mirror of https://github.com/google/snappy.git
Reduce number of allocations when compressing and simplify the code.
Before we were allocating at least once: twice with large table and thrice when we used a scratch buffer. With this approach we always allocate once. name old speed new speed delta BM_UFlat/0 [html ] 2.45GB/s ± 0% 2.45GB/s ± 0% -0.13% (p=0.000 n=11+11) BM_UFlat/1 [urls ] 1.19GB/s ± 0% 1.22GB/s ± 0% +2.48% (p=0.000 n=11+11) BM_UFlat/2 [jpg ] 17.2GB/s ± 2% 17.3GB/s ± 1% ~ (p=0.193 n=11+11) BM_UFlat/3 [jpg_200 ] 1.52GB/s ± 0% 1.51GB/s ± 0% -0.78% (p=0.000 n=10+9) BM_UFlat/4 [pdf ] 12.5GB/s ± 1% 12.5GB/s ± 1% ~ (p=0.881 n=9+9) BM_UFlat/5 [html4 ] 1.86GB/s ± 0% 1.86GB/s ± 0% ~ (p=0.123 n=11+11) BM_UFlat/6 [txt1 ] 793MB/s ± 0% 799MB/s ± 0% +0.78% (p=0.000 n=11+9) BM_UFlat/7 [txt2 ] 739MB/s ± 0% 744MB/s ± 0% +0.77% (p=0.000 n=11+11) BM_UFlat/8 [txt3 ] 839MB/s ± 0% 845MB/s ± 0% +0.71% (p=0.000 n=11+11) BM_UFlat/9 [txt4 ] 678MB/s ± 0% 685MB/s ± 0% +1.01% (p=0.000 n=11+11) BM_UFlat/10 [pb ] 3.08GB/s ± 0% 3.12GB/s ± 0% +1.21% (p=0.000 n=11+11) BM_UFlat/11 [gaviota ] 975MB/s ± 0% 976MB/s ± 0% +0.11% (p=0.000 n=11+11) BM_UFlat/12 [cp ] 1.73GB/s ± 1% 1.74GB/s ± 1% +0.46% (p=0.010 n=11+11) BM_UFlat/13 [c ] 1.53GB/s ± 0% 1.53GB/s ± 0% ~ (p=0.987 n=11+10) BM_UFlat/14 [lsp ] 1.65GB/s ± 0% 1.63GB/s ± 1% -1.04% (p=0.000 n=11+11) BM_UFlat/15 [xls ] 1.08GB/s ± 0% 1.15GB/s ± 0% +6.12% (p=0.000 n=10+11) BM_UFlat/16 [xls_200 ] 944MB/s ± 0% 920MB/s ± 3% -2.51% (p=0.000 n=9+11) BM_UFlat/17 [bin ] 1.86GB/s ± 0% 1.87GB/s ± 0% +0.68% (p=0.000 n=10+11) BM_UFlat/18 [bin_200 ] 1.91GB/s ± 3% 1.92GB/s ± 5% ~ (p=0.356 n=11+11) BM_UFlat/19 [sum ] 1.31GB/s ± 0% 1.40GB/s ± 0% +6.53% (p=0.000 n=11+11) BM_UFlat/20 [man ] 1.42GB/s ± 0% 1.42GB/s ± 0% +0.33% (p=0.000 n=10+10)
This commit is contained in:
parent
df5548c0b3
commit
53a38e5e33
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@ -36,19 +36,26 @@
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namespace snappy {
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namespace internal {
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// Working memory performs a single allocation to hold all scratch space
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// required for compression.
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class WorkingMemory {
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public:
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WorkingMemory() : large_table_(NULL) { }
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~WorkingMemory() { delete[] large_table_; }
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explicit WorkingMemory(size_t input_size);
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~WorkingMemory();
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// Allocates and clears a hash table using memory in "*this",
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// stores the number of buckets in "*table_size" and returns a pointer to
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// the base of the hash table.
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uint16* GetHashTable(size_t input_size, int* table_size);
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uint16* GetHashTable(size_t fragment_size, int* table_size) const;
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char* GetScratchInput() const { return input_; }
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char* GetScratchOutput() const { return output_; }
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private:
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uint16 small_table_[1<<10]; // 2KB
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uint16* large_table_; // Allocated only when needed
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char* mem_; // the allocated memory, never nullptr
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size_t size_; // the size of the allocated memory, never 0
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uint16* table_; // the pointer to the hashtable
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char* input_; // the pointer to the input scratch buffer
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char* output_; // the pointer to the output scratch buffer
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// No copying
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WorkingMemory(const WorkingMemory&);
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92
snappy.cc
92
snappy.cc
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@ -418,31 +418,41 @@ bool GetUncompressedLength(const char* start, size_t n, size_t* result) {
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}
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}
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namespace internal {
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uint16* WorkingMemory::GetHashTable(size_t input_size, int* table_size) {
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// Use smaller hash table when input.size() is smaller, since we
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// fill the table, incurring O(hash table size) overhead for
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// compression, and if the input is short, we won't need that
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// many hash table entries anyway.
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namespace {
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uint32 CalculateTableSize(uint32 input_size) {
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assert(kMaxHashTableSize >= 256);
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size_t htsize = 256;
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while (htsize < kMaxHashTableSize && htsize < input_size) {
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htsize <<= 1;
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if (input_size > kMaxHashTableSize) {
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return kMaxHashTableSize;
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}
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if (input_size < 256) {
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return 256;
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}
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return 1u << (32 - __builtin_clz(input_size - 1));
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}
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} // namespace
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uint16* table;
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if (htsize <= ARRAYSIZE(small_table_)) {
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table = small_table_;
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} else {
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if (large_table_ == NULL) {
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large_table_ = new uint16[kMaxHashTableSize];
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}
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table = large_table_;
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}
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namespace internal {
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WorkingMemory::WorkingMemory(size_t input_size) {
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const size_t max_fragment_size = std::min(input_size, kBlockSize);
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const size_t table_size = CalculateTableSize(max_fragment_size);
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size_ = table_size * sizeof(*table_) + max_fragment_size +
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MaxCompressedLength(max_fragment_size);
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mem_ = std::allocator<char>().allocate(size_);
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table_ = reinterpret_cast<uint16*>(mem_);
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input_ = mem_ + table_size * sizeof(*table_);
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output_ = input_ + max_fragment_size;
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}
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WorkingMemory::~WorkingMemory() {
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std::allocator<char>().deallocate(mem_, size_);
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}
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uint16* WorkingMemory::GetHashTable(size_t fragment_size,
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int* table_size) const {
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const size_t htsize = CalculateTableSize(fragment_size);
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memset(table_, 0, htsize * sizeof(*table_));
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*table_size = htsize;
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memset(table, 0, htsize * sizeof(*table));
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return table;
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return table_;
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}
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} // end namespace internal
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@ -942,17 +952,6 @@ bool GetUncompressedLength(Source* source, uint32* result) {
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return decompressor.ReadUncompressedLength(result);
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}
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struct Deleter {
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Deleter() : size_(0) {}
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explicit Deleter(size_t size) : size_(size) {}
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void operator()(char* ptr) const {
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std::allocator<char>().deallocate(ptr, size_);
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}
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size_t size_;
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};
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size_t Compress(Source* reader, Sink* writer) {
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size_t written = 0;
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size_t N = reader->Available();
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@ -962,9 +961,7 @@ size_t Compress(Source* reader, Sink* writer) {
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writer->Append(ulength, p-ulength);
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written += (p - ulength);
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internal::WorkingMemory wmem;
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std::unique_ptr<char, Deleter> scratch;
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std::unique_ptr<char, Deleter> scratch_output;
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internal::WorkingMemory wmem(N);
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while (N > 0) {
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// Get next block to compress (without copying if possible)
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@ -980,26 +977,19 @@ size_t Compress(Source* reader, Sink* writer) {
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pending_advance = num_to_read;
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fragment_size = num_to_read;
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} else {
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// Read into scratch buffer
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if (scratch == NULL) {
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// If this is the last iteration, we want to allocate N bytes
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// of space, otherwise the max possible kBlockSize space.
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// num_to_read contains exactly the correct value
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scratch = {
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std::allocator<char>().allocate(num_to_read), Deleter(num_to_read)};
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}
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memcpy(scratch.get(), fragment, bytes_read);
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char* scratch = wmem.GetScratchInput();
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memcpy(scratch, fragment, bytes_read);
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reader->Skip(bytes_read);
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while (bytes_read < num_to_read) {
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fragment = reader->Peek(&fragment_size);
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size_t n = std::min<size_t>(fragment_size, num_to_read - bytes_read);
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memcpy(scratch.get() + bytes_read, fragment, n);
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memcpy(scratch + bytes_read, fragment, n);
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bytes_read += n;
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reader->Skip(n);
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}
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assert(bytes_read == num_to_read);
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fragment = scratch.get();
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fragment = scratch;
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fragment_size = num_to_read;
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}
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assert(fragment_size == num_to_read);
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@ -1013,17 +1003,13 @@ size_t Compress(Source* reader, Sink* writer) {
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// Need a scratch buffer for the output, in case the byte sink doesn't
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// have room for us directly.
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if (scratch_output == NULL) {
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scratch_output =
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{std::allocator<char>().allocate(max_output), Deleter(max_output)};
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} else {
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// Since we encode kBlockSize regions followed by a region
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// which is <= kBlockSize in length, a previously allocated
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// scratch_output[] region is big enough for this iteration.
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}
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char* dest = writer->GetAppendBuffer(max_output, scratch_output.get());
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char* end = internal::CompressFragment(fragment, fragment_size,
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dest, table, table_size);
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char* dest = writer->GetAppendBuffer(max_output, wmem.GetScratchOutput());
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char* end = internal::CompressFragment(fragment, fragment_size, dest, table,
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table_size);
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writer->Append(dest, end - dest);
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written += (end - dest);
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@ -445,7 +445,7 @@ static void VerifyNonBlockedCompression(const string& input) {
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Varint::Append32(&prefix, input.size());
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// Setup compression table
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snappy::internal::WorkingMemory wmem;
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snappy::internal::WorkingMemory wmem(input.size());
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int table_size;
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uint16* table = wmem.GetHashTable(input.size(), &table_size);
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