rocksdb/test_util/fault_injection_test_fs.h

252 lines
8.9 KiB
C++

// Copyright (c) 2011-present, Facebook, Inc. All rights reserved.
// This source code is licensed under both the GPLv2 (found in the
// COPYING file in the root directory) and Apache 2.0 License
// (found in the LICENSE.Apache file in the root directory).
//
// Copyright 2014 The LevelDB Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file. See the AUTHORS file for names of contributors.
// This test uses a custom FileSystem to keep track of the state of a file
// system the last "Sync". The data being written is cached in a "buffer".
// Only when "Sync" is called, the data will be persistent. It can similate
// file data loss (or entire files) not protected by a "Sync". For any of the
// FileSystem related operations, by specify the "IOStatus Error", a specific
// error can be returned when file system is not activated.
#pragma once
#include <map>
#include <set>
#include <string>
#include "db/version_set.h"
#include "env/mock_env.h"
#include "file/filename.h"
#include "include/rocksdb/file_system.h"
#include "rocksdb/db.h"
#include "rocksdb/env.h"
#include "util/mutexlock.h"
#include "util/random.h"
namespace ROCKSDB_NAMESPACE {
class TestFSWritableFile;
class FaultInjectionTestFS;
struct FSFileState {
std::string filename_;
ssize_t pos_;
ssize_t pos_at_last_sync_;
ssize_t pos_at_last_flush_;
std::string buffer_;
explicit FSFileState(const std::string& filename)
: filename_(filename),
pos_(-1),
pos_at_last_sync_(-1),
pos_at_last_flush_(-1) {}
FSFileState() : pos_(-1), pos_at_last_sync_(-1), pos_at_last_flush_(-1) {}
bool IsFullySynced() const { return pos_ <= 0 || pos_ == pos_at_last_sync_; }
IOStatus DropUnsyncedData();
IOStatus DropRandomUnsyncedData(Random* rand);
};
// A wrapper around WritableFileWriter* file
// is written to or sync'ed.
class TestFSWritableFile : public FSWritableFile {
public:
explicit TestFSWritableFile(const std::string& fname,
std::unique_ptr<FSWritableFile>&& f,
FaultInjectionTestFS* fs);
virtual ~TestFSWritableFile();
virtual IOStatus Append(const Slice& data, const IOOptions&,
IODebugContext*) override;
virtual IOStatus Truncate(uint64_t size, const IOOptions& options,
IODebugContext* dbg) override {
return target_->Truncate(size, options, dbg);
}
virtual IOStatus Close(const IOOptions& options,
IODebugContext* dbg) override;
virtual IOStatus Flush(const IOOptions&, IODebugContext*) override;
virtual IOStatus Sync(const IOOptions& options, IODebugContext* dbg) override;
virtual bool IsSyncThreadSafe() const override { return true; }
virtual IOStatus PositionedAppend(const Slice& data, uint64_t offset,
const IOOptions& options,
IODebugContext* dbg) override {
return target_->PositionedAppend(data, offset, options, dbg);
}
virtual bool use_direct_io() const override {
return target_->use_direct_io();
};
private:
FSFileState state_;
std::unique_ptr<FSWritableFile> target_;
bool writable_file_opened_;
FaultInjectionTestFS* fs_;
port::Mutex mutex_;
};
// A wrapper around WritableFileWriter* file
// is written to or sync'ed.
class TestFSRandomRWFile : public FSRandomRWFile {
public:
explicit TestFSRandomRWFile(const std::string& fname,
std::unique_ptr<FSRandomRWFile>&& f,
FaultInjectionTestFS* fs);
virtual ~TestFSRandomRWFile();
IOStatus Write(uint64_t offset, const Slice& data, const IOOptions& options,
IODebugContext* dbg) override;
IOStatus Read(uint64_t offset, size_t n, const IOOptions& options,
Slice* result, char* scratch,
IODebugContext* dbg) const override;
IOStatus Close(const IOOptions& options, IODebugContext* dbg) override;
IOStatus Flush(const IOOptions& options, IODebugContext* dbg) override;
IOStatus Sync(const IOOptions& options, IODebugContext* dbg) override;
size_t GetRequiredBufferAlignment() const override {
return target_->GetRequiredBufferAlignment();
}
bool use_direct_io() const override { return target_->use_direct_io(); };
private:
std::unique_ptr<FSRandomRWFile> target_;
bool file_opened_;
FaultInjectionTestFS* fs_;
};
class TestFSDirectory : public FSDirectory {
public:
explicit TestFSDirectory(FaultInjectionTestFS* fs, std::string dirname,
FSDirectory* dir)
: fs_(fs), dirname_(dirname), dir_(dir) {}
~TestFSDirectory() {}
virtual IOStatus Fsync(const IOOptions& options,
IODebugContext* dbg) override;
private:
FaultInjectionTestFS* fs_;
std::string dirname_;
std::unique_ptr<FSDirectory> dir_;
};
class FaultInjectionTestFS : public FileSystemWrapper {
public:
explicit FaultInjectionTestFS(std::shared_ptr<FileSystem> base)
: FileSystemWrapper(base), filesystem_active_(true) {}
virtual ~FaultInjectionTestFS() {}
const char* Name() const override { return "FaultInjectionTestFS"; }
IOStatus NewDirectory(const std::string& name, const IOOptions& options,
std::unique_ptr<FSDirectory>* result,
IODebugContext* dbg) override;
IOStatus NewWritableFile(const std::string& fname,
const FileOptions& file_opts,
std::unique_ptr<FSWritableFile>* result,
IODebugContext* dbg) override;
IOStatus ReopenWritableFile(const std::string& fname,
const FileOptions& file_opts,
std::unique_ptr<FSWritableFile>* result,
IODebugContext* dbg) override;
IOStatus NewRandomRWFile(const std::string& fname,
const FileOptions& file_opts,
std::unique_ptr<FSRandomRWFile>* result,
IODebugContext* dbg) override;
IOStatus NewRandomAccessFile(const std::string& fname,
const FileOptions& file_opts,
std::unique_ptr<FSRandomAccessFile>* result,
IODebugContext* dbg) override;
virtual IOStatus DeleteFile(const std::string& f, const IOOptions& options,
IODebugContext* dbg) override;
virtual IOStatus RenameFile(const std::string& s, const std::string& t,
const IOOptions& options,
IODebugContext* dbg) override;
// Undef to eliminate clash on Windows
#undef GetFreeSpace
virtual IOStatus GetFreeSpace(const std::string& path,
const IOOptions& options, uint64_t* disk_free,
IODebugContext* dbg) override {
if (!IsFilesystemActive() && error_ == IOStatus::NoSpace()) {
*disk_free = 0;
return IOStatus::OK();
} else {
return target()->GetFreeSpace(path, options, disk_free, dbg);
}
}
void WritableFileClosed(const FSFileState& state);
void WritableFileSynced(const FSFileState& state);
void WritableFileAppended(const FSFileState& state);
IOStatus DropUnsyncedFileData();
IOStatus DropRandomUnsyncedFileData(Random* rnd);
IOStatus DeleteFilesCreatedAfterLastDirSync(const IOOptions& options,
IODebugContext* dbg);
void ResetState();
void UntrackFile(const std::string& f);
void SyncDir(const std::string& dirname) {
MutexLock l(&mutex_);
dir_to_new_files_since_last_sync_.erase(dirname);
}
// Setting the filesystem to inactive is the test equivalent to simulating a
// system reset. Setting to inactive will freeze our saved filesystem state so
// that it will stop being recorded. It can then be reset back to the state at
// the time of the reset.
bool IsFilesystemActive() {
MutexLock l(&mutex_);
return filesystem_active_;
}
void SetFilesystemActiveNoLock(
bool active, IOStatus error = IOStatus::Corruption("Not active")) {
filesystem_active_ = active;
if (!active) {
error_ = error;
}
}
void SetFilesystemActive(
bool active, IOStatus error = IOStatus::Corruption("Not active")) {
MutexLock l(&mutex_);
SetFilesystemActiveNoLock(active, error);
}
void AssertNoOpenFile() { assert(open_files_.empty()); }
IOStatus GetError() { return error_; }
void SetFileSystemIOError(IOStatus io_error) {
MutexLock l(&mutex_);
error_ = io_error;
}
private:
port::Mutex mutex_;
std::map<std::string, FSFileState> db_file_state_;
std::set<std::string> open_files_;
std::unordered_map<std::string, std::set<std::string>>
dir_to_new_files_since_last_sync_;
bool filesystem_active_; // Record flushes, syncs, writes
IOStatus error_;
};
} // namespace ROCKSDB_NAMESPACE