2023-04-06 09:40:04 +00:00
|
|
|
package resource
|
|
|
|
|
|
|
|
import (
|
|
|
|
"context"
|
|
|
|
"errors"
|
|
|
|
"strings"
|
|
|
|
"time"
|
|
|
|
|
|
|
|
"github.com/oklog/ulid/v2"
|
|
|
|
"google.golang.org/grpc/codes"
|
|
|
|
"google.golang.org/grpc/status"
|
|
|
|
|
2023-04-12 21:22:44 +00:00
|
|
|
"github.com/hashicorp/consul/acl"
|
2023-04-11 18:23:14 +00:00
|
|
|
"github.com/hashicorp/consul/internal/resource"
|
2023-04-06 09:40:04 +00:00
|
|
|
"github.com/hashicorp/consul/internal/storage"
|
|
|
|
"github.com/hashicorp/consul/lib/retry"
|
|
|
|
"github.com/hashicorp/consul/proto-public/pbresource"
|
|
|
|
)
|
|
|
|
|
2023-04-11 18:23:14 +00:00
|
|
|
// errUseWriteStatus is returned when the user attempts to modify the resource
|
|
|
|
// status using the Write endpoint.
|
|
|
|
//
|
|
|
|
// We only allow modifications to the status using the WriteStatus endpoint
|
|
|
|
// because:
|
|
|
|
//
|
|
|
|
// - Setting statuses should only be done by controllers and requires different
|
|
|
|
// permissions.
|
|
|
|
//
|
|
|
|
// - Status-only updates shouldn't increment the resource generation.
|
|
|
|
//
|
|
|
|
// While we could accomplish both in the Write handler, there's seldom need to
|
|
|
|
// update the resource body and status at the same time, so it makes more sense
|
|
|
|
// to keep them separate.
|
|
|
|
var errUseWriteStatus = status.Error(codes.InvalidArgument, "resource.status can only be set using the WriteStatus endpoint")
|
|
|
|
|
2023-04-06 09:40:04 +00:00
|
|
|
func (s *Server) Write(ctx context.Context, req *pbresource.WriteRequest) (*pbresource.WriteResponse, error) {
|
2023-04-11 18:23:14 +00:00
|
|
|
if err := validateWriteRequest(req); err != nil {
|
2023-04-06 09:40:04 +00:00
|
|
|
return nil, err
|
|
|
|
}
|
|
|
|
|
|
|
|
reg, err := s.resolveType(req.Resource.Id.Type)
|
|
|
|
if err != nil {
|
|
|
|
return nil, err
|
|
|
|
}
|
|
|
|
|
2023-04-12 21:22:44 +00:00
|
|
|
authz, err := s.getAuthorizer(tokenFromContext(ctx))
|
|
|
|
if err != nil {
|
|
|
|
return nil, err
|
|
|
|
}
|
|
|
|
|
|
|
|
// check acls
|
|
|
|
err = reg.ACLs.Write(authz, req.Resource.Id)
|
|
|
|
switch {
|
|
|
|
case acl.IsErrPermissionDenied(err):
|
|
|
|
return nil, status.Error(codes.PermissionDenied, err.Error())
|
|
|
|
case err != nil:
|
|
|
|
return nil, status.Errorf(codes.Internal, "failed write acl: %v", err)
|
|
|
|
}
|
|
|
|
|
2023-04-06 09:40:04 +00:00
|
|
|
// Check the user sent the correct type of data.
|
|
|
|
if !req.Resource.Data.MessageIs(reg.Proto) {
|
|
|
|
got := strings.TrimPrefix(req.Resource.Data.TypeUrl, "type.googleapis.com/")
|
|
|
|
|
|
|
|
return nil, status.Errorf(
|
|
|
|
codes.InvalidArgument,
|
|
|
|
"resource.data is of wrong type (expected=%q, got=%q)",
|
|
|
|
reg.Proto.ProtoReflect().Descriptor().FullName(),
|
|
|
|
got,
|
|
|
|
)
|
|
|
|
}
|
|
|
|
|
2023-04-11 11:55:32 +00:00
|
|
|
if err = reg.Validate(req.Resource); err != nil {
|
|
|
|
return nil, status.Error(codes.InvalidArgument, err.Error())
|
|
|
|
}
|
|
|
|
|
2023-04-12 21:50:07 +00:00
|
|
|
if err = reg.Mutate(req.Resource); err != nil {
|
|
|
|
return nil, status.Errorf(codes.Internal, "failed mutate hook: %v", err.Error())
|
|
|
|
}
|
|
|
|
|
2023-04-06 09:40:04 +00:00
|
|
|
// At the storage backend layer, all writes are CAS operations.
|
|
|
|
//
|
|
|
|
// This makes it possible to *safely* do things like keeping the Uid stable
|
|
|
|
// across writes, carrying statuses over, and passing the current version of
|
|
|
|
// the resource to hooks, without restricting ourselves to only using the more
|
|
|
|
// feature-rich storage systems that support "patch" updates etc. natively.
|
|
|
|
//
|
|
|
|
// Although CAS semantics are useful for machine users like controllers, human
|
|
|
|
// users generally don't need them. If the user is performing a non-CAS write,
|
|
|
|
// we read the current version, and automatically retry if the CAS write fails.
|
|
|
|
var result *pbresource.Resource
|
|
|
|
err = s.retryCAS(ctx, req.Resource.Version, func() error {
|
|
|
|
input := clone(req.Resource)
|
|
|
|
|
|
|
|
// We read with EventualConsistency here because:
|
|
|
|
//
|
|
|
|
// - In the common case, individual resources are written infrequently, and
|
|
|
|
// when using the Raft backend followers are generally within a few hundred
|
|
|
|
// milliseconds of the leader, so the first read will probably return the
|
|
|
|
// current version.
|
|
|
|
//
|
|
|
|
// - StrongConsistency is expensive. In the Raft backend, it involves a round
|
|
|
|
// of heartbeats to verify cluster leadership (in addition to the write's
|
|
|
|
// log replication).
|
|
|
|
//
|
|
|
|
// - CAS failures will be retried by retryCAS anyway. So the read-modify-write
|
|
|
|
// cycle should eventually succeed.
|
|
|
|
existing, err := s.Backend.Read(ctx, storage.EventualConsistency, input.Id)
|
|
|
|
switch {
|
|
|
|
// Create path.
|
|
|
|
case errors.Is(err, storage.ErrNotFound):
|
|
|
|
input.Id.Uid = ulid.Make().String()
|
|
|
|
|
2023-04-11 18:23:14 +00:00
|
|
|
if len(input.Status) != 0 {
|
|
|
|
return errUseWriteStatus
|
|
|
|
}
|
2023-04-06 09:40:04 +00:00
|
|
|
|
|
|
|
// Update path.
|
|
|
|
case err == nil:
|
|
|
|
// Use the stored ID because it includes the Uid.
|
|
|
|
//
|
|
|
|
// Generally, users won't provide the Uid but controllers will, because
|
|
|
|
// controllers need to operate on a specific "incarnation" of a resource
|
|
|
|
// as opposed to an older/newer resource with the same name, whereas users
|
|
|
|
// just want to update the current resource.
|
|
|
|
input.Id = existing.Id
|
|
|
|
|
|
|
|
// User is doing a non-CAS write, use the current version.
|
|
|
|
if input.Version == "" {
|
|
|
|
input.Version = existing.Version
|
|
|
|
}
|
|
|
|
|
|
|
|
// Check the stored version matches the user-given version.
|
|
|
|
//
|
|
|
|
// Although CAS operations are implemented "for real" at the storage backend
|
|
|
|
// layer, we must check the version here too to prevent a scenario where:
|
|
|
|
//
|
|
|
|
// - Current resource version is `v2`
|
|
|
|
// - User passes version `v2`
|
|
|
|
// - Read returns stale version `v1`
|
|
|
|
// - We carry `v1`'s statuses over (effectively overwriting `v2`'s statuses)
|
|
|
|
// - CAS operation succeeds anyway because user-given version is current
|
|
|
|
if input.Version != existing.Version {
|
|
|
|
return storage.ErrCASFailure
|
|
|
|
}
|
|
|
|
|
2023-04-11 18:23:14 +00:00
|
|
|
if input.Status == nil {
|
|
|
|
input.Status = existing.Status
|
|
|
|
} else if !resource.EqualStatus(input.Status, existing.Status) {
|
|
|
|
return errUseWriteStatus
|
|
|
|
}
|
2023-04-06 09:40:04 +00:00
|
|
|
|
|
|
|
default:
|
|
|
|
return err
|
|
|
|
}
|
|
|
|
|
|
|
|
input.Generation = ulid.Make().String()
|
|
|
|
result, err = s.Backend.WriteCAS(ctx, input)
|
|
|
|
return err
|
|
|
|
})
|
|
|
|
|
|
|
|
switch {
|
|
|
|
case errors.Is(err, storage.ErrCASFailure):
|
|
|
|
return nil, status.Error(codes.Aborted, err.Error())
|
|
|
|
case errors.Is(err, storage.ErrWrongUid):
|
|
|
|
return nil, status.Error(codes.FailedPrecondition, err.Error())
|
|
|
|
case err != nil:
|
2023-04-11 18:23:14 +00:00
|
|
|
if _, ok := status.FromError(err); !ok {
|
|
|
|
err = status.Errorf(codes.Internal, "failed to write resource: %v", err.Error())
|
|
|
|
}
|
|
|
|
return nil, err
|
2023-04-06 09:40:04 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
return &pbresource.WriteResponse{Resource: result}, nil
|
|
|
|
}
|
|
|
|
|
|
|
|
// retryCAS retries the given operation with exponential backoff if the user
|
|
|
|
// didn't provide a version. This is intended to hide failures when the user
|
|
|
|
// isn't intentionally performing a CAS operation (all writes are, by design,
|
|
|
|
// CAS operations at the storage backend layer).
|
|
|
|
func (s *Server) retryCAS(ctx context.Context, vsn string, cas func() error) error {
|
|
|
|
if vsn != "" {
|
|
|
|
return cas()
|
|
|
|
}
|
|
|
|
|
|
|
|
const maxAttempts = 5
|
|
|
|
|
|
|
|
// These parameters are fairly arbitrary, so if you find better ones then go
|
|
|
|
// ahead and swap them out! In general, we want to wait long enough to smooth
|
|
|
|
// over small amounts of storage replication lag, but not so long that we make
|
|
|
|
// matters worse by holding onto load.
|
|
|
|
backoff := &retry.Waiter{
|
|
|
|
MinWait: 50 * time.Millisecond,
|
|
|
|
MaxWait: 1 * time.Second,
|
|
|
|
Jitter: retry.NewJitter(50),
|
|
|
|
Factor: 75 * time.Millisecond,
|
|
|
|
}
|
|
|
|
|
|
|
|
var err error
|
|
|
|
for i := 1; i <= maxAttempts; i++ {
|
|
|
|
if err = cas(); !errors.Is(err, storage.ErrCASFailure) {
|
|
|
|
break
|
|
|
|
}
|
|
|
|
if backoff.Wait(ctx) != nil {
|
|
|
|
break
|
|
|
|
}
|
|
|
|
s.Logger.Trace("retrying failed CAS operation", "failure_count", i)
|
|
|
|
}
|
|
|
|
return err
|
|
|
|
}
|
|
|
|
|
2023-04-11 18:23:14 +00:00
|
|
|
func validateWriteRequest(req *pbresource.WriteRequest) error {
|
2023-04-06 09:40:04 +00:00
|
|
|
var field string
|
|
|
|
switch {
|
|
|
|
case req.Resource == nil:
|
|
|
|
field = "resource"
|
|
|
|
case req.Resource.Id == nil:
|
|
|
|
field = "resource.id"
|
|
|
|
case req.Resource.Id.Type == nil:
|
|
|
|
field = "resource.id.type"
|
|
|
|
case req.Resource.Id.Tenancy == nil:
|
|
|
|
field = "resource.id.tenancy"
|
|
|
|
case req.Resource.Id.Name == "":
|
|
|
|
field = "resource.id.name"
|
|
|
|
case req.Resource.Data == nil:
|
|
|
|
field = "resource.data"
|
|
|
|
}
|
|
|
|
|
|
|
|
if field == "" {
|
|
|
|
return nil
|
|
|
|
}
|
|
|
|
return status.Errorf(codes.InvalidArgument, "%s is required", field)
|
|
|
|
}
|