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12f1137355
Summary: Introduces and uses a SystemClock class to RocksDB. This class contains the time-related functions of an Env and these functions can be redirected from the Env to the SystemClock. Many of the places that used an Env (Timer, PerfStepTimer, RepeatableThread, RateLimiter, WriteController) for time-related functions have been changed to use SystemClock instead. There are likely more places that can be changed, but this is a start to show what can/should be done. Over time it would be nice to migrate most (if not all) of the uses of the time functions from the Env to the SystemClock. There are several Env classes that implement these functions. Most of these have not been converted yet to SystemClock implementations; that will come in a subsequent PR. It would be good to unify many of the Mock Timer implementations, so that they behave similarly and be tested similarly (some override Sleep, some use a MockSleep, etc). Additionally, this change will allow new methods to be introduced to the SystemClock (like https://github.com/facebook/rocksdb/issues/7101 WaitFor) in a consistent manner across a smaller number of classes. Pull Request resolved: https://github.com/facebook/rocksdb/pull/7858 Reviewed By: pdillinger Differential Revision: D26006406 Pulled By: mrambacher fbshipit-source-id: ed10a8abbdab7ff2e23d69d85bd25b3e7e899e90
318 lines
11 KiB
C++
318 lines
11 KiB
C++
// Copyright (c) 2011-present, Facebook, Inc. All rights reserved.
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// This source code is licensed under both the GPLv2 (found in the
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// COPYING file in the root directory) and Apache 2.0 License
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// (found in the LICENSE.Apache file in the root directory).
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#include "monitoring/thread_status_updater.h"
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#include <memory>
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#include "port/likely.h"
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#include "rocksdb/env.h"
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#include "rocksdb/system_clock.h"
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#include "util/mutexlock.h"
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namespace ROCKSDB_NAMESPACE {
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#ifdef ROCKSDB_USING_THREAD_STATUS
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__thread ThreadStatusData* ThreadStatusUpdater::thread_status_data_ = nullptr;
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void ThreadStatusUpdater::RegisterThread(ThreadStatus::ThreadType ttype,
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uint64_t thread_id) {
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if (UNLIKELY(thread_status_data_ == nullptr)) {
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thread_status_data_ = new ThreadStatusData();
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thread_status_data_->thread_type = ttype;
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thread_status_data_->thread_id = thread_id;
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std::lock_guard<std::mutex> lck(thread_list_mutex_);
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thread_data_set_.insert(thread_status_data_);
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}
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ClearThreadOperationProperties();
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}
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void ThreadStatusUpdater::UnregisterThread() {
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if (thread_status_data_ != nullptr) {
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std::lock_guard<std::mutex> lck(thread_list_mutex_);
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thread_data_set_.erase(thread_status_data_);
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delete thread_status_data_;
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thread_status_data_ = nullptr;
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}
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}
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void ThreadStatusUpdater::ResetThreadStatus() {
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ClearThreadState();
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ClearThreadOperation();
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SetColumnFamilyInfoKey(nullptr);
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}
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void ThreadStatusUpdater::SetColumnFamilyInfoKey(const void* cf_key) {
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auto* data = Get();
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if (data == nullptr) {
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return;
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}
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// set the tracking flag based on whether cf_key is non-null or not.
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// If enable_thread_tracking is set to false, the input cf_key
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// would be nullptr.
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data->enable_tracking = (cf_key != nullptr);
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data->cf_key.store(const_cast<void*>(cf_key), std::memory_order_relaxed);
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}
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const void* ThreadStatusUpdater::GetColumnFamilyInfoKey() {
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auto* data = GetLocalThreadStatus();
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if (data == nullptr) {
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return nullptr;
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}
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return data->cf_key.load(std::memory_order_relaxed);
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}
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void ThreadStatusUpdater::SetThreadOperation(
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const ThreadStatus::OperationType type) {
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auto* data = GetLocalThreadStatus();
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if (data == nullptr) {
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return;
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}
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// NOTE: Our practice here is to set all the thread operation properties
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// and stage before we set thread operation, and thread operation
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// will be set in std::memory_order_release. This is to ensure
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// whenever a thread operation is not OP_UNKNOWN, we will always
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// have a consistent information on its properties.
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data->operation_type.store(type, std::memory_order_release);
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if (type == ThreadStatus::OP_UNKNOWN) {
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data->operation_stage.store(ThreadStatus::STAGE_UNKNOWN,
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std::memory_order_relaxed);
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ClearThreadOperationProperties();
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}
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}
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void ThreadStatusUpdater::SetThreadOperationProperty(int i, uint64_t value) {
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auto* data = GetLocalThreadStatus();
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if (data == nullptr) {
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return;
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}
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data->op_properties[i].store(value, std::memory_order_relaxed);
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}
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void ThreadStatusUpdater::IncreaseThreadOperationProperty(int i,
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uint64_t delta) {
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auto* data = GetLocalThreadStatus();
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if (data == nullptr) {
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return;
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}
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data->op_properties[i].fetch_add(delta, std::memory_order_relaxed);
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}
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void ThreadStatusUpdater::SetOperationStartTime(const uint64_t start_time) {
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auto* data = GetLocalThreadStatus();
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if (data == nullptr) {
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return;
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}
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data->op_start_time.store(start_time, std::memory_order_relaxed);
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}
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void ThreadStatusUpdater::ClearThreadOperation() {
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auto* data = GetLocalThreadStatus();
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if (data == nullptr) {
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return;
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}
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data->operation_stage.store(ThreadStatus::STAGE_UNKNOWN,
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std::memory_order_relaxed);
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data->operation_type.store(ThreadStatus::OP_UNKNOWN,
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std::memory_order_relaxed);
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ClearThreadOperationProperties();
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}
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void ThreadStatusUpdater::ClearThreadOperationProperties() {
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auto* data = GetLocalThreadStatus();
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if (data == nullptr) {
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return;
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}
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for (int i = 0; i < ThreadStatus::kNumOperationProperties; ++i) {
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data->op_properties[i].store(0, std::memory_order_relaxed);
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}
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}
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ThreadStatus::OperationStage ThreadStatusUpdater::SetThreadOperationStage(
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ThreadStatus::OperationStage stage) {
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auto* data = GetLocalThreadStatus();
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if (data == nullptr) {
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return ThreadStatus::STAGE_UNKNOWN;
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}
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return data->operation_stage.exchange(stage, std::memory_order_relaxed);
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}
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void ThreadStatusUpdater::SetThreadState(const ThreadStatus::StateType type) {
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auto* data = GetLocalThreadStatus();
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if (data == nullptr) {
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return;
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}
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data->state_type.store(type, std::memory_order_relaxed);
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}
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void ThreadStatusUpdater::ClearThreadState() {
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auto* data = GetLocalThreadStatus();
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if (data == nullptr) {
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return;
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}
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data->state_type.store(ThreadStatus::STATE_UNKNOWN,
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std::memory_order_relaxed);
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}
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Status ThreadStatusUpdater::GetThreadList(
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std::vector<ThreadStatus>* thread_list) {
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thread_list->clear();
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std::vector<std::shared_ptr<ThreadStatusData>> valid_list;
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uint64_t now_micros = SystemClock::Default()->NowMicros();
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std::lock_guard<std::mutex> lck(thread_list_mutex_);
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for (auto* thread_data : thread_data_set_) {
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assert(thread_data);
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auto thread_id = thread_data->thread_id.load(std::memory_order_relaxed);
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auto thread_type = thread_data->thread_type.load(std::memory_order_relaxed);
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// Since any change to cf_info_map requires thread_list_mutex,
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// which is currently held by GetThreadList(), here we can safely
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// use "memory_order_relaxed" to load the cf_key.
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auto cf_key = thread_data->cf_key.load(std::memory_order_relaxed);
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ThreadStatus::OperationType op_type = ThreadStatus::OP_UNKNOWN;
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ThreadStatus::OperationStage op_stage = ThreadStatus::STAGE_UNKNOWN;
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ThreadStatus::StateType state_type = ThreadStatus::STATE_UNKNOWN;
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uint64_t op_elapsed_micros = 0;
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uint64_t op_props[ThreadStatus::kNumOperationProperties] = {0};
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auto iter = cf_info_map_.find(cf_key);
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if (iter != cf_info_map_.end()) {
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op_type = thread_data->operation_type.load(std::memory_order_acquire);
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// display lower-level info only when higher-level info is available.
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if (op_type != ThreadStatus::OP_UNKNOWN) {
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op_elapsed_micros = now_micros - thread_data->op_start_time.load(
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std::memory_order_relaxed);
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op_stage = thread_data->operation_stage.load(std::memory_order_relaxed);
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state_type = thread_data->state_type.load(std::memory_order_relaxed);
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for (int i = 0; i < ThreadStatus::kNumOperationProperties; ++i) {
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op_props[i] =
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thread_data->op_properties[i].load(std::memory_order_relaxed);
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}
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}
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}
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thread_list->emplace_back(
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thread_id, thread_type,
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iter != cf_info_map_.end() ? iter->second.db_name : "",
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iter != cf_info_map_.end() ? iter->second.cf_name : "", op_type,
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op_elapsed_micros, op_stage, op_props, state_type);
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}
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return Status::OK();
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}
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ThreadStatusData* ThreadStatusUpdater::GetLocalThreadStatus() {
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if (thread_status_data_ == nullptr) {
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return nullptr;
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}
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if (!thread_status_data_->enable_tracking) {
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assert(thread_status_data_->cf_key.load(std::memory_order_relaxed) ==
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nullptr);
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return nullptr;
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}
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return thread_status_data_;
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}
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void ThreadStatusUpdater::NewColumnFamilyInfo(const void* db_key,
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const std::string& db_name,
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const void* cf_key,
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const std::string& cf_name) {
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// Acquiring same lock as GetThreadList() to guarantee
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// a consistent view of global column family table (cf_info_map).
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std::lock_guard<std::mutex> lck(thread_list_mutex_);
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cf_info_map_.emplace(std::piecewise_construct, std::make_tuple(cf_key),
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std::make_tuple(db_key, db_name, cf_name));
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db_key_map_[db_key].insert(cf_key);
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}
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void ThreadStatusUpdater::EraseColumnFamilyInfo(const void* cf_key) {
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// Acquiring same lock as GetThreadList() to guarantee
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// a consistent view of global column family table (cf_info_map).
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std::lock_guard<std::mutex> lck(thread_list_mutex_);
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auto cf_pair = cf_info_map_.find(cf_key);
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if (cf_pair != cf_info_map_.end()) {
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// Remove its entry from db_key_map_ by the following steps:
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// 1. Obtain the entry in db_key_map_ whose set contains cf_key
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// 2. Remove it from the set.
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ConstantColumnFamilyInfo& cf_info = cf_pair->second;
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auto db_pair = db_key_map_.find(cf_info.db_key);
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assert(db_pair != db_key_map_.end());
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size_t result __attribute__((__unused__));
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result = db_pair->second.erase(cf_key);
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assert(result);
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cf_info_map_.erase(cf_pair);
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}
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}
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void ThreadStatusUpdater::EraseDatabaseInfo(const void* db_key) {
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// Acquiring same lock as GetThreadList() to guarantee
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// a consistent view of global column family table (cf_info_map).
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std::lock_guard<std::mutex> lck(thread_list_mutex_);
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auto db_pair = db_key_map_.find(db_key);
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if (UNLIKELY(db_pair == db_key_map_.end())) {
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// In some occasional cases such as DB::Open fails, we won't
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// register ColumnFamilyInfo for a db.
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return;
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}
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for (auto cf_key : db_pair->second) {
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auto cf_pair = cf_info_map_.find(cf_key);
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if (cf_pair != cf_info_map_.end()) {
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cf_info_map_.erase(cf_pair);
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}
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}
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db_key_map_.erase(db_key);
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}
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#else
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void ThreadStatusUpdater::RegisterThread(ThreadStatus::ThreadType /*ttype*/,
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uint64_t /*thread_id*/) {}
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void ThreadStatusUpdater::UnregisterThread() {}
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void ThreadStatusUpdater::ResetThreadStatus() {}
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void ThreadStatusUpdater::SetColumnFamilyInfoKey(const void* /*cf_key*/) {}
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void ThreadStatusUpdater::SetThreadOperation(
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const ThreadStatus::OperationType /*type*/) {}
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void ThreadStatusUpdater::ClearThreadOperation() {}
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void ThreadStatusUpdater::SetThreadState(
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const ThreadStatus::StateType /*type*/) {}
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void ThreadStatusUpdater::ClearThreadState() {}
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Status ThreadStatusUpdater::GetThreadList(
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std::vector<ThreadStatus>* /*thread_list*/) {
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return Status::NotSupported(
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"GetThreadList is not supported in the current running environment.");
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}
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void ThreadStatusUpdater::NewColumnFamilyInfo(const void* /*db_key*/,
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const std::string& /*db_name*/,
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const void* /*cf_key*/,
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const std::string& /*cf_name*/) {}
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void ThreadStatusUpdater::EraseColumnFamilyInfo(const void* /*cf_key*/) {}
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void ThreadStatusUpdater::EraseDatabaseInfo(const void* /*db_key*/) {}
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void ThreadStatusUpdater::SetThreadOperationProperty(int /*i*/,
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uint64_t /*value*/) {}
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void ThreadStatusUpdater::IncreaseThreadOperationProperty(int /*i*/,
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uint64_t /*delta*/) {}
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#endif // ROCKSDB_USING_THREAD_STATUS
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} // namespace ROCKSDB_NAMESPACE
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