// Copyright 2005 Google Inc. All Rights Reserved. // // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions are // met: // // * Redistributions of source code must retain the above copyright // notice, this list of conditions and the following disclaimer. // * Redistributions in binary form must reproduce the above // copyright notice, this list of conditions and the following disclaimer // in the documentation and/or other materials provided with the // distribution. // * Neither the name of Google Inc. nor the names of its // contributors may be used to endorse or promote products derived from // this software without specific prior written permission. // // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR // A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT // OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. #include "snappy.h" #include "snappy-internal.h" #include "snappy-sinksource.h" #include #include #include #include namespace snappy { // Any hash function will produce a valid compressed bitstream, but a good // hash function reduces the number of collisions and thus yields better // compression for compressible input, and more speed for incompressible // input. Of course, it doesn't hurt if the hash function is reasonably fast // either, as it gets called a lot. static inline uint32 HashBytes(uint32 bytes, int shift) { uint32 kMul = 0x1e35a7bd; return (bytes * kMul) >> shift; } static inline uint32 Hash(const char* p, int shift) { return HashBytes(UNALIGNED_LOAD32(p), shift); } size_t MaxCompressedLength(size_t source_len) { // Compressed data can be defined as: // compressed := item* literal* // item := literal* copy // // The trailing literal sequence has a space blowup of at most 62/60 // since a literal of length 60 needs one tag byte + one extra byte // for length information. // // Item blowup is trickier to measure. Suppose the "copy" op copies // 4 bytes of data. Because of a special check in the encoding code, // we produce a 4-byte copy only if the offset is < 65536. Therefore // the copy op takes 3 bytes to encode, and this type of item leads // to at most the 62/60 blowup for representing literals. // // Suppose the "copy" op copies 5 bytes of data. If the offset is big // enough, it will take 5 bytes to encode the copy op. Therefore the // worst case here is a one-byte literal followed by a five-byte copy. // I.e., 6 bytes of input turn into 7 bytes of "compressed" data. // // This last factor dominates the blowup, so the final estimate is: return 32 + source_len + source_len/6; } enum { LITERAL = 0, COPY_1_BYTE_OFFSET = 1, // 3 bit length + 3 bits of offset in opcode COPY_2_BYTE_OFFSET = 2, COPY_4_BYTE_OFFSET = 3 }; // Copy "len" bytes from "src" to "op", one byte at a time. Used for // handling COPY operations where the input and output regions may // overlap. For example, suppose: // src == "ab" // op == src + 2 // len == 20 // After IncrementalCopy(src, op, len), the result will have // eleven copies of "ab" // ababababababababababab // Note that this does not match the semantics of either memcpy() // or memmove(). static inline void IncrementalCopy(const char* src, char* op, int len) { assert(len > 0); do { *op++ = *src++; } while (--len > 0); } // Equivalent to IncrementalCopy except that it can write up to ten extra // bytes after the end of the copy, and that it is faster. // // The main part of this loop is a simple copy of eight bytes at a time until // we've copied (at least) the requested amount of bytes. However, if op and // src are less than eight bytes apart (indicating a repeating pattern of // length < 8), we first need to expand the pattern in order to get the correct // results. For instance, if the buffer looks like this, with the eight-byte // and patterns marked as intervals: // // abxxxxxxxxxxxx // [------] src // [------] op // // a single eight-byte copy from to will repeat the pattern once, // after which we can move two bytes without moving : // // ababxxxxxxxxxx // [------] src // [------] op // // and repeat the exercise until the two no longer overlap. // // This allows us to do very well in the special case of one single byte // repeated many times, without taking a big hit for more general cases. // // The worst case of extra writing past the end of the match occurs when // op - src == 1 and len == 1; the last copy will read from byte positions // [0..7] and write to [4..11], whereas it was only supposed to write to // position 1. Thus, ten excess bytes. namespace { const int kMaxIncrementCopyOverflow = 10; } // namespace static inline void IncrementalCopyFastPath(const char* src, char* op, int len) { while (op - src < 8) { UnalignedCopy64(src, op); len -= op - src; op += op - src; } while (len > 0) { UnalignedCopy64(src, op); src += 8; op += 8; len -= 8; } } static inline char* EmitLiteral(char* op, const char* literal, int len, bool allow_fast_path) { int n = len - 1; // Zero-length literals are disallowed if (n < 60) { // Fits in tag byte *op++ = LITERAL | (n << 2); // The vast majority of copies are below 16 bytes, for which a // call to memcpy is overkill. This fast path can sometimes // copy up to 15 bytes too much, but that is okay in the // main loop, since we have a bit to go on for both sides: // // - The input will always have kInputMarginBytes = 15 extra // available bytes, as long as we're in the main loop, and // if not, allow_fast_path = false. // - The output will always have 32 spare bytes (see // MaxCompressedLength). if (allow_fast_path && len <= 16) { UnalignedCopy64(literal, op); UnalignedCopy64(literal + 8, op + 8); return op + len; } } else { // Encode in upcoming bytes char* base = op; int count = 0; op++; while (n > 0) { *op++ = n & 0xff; n >>= 8; count++; } assert(count >= 1); assert(count <= 4); *base = LITERAL | ((59+count) << 2); } memcpy(op, literal, len); return op + len; } static inline char* EmitCopyLessThan64(char* op, size_t offset, int len) { assert(len <= 64); assert(len >= 4); assert(offset < 65536); if ((len < 12) && (offset < 2048)) { size_t len_minus_4 = len - 4; assert(len_minus_4 < 8); // Must fit in 3 bits *op++ = COPY_1_BYTE_OFFSET | ((len_minus_4) << 2) | ((offset >> 8) << 5); *op++ = offset & 0xff; } else { *op++ = COPY_2_BYTE_OFFSET | ((len-1) << 2); LittleEndian::Store16(op, offset); op += 2; } return op; } static inline char* EmitCopy(char* op, size_t offset, int len) { // Emit 64 byte copies but make sure to keep at least four bytes reserved while (len >= 68) { op = EmitCopyLessThan64(op, offset, 64); len -= 64; } // Emit an extra 60 byte copy if have too much data to fit in one copy if (len > 64) { op = EmitCopyLessThan64(op, offset, 60); len -= 60; } // Emit remainder op = EmitCopyLessThan64(op, offset, len); return op; } bool GetUncompressedLength(const char* start, size_t n, size_t* result) { uint32 v = 0; const char* limit = start + n; if (Varint::Parse32WithLimit(start, limit, &v) != NULL) { *result = v; return true; } else { return false; } } namespace internal { uint16* WorkingMemory::GetHashTable(size_t input_size, int* table_size) { // Use smaller hash table when input.size() is smaller, since we // fill the table, incurring O(hash table size) overhead for // compression, and if the input is short, we won't need that // many hash table entries anyway. assert(kMaxHashTableSize >= 256); size_t htsize = 256; while (htsize < kMaxHashTableSize && htsize < input_size) { htsize <<= 1; } uint16* table; if (htsize <= ARRAYSIZE(small_table_)) { table = small_table_; } else { if (large_table_ == NULL) { large_table_ = new uint16[kMaxHashTableSize]; } table = large_table_; } *table_size = htsize; memset(table, 0, htsize * sizeof(*table)); return table; } } // end namespace internal // For 0 <= offset <= 4, GetUint32AtOffset(GetEightBytesAt(p), offset) will // equal UNALIGNED_LOAD32(p + offset). Motivation: On x86-64 hardware we have // empirically found that overlapping loads such as // UNALIGNED_LOAD32(p) ... UNALIGNED_LOAD32(p+1) ... UNALIGNED_LOAD32(p+2) // are slower than UNALIGNED_LOAD64(p) followed by shifts and casts to uint32. // // We have different versions for 64- and 32-bit; ideally we would avoid the // two functions and just inline the UNALIGNED_LOAD64 call into // GetUint32AtOffset, but GCC (at least not as of 4.6) is seemingly not clever // enough to avoid loading the value multiple times then. For 64-bit, the load // is done when GetEightBytesAt() is called, whereas for 32-bit, the load is // done at GetUint32AtOffset() time. #ifdef ARCH_K8 typedef uint64 EightBytesReference; static inline EightBytesReference GetEightBytesAt(const char* ptr) { return UNALIGNED_LOAD64(ptr); } static inline uint32 GetUint32AtOffset(uint64 v, int offset) { assert(offset >= 0); assert(offset <= 4); return v >> (LittleEndian::IsLittleEndian() ? 8 * offset : 32 - 8 * offset); } #else typedef const char* EightBytesReference; static inline EightBytesReference GetEightBytesAt(const char* ptr) { return ptr; } static inline uint32 GetUint32AtOffset(const char* v, int offset) { assert(offset >= 0); assert(offset <= 4); return UNALIGNED_LOAD32(v + offset); } #endif // Flat array compression that does not emit the "uncompressed length" // prefix. Compresses "input" string to the "*op" buffer. // // REQUIRES: "input" is at most "kBlockSize" bytes long. // REQUIRES: "op" points to an array of memory that is at least // "MaxCompressedLength(input.size())" in size. // REQUIRES: All elements in "table[0..table_size-1]" are initialized to zero. // REQUIRES: "table_size" is a power of two // // Returns an "end" pointer into "op" buffer. // "end - op" is the compressed size of "input". namespace internal { char* CompressFragment(const char* input, size_t input_size, char* op, uint16* table, const int table_size) { // "ip" is the input pointer, and "op" is the output pointer. const char* ip = input; assert(input_size <= kBlockSize); assert((table_size & (table_size - 1)) == 0); // table must be power of two const int shift = 32 - Bits::Log2Floor(table_size); assert(static_cast(kuint32max >> shift) == table_size - 1); const char* ip_end = input + input_size; const char* base_ip = ip; // Bytes in [next_emit, ip) will be emitted as literal bytes. Or // [next_emit, ip_end) after the main loop. const char* next_emit = ip; const size_t kInputMarginBytes = 15; if (PREDICT_TRUE(input_size >= kInputMarginBytes)) { const char* ip_limit = input + input_size - kInputMarginBytes; for (uint32 next_hash = Hash(++ip, shift); ; ) { assert(next_emit < ip); // The body of this loop calls EmitLiteral once and then EmitCopy one or // more times. (The exception is that when we're close to exhausting // the input we goto emit_remainder.) // // In the first iteration of this loop we're just starting, so // there's nothing to copy, so calling EmitLiteral once is // necessary. And we only start a new iteration when the // current iteration has determined that a call to EmitLiteral will // precede the next call to EmitCopy (if any). // // Step 1: Scan forward in the input looking for a 4-byte-long match. // If we get close to exhausting the input then goto emit_remainder. // // Heuristic match skipping: If 32 bytes are scanned with no matches // found, start looking only at every other byte. If 32 more bytes are // scanned, look at every third byte, etc.. When a match is found, // immediately go back to looking at every byte. This is a small loss // (~5% performance, ~0.1% density) for compressible data due to more // bookkeeping, but for non-compressible data (such as JPEG) it's a huge // win since the compressor quickly "realizes" the data is incompressible // and doesn't bother looking for matches everywhere. // // The "skip" variable keeps track of how many bytes there are since the // last match; dividing it by 32 (ie. right-shifting by five) gives the // number of bytes to move ahead for each iteration. uint32 skip = 32; const char* next_ip = ip; const char* candidate; do { ip = next_ip; uint32 hash = next_hash; assert(hash == Hash(ip, shift)); uint32 bytes_between_hash_lookups = skip++ >> 5; next_ip = ip + bytes_between_hash_lookups; if (PREDICT_FALSE(next_ip > ip_limit)) { goto emit_remainder; } next_hash = Hash(next_ip, shift); candidate = base_ip + table[hash]; assert(candidate >= base_ip); assert(candidate < ip); table[hash] = ip - base_ip; } while (PREDICT_TRUE(UNALIGNED_LOAD32(ip) != UNALIGNED_LOAD32(candidate))); // Step 2: A 4-byte match has been found. We'll later see if more // than 4 bytes match. But, prior to the match, input // bytes [next_emit, ip) are unmatched. Emit them as "literal bytes." assert(next_emit + 16 <= ip_end); op = EmitLiteral(op, next_emit, ip - next_emit, true); // Step 3: Call EmitCopy, and then see if another EmitCopy could // be our next move. Repeat until we find no match for the // input immediately after what was consumed by the last EmitCopy call. // // If we exit this loop normally then we need to call EmitLiteral next, // though we don't yet know how big the literal will be. We handle that // by proceeding to the next iteration of the main loop. We also can exit // this loop via goto if we get close to exhausting the input. EightBytesReference input_bytes; uint32 candidate_bytes = 0; do { // We have a 4-byte match at ip, and no need to emit any // "literal bytes" prior to ip. const char* base = ip; int matched = 4 + FindMatchLength(candidate + 4, ip + 4, ip_end); ip += matched; size_t offset = base - candidate; assert(0 == memcmp(base, candidate, matched)); op = EmitCopy(op, offset, matched); // We could immediately start working at ip now, but to improve // compression we first update table[Hash(ip - 1, ...)]. const char* insert_tail = ip - 1; next_emit = ip; if (PREDICT_FALSE(ip >= ip_limit)) { goto emit_remainder; } input_bytes = GetEightBytesAt(insert_tail); uint32 prev_hash = HashBytes(GetUint32AtOffset(input_bytes, 0), shift); table[prev_hash] = ip - base_ip - 1; uint32 cur_hash = HashBytes(GetUint32AtOffset(input_bytes, 1), shift); candidate = base_ip + table[cur_hash]; candidate_bytes = UNALIGNED_LOAD32(candidate); table[cur_hash] = ip - base_ip; } while (GetUint32AtOffset(input_bytes, 1) == candidate_bytes); next_hash = HashBytes(GetUint32AtOffset(input_bytes, 2), shift); ++ip; } } emit_remainder: // Emit the remaining bytes as a literal if (next_emit < ip_end) { op = EmitLiteral(op, next_emit, ip_end - next_emit, false); } return op; } } // end namespace internal // Signature of output types needed by decompression code. // The decompression code is templatized on a type that obeys this // signature so that we do not pay virtual function call overhead in // the middle of a tight decompression loop. // // class DecompressionWriter { // public: // // Called before decompression // void SetExpectedLength(size_t length); // // // Called after decompression // bool CheckLength() const; // // // Called repeatedly during decompression // bool Append(const char* ip, size_t length); // bool AppendFromSelf(uint32 offset, size_t length); // // // The difference between TryFastAppend and Append is that TryFastAppend // // is allowed to read up to bytes from the input buffer, // // whereas Append is allowed to read . // // // // Also, TryFastAppend is allowed to return false, declining the append, // // without it being a fatal error -- just "return false" would be // // a perfectly legal implementation of TryFastAppend. The intention // // is for TryFastAppend to allow a fast path in the common case of // // a small append. // // // // NOTE(user): TryFastAppend must always return decline (return false) // // if is 61 or more, as in this case the literal length is not // // decoded fully. In practice, this should not be a big problem, // // as it is unlikely that one would implement a fast path accepting // // this much data. // bool TryFastAppend(const char* ip, size_t available, size_t length); // }; // ----------------------------------------------------------------------- // Lookup table for decompression code. Generated by ComputeTable() below. // ----------------------------------------------------------------------- // Mapping from i in range [0,4] to a mask to extract the bottom 8*i bits static const uint32 wordmask[] = { 0u, 0xffu, 0xffffu, 0xffffffu, 0xffffffffu }; // Data stored per entry in lookup table: // Range Bits-used Description // ------------------------------------ // 1..64 0..7 Literal/copy length encoded in opcode byte // 0..7 8..10 Copy offset encoded in opcode byte / 256 // 0..4 11..13 Extra bytes after opcode // // We use eight bits for the length even though 7 would have sufficed // because of efficiency reasons: // (1) Extracting a byte is faster than a bit-field // (2) It properly aligns copy offset so we do not need a <<8 static const uint16 char_table[256] = { 0x0001, 0x0804, 0x1001, 0x2001, 0x0002, 0x0805, 0x1002, 0x2002, 0x0003, 0x0806, 0x1003, 0x2003, 0x0004, 0x0807, 0x1004, 0x2004, 0x0005, 0x0808, 0x1005, 0x2005, 0x0006, 0x0809, 0x1006, 0x2006, 0x0007, 0x080a, 0x1007, 0x2007, 0x0008, 0x080b, 0x1008, 0x2008, 0x0009, 0x0904, 0x1009, 0x2009, 0x000a, 0x0905, 0x100a, 0x200a, 0x000b, 0x0906, 0x100b, 0x200b, 0x000c, 0x0907, 0x100c, 0x200c, 0x000d, 0x0908, 0x100d, 0x200d, 0x000e, 0x0909, 0x100e, 0x200e, 0x000f, 0x090a, 0x100f, 0x200f, 0x0010, 0x090b, 0x1010, 0x2010, 0x0011, 0x0a04, 0x1011, 0x2011, 0x0012, 0x0a05, 0x1012, 0x2012, 0x0013, 0x0a06, 0x1013, 0x2013, 0x0014, 0x0a07, 0x1014, 0x2014, 0x0015, 0x0a08, 0x1015, 0x2015, 0x0016, 0x0a09, 0x1016, 0x2016, 0x0017, 0x0a0a, 0x1017, 0x2017, 0x0018, 0x0a0b, 0x1018, 0x2018, 0x0019, 0x0b04, 0x1019, 0x2019, 0x001a, 0x0b05, 0x101a, 0x201a, 0x001b, 0x0b06, 0x101b, 0x201b, 0x001c, 0x0b07, 0x101c, 0x201c, 0x001d, 0x0b08, 0x101d, 0x201d, 0x001e, 0x0b09, 0x101e, 0x201e, 0x001f, 0x0b0a, 0x101f, 0x201f, 0x0020, 0x0b0b, 0x1020, 0x2020, 0x0021, 0x0c04, 0x1021, 0x2021, 0x0022, 0x0c05, 0x1022, 0x2022, 0x0023, 0x0c06, 0x1023, 0x2023, 0x0024, 0x0c07, 0x1024, 0x2024, 0x0025, 0x0c08, 0x1025, 0x2025, 0x0026, 0x0c09, 0x1026, 0x2026, 0x0027, 0x0c0a, 0x1027, 0x2027, 0x0028, 0x0c0b, 0x1028, 0x2028, 0x0029, 0x0d04, 0x1029, 0x2029, 0x002a, 0x0d05, 0x102a, 0x202a, 0x002b, 0x0d06, 0x102b, 0x202b, 0x002c, 0x0d07, 0x102c, 0x202c, 0x002d, 0x0d08, 0x102d, 0x202d, 0x002e, 0x0d09, 0x102e, 0x202e, 0x002f, 0x0d0a, 0x102f, 0x202f, 0x0030, 0x0d0b, 0x1030, 0x2030, 0x0031, 0x0e04, 0x1031, 0x2031, 0x0032, 0x0e05, 0x1032, 0x2032, 0x0033, 0x0e06, 0x1033, 0x2033, 0x0034, 0x0e07, 0x1034, 0x2034, 0x0035, 0x0e08, 0x1035, 0x2035, 0x0036, 0x0e09, 0x1036, 0x2036, 0x0037, 0x0e0a, 0x1037, 0x2037, 0x0038, 0x0e0b, 0x1038, 0x2038, 0x0039, 0x0f04, 0x1039, 0x2039, 0x003a, 0x0f05, 0x103a, 0x203a, 0x003b, 0x0f06, 0x103b, 0x203b, 0x003c, 0x0f07, 0x103c, 0x203c, 0x0801, 0x0f08, 0x103d, 0x203d, 0x1001, 0x0f09, 0x103e, 0x203e, 0x1801, 0x0f0a, 0x103f, 0x203f, 0x2001, 0x0f0b, 0x1040, 0x2040 }; // In debug mode, allow optional computation of the table at startup. // Also, check that the decompression table is correct. #ifndef NDEBUG DEFINE_bool(snappy_dump_decompression_table, false, "If true, we print the decompression table at startup."); static uint16 MakeEntry(unsigned int extra, unsigned int len, unsigned int copy_offset) { // Check that all of the fields fit within the allocated space assert(extra == (extra & 0x7)); // At most 3 bits assert(copy_offset == (copy_offset & 0x7)); // At most 3 bits assert(len == (len & 0x7f)); // At most 7 bits return len | (copy_offset << 8) | (extra << 11); } static void ComputeTable() { uint16 dst[256]; // Place invalid entries in all places to detect missing initialization int assigned = 0; for (int i = 0; i < 256; i++) { dst[i] = 0xffff; } // Small LITERAL entries. We store (len-1) in the top 6 bits. for (unsigned int len = 1; len <= 60; len++) { dst[LITERAL | ((len-1) << 2)] = MakeEntry(0, len, 0); assigned++; } // Large LITERAL entries. We use 60..63 in the high 6 bits to // encode the number of bytes of length info that follow the opcode. for (unsigned int extra_bytes = 1; extra_bytes <= 4; extra_bytes++) { // We set the length field in the lookup table to 1 because extra // bytes encode len-1. dst[LITERAL | ((extra_bytes+59) << 2)] = MakeEntry(extra_bytes, 1, 0); assigned++; } // COPY_1_BYTE_OFFSET. // // The tag byte in the compressed data stores len-4 in 3 bits, and // offset/256 in 5 bits. offset%256 is stored in the next byte. // // This format is used for length in range [4..11] and offset in // range [0..2047] for (unsigned int len = 4; len < 12; len++) { for (unsigned int offset = 0; offset < 2048; offset += 256) { dst[COPY_1_BYTE_OFFSET | ((len-4)<<2) | ((offset>>8)<<5)] = MakeEntry(1, len, offset>>8); assigned++; } } // COPY_2_BYTE_OFFSET. // Tag contains len-1 in top 6 bits, and offset in next two bytes. for (unsigned int len = 1; len <= 64; len++) { dst[COPY_2_BYTE_OFFSET | ((len-1)<<2)] = MakeEntry(2, len, 0); assigned++; } // COPY_4_BYTE_OFFSET. // Tag contents len-1 in top 6 bits, and offset in next four bytes. for (unsigned int len = 1; len <= 64; len++) { dst[COPY_4_BYTE_OFFSET | ((len-1)<<2)] = MakeEntry(4, len, 0); assigned++; } // Check that each entry was initialized exactly once. if (assigned != 256) { fprintf(stderr, "ComputeTable: assigned only %d of 256\n", assigned); abort(); } for (int i = 0; i < 256; i++) { if (dst[i] == 0xffff) { fprintf(stderr, "ComputeTable: did not assign byte %d\n", i); abort(); } } if (FLAGS_snappy_dump_decompression_table) { printf("static const uint16 char_table[256] = {\n "); for (int i = 0; i < 256; i++) { printf("0x%04x%s", dst[i], ((i == 255) ? "\n" : (((i%8) == 7) ? ",\n " : ", "))); } printf("};\n"); } // Check that computed table matched recorded table for (int i = 0; i < 256; i++) { if (dst[i] != char_table[i]) { fprintf(stderr, "ComputeTable: byte %d: computed (%x), expect (%x)\n", i, static_cast(dst[i]), static_cast(char_table[i])); abort(); } } } #endif /* !NDEBUG */ // Helper class for decompression class SnappyDecompressor { private: Source* reader_; // Underlying source of bytes to decompress const char* ip_; // Points to next buffered byte const char* ip_limit_; // Points just past buffered bytes uint32 peeked_; // Bytes peeked from reader (need to skip) bool eof_; // Hit end of input without an error? char scratch_[5]; // Temporary buffer for PeekFast() boundaries // Ensure that all of the tag metadata for the next tag is available // in [ip_..ip_limit_-1]. Also ensures that [ip,ip+4] is readable even // if (ip_limit_ - ip_ < 5). // // Returns true on success, false on error or end of input. bool RefillTag(); public: explicit SnappyDecompressor(Source* reader) : reader_(reader), ip_(NULL), ip_limit_(NULL), peeked_(0), eof_(false) { } ~SnappyDecompressor() { // Advance past any bytes we peeked at from the reader reader_->Skip(peeked_); } // Returns true iff we have hit the end of the input without an error. bool eof() const { return eof_; } // Read the uncompressed length stored at the start of the compressed data. // On succcess, stores the length in *result and returns true. // On failure, returns false. bool ReadUncompressedLength(uint32* result) { assert(ip_ == NULL); // Must not have read anything yet // Length is encoded in 1..5 bytes *result = 0; uint32 shift = 0; while (true) { if (shift >= 32) return false; size_t n; const char* ip = reader_->Peek(&n); if (n == 0) return false; const unsigned char c = *(reinterpret_cast(ip)); reader_->Skip(1); *result |= static_cast(c & 0x7f) << shift; if (c < 128) { break; } shift += 7; } return true; } // Process the next item found in the input. // Returns true if successful, false on error or end of input. template void DecompressAllTags(Writer* writer) { const char* ip = ip_; // We could have put this refill fragment only at the beginning of the loop. // However, duplicating it at the end of each branch gives the compiler more // scope to optimize the expression based on the local // context, which overall increases speed. #define MAYBE_REFILL() \ if (ip_limit_ - ip < 5) { \ ip_ = ip; \ if (!RefillTag()) return; \ ip = ip_; \ } MAYBE_REFILL(); for ( ;; ) { const unsigned char c = *(reinterpret_cast(ip++)); if ((c & 0x3) == LITERAL) { size_t literal_length = (c >> 2) + 1u; if (writer->TryFastAppend(ip, ip_limit_ - ip, literal_length)) { assert(literal_length < 61); ip += literal_length; MAYBE_REFILL(); continue; } if (PREDICT_FALSE(literal_length >= 61)) { // Long literal. const size_t literal_length_length = literal_length - 60; literal_length = (LittleEndian::Load32(ip) & wordmask[literal_length_length]) + 1; ip += literal_length_length; } size_t avail = ip_limit_ - ip; while (avail < literal_length) { if (!writer->Append(ip, avail)) return; literal_length -= avail; reader_->Skip(peeked_); size_t n; ip = reader_->Peek(&n); avail = n; peeked_ = avail; if (avail == 0) return; // Premature end of input ip_limit_ = ip + avail; } if (!writer->Append(ip, literal_length)) { return; } ip += literal_length; MAYBE_REFILL(); } else { const uint32 entry = char_table[c]; const uint32 trailer = LittleEndian::Load32(ip) & wordmask[entry >> 11]; const uint32 length = entry & 0xff; ip += entry >> 11; // copy_offset/256 is encoded in bits 8..10. By just fetching // those bits, we get copy_offset (since the bit-field starts at // bit 8). const uint32 copy_offset = entry & 0x700; if (!writer->AppendFromSelf(copy_offset + trailer, length)) { return; } MAYBE_REFILL(); } } #undef MAYBE_REFILL } }; bool SnappyDecompressor::RefillTag() { const char* ip = ip_; if (ip == ip_limit_) { // Fetch a new fragment from the reader reader_->Skip(peeked_); // All peeked bytes are used up size_t n; ip = reader_->Peek(&n); peeked_ = n; if (n == 0) { eof_ = true; return false; } ip_limit_ = ip + n; } // Read the tag character assert(ip < ip_limit_); const unsigned char c = *(reinterpret_cast(ip)); const uint32 entry = char_table[c]; const uint32 needed = (entry >> 11) + 1; // +1 byte for 'c' assert(needed <= sizeof(scratch_)); // Read more bytes from reader if needed uint32 nbuf = ip_limit_ - ip; if (nbuf < needed) { // Stitch together bytes from ip and reader to form the word // contents. We store the needed bytes in "scratch_". They // will be consumed immediately by the caller since we do not // read more than we need. memmove(scratch_, ip, nbuf); reader_->Skip(peeked_); // All peeked bytes are used up peeked_ = 0; while (nbuf < needed) { size_t length; const char* src = reader_->Peek(&length); if (length == 0) return false; uint32 to_add = min(needed - nbuf, length); memcpy(scratch_ + nbuf, src, to_add); nbuf += to_add; reader_->Skip(to_add); } assert(nbuf == needed); ip_ = scratch_; ip_limit_ = scratch_ + needed; } else if (nbuf < 5) { // Have enough bytes, but move into scratch_ so that we do not // read past end of input memmove(scratch_, ip, nbuf); reader_->Skip(peeked_); // All peeked bytes are used up peeked_ = 0; ip_ = scratch_; ip_limit_ = scratch_ + nbuf; } else { // Pass pointer to buffer returned by reader_. ip_ = ip; } return true; } template static bool InternalUncompress(Source* r, Writer* writer, uint32 max_len) { // Read the uncompressed length from the front of the compressed input SnappyDecompressor decompressor(r); uint32 uncompressed_len = 0; if (!decompressor.ReadUncompressedLength(&uncompressed_len)) return false; return InternalUncompressAllTags( &decompressor, writer, uncompressed_len, max_len); } template static bool InternalUncompressAllTags(SnappyDecompressor* decompressor, Writer* writer, uint32 uncompressed_len, uint32 max_len) { // Protect against possible DoS attack if (static_cast(uncompressed_len) > max_len) { return false; } writer->SetExpectedLength(uncompressed_len); // Process the entire input decompressor->DecompressAllTags(writer); return (decompressor->eof() && writer->CheckLength()); } bool GetUncompressedLength(Source* source, uint32* result) { SnappyDecompressor decompressor(source); return decompressor.ReadUncompressedLength(result); } size_t Compress(Source* reader, Sink* writer) { size_t written = 0; size_t N = reader->Available(); char ulength[Varint::kMax32]; char* p = Varint::Encode32(ulength, N); writer->Append(ulength, p-ulength); written += (p - ulength); internal::WorkingMemory wmem; char* scratch = NULL; char* scratch_output = NULL; while (N > 0) { // Get next block to compress (without copying if possible) size_t fragment_size; const char* fragment = reader->Peek(&fragment_size); assert(fragment_size != 0); // premature end of input const size_t num_to_read = min(N, kBlockSize); size_t bytes_read = fragment_size; size_t pending_advance = 0; if (bytes_read >= num_to_read) { // Buffer returned by reader is large enough pending_advance = num_to_read; fragment_size = num_to_read; } else { // Read into scratch buffer if (scratch == NULL) { // If this is the last iteration, we want to allocate N bytes // of space, otherwise the max possible kBlockSize space. // num_to_read contains exactly the correct value scratch = new char[num_to_read]; } memcpy(scratch, fragment, bytes_read); reader->Skip(bytes_read); while (bytes_read < num_to_read) { fragment = reader->Peek(&fragment_size); size_t n = min(fragment_size, num_to_read - bytes_read); memcpy(scratch + bytes_read, fragment, n); bytes_read += n; reader->Skip(n); } assert(bytes_read == num_to_read); fragment = scratch; fragment_size = num_to_read; } assert(fragment_size == num_to_read); // Get encoding table for compression int table_size; uint16* table = wmem.GetHashTable(num_to_read, &table_size); // Compress input_fragment and append to dest const int max_output = MaxCompressedLength(num_to_read); // Need a scratch buffer for the output, in case the byte sink doesn't // have room for us directly. if (scratch_output == NULL) { scratch_output = new char[max_output]; } else { // Since we encode kBlockSize regions followed by a region // which is <= kBlockSize in length, a previously allocated // scratch_output[] region is big enough for this iteration. } char* dest = writer->GetAppendBuffer(max_output, scratch_output); char* end = internal::CompressFragment(fragment, fragment_size, dest, table, table_size); writer->Append(dest, end - dest); written += (end - dest); N -= num_to_read; reader->Skip(pending_advance); } delete[] scratch; delete[] scratch_output; return written; } // ----------------------------------------------------------------------- // Flat array interfaces // ----------------------------------------------------------------------- // A type that writes to a flat array. // Note that this is not a "ByteSink", but a type that matches the // Writer template argument to SnappyDecompressor::DecompressAllTags(). class SnappyArrayWriter { private: char* base_; char* op_; char* op_limit_; public: inline explicit SnappyArrayWriter(char* dst) : base_(dst), op_(dst) { } inline void SetExpectedLength(size_t len) { op_limit_ = op_ + len; } inline bool CheckLength() const { return op_ == op_limit_; } inline bool Append(const char* ip, size_t len) { char* op = op_; const size_t space_left = op_limit_ - op; if (space_left < len) { return false; } memcpy(op, ip, len); op_ = op + len; return true; } inline bool TryFastAppend(const char* ip, size_t available, size_t len) { char* op = op_; const size_t space_left = op_limit_ - op; if (len <= 16 && available >= 16 && space_left >= 16) { // Fast path, used for the majority (about 95%) of invocations. UnalignedCopy64(ip, op); UnalignedCopy64(ip + 8, op + 8); op_ = op + len; return true; } else { return false; } } inline bool AppendFromSelf(size_t offset, size_t len) { char* op = op_; const size_t space_left = op_limit_ - op; if (op - base_ <= offset - 1u) { // -1u catches offset==0 return false; } if (len <= 16 && offset >= 8 && space_left >= 16) { // Fast path, used for the majority (70-80%) of dynamic invocations. UnalignedCopy64(op - offset, op); UnalignedCopy64(op - offset + 8, op + 8); } else { if (space_left >= len + kMaxIncrementCopyOverflow) { IncrementalCopyFastPath(op - offset, op, len); } else { if (space_left < len) { return false; } IncrementalCopy(op - offset, op, len); } } op_ = op + len; return true; } }; bool RawUncompress(const char* compressed, size_t n, char* uncompressed) { ByteArraySource reader(compressed, n); return RawUncompress(&reader, uncompressed); } bool RawUncompress(Source* compressed, char* uncompressed) { SnappyArrayWriter output(uncompressed); return InternalUncompress(compressed, &output, kuint32max); } bool Uncompress(const char* compressed, size_t n, string* uncompressed) { size_t ulength; if (!GetUncompressedLength(compressed, n, &ulength)) { return false; } // Protect against possible DoS attack if ((static_cast(ulength) + uncompressed->size()) > uncompressed->max_size()) { return false; } STLStringResizeUninitialized(uncompressed, ulength); return RawUncompress(compressed, n, string_as_array(uncompressed)); } // A Writer that drops everything on the floor and just does validation class SnappyDecompressionValidator { private: size_t expected_; size_t produced_; public: inline SnappyDecompressionValidator() : produced_(0) { } inline void SetExpectedLength(size_t len) { expected_ = len; } inline bool CheckLength() const { return expected_ == produced_; } inline bool Append(const char* ip, size_t len) { produced_ += len; return produced_ <= expected_; } inline bool TryFastAppend(const char* ip, size_t available, size_t length) { return false; } inline bool AppendFromSelf(size_t offset, size_t len) { if (produced_ <= offset - 1u) return false; // -1u catches offset==0 produced_ += len; return produced_ <= expected_; } }; bool IsValidCompressedBuffer(const char* compressed, size_t n) { ByteArraySource reader(compressed, n); SnappyDecompressionValidator writer; return InternalUncompress(&reader, &writer, kuint32max); } void RawCompress(const char* input, size_t input_length, char* compressed, size_t* compressed_length) { ByteArraySource reader(input, input_length); UncheckedByteArraySink writer(compressed); Compress(&reader, &writer); // Compute how many bytes were added *compressed_length = (writer.CurrentDestination() - compressed); } size_t Compress(const char* input, size_t input_length, string* compressed) { // Pre-grow the buffer to the max length of the compressed output compressed->resize(MaxCompressedLength(input_length)); size_t compressed_length; RawCompress(input, input_length, string_as_array(compressed), &compressed_length); compressed->resize(compressed_length); return compressed_length; } } // end namespace snappy