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https://github.com/facebook/rocksdb.git
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b4ad5e89ae
Summary: Rocksdb can now support a uncompressed block cache, or a compressed block cache or both. Lookups first look for a block in the uncompressed cache, if it is not found only then it is looked up in the compressed cache. If it is found in the compressed cache, then it is uncompressed and inserted into the uncompressed cache. It is possible that the same block resides in the compressed cache as well as the uncompressed cache at the same time. Both caches have their own individual LRU policy. Test Plan: Unit test case attached. Reviewers: kailiu, sdong, haobo, leveldb Reviewed By: haobo CC: xjin, haobo Differential Revision: https://reviews.facebook.net/D12675
123 lines
3.8 KiB
C++
123 lines
3.8 KiB
C++
// Copyright (c) 2013, Facebook, Inc. All rights reserved.
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// This source code is licensed under the BSD-style license found in the
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// LICENSE file in the root directory of this source tree. An additional grant
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// of patent rights can be found in the PATENTS file in the same directory.
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//
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// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file. See the AUTHORS file for names of contributors.
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#pragma once
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#include <string>
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#include <stdint.h>
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#include "rocksdb/slice.h"
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#include "rocksdb/status.h"
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#include "rocksdb/options.h"
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#include "rocksdb/table.h"
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namespace rocksdb {
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class Block;
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class RandomAccessFile;
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struct ReadOptions;
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// BlockHandle is a pointer to the extent of a file that stores a data
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// block or a meta block.
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class BlockHandle {
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public:
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BlockHandle();
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// The offset of the block in the file.
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uint64_t offset() const { return offset_; }
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void set_offset(uint64_t offset) { offset_ = offset; }
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// The size of the stored block
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uint64_t size() const { return size_; }
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void set_size(uint64_t size) { size_ = size; }
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void EncodeTo(std::string* dst) const;
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Status DecodeFrom(Slice* input);
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// Maximum encoding length of a BlockHandle
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enum { kMaxEncodedLength = 10 + 10 };
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private:
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uint64_t offset_;
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uint64_t size_;
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};
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// Footer encapsulates the fixed information stored at the tail
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// end of every table file.
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class Footer {
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public:
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Footer() { }
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// The block handle for the metaindex block of the table
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const BlockHandle& metaindex_handle() const { return metaindex_handle_; }
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void set_metaindex_handle(const BlockHandle& h) { metaindex_handle_ = h; }
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// The block handle for the index block of the table
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const BlockHandle& index_handle() const {
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return index_handle_;
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}
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void set_index_handle(const BlockHandle& h) {
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index_handle_ = h;
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}
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void EncodeTo(std::string* dst) const;
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Status DecodeFrom(Slice* input);
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// Encoded length of a Footer. Note that the serialization of a
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// Footer will always occupy exactly this many bytes. It consists
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// of two block handles and a magic number.
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enum {
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kEncodedLength = 2*BlockHandle::kMaxEncodedLength + 8
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};
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private:
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BlockHandle metaindex_handle_;
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BlockHandle index_handle_;
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};
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// kTableMagicNumber was picked by running
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// echo http://code.google.com/p/leveldb/ | sha1sum
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// and taking the leading 64 bits.
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static const uint64_t kTableMagicNumber = 0xdb4775248b80fb57ull;
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// 1-byte type + 32-bit crc
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static const size_t kBlockTrailerSize = 5;
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struct BlockContents {
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Slice data; // Actual contents of data
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bool cachable; // True iff data can be cached
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bool heap_allocated; // True iff caller should delete[] data.data()
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CompressionType compression_type;
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};
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// Read the block identified by "handle" from "file". On failure
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// return non-OK. On success fill *result and return OK.
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extern Status ReadBlockContents(RandomAccessFile* file,
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const ReadOptions& options,
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const BlockHandle& handle,
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BlockContents* result,
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Env* env,
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bool do_uncompress);
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// The 'data' points to the raw block contents read in from file.
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// This method allocates a new heap buffer and the raw block
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// contents are uncompresed into this buffer. This buffer is
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// returned via 'result' and it is upto the caller to
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// free this buffer.
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extern Status UncompressBlockContents(const char* data,
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size_t n,
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BlockContents* result);
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// Implementation details follow. Clients should ignore,
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inline BlockHandle::BlockHandle()
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: offset_(~static_cast<uint64_t>(0)),
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size_(~static_cast<uint64_t>(0)) {
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}
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} // namespace rocksdb
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