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4b95253587
Summary: Refactor cache.cc so that I can plugin clock cache (D55581). Mainly move `ShardedCache` to separate file, move `LRUHandle` back to cache.cc and rename it lru_cache.cc. Test Plan: make check -j64 Reviewers: lightmark, sdong Reviewed By: sdong Subscribers: andrewkr, dhruba, leveldb Differential Revision: https://reviews.facebook.net/D59655
31 lines
964 B
C++
31 lines
964 B
C++
// Copyright (c) 2011-present, Facebook, Inc. All rights reserved.
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// This source code is licensed under the BSD-style license found in the
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// LICENSE file in the root directory of this source tree. An additional grant
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// of patent rights can be found in the PATENTS file in the same directory.
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//
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// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file. See the AUTHORS file for names of contributors.
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//
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// Simple hash function used for internal data structures
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#pragma once
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#include <stddef.h>
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#include <stdint.h>
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#include "rocksdb/slice.h"
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namespace rocksdb {
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extern uint32_t Hash(const char* data, size_t n, uint32_t seed);
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inline uint32_t BloomHash(const Slice& key) {
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return Hash(key.data(), key.size(), 0xbc9f1d34);
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}
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inline uint32_t GetSliceHash(const Slice& s) {
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return Hash(s.data(), s.size(), 397);
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}
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} // namespace rocksdb
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