mirror of https://github.com/facebook/rocksdb.git
252 lines
8.9 KiB
C++
252 lines
8.9 KiB
C++
// Copyright (c) 2011-present, Facebook, Inc. All rights reserved.
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// This source code is licensed under both the GPLv2 (found in the
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// COPYING file in the root directory) and Apache 2.0 License
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// (found in the LICENSE.Apache file in the root directory).
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//
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// Copyright 2014 The LevelDB Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file. See the AUTHORS file for names of contributors.
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// This test uses a custom FileSystem to keep track of the state of a file
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// system the last "Sync". The data being written is cached in a "buffer".
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// Only when "Sync" is called, the data will be persistent. It can similate
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// file data loss (or entire files) not protected by a "Sync". For any of the
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// FileSystem related operations, by specify the "IOStatus Error", a specific
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// error can be returned when file system is not activated.
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#pragma once
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#include <map>
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#include <set>
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#include <string>
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#include "db/version_set.h"
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#include "env/mock_env.h"
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#include "file/filename.h"
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#include "include/rocksdb/file_system.h"
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#include "rocksdb/db.h"
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#include "rocksdb/env.h"
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#include "util/mutexlock.h"
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#include "util/random.h"
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namespace ROCKSDB_NAMESPACE {
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class TestFSWritableFile;
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class FaultInjectionTestFS;
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struct FSFileState {
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std::string filename_;
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ssize_t pos_;
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ssize_t pos_at_last_sync_;
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ssize_t pos_at_last_flush_;
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std::string buffer_;
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explicit FSFileState(const std::string& filename)
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: filename_(filename),
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pos_(-1),
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pos_at_last_sync_(-1),
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pos_at_last_flush_(-1) {}
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FSFileState() : pos_(-1), pos_at_last_sync_(-1), pos_at_last_flush_(-1) {}
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bool IsFullySynced() const { return pos_ <= 0 || pos_ == pos_at_last_sync_; }
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IOStatus DropUnsyncedData();
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IOStatus DropRandomUnsyncedData(Random* rand);
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};
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// A wrapper around WritableFileWriter* file
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// is written to or sync'ed.
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class TestFSWritableFile : public FSWritableFile {
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public:
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explicit TestFSWritableFile(const std::string& fname,
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std::unique_ptr<FSWritableFile>&& f,
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FaultInjectionTestFS* fs);
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virtual ~TestFSWritableFile();
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virtual IOStatus Append(const Slice& data, const IOOptions&,
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IODebugContext*) override;
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virtual IOStatus Truncate(uint64_t size, const IOOptions& options,
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IODebugContext* dbg) override {
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return target_->Truncate(size, options, dbg);
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}
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virtual IOStatus Close(const IOOptions& options,
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IODebugContext* dbg) override;
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virtual IOStatus Flush(const IOOptions&, IODebugContext*) override;
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virtual IOStatus Sync(const IOOptions& options, IODebugContext* dbg) override;
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virtual bool IsSyncThreadSafe() const override { return true; }
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virtual IOStatus PositionedAppend(const Slice& data, uint64_t offset,
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const IOOptions& options,
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IODebugContext* dbg) override {
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return target_->PositionedAppend(data, offset, options, dbg);
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}
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virtual bool use_direct_io() const override {
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return target_->use_direct_io();
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};
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private:
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FSFileState state_;
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std::unique_ptr<FSWritableFile> target_;
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bool writable_file_opened_;
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FaultInjectionTestFS* fs_;
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port::Mutex mutex_;
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};
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// A wrapper around WritableFileWriter* file
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// is written to or sync'ed.
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class TestFSRandomRWFile : public FSRandomRWFile {
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public:
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explicit TestFSRandomRWFile(const std::string& fname,
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std::unique_ptr<FSRandomRWFile>&& f,
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FaultInjectionTestFS* fs);
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virtual ~TestFSRandomRWFile();
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IOStatus Write(uint64_t offset, const Slice& data, const IOOptions& options,
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IODebugContext* dbg) override;
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IOStatus Read(uint64_t offset, size_t n, const IOOptions& options,
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Slice* result, char* scratch,
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IODebugContext* dbg) const override;
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IOStatus Close(const IOOptions& options, IODebugContext* dbg) override;
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IOStatus Flush(const IOOptions& options, IODebugContext* dbg) override;
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IOStatus Sync(const IOOptions& options, IODebugContext* dbg) override;
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size_t GetRequiredBufferAlignment() const override {
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return target_->GetRequiredBufferAlignment();
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}
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bool use_direct_io() const override { return target_->use_direct_io(); };
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private:
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std::unique_ptr<FSRandomRWFile> target_;
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bool file_opened_;
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FaultInjectionTestFS* fs_;
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};
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class TestFSDirectory : public FSDirectory {
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public:
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explicit TestFSDirectory(FaultInjectionTestFS* fs, std::string dirname,
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FSDirectory* dir)
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: fs_(fs), dirname_(dirname), dir_(dir) {}
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~TestFSDirectory() {}
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virtual IOStatus Fsync(const IOOptions& options,
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IODebugContext* dbg) override;
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private:
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FaultInjectionTestFS* fs_;
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std::string dirname_;
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std::unique_ptr<FSDirectory> dir_;
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};
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class FaultInjectionTestFS : public FileSystemWrapper {
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public:
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explicit FaultInjectionTestFS(std::shared_ptr<FileSystem> base)
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: FileSystemWrapper(base), filesystem_active_(true) {}
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virtual ~FaultInjectionTestFS() {}
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const char* Name() const override { return "FaultInjectionTestFS"; }
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IOStatus NewDirectory(const std::string& name, const IOOptions& options,
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std::unique_ptr<FSDirectory>* result,
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IODebugContext* dbg) override;
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IOStatus NewWritableFile(const std::string& fname,
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const FileOptions& file_opts,
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std::unique_ptr<FSWritableFile>* result,
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IODebugContext* dbg) override;
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IOStatus ReopenWritableFile(const std::string& fname,
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const FileOptions& file_opts,
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std::unique_ptr<FSWritableFile>* result,
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IODebugContext* dbg) override;
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IOStatus NewRandomRWFile(const std::string& fname,
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const FileOptions& file_opts,
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std::unique_ptr<FSRandomRWFile>* result,
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IODebugContext* dbg) override;
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IOStatus NewRandomAccessFile(const std::string& fname,
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const FileOptions& file_opts,
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std::unique_ptr<FSRandomAccessFile>* result,
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IODebugContext* dbg) override;
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virtual IOStatus DeleteFile(const std::string& f, const IOOptions& options,
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IODebugContext* dbg) override;
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virtual IOStatus RenameFile(const std::string& s, const std::string& t,
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const IOOptions& options,
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IODebugContext* dbg) override;
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// Undef to eliminate clash on Windows
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#undef GetFreeSpace
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virtual IOStatus GetFreeSpace(const std::string& path,
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const IOOptions& options, uint64_t* disk_free,
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IODebugContext* dbg) override {
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if (!IsFilesystemActive() && error_ == IOStatus::NoSpace()) {
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*disk_free = 0;
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return IOStatus::OK();
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} else {
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return target()->GetFreeSpace(path, options, disk_free, dbg);
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}
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}
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void WritableFileClosed(const FSFileState& state);
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void WritableFileSynced(const FSFileState& state);
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void WritableFileAppended(const FSFileState& state);
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IOStatus DropUnsyncedFileData();
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IOStatus DropRandomUnsyncedFileData(Random* rnd);
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IOStatus DeleteFilesCreatedAfterLastDirSync(const IOOptions& options,
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IODebugContext* dbg);
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void ResetState();
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void UntrackFile(const std::string& f);
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void SyncDir(const std::string& dirname) {
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MutexLock l(&mutex_);
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dir_to_new_files_since_last_sync_.erase(dirname);
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}
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// Setting the filesystem to inactive is the test equivalent to simulating a
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// system reset. Setting to inactive will freeze our saved filesystem state so
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// that it will stop being recorded. It can then be reset back to the state at
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// the time of the reset.
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bool IsFilesystemActive() {
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MutexLock l(&mutex_);
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return filesystem_active_;
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}
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void SetFilesystemActiveNoLock(
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bool active, IOStatus error = IOStatus::Corruption("Not active")) {
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filesystem_active_ = active;
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if (!active) {
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error_ = error;
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}
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}
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void SetFilesystemActive(
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bool active, IOStatus error = IOStatus::Corruption("Not active")) {
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MutexLock l(&mutex_);
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SetFilesystemActiveNoLock(active, error);
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}
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void AssertNoOpenFile() { assert(open_files_.empty()); }
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IOStatus GetError() { return error_; }
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void SetFileSystemIOError(IOStatus io_error) {
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MutexLock l(&mutex_);
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error_ = io_error;
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}
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private:
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port::Mutex mutex_;
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std::map<std::string, FSFileState> db_file_state_;
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std::set<std::string> open_files_;
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std::unordered_map<std::string, std::set<std::string>>
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dir_to_new_files_since_last_sync_;
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bool filesystem_active_; // Record flushes, syncs, writes
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IOStatus error_;
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};
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} // namespace ROCKSDB_NAMESPACE
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