121 lines
2.6 KiB
Go
121 lines
2.6 KiB
Go
// Copyright (c) HashiCorp, Inc.
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// SPDX-License-Identifier: MPL-2.0
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package command
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import (
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"fmt"
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"strings"
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"github.com/mitchellh/cli"
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"github.com/posener/complete"
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)
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var (
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_ cli.Command = (*ListCommand)(nil)
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_ cli.CommandAutocomplete = (*ListCommand)(nil)
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)
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type ListCommand struct {
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*BaseCommand
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}
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func (c *ListCommand) Synopsis() string {
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return "List data or secrets"
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}
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func (c *ListCommand) Help() string {
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helpText := `
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Usage: vault list [options] PATH
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Lists data from Vault at the given path. This can be used to list keys in a,
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given secret engine.
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List values under the "my-app" folder of the generic secret engine:
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$ vault list secret/my-app/
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For a full list of examples and paths, please see the documentation that
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corresponds to the secret engine in use. Not all engines support listing.
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` + c.Flags().Help()
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return strings.TrimSpace(helpText)
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}
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func (c *ListCommand) Flags() *FlagSets {
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set := c.flagSet(FlagSetHTTP | FlagSetOutputFormat | FlagSetOutputDetailed)
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return set
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}
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func (c *ListCommand) AutocompleteArgs() complete.Predictor {
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return c.PredictVaultFolders()
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}
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func (c *ListCommand) AutocompleteFlags() complete.Flags {
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return c.Flags().Completions()
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}
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func (c *ListCommand) Run(args []string) int {
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f := c.Flags()
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if err := f.Parse(args); err != nil {
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c.UI.Error(err.Error())
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return 1
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}
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args = f.Args()
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switch {
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case len(args) < 1:
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c.UI.Error(fmt.Sprintf("Not enough arguments (expected 1, got %d)", len(args)))
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return 1
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case len(args) > 1:
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c.UI.Error(fmt.Sprintf("Too many arguments (expected 1, got %d)", len(args)))
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return 1
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}
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client, err := c.Client()
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if err != nil {
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c.UI.Error(err.Error())
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return 2
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}
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path := sanitizePath(args[0])
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secret, err := client.Logical().List(path)
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if err != nil {
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c.UI.Error(fmt.Sprintf("Error listing %s: %s", path, err))
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return 2
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}
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// If the secret is wrapped, return the wrapped response.
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if secret != nil && secret.WrapInfo != nil && secret.WrapInfo.TTL != 0 {
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return OutputSecret(c.UI, secret)
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}
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_, ok := extractListData(secret)
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if Format(c.UI) != "table" {
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if secret == nil || secret.Data == nil || !ok {
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OutputData(c.UI, map[string]interface{}{})
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return 2
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}
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}
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if secret == nil {
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c.UI.Error(fmt.Sprintf("No value found at %s", path))
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return 2
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}
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if secret.Data == nil {
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// If secret wasn't nil, we have warnings, so output them anyways. We
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// may also have non-keys info.
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return OutputSecret(c.UI, secret)
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}
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if !ok {
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c.UI.Error(fmt.Sprintf("No entries found at %s", path))
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return 2
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}
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return OutputList(c.UI, secret)
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}
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