diff --git a/snappy-internal.h b/snappy-internal.h index 0cccba1..26be0cc 100644 --- a/snappy-internal.h +++ b/snappy-internal.h @@ -50,7 +50,9 @@ class WorkingMemory { uint16 small_table_[1<<10]; // 2KB uint16* large_table_; // Allocated only when needed - DISALLOW_COPY_AND_ASSIGN(WorkingMemory); + // No copying + WorkingMemory(const WorkingMemory&); + void operator=(const WorkingMemory&); }; // Flat array compression that does not emit the "uncompressed length" diff --git a/snappy-stubs-internal.h b/snappy-stubs-internal.h index 6979e1a..0dcd270 100644 --- a/snappy-stubs-internal.h +++ b/snappy-stubs-internal.h @@ -350,7 +350,9 @@ class Bits { static int FindLSBSetNonZero64(uint64 n); private: - DISALLOW_COPY_AND_ASSIGN(Bits); + // No copying + Bits(const Bits&); + void operator=(const Bits&); }; #ifdef HAVE_BUILTIN_CTZ diff --git a/snappy-stubs-public.h.in b/snappy-stubs-public.h.in index 96989ac..15f5c9e 100644 --- a/snappy-stubs-public.h.in +++ b/snappy-stubs-public.h.in @@ -80,12 +80,6 @@ typedef unsigned long long uint64; typedef std::string string; -#ifndef DISALLOW_COPY_AND_ASSIGN -#define DISALLOW_COPY_AND_ASSIGN(TypeName) \ - TypeName(const TypeName&); \ - void operator=(const TypeName&) -#endif - #if !@ac_cv_have_sys_uio_h@ // Windows does not have an iovec type, yet the concept is universally useful. // It is simple to define it ourselves, so we put it inside our own namespace.