rocksdb/db/compaction_job.h

195 lines
7.0 KiB
C++

// Copyright (c) 2011-present, Facebook, Inc. All rights reserved.
// This source code is licensed under both the GPLv2 (found in the
// COPYING file in the root directory) and Apache 2.0 License
// (found in the LICENSE.Apache file in the root directory).
//
// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file. See the AUTHORS file for names of contributors.
#pragma once
#include <atomic>
#include <deque>
#include <functional>
#include <limits>
#include <set>
#include <string>
#include <utility>
#include <vector>
#include "db/column_family.h"
#include "db/compaction_iterator.h"
#include "db/dbformat.h"
#include "db/flush_scheduler.h"
#include "db/internal_stats.h"
#include "db/job_context.h"
#include "db/log_writer.h"
#include "db/memtable_list.h"
#include "db/range_del_aggregator.h"
#include "db/version_edit.h"
#include "db/write_controller.h"
#include "db/write_thread.h"
#include "options/cf_options.h"
#include "options/db_options.h"
#include "port/port.h"
#include "rocksdb/compaction_filter.h"
#include "rocksdb/compaction_job_stats.h"
#include "rocksdb/db.h"
#include "rocksdb/env.h"
#include "rocksdb/memtablerep.h"
#include "rocksdb/transaction_log.h"
#include "table/scoped_arena_iterator.h"
#include "util/autovector.h"
#include "util/event_logger.h"
#include "util/stop_watch.h"
#include "util/thread_local.h"
namespace rocksdb {
class Arena;
class ErrorHandler;
class MemTable;
class SnapshotChecker;
class TableCache;
class Version;
class VersionEdit;
class VersionSet;
// CompactionJob is responsible for executing the compaction. Each (manual or
// automated) compaction corresponds to a CompactionJob object, and usually
// goes through the stages of `Prepare()`->`Run()`->`Install()`. CompactionJob
// will divide the compaction into subcompactions and execute them in parallel
// if needed.
class CompactionJob {
public:
CompactionJob(
int job_id, Compaction* compaction, const ImmutableDBOptions& db_options,
const EnvOptions env_options, VersionSet* versions,
const std::atomic<bool>* shutting_down,
const SequenceNumber preserve_deletes_seqnum, LogBuffer* log_buffer,
Directory* db_directory, Directory* output_directory, Statistics* stats,
InstrumentedMutex* db_mutex, ErrorHandler* db_error_handler,
std::vector<SequenceNumber> existing_snapshots,
SequenceNumber earliest_write_conflict_snapshot,
const SnapshotChecker* snapshot_checker,
std::shared_ptr<Cache> table_cache, EventLogger* event_logger,
bool paranoid_file_checks, bool measure_io_stats,
const std::string& dbname, CompactionJobStats* compaction_job_stats,
Env::Priority thread_pri, SnapshotListFetchCallback* snap_list_callback);
~CompactionJob();
// no copy/move
CompactionJob(CompactionJob&& job) = delete;
CompactionJob(const CompactionJob& job) = delete;
CompactionJob& operator=(const CompactionJob& job) = delete;
// REQUIRED: mutex held
// Prepare for the compaction by setting up boundaries for each subcompaction
void Prepare();
// REQUIRED mutex not held
// Launch threads for each subcompaction and wait for them to finish. After
// that, verify table is usable and finally do bookkeeping to unify
// subcompaction results
Status Run();
// REQUIRED: mutex held
// Add compaction input/output to the current version
Status Install(const MutableCFOptions& mutable_cf_options);
private:
struct SubcompactionState;
void AggregateStatistics();
// Generates a histogram representing potential divisions of key ranges from
// the input. It adds the starting and/or ending keys of certain input files
// to the working set and then finds the approximate size of data in between
// each consecutive pair of slices. Then it divides these ranges into
// consecutive groups such that each group has a similar size.
void GenSubcompactionBoundaries();
// update the thread status for starting a compaction.
void ReportStartedCompaction(Compaction* compaction);
void AllocateCompactionOutputFileNumbers();
// Call compaction filter. Then iterate through input and compact the
// kv-pairs
void ProcessKeyValueCompaction(SubcompactionState* sub_compact);
Status FinishCompactionOutputFile(
const Status& input_status, SubcompactionState* sub_compact,
CompactionRangeDelAggregator* range_del_agg,
CompactionIterationStats* range_del_out_stats,
const Slice* next_table_min_key = nullptr);
Status InstallCompactionResults(const MutableCFOptions& mutable_cf_options);
void RecordCompactionIOStats();
Status OpenCompactionOutputFile(SubcompactionState* sub_compact);
void CleanupCompaction();
void UpdateCompactionJobStats(
const InternalStats::CompactionStats& stats) const;
void RecordDroppedKeys(const CompactionIterationStats& c_iter_stats,
CompactionJobStats* compaction_job_stats = nullptr);
void UpdateCompactionStats();
void UpdateCompactionInputStatsHelper(
int* num_files, uint64_t* bytes_read, int input_level);
void LogCompaction();
int job_id_;
// CompactionJob state
struct CompactionState;
CompactionState* compact_;
CompactionJobStats* compaction_job_stats_;
InternalStats::CompactionStats compaction_stats_;
// DBImpl state
const std::string& dbname_;
const ImmutableDBOptions& db_options_;
const EnvOptions env_options_;
Env* env_;
// env_option optimized for compaction table reads
EnvOptions env_optiosn_for_read_;
VersionSet* versions_;
const std::atomic<bool>* shutting_down_;
const SequenceNumber preserve_deletes_seqnum_;
LogBuffer* log_buffer_;
Directory* db_directory_;
Directory* output_directory_;
Statistics* stats_;
InstrumentedMutex* db_mutex_;
ErrorHandler* db_error_handler_;
// If there were two snapshots with seq numbers s1 and
// s2 and s1 < s2, and if we find two instances of a key k1 then lies
// entirely within s1 and s2, then the earlier version of k1 can be safely
// deleted because that version is not visible in any snapshot.
std::vector<SequenceNumber> existing_snapshots_;
SnapshotListFetchCallback* snap_list_callback_;
// This is the earliest snapshot that could be used for write-conflict
// checking by a transaction. For any user-key newer than this snapshot, we
// should make sure not to remove evidence that a write occurred.
SequenceNumber earliest_write_conflict_snapshot_;
const SnapshotChecker* const snapshot_checker_;
std::shared_ptr<Cache> table_cache_;
EventLogger* event_logger_;
// Is this compaction creating a file in the bottom most level?
bool bottommost_level_;
bool paranoid_file_checks_;
bool measure_io_stats_;
// Stores the Slices that designate the boundaries for each subcompaction
std::vector<Slice> boundaries_;
// Stores the approx size of keys covered in the range of each subcompaction
std::vector<uint64_t> sizes_;
Env::WriteLifeTimeHint write_hint_;
Env::Priority thread_pri_;
};
} // namespace rocksdb