mirror of https://github.com/google/snappy.git
343 lines
11 KiB
C++
343 lines
11 KiB
C++
// Copyright 2011 Google Inc. All Rights Reserved.
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//
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// Redistribution and use in source and binary forms, with or without
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// modification, are permitted provided that the following conditions are
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// met:
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//
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// * Redistributions of source code must retain the above copyright
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// notice, this list of conditions and the following disclaimer.
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// * Redistributions in binary form must reproduce the above
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// copyright notice, this list of conditions and the following disclaimer
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// in the documentation and/or other materials provided with the
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// distribution.
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// * Neither the name of Google Inc. nor the names of its
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// contributors may be used to endorse or promote products derived from
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// this software without specific prior written permission.
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//
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// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
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// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
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// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
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// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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//
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// Various stubs for the unit tests for the open-source version of Snappy.
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#ifndef THIRD_PARTY_SNAPPY_OPENSOURCE_SNAPPY_TEST_H_
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#define THIRD_PARTY_SNAPPY_OPENSOURCE_SNAPPY_TEST_H_
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#if HAVE_CONFIG_H
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#include "config.h"
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#endif
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#include "snappy-stubs-internal.h"
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#if HAVE_SYS_MMAN_H
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#include <sys/mman.h>
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#endif
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#if HAVE_SYS_RESOURCE_H
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#include <sys/resource.h>
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#endif
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#if HAVE_SYS_TIME_H
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#include <sys/time.h>
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#endif
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#if HAVE_WINDOWS_H
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// Needed to be able to use std::max without workarounds in the source code.
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// https://support.microsoft.com/en-us/help/143208/prb-using-stl-in-windows-program-can-cause-min-max-conflicts
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#define NOMINMAX
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#include <windows.h>
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#endif
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#define InitGoogle(argv0, argc, argv, remove_flags) ((void)(0))
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#if HAVE_LIBZ
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#include "zlib.h"
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#endif
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#if HAVE_LIBLZO2
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#include "lzo/lzo1x.h"
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#endif
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#if HAVE_LIBLZ4
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#include "lz4.h"
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#endif
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namespace file {
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// Stubs the class file::Options.
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//
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// This class should not be instantiated explicitly. It should only be used by
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// passing file::Defaults() to file::GetContents() / file::SetContents().
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class OptionsStub {
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public:
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OptionsStub();
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OptionsStub(const OptionsStub &) = delete;
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OptionsStub &operator=(const OptionsStub &) = delete;
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~OptionsStub();
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};
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const OptionsStub &Defaults();
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// Stubs the class absl::Status.
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//
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// This class should not be instantiated explicitly. It should only be used by
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// passing the result of file::GetContents() / file::SetContents() to
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// CHECK_OK().
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class StatusStub {
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public:
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StatusStub();
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StatusStub(const StatusStub &);
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StatusStub &operator=(const StatusStub &);
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~StatusStub();
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bool ok();
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};
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StatusStub GetContents(const std::string &file_name, std::string *output,
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const OptionsStub & /* options */);
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StatusStub SetContents(const std::string &file_name, const std::string &content,
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const OptionsStub & /* options */);
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} // namespace file
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namespace snappy {
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#define FLAGS_test_random_seed 301
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std::string ReadTestDataFile(const std::string& base, size_t size_limit);
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// A std::sprintf() variant that returns a std::string.
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// Not safe for general use due to truncation issues.
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std::string StrFormat(const char* format, ...);
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// A wall-time clock. This stub is not super-accurate, nor resistant to the
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// system time changing.
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class CycleTimer {
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public:
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inline CycleTimer() : real_time_us_(0) {}
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inline ~CycleTimer() = default;
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inline void Start() {
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#ifdef WIN32
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QueryPerformanceCounter(&start_);
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#else
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::gettimeofday(&start_, nullptr);
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#endif
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}
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inline void Stop() {
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#ifdef WIN32
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LARGE_INTEGER stop;
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LARGE_INTEGER frequency;
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QueryPerformanceCounter(&stop);
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QueryPerformanceFrequency(&frequency);
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double elapsed = static_cast<double>(stop.QuadPart - start_.QuadPart) /
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frequency.QuadPart;
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real_time_us_ += elapsed * 1e6 + 0.5;
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#else
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struct ::timeval stop;
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::gettimeofday(&stop, nullptr);
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real_time_us_ += 1000000 * (stop.tv_sec - start_.tv_sec);
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real_time_us_ += (stop.tv_usec - start_.tv_usec);
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#endif
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}
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inline double Get() { return real_time_us_ * 1e-6; }
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private:
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int64_t real_time_us_;
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#ifdef WIN32
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LARGE_INTEGER start_;
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#else
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struct ::timeval start_;
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#endif
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};
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// Logging.
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class LogMessage {
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public:
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inline LogMessage() = default;
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~LogMessage();
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LogMessage &operator<<(const std::string &message);
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LogMessage &operator<<(int number);
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};
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class LogMessageCrash : public LogMessage {
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public:
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inline LogMessageCrash() = default;
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~LogMessageCrash();
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};
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// This class is used to explicitly ignore values in the conditional
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// logging macros. This avoids compiler warnings like "value computed
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// is not used" and "statement has no effect".
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class LogMessageVoidify {
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public:
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inline LogMessageVoidify() = default;
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inline ~LogMessageVoidify() = default;
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// This has to be an operator with a precedence lower than << but
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// higher than ?:
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inline void operator&(const LogMessage &) {}
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};
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// Asserts, both versions activated in debug mode only,
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// and ones that are always active.
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#define CRASH_UNLESS(condition) \
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SNAPPY_PREDICT_TRUE(condition) \
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? (void)0 \
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: snappy::LogMessageVoidify() & snappy::LogMessageCrash()
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#define LOG(level) LogMessage()
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#define VLOG(level) \
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true ? (void)0 : snappy::LogMessageVoidify() & snappy::LogMessage()
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#define CHECK(cond) CRASH_UNLESS(cond)
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#define CHECK_LE(a, b) CRASH_UNLESS((a) <= (b))
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#define CHECK_GE(a, b) CRASH_UNLESS((a) >= (b))
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#define CHECK_EQ(a, b) CRASH_UNLESS((a) == (b))
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#define CHECK_NE(a, b) CRASH_UNLESS((a) != (b))
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#define CHECK_LT(a, b) CRASH_UNLESS((a) < (b))
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#define CHECK_GT(a, b) CRASH_UNLESS((a) > (b))
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#define CHECK_OK(cond) (cond).ok()
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#if HAVE_LIBZ
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// Object-oriented wrapper around zlib.
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class ZLib {
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public:
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ZLib();
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~ZLib();
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// Wipe a ZLib object to a virgin state. This differs from Reset()
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// in that it also breaks any state.
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void Reinit();
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// Call this to make a zlib buffer as good as new. Here's the only
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// case where they differ:
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// CompressChunk(a); CompressChunk(b); CompressChunkDone(); vs
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// CompressChunk(a); Reset(); CompressChunk(b); CompressChunkDone();
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// You'll want to use Reset(), then, when you interrupt a compress
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// (or uncompress) in the middle of a chunk and want to start over.
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void Reset();
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// According to the zlib manual, when you Compress, the destination
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// buffer must have size at least src + .1%*src + 12. This function
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// helps you calculate that. Augment this to account for a potential
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// gzip header and footer, plus a few bytes of slack.
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static int MinCompressbufSize(int uncompress_size) {
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return uncompress_size + uncompress_size/1000 + 40;
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}
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// Compresses the source buffer into the destination buffer.
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// sourceLen is the byte length of the source buffer.
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// Upon entry, destLen is the total size of the destination buffer,
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// which must be of size at least MinCompressbufSize(sourceLen).
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// Upon exit, destLen is the actual size of the compressed buffer.
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//
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// This function can be used to compress a whole file at once if the
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// input file is mmap'ed.
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//
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// Returns Z_OK if success, Z_MEM_ERROR if there was not
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// enough memory, Z_BUF_ERROR if there was not enough room in the
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// output buffer. Note that if the output buffer is exactly the same
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// size as the compressed result, we still return Z_BUF_ERROR.
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// (check CL#1936076)
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int Compress(Bytef *dest, uLongf *destLen,
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const Bytef *source, uLong sourceLen);
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// Uncompresses the source buffer into the destination buffer.
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// The destination buffer must be long enough to hold the entire
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// decompressed contents.
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//
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// Returns Z_OK on success, otherwise, it returns a zlib error code.
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int Uncompress(Bytef *dest, uLongf *destLen,
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const Bytef *source, uLong sourceLen);
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// Uncompress data one chunk at a time -- ie you can call this
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// more than once. To get this to work you need to call per-chunk
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// and "done" routines.
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//
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// Returns Z_OK if success, Z_MEM_ERROR if there was not
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// enough memory, Z_BUF_ERROR if there was not enough room in the
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// output buffer.
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int UncompressAtMost(Bytef *dest, uLongf *destLen,
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const Bytef *source, uLong *sourceLen);
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// Checks gzip footer information, as needed. Mostly this just
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// makes sure the checksums match. Whenever you call this, it
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// will assume the last 8 bytes from the previous UncompressChunk
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// call are the footer. Returns true iff everything looks ok.
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bool UncompressChunkDone();
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private:
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int InflateInit(); // sets up the zlib inflate structure
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int DeflateInit(); // sets up the zlib deflate structure
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// These init the zlib data structures for compressing/uncompressing
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int CompressInit(Bytef *dest, uLongf *destLen,
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const Bytef *source, uLong *sourceLen);
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int UncompressInit(Bytef *dest, uLongf *destLen,
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const Bytef *source, uLong *sourceLen);
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// Initialization method to be called if we hit an error while
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// uncompressing. On hitting an error, call this method before
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// returning the error.
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void UncompressErrorInit();
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// Helper function for Compress
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int CompressChunkOrAll(Bytef *dest, uLongf *destLen,
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const Bytef *source, uLong sourceLen,
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int flush_mode);
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int CompressAtMostOrAll(Bytef *dest, uLongf *destLen,
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const Bytef *source, uLong *sourceLen,
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int flush_mode);
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// Likewise for UncompressAndUncompressChunk
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int UncompressChunkOrAll(Bytef *dest, uLongf *destLen,
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const Bytef *source, uLong sourceLen,
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int flush_mode);
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int UncompressAtMostOrAll(Bytef *dest, uLongf *destLen,
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const Bytef *source, uLong *sourceLen,
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int flush_mode);
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// Initialization method to be called if we hit an error while
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// compressing. On hitting an error, call this method before
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// returning the error.
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void CompressErrorInit();
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int compression_level_; // compression level
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int window_bits_; // log base 2 of the window size used in compression
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int mem_level_; // specifies the amount of memory to be used by
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// compressor (1-9)
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z_stream comp_stream_; // Zlib stream data structure
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bool comp_init_; // True if we have initialized comp_stream_
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z_stream uncomp_stream_; // Zlib stream data structure
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bool uncomp_init_; // True if we have initialized uncomp_stream_
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// These are used only with chunked compression.
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bool first_chunk_; // true if we need to emit headers with this chunk
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};
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#endif // HAVE_LIBZ
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} // namespace snappy
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#endif // THIRD_PARTY_SNAPPY_OPENSOURCE_SNAPPY_TEST_H_
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