---
layout: docs
page_title: Network Coordinates
description: >-
  Network coordinates are node locations in network tomography used to estimate round trip time (RTT). Learn how network coordinates manifest in Consul, how it calculates RTT, and how to work with coordinates to sort catalog information by nearness to a given node.
---

# Network Coordinates

Consul uses a [network tomography](https://en.wikipedia.org/wiki/Network_tomography)
system to compute network coordinates for nodes in the cluster. These coordinates
allow the network round trip time to be estimated between any two nodes using a
very simple calculation. This allows for many useful applications, such as finding
the service node nearest a requesting node, or failing over to services in the next
closest datacenter.

All of this is provided through the use of the [Serf library](https://www.serf.io/).
Serf's network tomography is based on ["Vivaldi: A Decentralized Network Coordinate System"](http://www.cs.ucsb.edu/~ravenben/classes/276/papers/vivaldi-sigcomm04.pdf),
with some enhancements based on other research. There are more details about
[Serf's network coordinates here](https://www.serf.io/docs/internals/coordinates.html).

## Network Coordinates in Consul

Network coordinates manifest in several ways inside Consul:

- The [`consul rtt`](/consul/commands/rtt) command can be used to query for the
  network round trip time between any two nodes.

- The [Catalog endpoints](/consul/api-docs/catalog) and
  [Health endpoints](/consul/api-docs/health) can sort the results of queries based
  on the network round trip time from a given node using a "?near=" parameter.

- [Prepared queries](/consul/api-docs/query) can automatically fail over services
  to other Consul datacenters based on network round trip times. See the
  [Geo Failover](/consul/tutorials/developer-discovery/automate-geo-failover) for some examples.

- The [Coordinate endpoint](/consul/api-docs/coordinate) exposes raw network
  coordinates for use in other applications.

Consul uses Serf to manage two different gossip pools, one for the LAN with members
of a given datacenter, and one for the WAN which is made up of just the Consul servers
in all datacenters. It's important to note that **network coordinates are not compatible
between these two pools**. LAN coordinates only make sense in calculations with other
LAN coordinates, and WAN coordinates only make sense with other WAN coordinates.

## Working with Coordinates

Computing the estimated network round trip time between any two nodes is simple
once you have their coordinates. Here's a sample coordinate, as returned from the
[Coordinate endpoint](/consul/api-docs/coordinate).

<CodeBlockConfig heading="Sample coordinate from Coordinate endpoint" hideClipboard>

```json
[
  {
    "Node": "agent-one",
    "Segment": "",
    "Coord": {
        "Adjustment": 0.1,
        "Error": 1.5,
        "Height": 0.02,
        "Vec": [0.34,0.68,0.003,0.01,0.05,0.1,0.34,0.06]
    }
  }
]
```

</CodeBlockConfig>

All values are floating point numbers in units of seconds, except for the error
term which isn't used for distance calculations.

Here's a complete example in Go showing how to compute the distance between two
coordinates:

<CodeBlockConfig heading="Computing distance between two coordinates with Go">

```go
import (
    "math"
    "time"

    "github.com/hashicorp/serf/coordinate"
)

func dist(a *coordinate.Coordinate, b *coordinate.Coordinate) time.Duration {
    // Coordinates will always have the same dimensionality, so this is
    // just a sanity check.
    if len(a.Vec) != len(b.Vec) {
        panic("dimensions aren't compatible")
    }

    // Calculate the Euclidean distance plus the heights.
    sumsq := 0.0
    for i := 0; i < len(a.Vec); i++ {
        diff := a.Vec[i] - b.Vec[i]
        sumsq += diff * diff
    }
    rtt := math.Sqrt(sumsq) + a.Height + b.Height

    // Apply the adjustment components, guarding against negatives.
    adjusted := rtt + a.Adjustment + b.Adjustment
    if adjusted > 0.0 {
        rtt = adjusted
    }

    // Go's times are natively nanoseconds, so we convert from seconds.
    const secondsToNanoseconds = 1.0e9
    return time.Duration(rtt * secondsToNanoseconds)
}
```

</CodeBlockConfig>
