mirror of https://github.com/facebook/rocksdb.git
141 lines
5.7 KiB
C++
141 lines
5.7 KiB
C++
// Copyright (c) 2011-present, Facebook, Inc. All rights reserved.
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// This source code is licensed under both the GPLv2 (found in the
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// COPYING file in the root directory) and Apache 2.0 License
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// (found in the LICENSE.Apache file in the root directory).
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//
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// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file. See the AUTHORS file for names of contributors.
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//
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#pragma once
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#include <memory>
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#include "db/version_edit.h"
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#include "rocksdb/file_system.h"
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#include "rocksdb/metadata.h"
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#include "rocksdb/slice_transform.h"
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namespace ROCKSDB_NAMESPACE {
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struct ImmutableCFOptions;
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class TableCache;
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class VersionStorageInfo;
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class VersionEdit;
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struct FileMetaData;
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class InternalStats;
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class Version;
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class VersionSet;
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class VersionEditHandler;
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class ColumnFamilyData;
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class CacheReservationManager;
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// A helper class so we can efficiently apply a whole sequence
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// of edits to a particular state without creating intermediate
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// Versions that contain full copies of the intermediate state.
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class VersionBuilder {
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public:
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VersionBuilder(const FileOptions& file_options,
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const ImmutableCFOptions* ioptions, TableCache* table_cache,
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VersionStorageInfo* base_vstorage, VersionSet* version_set,
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std::shared_ptr<CacheReservationManager>
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file_metadata_cache_res_mgr = nullptr,
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ColumnFamilyData* cfd = nullptr,
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VersionEditHandler* version_edit_handler = nullptr,
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bool track_found_and_missing_files = false,
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bool allow_incomplete_valid_version = false);
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~VersionBuilder();
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bool CheckConsistencyForNumLevels();
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Status Apply(const VersionEdit* edit);
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// Save the current Version to the provided `vstorage`.
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Status SaveTo(VersionStorageInfo* vstorage) const;
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// Load all the table handlers for the current Version in the builder.
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Status LoadTableHandlers(
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InternalStats* internal_stats, int max_threads,
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bool prefetch_index_and_filter_in_cache, bool is_initial_load,
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const std::shared_ptr<const SliceTransform>& prefix_extractor,
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size_t max_file_size_for_l0_meta_pin, const ReadOptions& read_options,
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uint8_t block_protection_bytes_per_key);
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//============APIs only used by VersionEditHandlerPointInTime ============//
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// Creates a save point for the Version that has been built so far. Subsequent
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// VersionEdits applied to the builder will not affect the Version in this
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// save point. VersionBuilder currently only supports creating one save point,
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// so when `CreateOrReplaceSavePoint` is called again, the previous save point
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// is cleared. `ClearSavePoint` can be called explicitly to clear
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// the save point too.
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void CreateOrReplaceSavePoint();
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// The builder can find all the files to build a `Version`. Or if
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// `allow_incomplete_valid_version_` is true and the version history is never
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// edited in an atomic group, and only a suffix of L0 SST files and their
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// associated blob files are missing.
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// From the users' perspective, missing a suffix of L0 files means missing the
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// user's most recently written data. So the remaining available files still
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// presents a valid point in time view, although for some previous time.
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// This validity check result will be cached and reused if the Version is not
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// updated between two validity checks.
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bool ValidVersionAvailable();
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bool HasMissingFiles() const;
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// When applying a sequence of VersionEdit, intermediate files are the ones
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// that are added and then deleted. The caller should clear this intermediate
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// files tracking after calling this API. So that the tracking for subsequent
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// VersionEdits can start over with a clean state.
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std::vector<std::string>& GetAndClearIntermediateFiles();
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// Clearing all the found files in this Version.
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void ClearFoundFiles();
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// Save the Version in the save point to the provided `vstorage`.
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// Non-OK status will be returned if there is not a valid save point.
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Status SaveSavePointTo(VersionStorageInfo* vstorage) const;
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// Load all the table handlers for the Version in the save point.
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// Non-OK status will be returned if there is not a valid save point.
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Status LoadSavePointTableHandlers(
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InternalStats* internal_stats, int max_threads,
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bool prefetch_index_and_filter_in_cache, bool is_initial_load,
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const std::shared_ptr<const SliceTransform>& prefix_extractor,
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size_t max_file_size_for_l0_meta_pin, const ReadOptions& read_options,
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uint8_t block_protection_bytes_per_key);
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void ClearSavePoint();
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//======= End of APIs only used by VersionEditPointInTime==========//
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private:
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class Rep;
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std::unique_ptr<Rep> savepoint_;
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std::unique_ptr<Rep> rep_;
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};
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// A wrapper of version builder which references the current version in
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// constructor and unref it in the destructor.
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// Both of the constructor and destructor need to be called inside DB Mutex.
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class BaseReferencedVersionBuilder {
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public:
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explicit BaseReferencedVersionBuilder(
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ColumnFamilyData* cfd, VersionEditHandler* version_edit_handler = nullptr,
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bool track_found_and_missing_files = false,
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bool allow_incomplete_valid_version = false);
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BaseReferencedVersionBuilder(
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ColumnFamilyData* cfd, Version* v,
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VersionEditHandler* version_edit_handler = nullptr,
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bool track_found_and_missing_files = false,
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bool allow_incomplete_valid_version = false);
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~BaseReferencedVersionBuilder();
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VersionBuilder* version_builder() const { return version_builder_.get(); }
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private:
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std::unique_ptr<VersionBuilder> version_builder_;
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Version* version_;
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};
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} // namespace ROCKSDB_NAMESPACE
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