mirror of
https://github.com/google/snappy.git
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7525a1600d
would incorrectly accept some invalid varints that the other path would not, causing potential CHECK-failures if the unit test were run with --write_uncompressed and a corrupted input file. Found by the afl fuzzer.
1400 lines
46 KiB
C++
1400 lines
46 KiB
C++
// Copyright 2005 Google Inc. All Rights Reserved.
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//
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// Redistribution and use in source and binary forms, with or without
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// modification, are permitted provided that the following conditions are
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// met:
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//
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// * Redistributions of source code must retain the above copyright
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// notice, this list of conditions and the following disclaimer.
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// * Redistributions in binary form must reproduce the above
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// copyright notice, this list of conditions and the following disclaimer
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// in the documentation and/or other materials provided with the
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// distribution.
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// * Neither the name of Google Inc. nor the names of its
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// contributors may be used to endorse or promote products derived from
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// this software without specific prior written permission.
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//
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// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
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// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
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// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
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// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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#include "snappy.h"
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#include "snappy-internal.h"
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#include "snappy-sinksource.h"
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#include <stdio.h>
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#include <algorithm>
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#include <string>
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#include <vector>
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namespace snappy {
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using internal::COPY_1_BYTE_OFFSET;
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using internal::COPY_2_BYTE_OFFSET;
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using internal::COPY_4_BYTE_OFFSET;
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using internal::LITERAL;
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using internal::char_table;
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using internal::kMaximumTagLength;
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using internal::wordmask;
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// Any hash function will produce a valid compressed bitstream, but a good
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// hash function reduces the number of collisions and thus yields better
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// compression for compressible input, and more speed for incompressible
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// input. Of course, it doesn't hurt if the hash function is reasonably fast
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// either, as it gets called a lot.
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static inline uint32 HashBytes(uint32 bytes, int shift) {
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uint32 kMul = 0x1e35a7bd;
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return (bytes * kMul) >> shift;
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}
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static inline uint32 Hash(const char* p, int shift) {
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return HashBytes(UNALIGNED_LOAD32(p), shift);
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}
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size_t MaxCompressedLength(size_t source_len) {
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// Compressed data can be defined as:
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// compressed := item* literal*
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// item := literal* copy
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//
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// The trailing literal sequence has a space blowup of at most 62/60
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// since a literal of length 60 needs one tag byte + one extra byte
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// for length information.
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//
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// Item blowup is trickier to measure. Suppose the "copy" op copies
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// 4 bytes of data. Because of a special check in the encoding code,
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// we produce a 4-byte copy only if the offset is < 65536. Therefore
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// the copy op takes 3 bytes to encode, and this type of item leads
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// to at most the 62/60 blowup for representing literals.
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//
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// Suppose the "copy" op copies 5 bytes of data. If the offset is big
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// enough, it will take 5 bytes to encode the copy op. Therefore the
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// worst case here is a one-byte literal followed by a five-byte copy.
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// I.e., 6 bytes of input turn into 7 bytes of "compressed" data.
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//
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// This last factor dominates the blowup, so the final estimate is:
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return 32 + source_len + source_len/6;
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}
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// Copy "len" bytes from "src" to "op", one byte at a time. Used for
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// handling COPY operations where the input and output regions may
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// overlap. For example, suppose:
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// src == "ab"
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// op == src + 2
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// len == 20
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// After IncrementalCopy(src, op, len), the result will have
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// eleven copies of "ab"
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// ababababababababababab
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// Note that this does not match the semantics of either memcpy()
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// or memmove().
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static inline void IncrementalCopy(const char* src, char* op, ssize_t len) {
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assert(len > 0);
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do {
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*op++ = *src++;
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} while (--len > 0);
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}
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// Equivalent to IncrementalCopy except that it can write up to ten extra
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// bytes after the end of the copy, and that it is faster.
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//
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// The main part of this loop is a simple copy of eight bytes at a time until
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// we've copied (at least) the requested amount of bytes. However, if op and
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// src are less than eight bytes apart (indicating a repeating pattern of
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// length < 8), we first need to expand the pattern in order to get the correct
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// results. For instance, if the buffer looks like this, with the eight-byte
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// <src> and <op> patterns marked as intervals:
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//
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// abxxxxxxxxxxxx
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// [------] src
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// [------] op
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//
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// a single eight-byte copy from <src> to <op> will repeat the pattern once,
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// after which we can move <op> two bytes without moving <src>:
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//
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// ababxxxxxxxxxx
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// [------] src
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// [------] op
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//
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// and repeat the exercise until the two no longer overlap.
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//
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// This allows us to do very well in the special case of one single byte
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// repeated many times, without taking a big hit for more general cases.
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//
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// The worst case of extra writing past the end of the match occurs when
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// op - src == 1 and len == 1; the last copy will read from byte positions
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// [0..7] and write to [4..11], whereas it was only supposed to write to
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// position 1. Thus, ten excess bytes.
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namespace {
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const int kMaxIncrementCopyOverflow = 10;
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inline void IncrementalCopyFastPath(const char* src, char* op, ssize_t len) {
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while (PREDICT_FALSE(op - src < 8)) {
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UnalignedCopy64(src, op);
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len -= op - src;
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op += op - src;
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}
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while (len > 0) {
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UnalignedCopy64(src, op);
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src += 8;
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op += 8;
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len -= 8;
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}
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}
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} // namespace
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static inline char* EmitLiteral(char* op,
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const char* literal,
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int len,
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bool allow_fast_path) {
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int n = len - 1; // Zero-length literals are disallowed
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if (n < 60) {
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// Fits in tag byte
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*op++ = LITERAL | (n << 2);
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// The vast majority of copies are below 16 bytes, for which a
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// call to memcpy is overkill. This fast path can sometimes
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// copy up to 15 bytes too much, but that is okay in the
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// main loop, since we have a bit to go on for both sides:
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//
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// - The input will always have kInputMarginBytes = 15 extra
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// available bytes, as long as we're in the main loop, and
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// if not, allow_fast_path = false.
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// - The output will always have 32 spare bytes (see
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// MaxCompressedLength).
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if (allow_fast_path && len <= 16) {
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UnalignedCopy64(literal, op);
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UnalignedCopy64(literal + 8, op + 8);
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return op + len;
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}
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} else {
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// Encode in upcoming bytes
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char* base = op;
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int count = 0;
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op++;
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while (n > 0) {
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*op++ = n & 0xff;
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n >>= 8;
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count++;
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}
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assert(count >= 1);
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assert(count <= 4);
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*base = LITERAL | ((59+count) << 2);
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}
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memcpy(op, literal, len);
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return op + len;
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}
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static inline char* EmitCopyLessThan64(char* op, size_t offset, int len) {
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assert(len <= 64);
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assert(len >= 4);
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assert(offset < 65536);
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if ((len < 12) && (offset < 2048)) {
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size_t len_minus_4 = len - 4;
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assert(len_minus_4 < 8); // Must fit in 3 bits
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*op++ = COPY_1_BYTE_OFFSET + ((len_minus_4) << 2) + ((offset >> 8) << 5);
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*op++ = offset & 0xff;
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} else {
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*op++ = COPY_2_BYTE_OFFSET + ((len-1) << 2);
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LittleEndian::Store16(op, offset);
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op += 2;
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}
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return op;
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}
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static inline char* EmitCopy(char* op, size_t offset, int len) {
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// Emit 64 byte copies but make sure to keep at least four bytes reserved
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while (PREDICT_FALSE(len >= 68)) {
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op = EmitCopyLessThan64(op, offset, 64);
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len -= 64;
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}
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// Emit an extra 60 byte copy if have too much data to fit in one copy
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if (len > 64) {
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op = EmitCopyLessThan64(op, offset, 60);
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len -= 60;
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}
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// Emit remainder
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op = EmitCopyLessThan64(op, offset, len);
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return op;
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}
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bool GetUncompressedLength(const char* start, size_t n, size_t* result) {
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uint32 v = 0;
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const char* limit = start + n;
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if (Varint::Parse32WithLimit(start, limit, &v) != NULL) {
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*result = v;
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return true;
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} else {
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return false;
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}
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}
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namespace internal {
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uint16* WorkingMemory::GetHashTable(size_t input_size, int* table_size) {
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// Use smaller hash table when input.size() is smaller, since we
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// fill the table, incurring O(hash table size) overhead for
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// compression, and if the input is short, we won't need that
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// many hash table entries anyway.
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assert(kMaxHashTableSize >= 256);
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size_t htsize = 256;
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while (htsize < kMaxHashTableSize && htsize < input_size) {
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htsize <<= 1;
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}
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uint16* table;
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if (htsize <= ARRAYSIZE(small_table_)) {
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table = small_table_;
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} else {
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if (large_table_ == NULL) {
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large_table_ = new uint16[kMaxHashTableSize];
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}
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table = large_table_;
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}
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*table_size = htsize;
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memset(table, 0, htsize * sizeof(*table));
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return table;
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}
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} // end namespace internal
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// For 0 <= offset <= 4, GetUint32AtOffset(GetEightBytesAt(p), offset) will
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// equal UNALIGNED_LOAD32(p + offset). Motivation: On x86-64 hardware we have
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// empirically found that overlapping loads such as
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// UNALIGNED_LOAD32(p) ... UNALIGNED_LOAD32(p+1) ... UNALIGNED_LOAD32(p+2)
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// are slower than UNALIGNED_LOAD64(p) followed by shifts and casts to uint32.
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//
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// We have different versions for 64- and 32-bit; ideally we would avoid the
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// two functions and just inline the UNALIGNED_LOAD64 call into
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// GetUint32AtOffset, but GCC (at least not as of 4.6) is seemingly not clever
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// enough to avoid loading the value multiple times then. For 64-bit, the load
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// is done when GetEightBytesAt() is called, whereas for 32-bit, the load is
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// done at GetUint32AtOffset() time.
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#ifdef ARCH_K8
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typedef uint64 EightBytesReference;
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static inline EightBytesReference GetEightBytesAt(const char* ptr) {
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return UNALIGNED_LOAD64(ptr);
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}
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static inline uint32 GetUint32AtOffset(uint64 v, int offset) {
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assert(offset >= 0);
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assert(offset <= 4);
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return v >> (LittleEndian::IsLittleEndian() ? 8 * offset : 32 - 8 * offset);
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}
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#else
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typedef const char* EightBytesReference;
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static inline EightBytesReference GetEightBytesAt(const char* ptr) {
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return ptr;
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}
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static inline uint32 GetUint32AtOffset(const char* v, int offset) {
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assert(offset >= 0);
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assert(offset <= 4);
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return UNALIGNED_LOAD32(v + offset);
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}
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#endif
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// Flat array compression that does not emit the "uncompressed length"
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// prefix. Compresses "input" string to the "*op" buffer.
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//
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// REQUIRES: "input" is at most "kBlockSize" bytes long.
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// REQUIRES: "op" points to an array of memory that is at least
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// "MaxCompressedLength(input.size())" in size.
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// REQUIRES: All elements in "table[0..table_size-1]" are initialized to zero.
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// REQUIRES: "table_size" is a power of two
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//
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// Returns an "end" pointer into "op" buffer.
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// "end - op" is the compressed size of "input".
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namespace internal {
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char* CompressFragment(const char* input,
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size_t input_size,
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char* op,
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uint16* table,
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const int table_size) {
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// "ip" is the input pointer, and "op" is the output pointer.
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const char* ip = input;
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assert(input_size <= kBlockSize);
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assert((table_size & (table_size - 1)) == 0); // table must be power of two
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const int shift = 32 - Bits::Log2Floor(table_size);
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assert(static_cast<int>(kuint32max >> shift) == table_size - 1);
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const char* ip_end = input + input_size;
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const char* base_ip = ip;
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// Bytes in [next_emit, ip) will be emitted as literal bytes. Or
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// [next_emit, ip_end) after the main loop.
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const char* next_emit = ip;
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const size_t kInputMarginBytes = 15;
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if (PREDICT_TRUE(input_size >= kInputMarginBytes)) {
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const char* ip_limit = input + input_size - kInputMarginBytes;
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for (uint32 next_hash = Hash(++ip, shift); ; ) {
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assert(next_emit < ip);
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// The body of this loop calls EmitLiteral once and then EmitCopy one or
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// more times. (The exception is that when we're close to exhausting
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// the input we goto emit_remainder.)
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//
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// In the first iteration of this loop we're just starting, so
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// there's nothing to copy, so calling EmitLiteral once is
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// necessary. And we only start a new iteration when the
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// current iteration has determined that a call to EmitLiteral will
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// precede the next call to EmitCopy (if any).
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//
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// Step 1: Scan forward in the input looking for a 4-byte-long match.
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// If we get close to exhausting the input then goto emit_remainder.
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//
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// Heuristic match skipping: If 32 bytes are scanned with no matches
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// found, start looking only at every other byte. If 32 more bytes are
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// scanned, look at every third byte, etc.. When a match is found,
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// immediately go back to looking at every byte. This is a small loss
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// (~5% performance, ~0.1% density) for compressible data due to more
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// bookkeeping, but for non-compressible data (such as JPEG) it's a huge
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// win since the compressor quickly "realizes" the data is incompressible
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// and doesn't bother looking for matches everywhere.
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//
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// The "skip" variable keeps track of how many bytes there are since the
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// last match; dividing it by 32 (ie. right-shifting by five) gives the
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// number of bytes to move ahead for each iteration.
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uint32 skip = 32;
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const char* next_ip = ip;
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const char* candidate;
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do {
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ip = next_ip;
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uint32 hash = next_hash;
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assert(hash == Hash(ip, shift));
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uint32 bytes_between_hash_lookups = skip++ >> 5;
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next_ip = ip + bytes_between_hash_lookups;
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if (PREDICT_FALSE(next_ip > ip_limit)) {
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goto emit_remainder;
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}
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next_hash = Hash(next_ip, shift);
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candidate = base_ip + table[hash];
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assert(candidate >= base_ip);
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assert(candidate < ip);
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table[hash] = ip - base_ip;
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} while (PREDICT_TRUE(UNALIGNED_LOAD32(ip) !=
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UNALIGNED_LOAD32(candidate)));
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// Step 2: A 4-byte match has been found. We'll later see if more
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// than 4 bytes match. But, prior to the match, input
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// bytes [next_emit, ip) are unmatched. Emit them as "literal bytes."
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assert(next_emit + 16 <= ip_end);
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op = EmitLiteral(op, next_emit, ip - next_emit, true);
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// Step 3: Call EmitCopy, and then see if another EmitCopy could
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// be our next move. Repeat until we find no match for the
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// input immediately after what was consumed by the last EmitCopy call.
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//
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// If we exit this loop normally then we need to call EmitLiteral next,
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// though we don't yet know how big the literal will be. We handle that
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// by proceeding to the next iteration of the main loop. We also can exit
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// this loop via goto if we get close to exhausting the input.
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EightBytesReference input_bytes;
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uint32 candidate_bytes = 0;
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do {
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// We have a 4-byte match at ip, and no need to emit any
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// "literal bytes" prior to ip.
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const char* base = ip;
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int matched = 4 + FindMatchLength(candidate + 4, ip + 4, ip_end);
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ip += matched;
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size_t offset = base - candidate;
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assert(0 == memcmp(base, candidate, matched));
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op = EmitCopy(op, offset, matched);
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// We could immediately start working at ip now, but to improve
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// compression we first update table[Hash(ip - 1, ...)].
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const char* insert_tail = ip - 1;
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next_emit = ip;
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if (PREDICT_FALSE(ip >= ip_limit)) {
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goto emit_remainder;
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}
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input_bytes = GetEightBytesAt(insert_tail);
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uint32 prev_hash = HashBytes(GetUint32AtOffset(input_bytes, 0), shift);
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table[prev_hash] = ip - base_ip - 1;
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uint32 cur_hash = HashBytes(GetUint32AtOffset(input_bytes, 1), shift);
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candidate = base_ip + table[cur_hash];
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candidate_bytes = UNALIGNED_LOAD32(candidate);
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table[cur_hash] = ip - base_ip;
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} while (GetUint32AtOffset(input_bytes, 1) == candidate_bytes);
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next_hash = HashBytes(GetUint32AtOffset(input_bytes, 2), shift);
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++ip;
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}
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}
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emit_remainder:
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// Emit the remaining bytes as a literal
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if (next_emit < ip_end) {
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op = EmitLiteral(op, next_emit, ip_end - next_emit, false);
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}
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return op;
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}
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} // end namespace internal
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|
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// Signature of output types needed by decompression code.
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// The decompression code is templatized on a type that obeys this
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// signature so that we do not pay virtual function call overhead in
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// the middle of a tight decompression loop.
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//
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// class DecompressionWriter {
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// public:
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// // Called before decompression
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// void SetExpectedLength(size_t length);
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//
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// // Called after decompression
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// bool CheckLength() const;
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//
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// // Called repeatedly during decompression
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// bool Append(const char* ip, size_t length);
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// bool AppendFromSelf(uint32 offset, size_t length);
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|
//
|
|
// // The rules for how TryFastAppend differs from Append are somewhat
|
|
// // convoluted:
|
|
// //
|
|
// // - TryFastAppend is allowed to decline (return false) at any
|
|
// // time, for any reason -- just "return false" would be
|
|
// // a perfectly legal implementation of TryFastAppend.
|
|
// // The intention is for TryFastAppend to allow a fast path
|
|
// // in the common case of a small append.
|
|
// // - TryFastAppend is allowed to read up to <available> bytes
|
|
// // from the input buffer, whereas Append is allowed to read
|
|
// // <length>. However, if it returns true, it must leave
|
|
// // at least five (kMaximumTagLength) bytes in the input buffer
|
|
// // afterwards, so that there is always enough space to read the
|
|
// // next tag without checking for a refill.
|
|
// // - TryFastAppend must always return decline (return false)
|
|
// // if <length> is 61 or more, as in this case the literal length is not
|
|
// // decoded fully. In practice, this should not be a big problem,
|
|
// // as it is unlikely that one would implement a fast path accepting
|
|
// // this much data.
|
|
// //
|
|
// bool TryFastAppend(const char* ip, size_t available, size_t length);
|
|
// };
|
|
|
|
|
|
// Helper class for decompression
|
|
class SnappyDecompressor {
|
|
private:
|
|
Source* reader_; // Underlying source of bytes to decompress
|
|
const char* ip_; // Points to next buffered byte
|
|
const char* ip_limit_; // Points just past buffered bytes
|
|
uint32 peeked_; // Bytes peeked from reader (need to skip)
|
|
bool eof_; // Hit end of input without an error?
|
|
char scratch_[kMaximumTagLength]; // See RefillTag().
|
|
|
|
// Ensure that all of the tag metadata for the next tag is available
|
|
// in [ip_..ip_limit_-1]. Also ensures that [ip,ip+4] is readable even
|
|
// if (ip_limit_ - ip_ < 5).
|
|
//
|
|
// Returns true on success, false on error or end of input.
|
|
bool RefillTag();
|
|
|
|
public:
|
|
explicit SnappyDecompressor(Source* reader)
|
|
: reader_(reader),
|
|
ip_(NULL),
|
|
ip_limit_(NULL),
|
|
peeked_(0),
|
|
eof_(false) {
|
|
}
|
|
|
|
~SnappyDecompressor() {
|
|
// Advance past any bytes we peeked at from the reader
|
|
reader_->Skip(peeked_);
|
|
}
|
|
|
|
// Returns true iff we have hit the end of the input without an error.
|
|
bool eof() const {
|
|
return eof_;
|
|
}
|
|
|
|
// Read the uncompressed length stored at the start of the compressed data.
|
|
// On succcess, stores the length in *result and returns true.
|
|
// On failure, returns false.
|
|
bool ReadUncompressedLength(uint32* result) {
|
|
assert(ip_ == NULL); // Must not have read anything yet
|
|
// Length is encoded in 1..5 bytes
|
|
*result = 0;
|
|
uint32 shift = 0;
|
|
while (true) {
|
|
if (shift >= 32) return false;
|
|
size_t n;
|
|
const char* ip = reader_->Peek(&n);
|
|
if (n == 0) return false;
|
|
const unsigned char c = *(reinterpret_cast<const unsigned char*>(ip));
|
|
reader_->Skip(1);
|
|
uint32 val = c & 0x7f;
|
|
if (((val << shift) >> shift) != val) return false;
|
|
*result |= val << shift;
|
|
if (c < 128) {
|
|
break;
|
|
}
|
|
shift += 7;
|
|
}
|
|
return true;
|
|
}
|
|
|
|
// Process the next item found in the input.
|
|
// Returns true if successful, false on error or end of input.
|
|
template <class Writer>
|
|
void DecompressAllTags(Writer* writer) {
|
|
const char* ip = ip_;
|
|
|
|
// We could have put this refill fragment only at the beginning of the loop.
|
|
// However, duplicating it at the end of each branch gives the compiler more
|
|
// scope to optimize the <ip_limit_ - ip> expression based on the local
|
|
// context, which overall increases speed.
|
|
#define MAYBE_REFILL() \
|
|
if (ip_limit_ - ip < kMaximumTagLength) { \
|
|
ip_ = ip; \
|
|
if (!RefillTag()) return; \
|
|
ip = ip_; \
|
|
}
|
|
|
|
MAYBE_REFILL();
|
|
for ( ;; ) {
|
|
const unsigned char c = *(reinterpret_cast<const unsigned char*>(ip++));
|
|
|
|
if ((c & 0x3) == LITERAL) {
|
|
size_t literal_length = (c >> 2) + 1u;
|
|
if (writer->TryFastAppend(ip, ip_limit_ - ip, literal_length)) {
|
|
assert(literal_length < 61);
|
|
ip += literal_length;
|
|
// NOTE(user): There is no MAYBE_REFILL() here, as TryFastAppend()
|
|
// will not return true unless there's already at least five spare
|
|
// bytes in addition to the literal.
|
|
continue;
|
|
}
|
|
if (PREDICT_FALSE(literal_length >= 61)) {
|
|
// Long literal.
|
|
const size_t literal_length_length = literal_length - 60;
|
|
literal_length =
|
|
(LittleEndian::Load32(ip) & wordmask[literal_length_length]) + 1;
|
|
ip += literal_length_length;
|
|
}
|
|
|
|
size_t avail = ip_limit_ - ip;
|
|
while (avail < literal_length) {
|
|
if (!writer->Append(ip, avail)) return;
|
|
literal_length -= avail;
|
|
reader_->Skip(peeked_);
|
|
size_t n;
|
|
ip = reader_->Peek(&n);
|
|
avail = n;
|
|
peeked_ = avail;
|
|
if (avail == 0) return; // Premature end of input
|
|
ip_limit_ = ip + avail;
|
|
}
|
|
if (!writer->Append(ip, literal_length)) {
|
|
return;
|
|
}
|
|
ip += literal_length;
|
|
MAYBE_REFILL();
|
|
} else {
|
|
const uint32 entry = char_table[c];
|
|
const uint32 trailer = LittleEndian::Load32(ip) & wordmask[entry >> 11];
|
|
const uint32 length = entry & 0xff;
|
|
ip += entry >> 11;
|
|
|
|
// copy_offset/256 is encoded in bits 8..10. By just fetching
|
|
// those bits, we get copy_offset (since the bit-field starts at
|
|
// bit 8).
|
|
const uint32 copy_offset = entry & 0x700;
|
|
if (!writer->AppendFromSelf(copy_offset + trailer, length)) {
|
|
return;
|
|
}
|
|
MAYBE_REFILL();
|
|
}
|
|
}
|
|
|
|
#undef MAYBE_REFILL
|
|
}
|
|
};
|
|
|
|
bool SnappyDecompressor::RefillTag() {
|
|
const char* ip = ip_;
|
|
if (ip == ip_limit_) {
|
|
// Fetch a new fragment from the reader
|
|
reader_->Skip(peeked_); // All peeked bytes are used up
|
|
size_t n;
|
|
ip = reader_->Peek(&n);
|
|
peeked_ = n;
|
|
if (n == 0) {
|
|
eof_ = true;
|
|
return false;
|
|
}
|
|
ip_limit_ = ip + n;
|
|
}
|
|
|
|
// Read the tag character
|
|
assert(ip < ip_limit_);
|
|
const unsigned char c = *(reinterpret_cast<const unsigned char*>(ip));
|
|
const uint32 entry = char_table[c];
|
|
const uint32 needed = (entry >> 11) + 1; // +1 byte for 'c'
|
|
assert(needed <= sizeof(scratch_));
|
|
|
|
// Read more bytes from reader if needed
|
|
uint32 nbuf = ip_limit_ - ip;
|
|
if (nbuf < needed) {
|
|
// Stitch together bytes from ip and reader to form the word
|
|
// contents. We store the needed bytes in "scratch_". They
|
|
// will be consumed immediately by the caller since we do not
|
|
// read more than we need.
|
|
memmove(scratch_, ip, nbuf);
|
|
reader_->Skip(peeked_); // All peeked bytes are used up
|
|
peeked_ = 0;
|
|
while (nbuf < needed) {
|
|
size_t length;
|
|
const char* src = reader_->Peek(&length);
|
|
if (length == 0) return false;
|
|
uint32 to_add = min<uint32>(needed - nbuf, length);
|
|
memcpy(scratch_ + nbuf, src, to_add);
|
|
nbuf += to_add;
|
|
reader_->Skip(to_add);
|
|
}
|
|
assert(nbuf == needed);
|
|
ip_ = scratch_;
|
|
ip_limit_ = scratch_ + needed;
|
|
} else if (nbuf < kMaximumTagLength) {
|
|
// Have enough bytes, but move into scratch_ so that we do not
|
|
// read past end of input
|
|
memmove(scratch_, ip, nbuf);
|
|
reader_->Skip(peeked_); // All peeked bytes are used up
|
|
peeked_ = 0;
|
|
ip_ = scratch_;
|
|
ip_limit_ = scratch_ + nbuf;
|
|
} else {
|
|
// Pass pointer to buffer returned by reader_.
|
|
ip_ = ip;
|
|
}
|
|
return true;
|
|
}
|
|
|
|
template <typename Writer>
|
|
static bool InternalUncompress(Source* r, Writer* writer) {
|
|
// Read the uncompressed length from the front of the compressed input
|
|
SnappyDecompressor decompressor(r);
|
|
uint32 uncompressed_len = 0;
|
|
if (!decompressor.ReadUncompressedLength(&uncompressed_len)) return false;
|
|
return InternalUncompressAllTags(&decompressor, writer, uncompressed_len);
|
|
}
|
|
|
|
template <typename Writer>
|
|
static bool InternalUncompressAllTags(SnappyDecompressor* decompressor,
|
|
Writer* writer,
|
|
uint32 uncompressed_len) {
|
|
writer->SetExpectedLength(uncompressed_len);
|
|
|
|
// Process the entire input
|
|
decompressor->DecompressAllTags(writer);
|
|
writer->Flush();
|
|
return (decompressor->eof() && writer->CheckLength());
|
|
}
|
|
|
|
bool GetUncompressedLength(Source* source, uint32* result) {
|
|
SnappyDecompressor decompressor(source);
|
|
return decompressor.ReadUncompressedLength(result);
|
|
}
|
|
|
|
size_t Compress(Source* reader, Sink* writer) {
|
|
size_t written = 0;
|
|
size_t N = reader->Available();
|
|
char ulength[Varint::kMax32];
|
|
char* p = Varint::Encode32(ulength, N);
|
|
writer->Append(ulength, p-ulength);
|
|
written += (p - ulength);
|
|
|
|
internal::WorkingMemory wmem;
|
|
char* scratch = NULL;
|
|
char* scratch_output = NULL;
|
|
|
|
while (N > 0) {
|
|
// Get next block to compress (without copying if possible)
|
|
size_t fragment_size;
|
|
const char* fragment = reader->Peek(&fragment_size);
|
|
assert(fragment_size != 0); // premature end of input
|
|
const size_t num_to_read = min(N, kBlockSize);
|
|
size_t bytes_read = fragment_size;
|
|
|
|
size_t pending_advance = 0;
|
|
if (bytes_read >= num_to_read) {
|
|
// Buffer returned by reader is large enough
|
|
pending_advance = num_to_read;
|
|
fragment_size = num_to_read;
|
|
} else {
|
|
// Read into scratch buffer
|
|
if (scratch == NULL) {
|
|
// If this is the last iteration, we want to allocate N bytes
|
|
// of space, otherwise the max possible kBlockSize space.
|
|
// num_to_read contains exactly the correct value
|
|
scratch = new char[num_to_read];
|
|
}
|
|
memcpy(scratch, fragment, bytes_read);
|
|
reader->Skip(bytes_read);
|
|
|
|
while (bytes_read < num_to_read) {
|
|
fragment = reader->Peek(&fragment_size);
|
|
size_t n = min<size_t>(fragment_size, num_to_read - bytes_read);
|
|
memcpy(scratch + bytes_read, fragment, n);
|
|
bytes_read += n;
|
|
reader->Skip(n);
|
|
}
|
|
assert(bytes_read == num_to_read);
|
|
fragment = scratch;
|
|
fragment_size = num_to_read;
|
|
}
|
|
assert(fragment_size == num_to_read);
|
|
|
|
// Get encoding table for compression
|
|
int table_size;
|
|
uint16* table = wmem.GetHashTable(num_to_read, &table_size);
|
|
|
|
// Compress input_fragment and append to dest
|
|
const int max_output = MaxCompressedLength(num_to_read);
|
|
|
|
// Need a scratch buffer for the output, in case the byte sink doesn't
|
|
// have room for us directly.
|
|
if (scratch_output == NULL) {
|
|
scratch_output = new char[max_output];
|
|
} else {
|
|
// Since we encode kBlockSize regions followed by a region
|
|
// which is <= kBlockSize in length, a previously allocated
|
|
// scratch_output[] region is big enough for this iteration.
|
|
}
|
|
char* dest = writer->GetAppendBuffer(max_output, scratch_output);
|
|
char* end = internal::CompressFragment(fragment, fragment_size,
|
|
dest, table, table_size);
|
|
writer->Append(dest, end - dest);
|
|
written += (end - dest);
|
|
|
|
N -= num_to_read;
|
|
reader->Skip(pending_advance);
|
|
}
|
|
|
|
delete[] scratch;
|
|
delete[] scratch_output;
|
|
|
|
return written;
|
|
}
|
|
|
|
// -----------------------------------------------------------------------
|
|
// IOVec interfaces
|
|
// -----------------------------------------------------------------------
|
|
|
|
// A type that writes to an iovec.
|
|
// Note that this is not a "ByteSink", but a type that matches the
|
|
// Writer template argument to SnappyDecompressor::DecompressAllTags().
|
|
class SnappyIOVecWriter {
|
|
private:
|
|
const struct iovec* output_iov_;
|
|
const size_t output_iov_count_;
|
|
|
|
// We are currently writing into output_iov_[curr_iov_index_].
|
|
size_t curr_iov_index_;
|
|
|
|
// Bytes written to output_iov_[curr_iov_index_] so far.
|
|
size_t curr_iov_written_;
|
|
|
|
// Total bytes decompressed into output_iov_ so far.
|
|
size_t total_written_;
|
|
|
|
// Maximum number of bytes that will be decompressed into output_iov_.
|
|
size_t output_limit_;
|
|
|
|
inline char* GetIOVecPointer(size_t index, size_t offset) {
|
|
return reinterpret_cast<char*>(output_iov_[index].iov_base) +
|
|
offset;
|
|
}
|
|
|
|
public:
|
|
// Does not take ownership of iov. iov must be valid during the
|
|
// entire lifetime of the SnappyIOVecWriter.
|
|
inline SnappyIOVecWriter(const struct iovec* iov, size_t iov_count)
|
|
: output_iov_(iov),
|
|
output_iov_count_(iov_count),
|
|
curr_iov_index_(0),
|
|
curr_iov_written_(0),
|
|
total_written_(0),
|
|
output_limit_(-1) {
|
|
}
|
|
|
|
inline void SetExpectedLength(size_t len) {
|
|
output_limit_ = len;
|
|
}
|
|
|
|
inline bool CheckLength() const {
|
|
return total_written_ == output_limit_;
|
|
}
|
|
|
|
inline bool Append(const char* ip, size_t len) {
|
|
if (total_written_ + len > output_limit_) {
|
|
return false;
|
|
}
|
|
|
|
while (len > 0) {
|
|
assert(curr_iov_written_ <= output_iov_[curr_iov_index_].iov_len);
|
|
if (curr_iov_written_ >= output_iov_[curr_iov_index_].iov_len) {
|
|
// This iovec is full. Go to the next one.
|
|
if (curr_iov_index_ + 1 >= output_iov_count_) {
|
|
return false;
|
|
}
|
|
curr_iov_written_ = 0;
|
|
++curr_iov_index_;
|
|
}
|
|
|
|
const size_t to_write = std::min(
|
|
len, output_iov_[curr_iov_index_].iov_len - curr_iov_written_);
|
|
memcpy(GetIOVecPointer(curr_iov_index_, curr_iov_written_),
|
|
ip,
|
|
to_write);
|
|
curr_iov_written_ += to_write;
|
|
total_written_ += to_write;
|
|
ip += to_write;
|
|
len -= to_write;
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
inline bool TryFastAppend(const char* ip, size_t available, size_t len) {
|
|
const size_t space_left = output_limit_ - total_written_;
|
|
if (len <= 16 && available >= 16 + kMaximumTagLength && space_left >= 16 &&
|
|
output_iov_[curr_iov_index_].iov_len - curr_iov_written_ >= 16) {
|
|
// Fast path, used for the majority (about 95%) of invocations.
|
|
char* ptr = GetIOVecPointer(curr_iov_index_, curr_iov_written_);
|
|
UnalignedCopy64(ip, ptr);
|
|
UnalignedCopy64(ip + 8, ptr + 8);
|
|
curr_iov_written_ += len;
|
|
total_written_ += len;
|
|
return true;
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
inline bool AppendFromSelf(size_t offset, size_t len) {
|
|
if (offset > total_written_ || offset == 0) {
|
|
return false;
|
|
}
|
|
const size_t space_left = output_limit_ - total_written_;
|
|
if (len > space_left) {
|
|
return false;
|
|
}
|
|
|
|
// Locate the iovec from which we need to start the copy.
|
|
size_t from_iov_index = curr_iov_index_;
|
|
size_t from_iov_offset = curr_iov_written_;
|
|
while (offset > 0) {
|
|
if (from_iov_offset >= offset) {
|
|
from_iov_offset -= offset;
|
|
break;
|
|
}
|
|
|
|
offset -= from_iov_offset;
|
|
assert(from_iov_index > 0);
|
|
--from_iov_index;
|
|
from_iov_offset = output_iov_[from_iov_index].iov_len;
|
|
}
|
|
|
|
// Copy <len> bytes starting from the iovec pointed to by from_iov_index to
|
|
// the current iovec.
|
|
while (len > 0) {
|
|
assert(from_iov_index <= curr_iov_index_);
|
|
if (from_iov_index != curr_iov_index_) {
|
|
const size_t to_copy = std::min(
|
|
output_iov_[from_iov_index].iov_len - from_iov_offset,
|
|
len);
|
|
Append(GetIOVecPointer(from_iov_index, from_iov_offset), to_copy);
|
|
len -= to_copy;
|
|
if (len > 0) {
|
|
++from_iov_index;
|
|
from_iov_offset = 0;
|
|
}
|
|
} else {
|
|
assert(curr_iov_written_ <= output_iov_[curr_iov_index_].iov_len);
|
|
size_t to_copy = std::min(output_iov_[curr_iov_index_].iov_len -
|
|
curr_iov_written_,
|
|
len);
|
|
if (to_copy == 0) {
|
|
// This iovec is full. Go to the next one.
|
|
if (curr_iov_index_ + 1 >= output_iov_count_) {
|
|
return false;
|
|
}
|
|
++curr_iov_index_;
|
|
curr_iov_written_ = 0;
|
|
continue;
|
|
}
|
|
if (to_copy > len) {
|
|
to_copy = len;
|
|
}
|
|
IncrementalCopy(GetIOVecPointer(from_iov_index, from_iov_offset),
|
|
GetIOVecPointer(curr_iov_index_, curr_iov_written_),
|
|
to_copy);
|
|
curr_iov_written_ += to_copy;
|
|
from_iov_offset += to_copy;
|
|
total_written_ += to_copy;
|
|
len -= to_copy;
|
|
}
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
inline void Flush() {}
|
|
};
|
|
|
|
bool RawUncompressToIOVec(const char* compressed, size_t compressed_length,
|
|
const struct iovec* iov, size_t iov_cnt) {
|
|
ByteArraySource reader(compressed, compressed_length);
|
|
return RawUncompressToIOVec(&reader, iov, iov_cnt);
|
|
}
|
|
|
|
bool RawUncompressToIOVec(Source* compressed, const struct iovec* iov,
|
|
size_t iov_cnt) {
|
|
SnappyIOVecWriter output(iov, iov_cnt);
|
|
return InternalUncompress(compressed, &output);
|
|
}
|
|
|
|
// -----------------------------------------------------------------------
|
|
// Flat array interfaces
|
|
// -----------------------------------------------------------------------
|
|
|
|
// A type that writes to a flat array.
|
|
// Note that this is not a "ByteSink", but a type that matches the
|
|
// Writer template argument to SnappyDecompressor::DecompressAllTags().
|
|
class SnappyArrayWriter {
|
|
private:
|
|
char* base_;
|
|
char* op_;
|
|
char* op_limit_;
|
|
|
|
public:
|
|
inline explicit SnappyArrayWriter(char* dst)
|
|
: base_(dst),
|
|
op_(dst),
|
|
op_limit_(dst) {
|
|
}
|
|
|
|
inline void SetExpectedLength(size_t len) {
|
|
op_limit_ = op_ + len;
|
|
}
|
|
|
|
inline bool CheckLength() const {
|
|
return op_ == op_limit_;
|
|
}
|
|
|
|
inline bool Append(const char* ip, size_t len) {
|
|
char* op = op_;
|
|
const size_t space_left = op_limit_ - op;
|
|
if (space_left < len) {
|
|
return false;
|
|
}
|
|
memcpy(op, ip, len);
|
|
op_ = op + len;
|
|
return true;
|
|
}
|
|
|
|
inline bool TryFastAppend(const char* ip, size_t available, size_t len) {
|
|
char* op = op_;
|
|
const size_t space_left = op_limit_ - op;
|
|
if (len <= 16 && available >= 16 + kMaximumTagLength && space_left >= 16) {
|
|
// Fast path, used for the majority (about 95%) of invocations.
|
|
UnalignedCopy64(ip, op);
|
|
UnalignedCopy64(ip + 8, op + 8);
|
|
op_ = op + len;
|
|
return true;
|
|
} else {
|
|
return false;
|
|
}
|
|
}
|
|
|
|
inline bool AppendFromSelf(size_t offset, size_t len) {
|
|
char* op = op_;
|
|
const size_t space_left = op_limit_ - op;
|
|
|
|
// Check if we try to append from before the start of the buffer.
|
|
// Normally this would just be a check for "produced < offset",
|
|
// but "produced <= offset - 1u" is equivalent for every case
|
|
// except the one where offset==0, where the right side will wrap around
|
|
// to a very big number. This is convenient, as offset==0 is another
|
|
// invalid case that we also want to catch, so that we do not go
|
|
// into an infinite loop.
|
|
assert(op >= base_);
|
|
size_t produced = op - base_;
|
|
if (produced <= offset - 1u) {
|
|
return false;
|
|
}
|
|
if (len <= 16 && offset >= 8 && space_left >= 16) {
|
|
// Fast path, used for the majority (70-80%) of dynamic invocations.
|
|
UnalignedCopy64(op - offset, op);
|
|
UnalignedCopy64(op - offset + 8, op + 8);
|
|
} else {
|
|
if (space_left >= len + kMaxIncrementCopyOverflow) {
|
|
IncrementalCopyFastPath(op - offset, op, len);
|
|
} else {
|
|
if (space_left < len) {
|
|
return false;
|
|
}
|
|
IncrementalCopy(op - offset, op, len);
|
|
}
|
|
}
|
|
|
|
op_ = op + len;
|
|
return true;
|
|
}
|
|
inline size_t Produced() const {
|
|
return op_ - base_;
|
|
}
|
|
inline void Flush() {}
|
|
};
|
|
|
|
bool RawUncompress(const char* compressed, size_t n, char* uncompressed) {
|
|
ByteArraySource reader(compressed, n);
|
|
return RawUncompress(&reader, uncompressed);
|
|
}
|
|
|
|
bool RawUncompress(Source* compressed, char* uncompressed) {
|
|
SnappyArrayWriter output(uncompressed);
|
|
return InternalUncompress(compressed, &output);
|
|
}
|
|
|
|
bool Uncompress(const char* compressed, size_t n, string* uncompressed) {
|
|
size_t ulength;
|
|
if (!GetUncompressedLength(compressed, n, &ulength)) {
|
|
return false;
|
|
}
|
|
// On 32-bit builds: max_size() < kuint32max. Check for that instead
|
|
// of crashing (e.g., consider externally specified compressed data).
|
|
if (ulength > uncompressed->max_size()) {
|
|
return false;
|
|
}
|
|
STLStringResizeUninitialized(uncompressed, ulength);
|
|
return RawUncompress(compressed, n, string_as_array(uncompressed));
|
|
}
|
|
|
|
// A Writer that drops everything on the floor and just does validation
|
|
class SnappyDecompressionValidator {
|
|
private:
|
|
size_t expected_;
|
|
size_t produced_;
|
|
|
|
public:
|
|
inline SnappyDecompressionValidator() : expected_(0), produced_(0) { }
|
|
inline void SetExpectedLength(size_t len) {
|
|
expected_ = len;
|
|
}
|
|
inline bool CheckLength() const {
|
|
return expected_ == produced_;
|
|
}
|
|
inline bool Append(const char* ip, size_t len) {
|
|
produced_ += len;
|
|
return produced_ <= expected_;
|
|
}
|
|
inline bool TryFastAppend(const char* ip, size_t available, size_t length) {
|
|
return false;
|
|
}
|
|
inline bool AppendFromSelf(size_t offset, size_t len) {
|
|
// See SnappyArrayWriter::AppendFromSelf for an explanation of
|
|
// the "offset - 1u" trick.
|
|
if (produced_ <= offset - 1u) return false;
|
|
produced_ += len;
|
|
return produced_ <= expected_;
|
|
}
|
|
inline void Flush() {}
|
|
};
|
|
|
|
bool IsValidCompressedBuffer(const char* compressed, size_t n) {
|
|
ByteArraySource reader(compressed, n);
|
|
SnappyDecompressionValidator writer;
|
|
return InternalUncompress(&reader, &writer);
|
|
}
|
|
|
|
bool IsValidCompressed(Source* compressed) {
|
|
SnappyDecompressionValidator writer;
|
|
return InternalUncompress(compressed, &writer);
|
|
}
|
|
|
|
void RawCompress(const char* input,
|
|
size_t input_length,
|
|
char* compressed,
|
|
size_t* compressed_length) {
|
|
ByteArraySource reader(input, input_length);
|
|
UncheckedByteArraySink writer(compressed);
|
|
Compress(&reader, &writer);
|
|
|
|
// Compute how many bytes were added
|
|
*compressed_length = (writer.CurrentDestination() - compressed);
|
|
}
|
|
|
|
size_t Compress(const char* input, size_t input_length, string* compressed) {
|
|
// Pre-grow the buffer to the max length of the compressed output
|
|
compressed->resize(MaxCompressedLength(input_length));
|
|
|
|
size_t compressed_length;
|
|
RawCompress(input, input_length, string_as_array(compressed),
|
|
&compressed_length);
|
|
compressed->resize(compressed_length);
|
|
return compressed_length;
|
|
}
|
|
|
|
// -----------------------------------------------------------------------
|
|
// Sink interface
|
|
// -----------------------------------------------------------------------
|
|
|
|
// A type that decompresses into a Sink. The template parameter
|
|
// Allocator must export one method "char* Allocate(int size);", which
|
|
// allocates a buffer of "size" and appends that to the destination.
|
|
template <typename Allocator>
|
|
class SnappyScatteredWriter {
|
|
Allocator allocator_;
|
|
|
|
// We need random access into the data generated so far. Therefore
|
|
// we keep track of all of the generated data as an array of blocks.
|
|
// All of the blocks except the last have length kBlockSize.
|
|
vector<char*> blocks_;
|
|
size_t expected_;
|
|
|
|
// Total size of all fully generated blocks so far
|
|
size_t full_size_;
|
|
|
|
// Pointer into current output block
|
|
char* op_base_; // Base of output block
|
|
char* op_ptr_; // Pointer to next unfilled byte in block
|
|
char* op_limit_; // Pointer just past block
|
|
|
|
inline size_t Size() const {
|
|
return full_size_ + (op_ptr_ - op_base_);
|
|
}
|
|
|
|
bool SlowAppend(const char* ip, size_t len);
|
|
bool SlowAppendFromSelf(size_t offset, size_t len);
|
|
|
|
public:
|
|
inline explicit SnappyScatteredWriter(const Allocator& allocator)
|
|
: allocator_(allocator),
|
|
full_size_(0),
|
|
op_base_(NULL),
|
|
op_ptr_(NULL),
|
|
op_limit_(NULL) {
|
|
}
|
|
|
|
inline void SetExpectedLength(size_t len) {
|
|
assert(blocks_.empty());
|
|
expected_ = len;
|
|
}
|
|
|
|
inline bool CheckLength() const {
|
|
return Size() == expected_;
|
|
}
|
|
|
|
// Return the number of bytes actually uncompressed so far
|
|
inline size_t Produced() const {
|
|
return Size();
|
|
}
|
|
|
|
inline bool Append(const char* ip, size_t len) {
|
|
size_t avail = op_limit_ - op_ptr_;
|
|
if (len <= avail) {
|
|
// Fast path
|
|
memcpy(op_ptr_, ip, len);
|
|
op_ptr_ += len;
|
|
return true;
|
|
} else {
|
|
return SlowAppend(ip, len);
|
|
}
|
|
}
|
|
|
|
inline bool TryFastAppend(const char* ip, size_t available, size_t length) {
|
|
char* op = op_ptr_;
|
|
const int space_left = op_limit_ - op;
|
|
if (length <= 16 && available >= 16 + kMaximumTagLength &&
|
|
space_left >= 16) {
|
|
// Fast path, used for the majority (about 95%) of invocations.
|
|
UNALIGNED_STORE64(op, UNALIGNED_LOAD64(ip));
|
|
UNALIGNED_STORE64(op + 8, UNALIGNED_LOAD64(ip + 8));
|
|
op_ptr_ = op + length;
|
|
return true;
|
|
} else {
|
|
return false;
|
|
}
|
|
}
|
|
|
|
inline bool AppendFromSelf(size_t offset, size_t len) {
|
|
// See SnappyArrayWriter::AppendFromSelf for an explanation of
|
|
// the "offset - 1u" trick.
|
|
if (offset - 1u < op_ptr_ - op_base_) {
|
|
const size_t space_left = op_limit_ - op_ptr_;
|
|
if (space_left >= len + kMaxIncrementCopyOverflow) {
|
|
// Fast path: src and dst in current block.
|
|
IncrementalCopyFastPath(op_ptr_ - offset, op_ptr_, len);
|
|
op_ptr_ += len;
|
|
return true;
|
|
}
|
|
}
|
|
return SlowAppendFromSelf(offset, len);
|
|
}
|
|
|
|
// Called at the end of the decompress. We ask the allocator
|
|
// write all blocks to the sink.
|
|
inline void Flush() { allocator_.Flush(Produced()); }
|
|
};
|
|
|
|
template<typename Allocator>
|
|
bool SnappyScatteredWriter<Allocator>::SlowAppend(const char* ip, size_t len) {
|
|
size_t avail = op_limit_ - op_ptr_;
|
|
while (len > avail) {
|
|
// Completely fill this block
|
|
memcpy(op_ptr_, ip, avail);
|
|
op_ptr_ += avail;
|
|
assert(op_limit_ - op_ptr_ == 0);
|
|
full_size_ += (op_ptr_ - op_base_);
|
|
len -= avail;
|
|
ip += avail;
|
|
|
|
// Bounds check
|
|
if (full_size_ + len > expected_) {
|
|
return false;
|
|
}
|
|
|
|
// Make new block
|
|
size_t bsize = min<size_t>(kBlockSize, expected_ - full_size_);
|
|
op_base_ = allocator_.Allocate(bsize);
|
|
op_ptr_ = op_base_;
|
|
op_limit_ = op_base_ + bsize;
|
|
blocks_.push_back(op_base_);
|
|
avail = bsize;
|
|
}
|
|
|
|
memcpy(op_ptr_, ip, len);
|
|
op_ptr_ += len;
|
|
return true;
|
|
}
|
|
|
|
template<typename Allocator>
|
|
bool SnappyScatteredWriter<Allocator>::SlowAppendFromSelf(size_t offset,
|
|
size_t len) {
|
|
// Overflow check
|
|
// See SnappyArrayWriter::AppendFromSelf for an explanation of
|
|
// the "offset - 1u" trick.
|
|
const size_t cur = Size();
|
|
if (offset - 1u >= cur) return false;
|
|
if (expected_ - cur < len) return false;
|
|
|
|
// Currently we shouldn't ever hit this path because Compress() chops the
|
|
// input into blocks and does not create cross-block copies. However, it is
|
|
// nice if we do not rely on that, since we can get better compression if we
|
|
// allow cross-block copies and thus might want to change the compressor in
|
|
// the future.
|
|
size_t src = cur - offset;
|
|
while (len-- > 0) {
|
|
char c = blocks_[src >> kBlockLog][src & (kBlockSize-1)];
|
|
Append(&c, 1);
|
|
src++;
|
|
}
|
|
return true;
|
|
}
|
|
|
|
class SnappySinkAllocator {
|
|
public:
|
|
explicit SnappySinkAllocator(Sink* dest): dest_(dest) {}
|
|
~SnappySinkAllocator() {}
|
|
|
|
char* Allocate(int size) {
|
|
Datablock block(new char[size], size);
|
|
blocks_.push_back(block);
|
|
return block.data;
|
|
}
|
|
|
|
// We flush only at the end, because the writer wants
|
|
// random access to the blocks and once we hand the
|
|
// block over to the sink, we can't access it anymore.
|
|
// Also we don't write more than has been actually written
|
|
// to the blocks.
|
|
void Flush(size_t size) {
|
|
size_t size_written = 0;
|
|
size_t block_size;
|
|
for (int i = 0; i < blocks_.size(); ++i) {
|
|
block_size = min<size_t>(blocks_[i].size, size - size_written);
|
|
dest_->AppendAndTakeOwnership(blocks_[i].data, block_size,
|
|
&SnappySinkAllocator::Deleter, NULL);
|
|
size_written += block_size;
|
|
}
|
|
blocks_.clear();
|
|
}
|
|
|
|
private:
|
|
struct Datablock {
|
|
char* data;
|
|
size_t size;
|
|
Datablock(char* p, size_t s) : data(p), size(s) {}
|
|
};
|
|
|
|
static void Deleter(void* arg, const char* bytes, size_t size) {
|
|
delete[] bytes;
|
|
}
|
|
|
|
Sink* dest_;
|
|
vector<Datablock> blocks_;
|
|
|
|
// Note: copying this object is allowed
|
|
};
|
|
|
|
size_t UncompressAsMuchAsPossible(Source* compressed, Sink* uncompressed) {
|
|
SnappySinkAllocator allocator(uncompressed);
|
|
SnappyScatteredWriter<SnappySinkAllocator> writer(allocator);
|
|
InternalUncompress(compressed, &writer);
|
|
return writer.Produced();
|
|
}
|
|
|
|
bool Uncompress(Source* compressed, Sink* uncompressed) {
|
|
// Read the uncompressed length from the front of the compressed input
|
|
SnappyDecompressor decompressor(compressed);
|
|
uint32 uncompressed_len = 0;
|
|
if (!decompressor.ReadUncompressedLength(&uncompressed_len)) {
|
|
return false;
|
|
}
|
|
|
|
char c;
|
|
size_t allocated_size;
|
|
char* buf = uncompressed->GetAppendBufferVariable(
|
|
1, uncompressed_len, &c, 1, &allocated_size);
|
|
|
|
// If we can get a flat buffer, then use it, otherwise do block by block
|
|
// uncompression
|
|
if (allocated_size >= uncompressed_len) {
|
|
SnappyArrayWriter writer(buf);
|
|
bool result = InternalUncompressAllTags(
|
|
&decompressor, &writer, uncompressed_len);
|
|
uncompressed->Append(buf, writer.Produced());
|
|
return result;
|
|
} else {
|
|
SnappySinkAllocator allocator(uncompressed);
|
|
SnappyScatteredWriter<SnappySinkAllocator> writer(allocator);
|
|
return InternalUncompressAllTags(&decompressor, &writer, uncompressed_len);
|
|
}
|
|
}
|
|
|
|
} // end namespace snappy
|