mirror of https://github.com/google/snappy.git
This cl does two things
1) It shaves of a few cycles from the data dependency chain. By using "shrd" instead of a load. 2) The important loop is finding small copies (4-12) which are either "copy 1", or "copy 2" depending if the offset fits <2048. It turns out that this is a branch that is mispredicted often. Due to the long dependency chain the CPU is running with IPC~1 anyway so we can freely add instructions to instead emit copies branchfree. This reduces the branch misspredicts from 15% to 11% (for BM_ZFlat/6 txt1) and from 5.6% to 4% (for BM_ZFlat/10 or pb). PiperOrigin-RevId: 303328967
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0c7ed08a25
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@ -89,12 +89,18 @@ char* CompressFragment(const char* input,
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// Does not read *(s1 + (s2_limit - s2)) or beyond.
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// Requires that s2_limit >= s2.
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//
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// In addition populate *data with the next 8 bytes from the end of the match.
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// This is only done if 8 bytes are available (s2_limit - s2 >= 8). The point is
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// that on some arch's this can be done faster in this routine than subsequent
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// loading from s2 + n.
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//
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// Separate implementation for 64-bit, little-endian cpus.
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#if !defined(SNAPPY_IS_BIG_ENDIAN) && \
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(defined(ARCH_K8) || defined(ARCH_PPC) || defined(ARCH_ARM))
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static inline std::pair<size_t, bool> FindMatchLength(const char* s1,
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const char* s2,
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const char* s2_limit) {
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const char* s2_limit,
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uint64* data) {
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assert(s2_limit >= s2);
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size_t matched = 0;
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@ -103,12 +109,28 @@ static inline std::pair<size_t, bool> FindMatchLength(const char* s1,
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// uncommon code paths that determine, without extra effort, whether the match
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// length is less than 8. In short, we are hoping to avoid a conditional
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// branch, and perhaps get better code layout from the C++ compiler.
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if (SNAPPY_PREDICT_TRUE(s2 <= s2_limit - 8)) {
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if (SNAPPY_PREDICT_TRUE(s2 <= s2_limit - 16)) {
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uint64 a1 = UNALIGNED_LOAD64(s1);
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uint64 a2 = UNALIGNED_LOAD64(s2);
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if (a1 != a2) {
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return std::pair<size_t, bool>(Bits::FindLSBSetNonZero64(a1 ^ a2) >> 3,
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true);
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if (SNAPPY_PREDICT_TRUE(a1 != a2)) {
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uint64 xorval = a1 ^ a2;
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int shift = Bits::FindLSBSetNonZero64(xorval);
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size_t matched_bytes = shift >> 3;
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#ifndef __x86_64__
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*data = UNALIGNED_LOAD64(s2 + matched_bytes);
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#else
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// Unfortunately the compiler cannot find this using the obvious c++ code
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// *data = shift == 0 ? a2 : (a2 >> shift) | (a3 << (64 - shift);
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// the reason is that the above needs the conditional clause to guard
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// against UB when shift == 0. The compiler doesn't realize the full
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// expression can be lowered into a single "shrd" instruction and in
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// effect the conditional can be ignored.
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uint64 a3 = UNALIGNED_LOAD64(s2 + 8);
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asm ("shrdq %%cl, %1, %0\n\t" : "+r"(a2) : "r"(a3), "c"(shift & -8));
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*data = a2;
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#endif
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assert(*data == UNALIGNED_LOAD64(s2 + matched_bytes));
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return std::pair<size_t, bool>(matched_bytes, true);
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} else {
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matched = 8;
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s2 += 8;
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@ -119,14 +141,25 @@ static inline std::pair<size_t, bool> FindMatchLength(const char* s1,
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// time until we find a 64-bit block that doesn't match; then we find
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// the first non-matching bit and use that to calculate the total
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// length of the match.
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while (SNAPPY_PREDICT_TRUE(s2 <= s2_limit - 8)) {
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if (UNALIGNED_LOAD64(s2) == UNALIGNED_LOAD64(s1 + matched)) {
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while (SNAPPY_PREDICT_TRUE(s2 <= s2_limit - 16)) {
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uint64 a1 = UNALIGNED_LOAD64(s1 + matched);
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uint64 a2 = UNALIGNED_LOAD64(s2);
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if (a1 == a2) {
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s2 += 8;
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matched += 8;
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} else {
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uint64 x = UNALIGNED_LOAD64(s2) ^ UNALIGNED_LOAD64(s1 + matched);
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int matching_bits = Bits::FindLSBSetNonZero64(x);
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matched += matching_bits >> 3;
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uint64 xorval = a1 ^ a2;
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int shift = Bits::FindLSBSetNonZero64(xorval);
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size_t matched_bytes = shift >> 3;
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#ifndef __x86_64__
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*data = UNALIGNED_LOAD64(s2 + matched_bytes);
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#else
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uint64 a3 = UNALIGNED_LOAD64(s2 + 8);
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asm("shrdq %%cl, %1, %0\n\t" : "+r"(a2) : "r"(a3), "c"(shift & -8));
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*data = a2;
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#endif
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assert(*data == UNALIGNED_LOAD64(s2 + matched_bytes));
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matched += matched_bytes;
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assert(matched >= 8);
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return std::pair<size_t, bool>(matched, false);
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}
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@ -136,6 +169,9 @@ static inline std::pair<size_t, bool> FindMatchLength(const char* s1,
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++s2;
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++matched;
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} else {
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if (s2 <= s2_limit - 8) {
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*data = UNALIGNED_LOAD64(s2);
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}
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return std::pair<size_t, bool>(matched, matched < 8);
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}
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}
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@ -144,7 +180,8 @@ static inline std::pair<size_t, bool> FindMatchLength(const char* s1,
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#else
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static inline std::pair<size_t, bool> FindMatchLength(const char* s1,
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const char* s2,
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const char* s2_limit) {
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const char* s2_limit,
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uint64* data) {
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// Implementation based on the x86-64 version, above.
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assert(s2_limit >= s2);
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int matched = 0;
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@ -164,6 +201,7 @@ static inline std::pair<size_t, bool> FindMatchLength(const char* s1,
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++matched;
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}
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}
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*data = UNALIGNED_LOAD64(s2 + matched);
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return std::pair<size_t, bool>(matched, matched < 8);
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}
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#endif
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25
snappy.cc
25
snappy.cc
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@ -385,11 +385,18 @@ static inline char* EmitCopyAtMost64(char* op, size_t offset, size_t len) {
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assert(offset < 65536);
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assert(len_less_than_12 == (len < 12));
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if (len_less_than_12 && SNAPPY_PREDICT_TRUE(offset < 2048)) {
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// offset fits in 11 bits. The 3 highest go in the top of the first byte,
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// and the rest go in the second byte.
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*op++ = COPY_1_BYTE_OFFSET + ((len - 4) << 2) + ((offset >> 3) & 0xe0);
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*op++ = offset & 0xff;
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if (len_less_than_12) {
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uint32 u = (len << 2) + (offset << 8);
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uint32 copy1 = COPY_1_BYTE_OFFSET - (4 << 2) + ((offset >> 3) & 0xe0);
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uint32 copy2 = COPY_2_BYTE_OFFSET - (1 << 2);
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// It turns out that offset < 2048 is a difficult to predict branch.
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// `perf record` shows this is the highest percentage of branch misses in
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// benchmarks. This code produces branch free code, the data dependency
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// chain that bottlenecks the throughput is so long that a few extra
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// instructions are completely free (IPC << 6 because of data deps).
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u += offset < 2048 ? copy1 : copy2;
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LittleEndian::Store32(op, u);
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op += offset < 2048 ? 2 : 3;
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} else {
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// Write 4 bytes, though we only care about 3 of them. The output buffer
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// is required to have some slack, so the extra byte won't overrun it.
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@ -615,7 +622,7 @@ char* CompressFragment(const char* input,
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// "literal bytes" prior to ip.
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const char* base = ip;
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std::pair<size_t, bool> p =
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FindMatchLength(candidate + 4, ip + 4, ip_end);
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FindMatchLength(candidate + 4, ip + 4, ip_end, &data);
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size_t matched = 4 + p.first;
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ip += matched;
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size_t offset = base - candidate;
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if (SNAPPY_PREDICT_FALSE(ip >= ip_limit)) {
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goto emit_remainder;
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}
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assert(LittleEndian::Load64(ip) == data);
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// We are now looking for a 4-byte match again. We read
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// table[Hash(ip, shift)] for that. To improve compression,
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// we also update table[Hash(ip - 1, shift)] and table[Hash(ip, shift)].
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data = LittleEndian::Load64(ip - 1);
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table[HashBytes(data, shift)] = ip - base_ip - 1;
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data >>= 8;
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table[HashBytes(LittleEndian::Load32(ip - 1), shift)] =
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ip - base_ip - 1;
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uint32 hash = HashBytes(data, shift);
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candidate = base_ip + table[hash];
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table[hash] = ip - base_ip;
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@ -957,8 +957,9 @@ TEST(Snappy, ZeroOffsetCopyValidation) {
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namespace {
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int TestFindMatchLength(const char* s1, const char *s2, unsigned length) {
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uint64 data;
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std::pair<size_t, bool> p =
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snappy::internal::FindMatchLength(s1, s2, s2 + length);
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snappy::internal::FindMatchLength(s1, s2, s2 + length, &data);
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CHECK_EQ(p.first < 8, p.second);
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return p.first;
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}
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