Introduce SNAPPY_ATTRIBUTE_ALWAYS_INLINE.

An internal CL started using ABSL_ATTRIBUTE_ALWAYS_INLINE
from Abseil. This CL introduces equivalent functionality as
SNAPPY_ALWAYS_INLINE.

PiperOrigin-RevId: 306289650
This commit is contained in:
Victor Costan 2020-04-13 19:47:34 +00:00
parent 231b8be076
commit a4cdb5d133
4 changed files with 19 additions and 2 deletions

View File

@ -103,6 +103,13 @@ int main() {
return __builtin_ctzll(0);
}" HAVE_BUILTIN_CTZ)
check_cxx_source_compiles("
__attribute__((always_inline)) int zero() { return 0; }
int main() {
return zero();
}" HAVE_ATTRIBUTE_ALWAYS_INLINE)
check_cxx_source_compiles("
#include <tmmintrin.h>

View File

@ -1,6 +1,9 @@
#ifndef THIRD_PARTY_SNAPPY_OPENSOURCE_CMAKE_CONFIG_H_
#define THIRD_PARTY_SNAPPY_OPENSOURCE_CMAKE_CONFIG_H_
/* Define to 1 if the compiler supports __attribute__((always_inline)). */
#cmakedefine HAVE_ATTRIBUTE_ALWAYS_INLINE 1
/* Define to 1 if the compiler supports __builtin_ctz and friends. */
#cmakedefine HAVE_BUILTIN_CTZ 1

View File

@ -37,7 +37,7 @@
#include <cstdint>
#include <cstring>
#include <numeric_limits>
#include <limits>
#include <string>
#include <assert.h>
@ -107,6 +107,13 @@
#define SNAPPY_PREDICT_TRUE(x) x
#endif
// Inlining hints.
#ifdef HAVE_ATTRIBUTE_ALWAYS_INLINE
#define SNAPPY_ATTRIBUTE_ALWAYS_INLINE __attribute__((always_inline))
#else
#define SNAPPY_ATTRIBUTE_ALWAYS_INLINE
#endif
// This is only used for recomputing the tag byte table used during
// decompression; for simplicity we just remove it from the open-source
// version (anyone who wants to regenerate it can just do the call

View File

@ -1358,7 +1358,7 @@ class SnappyArrayWriter {
}
}
ABSL_ATTRIBUTE_ALWAYS_INLINE
SNAPPY_ATTRIBUTE_ALWAYS_INLINE
inline bool AppendFromSelf(size_t offset, size_t len, char** op_p) {
char* const op = *op_p;
char* const op_end = op + len;