mirror of https://github.com/facebook/rocksdb.git
234 lines
7.3 KiB
C++
234 lines
7.3 KiB
C++
// Copyright (c) 2011-present, Facebook, Inc. All rights reserved.
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// This source code is licensed under both the GPLv2 (found in the
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// COPYING file in the root directory) and Apache 2.0 License
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// (found in the LICENSE.Apache file in the root directory).
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//
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// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file. See the AUTHORS file for names of contributors.
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#include "cache/sharded_cache.h"
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#include <algorithm>
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#include <cstdint>
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#include <memory>
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#include "util/hash.h"
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#include "util/math.h"
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#include "util/mutexlock.h"
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namespace ROCKSDB_NAMESPACE {
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namespace {
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inline uint32_t HashSlice(const Slice& s) {
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return Lower32of64(GetSliceNPHash64(s));
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}
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} // namespace
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ShardedCache::ShardedCache(size_t capacity, int num_shard_bits,
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bool strict_capacity_limit,
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std::shared_ptr<MemoryAllocator> allocator)
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: Cache(std::move(allocator)),
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shard_mask_((uint32_t{1} << num_shard_bits) - 1),
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capacity_(capacity),
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strict_capacity_limit_(strict_capacity_limit),
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last_id_(1) {}
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void ShardedCache::SetCapacity(size_t capacity) {
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uint32_t num_shards = GetNumShards();
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const size_t per_shard = (capacity + (num_shards - 1)) / num_shards;
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MutexLock l(&capacity_mutex_);
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for (uint32_t s = 0; s < num_shards; s++) {
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GetShard(s)->SetCapacity(per_shard);
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}
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capacity_ = capacity;
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}
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void ShardedCache::SetStrictCapacityLimit(bool strict_capacity_limit) {
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uint32_t num_shards = GetNumShards();
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MutexLock l(&capacity_mutex_);
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for (uint32_t s = 0; s < num_shards; s++) {
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GetShard(s)->SetStrictCapacityLimit(strict_capacity_limit);
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}
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strict_capacity_limit_ = strict_capacity_limit;
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}
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Status ShardedCache::Insert(const Slice& key, void* value, size_t charge,
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DeleterFn deleter, Handle** handle,
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Priority priority) {
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uint32_t hash = HashSlice(key);
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return GetShard(Shard(hash))
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->Insert(key, hash, value, charge, deleter, handle, priority);
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}
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Status ShardedCache::Insert(const Slice& key, void* value,
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const CacheItemHelper* helper, size_t charge,
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Handle** handle, Priority priority) {
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uint32_t hash = HashSlice(key);
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if (!helper) {
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return Status::InvalidArgument();
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}
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return GetShard(Shard(hash))
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->Insert(key, hash, value, helper, charge, handle, priority);
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}
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Cache::Handle* ShardedCache::Lookup(const Slice& key, Statistics* /*stats*/) {
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uint32_t hash = HashSlice(key);
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return GetShard(Shard(hash))->Lookup(key, hash);
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}
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Cache::Handle* ShardedCache::Lookup(const Slice& key,
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const CacheItemHelper* helper,
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const CreateCallback& create_cb,
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Priority priority, bool wait,
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Statistics* stats) {
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uint32_t hash = HashSlice(key);
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return GetShard(Shard(hash))
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->Lookup(key, hash, helper, create_cb, priority, wait, stats);
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}
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bool ShardedCache::IsReady(Handle* handle) {
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uint32_t hash = GetHash(handle);
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return GetShard(Shard(hash))->IsReady(handle);
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}
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void ShardedCache::Wait(Handle* handle) {
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uint32_t hash = GetHash(handle);
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GetShard(Shard(hash))->Wait(handle);
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}
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bool ShardedCache::Ref(Handle* handle) {
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uint32_t hash = GetHash(handle);
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return GetShard(Shard(hash))->Ref(handle);
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}
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bool ShardedCache::Release(Handle* handle, bool erase_if_last_ref) {
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uint32_t hash = GetHash(handle);
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return GetShard(Shard(hash))->Release(handle, erase_if_last_ref);
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}
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bool ShardedCache::Release(Handle* handle, bool useful,
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bool erase_if_last_ref) {
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uint32_t hash = GetHash(handle);
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return GetShard(Shard(hash))->Release(handle, useful, erase_if_last_ref);
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}
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void ShardedCache::Erase(const Slice& key) {
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uint32_t hash = HashSlice(key);
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GetShard(Shard(hash))->Erase(key, hash);
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}
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uint64_t ShardedCache::NewId() {
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return last_id_.fetch_add(1, std::memory_order_relaxed);
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}
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size_t ShardedCache::GetCapacity() const {
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MutexLock l(&capacity_mutex_);
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return capacity_;
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}
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bool ShardedCache::HasStrictCapacityLimit() const {
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MutexLock l(&capacity_mutex_);
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return strict_capacity_limit_;
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}
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size_t ShardedCache::GetUsage() const {
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// We will not lock the cache when getting the usage from shards.
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uint32_t num_shards = GetNumShards();
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size_t usage = 0;
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for (uint32_t s = 0; s < num_shards; s++) {
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usage += GetShard(s)->GetUsage();
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}
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return usage;
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}
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size_t ShardedCache::GetUsage(Handle* handle) const {
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return GetCharge(handle);
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}
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size_t ShardedCache::GetPinnedUsage() const {
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// We will not lock the cache when getting the usage from shards.
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uint32_t num_shards = GetNumShards();
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size_t usage = 0;
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for (uint32_t s = 0; s < num_shards; s++) {
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usage += GetShard(s)->GetPinnedUsage();
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}
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return usage;
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}
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void ShardedCache::ApplyToAllEntries(
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const std::function<void(const Slice& key, void* value, size_t charge,
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DeleterFn deleter)>& callback,
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const ApplyToAllEntriesOptions& opts) {
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uint32_t num_shards = GetNumShards();
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// Iterate over part of each shard, rotating between shards, to
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// minimize impact on latency of concurrent operations.
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std::unique_ptr<uint32_t[]> states(new uint32_t[num_shards]{});
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uint32_t aepl_in_32 = static_cast<uint32_t>(
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std::min(size_t{UINT32_MAX}, opts.average_entries_per_lock));
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aepl_in_32 = std::min(aepl_in_32, uint32_t{1});
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bool remaining_work;
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do {
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remaining_work = false;
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for (uint32_t s = 0; s < num_shards; s++) {
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if (states[s] != UINT32_MAX) {
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GetShard(s)->ApplyToSomeEntries(callback, aepl_in_32, &states[s]);
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remaining_work |= states[s] != UINT32_MAX;
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}
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}
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} while (remaining_work);
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}
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void ShardedCache::EraseUnRefEntries() {
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uint32_t num_shards = GetNumShards();
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for (uint32_t s = 0; s < num_shards; s++) {
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GetShard(s)->EraseUnRefEntries();
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}
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}
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std::string ShardedCache::GetPrintableOptions() const {
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std::string ret;
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ret.reserve(20000);
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const int kBufferSize = 200;
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char buffer[kBufferSize];
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{
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MutexLock l(&capacity_mutex_);
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snprintf(buffer, kBufferSize, " capacity : %" ROCKSDB_PRIszt "\n",
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capacity_);
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ret.append(buffer);
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snprintf(buffer, kBufferSize, " num_shard_bits : %d\n",
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GetNumShardBits());
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ret.append(buffer);
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snprintf(buffer, kBufferSize, " strict_capacity_limit : %d\n",
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strict_capacity_limit_);
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ret.append(buffer);
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}
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snprintf(buffer, kBufferSize, " memory_allocator : %s\n",
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memory_allocator() ? memory_allocator()->Name() : "None");
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ret.append(buffer);
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ret.append(GetShard(0)->GetPrintableOptions());
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return ret;
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}
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int GetDefaultCacheShardBits(size_t capacity) {
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int num_shard_bits = 0;
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size_t min_shard_size = 512L * 1024L; // Every shard is at least 512KB.
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size_t num_shards = capacity / min_shard_size;
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while (num_shards >>= 1) {
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if (++num_shard_bits >= 6) {
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// No more than 6.
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return num_shard_bits;
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}
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}
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return num_shard_bits;
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}
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int ShardedCache::GetNumShardBits() const { return BitsSetToOne(shard_mask_); }
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uint32_t ShardedCache::GetNumShards() const { return shard_mask_ + 1; }
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} // namespace ROCKSDB_NAMESPACE
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