rocksdb/test_util/sync_point.h

141 lines
4.9 KiB
C++

// Copyright (c) 2011-present, Facebook, Inc. All rights reserved.
// This source code is licensed under both the GPLv2 (found in the
// COPYING file in the root directory) and Apache 2.0 License
// (found in the LICENSE.Apache file in the root directory).
#pragma once
#include <assert.h>
#include <functional>
#include <mutex>
#include <string>
#include <thread>
#include <vector>
// This is only set from db_stress.cc and for testing only.
// If non-zero, kill at various points in source code with probability 1/this
extern int rocksdb_kill_odds;
// If kill point has a prefix on this list, will skip killing.
extern std::vector<std::string> rocksdb_kill_prefix_blacklist;
#ifdef NDEBUG
// empty in release build
#define TEST_KILL_RANDOM(kill_point, rocksdb_kill_odds)
#else
namespace rocksdb {
// Kill the process with probability 1/odds for testing.
extern void TestKillRandom(std::string kill_point, int odds,
const std::string& srcfile, int srcline);
// To avoid crashing always at some frequently executed codepaths (during
// kill random test), use this factor to reduce odds
#define REDUCE_ODDS 2
#define REDUCE_ODDS2 4
#define TEST_KILL_RANDOM(kill_point, rocksdb_kill_odds) \
{ \
if (rocksdb_kill_odds > 0) { \
TestKillRandom(kill_point, rocksdb_kill_odds, __FILE__, __LINE__); \
} \
}
} // namespace rocksdb
#endif
#ifdef NDEBUG
#define TEST_SYNC_POINT(x)
#define TEST_IDX_SYNC_POINT(x, index)
#define TEST_SYNC_POINT_CALLBACK(x, y)
#define INIT_SYNC_POINT_SINGLETONS()
#else
namespace rocksdb {
// This class provides facility to reproduce race conditions deterministically
// in unit tests.
// Developer could specify sync points in the codebase via TEST_SYNC_POINT.
// Each sync point represents a position in the execution stream of a thread.
// In the unit test, 'Happens After' relationship among sync points could be
// setup via SyncPoint::LoadDependency, to reproduce a desired interleave of
// threads execution.
// Refer to (DBTest,TransactionLogIteratorRace), for an example use case.
class SyncPoint {
public:
static SyncPoint* GetInstance();
SyncPoint(const SyncPoint&) = delete;
SyncPoint& operator=(const SyncPoint&) = delete;
~SyncPoint();
struct SyncPointPair {
std::string predecessor;
std::string successor;
};
// call once at the beginning of a test to setup the dependency between
// sync points
void LoadDependency(const std::vector<SyncPointPair>& dependencies);
// call once at the beginning of a test to setup the dependency between
// sync points and setup markers indicating the successor is only enabled
// when it is processed on the same thread as the predecessor.
// When adding a marker, it implicitly adds a dependency for the marker pair.
void LoadDependencyAndMarkers(const std::vector<SyncPointPair>& dependencies,
const std::vector<SyncPointPair>& markers);
// The argument to the callback is passed through from
// TEST_SYNC_POINT_CALLBACK(); nullptr if TEST_SYNC_POINT or
// TEST_IDX_SYNC_POINT was used.
void SetCallBack(const std::string& point,
const std::function<void(void*)>& callback);
// Clear callback function by point
void ClearCallBack(const std::string& point);
// Clear all call back functions.
void ClearAllCallBacks();
// enable sync point processing (disabled on startup)
void EnableProcessing();
// disable sync point processing
void DisableProcessing();
// remove the execution trace of all sync points
void ClearTrace();
// triggered by TEST_SYNC_POINT, blocking execution until all predecessors
// are executed.
// And/or call registered callback function, with argument `cb_arg`
void Process(const std::string& point, void* cb_arg = nullptr);
// TODO: it might be useful to provide a function that blocks until all
// sync points are cleared.
// We want this to be public so we can
// subclass the implementation
struct Data;
private:
// Singleton
SyncPoint();
Data* impl_;
};
} // namespace rocksdb
// Use TEST_SYNC_POINT to specify sync points inside code base.
// Sync points can have happens-after depedency on other sync points,
// configured at runtime via SyncPoint::LoadDependency. This could be
// utilized to re-produce race conditions between threads.
// See TransactionLogIteratorRace in db_test.cc for an example use case.
// TEST_SYNC_POINT is no op in release build.
#define TEST_SYNC_POINT(x) rocksdb::SyncPoint::GetInstance()->Process(x)
#define TEST_IDX_SYNC_POINT(x, index) \
rocksdb::SyncPoint::GetInstance()->Process(x + std::to_string(index))
#define TEST_SYNC_POINT_CALLBACK(x, y) \
rocksdb::SyncPoint::GetInstance()->Process(x, y)
#define INIT_SYNC_POINT_SINGLETONS() \
(void)rocksdb::SyncPoint::GetInstance();
#endif // NDEBUG