rocksdb/table/block.h
Dhruba Borthakur 4463b11cad Migrate names of properties from 'leveldb' prefix to 'rocksdb' prefix.
Summary: Migrate names of properties from 'leveldb' prefix to 'rocksdb' prefix.

Test Plan: make check

Reviewers: emayanke, haobo

Reviewed By: haobo

CC: leveldb

Differential Revision: https://reviews.facebook.net/D13311
2013-10-06 00:14:26 -07:00

43 lines
993 B
C++

// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file. See the AUTHORS file for names of contributors.
#pragma once
#include <stddef.h>
#include <stdint.h>
#include "rocksdb/iterator.h"
namespace rocksdb {
struct BlockContents;
class Comparator;
class Block {
public:
// Initialize the block with the specified contents.
explicit Block(const BlockContents& contents);
~Block();
size_t size() const { return size_; }
bool isCachable() const { return cachable_; }
Iterator* NewIterator(const Comparator* comparator);
private:
uint32_t NumRestarts() const;
const char* data_;
size_t size_;
uint32_t restart_offset_; // Offset in data_ of restart array
bool owned_; // Block owns data_[]
bool cachable_;
// No copying allowed
Block(const Block&);
void operator=(const Block&);
class Iter;
};
} // namespace rocksdb