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Add compression size reporting hooks.
Also, force inlining util::compression::Sample(). The inlining change is necessary. Without it even with FDO+LIPO the call doesn't get inlined and uses 4 registers to construct parameters (which won't be used in the common case). In some of the more compute-bound tests that causes extra spills and significant overhead (even if call is sufficiently long). For example, with inlining: BM_UFlat/0 32.7µs ± 1% 33.1µs ± 1% +1.41% without: BM_UFlat/0 32.7µs ± 1% 37.7µs ± 1% +15.29%
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snappy.cc
22
snappy.cc
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@ -527,6 +527,10 @@ char* CompressFragment(const char* input,
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}
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} // end namespace internal
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// Called back at avery compression call to trace parameters and sizes.
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static inline void Report(const char *algorithm, size_t compressed_size,
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size_t uncompressed_size) {}
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// Signature of output types needed by decompression code.
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// The decompression code is templatized on a type that obeys this
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// signature so that we do not pay virtual function call overhead in
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@ -786,13 +790,18 @@ static bool InternalUncompress(Source* r, Writer* writer) {
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SnappyDecompressor decompressor(r);
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uint32 uncompressed_len = 0;
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if (!decompressor.ReadUncompressedLength(&uncompressed_len)) return false;
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return InternalUncompressAllTags(&decompressor, writer, uncompressed_len);
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return InternalUncompressAllTags(&decompressor, writer, r->Available(),
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uncompressed_len);
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}
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template <typename Writer>
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static bool InternalUncompressAllTags(SnappyDecompressor* decompressor,
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Writer* writer,
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uint32 compressed_len,
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uint32 uncompressed_len) {
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Report("snappy_uncompress", compressed_len, uncompressed_len);
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writer->SetExpectedLength(uncompressed_len);
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// Process the entire input
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@ -809,6 +818,7 @@ bool GetUncompressedLength(Source* source, uint32* result) {
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size_t Compress(Source* reader, Sink* writer) {
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size_t written = 0;
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size_t N = reader->Available();
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const size_t uncompressed_size = N;
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char ulength[Varint::kMax32];
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char* p = Varint::Encode32(ulength, N);
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writer->Append(ulength, p-ulength);
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@ -881,6 +891,8 @@ size_t Compress(Source* reader, Sink* writer) {
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reader->Skip(pending_advance);
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}
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Report("snappy_compress", written, uncompressed_size);
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delete[] scratch;
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delete[] scratch_output;
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@ -1446,18 +1458,20 @@ bool Uncompress(Source* compressed, Sink* uncompressed) {
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char* buf = uncompressed->GetAppendBufferVariable(
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1, uncompressed_len, &c, 1, &allocated_size);
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const size_t compressed_len = compressed->Available();
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// If we can get a flat buffer, then use it, otherwise do block by block
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// uncompression
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if (allocated_size >= uncompressed_len) {
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SnappyArrayWriter writer(buf);
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bool result = InternalUncompressAllTags(
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&decompressor, &writer, uncompressed_len);
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bool result = InternalUncompressAllTags(&decompressor, &writer,
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compressed_len, uncompressed_len);
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uncompressed->Append(buf, writer.Produced());
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return result;
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} else {
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SnappySinkAllocator allocator(uncompressed);
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SnappyScatteredWriter<SnappySinkAllocator> writer(allocator);
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return InternalUncompressAllTags(&decompressor, &writer, uncompressed_len);
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return InternalUncompressAllTags(&decompressor, &writer, compressed_len,
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uncompressed_len);
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}
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}
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