mirror of
https://github.com/facebook/rocksdb.git
synced 2024-12-01 16:15:59 +00:00
7d79b32618
Summary: db_stress_tool.cc now is a giant file. In order to main it easier to improve and maintain, break it down to multiple source files. Most classes are turned into their own files. Separate .h and .cc files are created for gflag definiations. Another .h and .cc files are created for some common functions. Some test execution logic that is only loosely related to class StressTest is moved to db_stress_driver.h and db_stress_driver.cc. All the files are located under db_stress_tool/. The directory name is created as such because if we end it with either stress or test, .gitignore will ignore any file under it and makes it prone to issues in developements. Pull Request resolved: https://github.com/facebook/rocksdb/pull/6134 Test Plan: Build under GCC7 with and without LITE on using GNU Make. Build with GCC 4.8. Build with cmake with -DWITH_TOOL=1 Differential Revision: D18876064 fbshipit-source-id: b25d0a7451840f31ac0f5ebb0068785f783fdf7d
109 lines
3.7 KiB
C++
109 lines
3.7 KiB
C++
// Copyright (c) 2011-present, Facebook, Inc. All rights reserved.
|
|
// This source code is licensed under both the GPLv2 (found in the
|
|
// COPYING file in the root directory) and Apache 2.0 License
|
|
// (found in the LICENSE.Apache file in the root directory).
|
|
//
|
|
// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
|
|
// Use of this source code is governed by a BSD-style license that can be
|
|
// found in the LICENSE file. See the AUTHORS file for names of contributors.
|
|
//
|
|
|
|
#ifdef GFLAGS
|
|
#include "db_stress_tool/db_stress_common.h"
|
|
|
|
rocksdb::Env* FLAGS_env = rocksdb::Env::Default();
|
|
enum rocksdb::CompressionType FLAGS_compression_type_e =
|
|
rocksdb::kSnappyCompression;
|
|
enum rocksdb::ChecksumType FLAGS_checksum_type_e = rocksdb::kCRC32c;
|
|
enum RepFactory FLAGS_rep_factory = kSkipList;
|
|
|
|
namespace rocksdb {
|
|
void PoolSizeChangeThread(void* v) {
|
|
assert(FLAGS_compaction_thread_pool_adjust_interval > 0);
|
|
ThreadState* thread = reinterpret_cast<ThreadState*>(v);
|
|
SharedState* shared = thread->shared;
|
|
|
|
while (true) {
|
|
{
|
|
MutexLock l(shared->GetMutex());
|
|
if (shared->ShoudStopBgThread()) {
|
|
shared->SetBgThreadFinish();
|
|
shared->GetCondVar()->SignalAll();
|
|
return;
|
|
}
|
|
}
|
|
|
|
auto thread_pool_size_base = FLAGS_max_background_compactions;
|
|
auto thread_pool_size_var = FLAGS_compaction_thread_pool_variations;
|
|
int new_thread_pool_size =
|
|
thread_pool_size_base - thread_pool_size_var +
|
|
thread->rand.Next() % (thread_pool_size_var * 2 + 1);
|
|
if (new_thread_pool_size < 1) {
|
|
new_thread_pool_size = 1;
|
|
}
|
|
FLAGS_env->SetBackgroundThreads(new_thread_pool_size);
|
|
// Sleep up to 3 seconds
|
|
FLAGS_env->SleepForMicroseconds(
|
|
thread->rand.Next() % FLAGS_compaction_thread_pool_adjust_interval *
|
|
1000 +
|
|
1);
|
|
}
|
|
}
|
|
|
|
void PrintKeyValue(int cf, uint64_t key, const char* value, size_t sz) {
|
|
if (!FLAGS_verbose) {
|
|
return;
|
|
}
|
|
std::string tmp;
|
|
tmp.reserve(sz * 2 + 16);
|
|
char buf[4];
|
|
for (size_t i = 0; i < sz; i++) {
|
|
snprintf(buf, 4, "%X", value[i]);
|
|
tmp.append(buf);
|
|
}
|
|
fprintf(stdout, "[CF %d] %" PRIi64 " == > (%" ROCKSDB_PRIszt ") %s\n", cf,
|
|
key, sz, tmp.c_str());
|
|
}
|
|
|
|
int64_t GenerateOneKey(ThreadState* thread, uint64_t iteration) {
|
|
const double completed_ratio =
|
|
static_cast<double>(iteration) / FLAGS_ops_per_thread;
|
|
const int64_t base_key = static_cast<int64_t>(
|
|
completed_ratio * (FLAGS_max_key - FLAGS_active_width));
|
|
return base_key + thread->rand.Next() % FLAGS_active_width;
|
|
}
|
|
|
|
std::vector<int64_t> GenerateNKeys(ThreadState* thread, int num_keys,
|
|
uint64_t iteration) {
|
|
const double completed_ratio =
|
|
static_cast<double>(iteration) / FLAGS_ops_per_thread;
|
|
const int64_t base_key = static_cast<int64_t>(
|
|
completed_ratio * (FLAGS_max_key - FLAGS_active_width));
|
|
std::vector<int64_t> keys;
|
|
keys.reserve(num_keys);
|
|
int64_t next_key = base_key + thread->rand.Next() % FLAGS_active_width;
|
|
keys.push_back(next_key);
|
|
for (int i = 1; i < num_keys; ++i) {
|
|
// This may result in some duplicate keys
|
|
next_key = next_key + thread->rand.Next() %
|
|
(FLAGS_active_width - (next_key - base_key));
|
|
keys.push_back(next_key);
|
|
}
|
|
return keys;
|
|
}
|
|
|
|
size_t GenerateValue(uint32_t rand, char* v, size_t max_sz) {
|
|
size_t value_sz =
|
|
((rand % kRandomValueMaxFactor) + 1) * FLAGS_value_size_mult;
|
|
assert(value_sz <= max_sz && value_sz >= sizeof(uint32_t));
|
|
(void)max_sz;
|
|
*((uint32_t*)v) = rand;
|
|
for (size_t i = sizeof(uint32_t); i < value_sz; i++) {
|
|
v[i] = (char)(rand ^ i);
|
|
}
|
|
v[value_sz] = '\0';
|
|
return value_sz; // the size of the value set.
|
|
}
|
|
} // namespace rocksdb
|
|
#endif // GFLAGS
|