// 3. a service config with non-empty healthCheckConfig field is provided
// 4. the load balancer requests it
//
// It sets addrConn to READY if the health checking stream is not started.
//
// Caller must hold ac.mu.
func ( ac * addrConn ) startHealthCheck ( ctx context . Context ) {
var healthcheckManagingState bool
defer func ( ) {
if ! healthcheckManagingState {
ac . updateConnectivityState ( connectivity . Ready )
}
} ( )
if ac . cc . dopts . disableHealthCheck {
return
}
healthCheckConfig := ac . cc . healthCheckConfig ( )
if healthCheckConfig == nil {
return
}
if ! ac . scopts . HealthCheckEnabled {
return
}
healthCheckFunc := ac . cc . dopts . healthCheckFunc
if healthCheckFunc == nil {
// The health package is not imported to set health check function.
//
// TODO: add a link to the health check doc in the error message.
grpclog . Error ( "Health check is requested but health check function is not set." )
return
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}
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healthcheckManagingState = true
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// Set up the health check helper functions.
currentTr := ac . transport
newStream := func ( method string ) ( interface { } , error ) {
ac . mu . Lock ( )
if ac . transport != currentTr {
ac . mu . Unlock ( )
return nil , status . Error ( codes . Canceled , "the provided transport is no longer valid to use" )
}
ac . mu . Unlock ( )
return newNonRetryClientStream ( ctx , & StreamDesc { ServerStreams : true } , method , currentTr , ac )
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}
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setConnectivityState := func ( s connectivity . State ) {
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ac . mu . Lock ( )
defer ac . mu . Unlock ( )
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if ac . transport != currentTr {
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return
}
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ac . updateConnectivityState ( s )
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}
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// Start the health checking stream.
go func ( ) {
err := ac . cc . dopts . healthCheckFunc ( ctx , newStream , setConnectivityState , healthCheckConfig . ServiceName )
if err != nil {
if status . Code ( err ) == codes . Unimplemented {
if channelz . IsOn ( ) {
channelz . AddTraceEvent ( ac . channelzID , & channelz . TraceEventDesc {
Desc : "Subchannel health check is unimplemented at server side, thus health check is disabled" ,
Severity : channelz . CtError ,
} )
}
grpclog . Error ( "Subchannel health check is unimplemented at server side, thus health check is disabled" )
} else {
grpclog . Errorf ( "HealthCheckFunc exits with unexpected error %v" , err )
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}
}
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} ( )
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}
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func ( ac * addrConn ) resetConnectBackoff ( ) {
ac . mu . Lock ( )
close ( ac . resetBackoff )
ac . backoffIdx = 0
ac . resetBackoff = make ( chan struct { } )
ac . mu . Unlock ( )
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}
// getReadyTransport returns the transport if ac's state is READY.
// Otherwise it returns nil, false.
// If ac's state is IDLE, it will trigger ac to connect.
func ( ac * addrConn ) getReadyTransport ( ) ( transport . ClientTransport , bool ) {
ac . mu . Lock ( )
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if ac . state == connectivity . Ready && ac . transport != nil {
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t := ac . transport
ac . mu . Unlock ( )
return t , true
}
var idle bool
if ac . state == connectivity . Idle {
idle = true
}
ac . mu . Unlock ( )
// Trigger idle ac to connect.
if idle {
ac . connect ( )
}
return nil , false
}
// tearDown starts to tear down the addrConn.
// TODO(zhaoq): Make this synchronous to avoid unbounded memory consumption in
// some edge cases (e.g., the caller opens and closes many addrConn's in a
// tight loop.
// tearDown doesn't remove ac from ac.cc.conns.
func ( ac * addrConn ) tearDown ( err error ) {
ac . mu . Lock ( )
if ac . state == connectivity . Shutdown {
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ac . mu . Unlock ( )
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return
}
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curTr := ac . transport
ac . transport = nil
// We have to set the state to Shutdown before anything else to prevent races
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// between setting the state and logic that waits on context cancellation / etc.
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ac . updateConnectivityState ( connectivity . Shutdown )
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ac . cancel ( )
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ac . curAddr = resolver . Address { }
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if err == errConnDrain && curTr != nil {
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// GracefulClose(...) may be executed multiple times when
// i) receiving multiple GoAway frames from the server; or
// ii) there are concurrent name resolver/Balancer triggered
// address removal and GoAway.
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// We have to unlock and re-lock here because GracefulClose => Close => onClose, which requires locking ac.mu.
ac . mu . Unlock ( )
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curTr . GracefulClose ( )
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ac . mu . Lock ( )
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}
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if channelz . IsOn ( ) {
channelz . AddTraceEvent ( ac . channelzID , & channelz . TraceEventDesc {
Desc : "Subchannel Deleted" ,
Severity : channelz . CtINFO ,
Parent : & channelz . TraceEventDesc {
Desc : fmt . Sprintf ( "Subchanel(id:%d) deleted" , ac . channelzID ) ,
Severity : channelz . CtINFO ,
} ,
} )
// TraceEvent needs to be called before RemoveEntry, as TraceEvent may add trace reference to
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// the entity being deleted, and thus prevent it from being deleted right away.
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channelz . RemoveEntry ( ac . channelzID )
}
ac . mu . Unlock ( )
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}
func ( ac * addrConn ) getState ( ) connectivity . State {
ac . mu . Lock ( )
defer ac . mu . Unlock ( )
return ac . state
}
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func ( ac * addrConn ) ChannelzMetric ( ) * channelz . ChannelInternalMetric {
ac . mu . Lock ( )
addr := ac . curAddr . Addr
ac . mu . Unlock ( )
return & channelz . ChannelInternalMetric {
State : ac . getState ( ) ,
Target : addr ,
CallsStarted : atomic . LoadInt64 ( & ac . czData . callsStarted ) ,
CallsSucceeded : atomic . LoadInt64 ( & ac . czData . callsSucceeded ) ,
CallsFailed : atomic . LoadInt64 ( & ac . czData . callsFailed ) ,
LastCallStartedTimestamp : time . Unix ( 0 , atomic . LoadInt64 ( & ac . czData . lastCallStartedTime ) ) ,
}
}
func ( ac * addrConn ) incrCallsStarted ( ) {
atomic . AddInt64 ( & ac . czData . callsStarted , 1 )
atomic . StoreInt64 ( & ac . czData . lastCallStartedTime , time . Now ( ) . UnixNano ( ) )
}
func ( ac * addrConn ) incrCallsSucceeded ( ) {
atomic . AddInt64 ( & ac . czData . callsSucceeded , 1 )
}
func ( ac * addrConn ) incrCallsFailed ( ) {
atomic . AddInt64 ( & ac . czData . callsFailed , 1 )
}
type retryThrottler struct {
max float64
thresh float64
ratio float64
mu sync . Mutex
tokens float64 // TODO(dfawley): replace with atomic and remove lock.
}
// throttle subtracts a retry token from the pool and returns whether a retry
// should be throttled (disallowed) based upon the retry throttling policy in
// the service config.
func ( rt * retryThrottler ) throttle ( ) bool {
if rt == nil {
return false
}
rt . mu . Lock ( )
defer rt . mu . Unlock ( )
rt . tokens --
if rt . tokens < 0 {
rt . tokens = 0
}
return rt . tokens <= rt . thresh
}
func ( rt * retryThrottler ) successfulRPC ( ) {
if rt == nil {
return
}
rt . mu . Lock ( )
defer rt . mu . Unlock ( )
rt . tokens += rt . ratio
if rt . tokens > rt . max {
rt . tokens = rt . max
}
}
type channelzChannel struct {
cc * ClientConn
}
func ( c * channelzChannel ) ChannelzMetric ( ) * channelz . ChannelInternalMetric {
return c . cc . channelzMetric ( )
}
// ErrClientConnTimeout indicates that the ClientConn cannot establish the
// underlying connections within the specified timeout.
//
// Deprecated: This error is never returned by grpc and should not be
// referenced by users.
var ErrClientConnTimeout = errors . New ( "grpc: timed out when dialing" )