mirror of https://github.com/facebook/rocksdb.git
518 lines
17 KiB
C++
518 lines
17 KiB
C++
// Copyright (c) 2013, Facebook, Inc. All rights reserved.
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// This source code is licensed under the BSD-style license found in the
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// LICENSE file in the root directory of this source tree. An additional grant
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// of patent rights can be found in the PATENTS file in the same directory.
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//
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// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file. See the AUTHORS file for names of contributors.
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#include "db/db_iter.h"
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#include <stdexcept>
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#include <deque>
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#include "db/filename.h"
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#include "db/dbformat.h"
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#include "rocksdb/env.h"
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#include "rocksdb/options.h"
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#include "rocksdb/iterator.h"
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#include "rocksdb/merge_operator.h"
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#include "port/port.h"
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#include "util/arena.h"
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#include "util/logging.h"
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#include "util/mutexlock.h"
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#include "util/perf_context_imp.h"
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namespace rocksdb {
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#if 0
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static void DumpInternalIter(Iterator* iter) {
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for (iter->SeekToFirst(); iter->Valid(); iter->Next()) {
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ParsedInternalKey k;
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if (!ParseInternalKey(iter->key(), &k)) {
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fprintf(stderr, "Corrupt '%s'\n", EscapeString(iter->key()).c_str());
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} else {
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fprintf(stderr, "@ '%s'\n", k.DebugString().c_str());
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}
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}
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}
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#endif
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// Memtables and sstables that make the DB representation contain
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// (userkey,seq,type) => uservalue entries. DBIter
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// combines multiple entries for the same userkey found in the DB
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// representation into a single entry while accounting for sequence
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// numbers, deletion markers, overwrites, etc.
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class DBIter: public Iterator {
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public:
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// The following is grossly complicated. TODO: clean it up
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// Which direction is the iterator currently moving?
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// (1) When moving forward, the internal iterator is positioned at
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// the exact entry that yields this->key(), this->value()
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// (2) When moving backwards, the internal iterator is positioned
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// just before all entries whose user key == this->key().
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enum Direction {
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kForward,
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kReverse
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};
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DBIter(Env* env, const Options& options, const Comparator* cmp,
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Iterator* iter, SequenceNumber s, bool arena_mode)
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: arena_mode_(arena_mode),
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env_(env),
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logger_(options.info_log.get()),
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user_comparator_(cmp),
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user_merge_operator_(options.merge_operator.get()),
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iter_(iter),
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sequence_(s),
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direction_(kForward),
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valid_(false),
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current_entry_is_merged_(false),
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statistics_(options.statistics.get()) {
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RecordTick(statistics_, NO_ITERATORS, 1);
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max_skip_ = options.max_sequential_skip_in_iterations;
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}
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virtual ~DBIter() {
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RecordTick(statistics_, NO_ITERATORS, -1);
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if (!arena_mode_) {
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delete iter_;
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} else {
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iter_->~Iterator();
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}
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}
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virtual void SetIter(Iterator* iter) {
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assert(iter_ == nullptr);
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iter_ = iter;
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}
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virtual bool Valid() const { return valid_; }
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virtual Slice key() const {
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assert(valid_);
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return saved_key_.GetKey();
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}
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virtual Slice value() const {
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assert(valid_);
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return (direction_ == kForward && !current_entry_is_merged_) ?
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iter_->value() : saved_value_;
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}
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virtual Status status() const {
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if (status_.ok()) {
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return iter_->status();
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} else {
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return status_;
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}
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}
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virtual void Next();
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virtual void Prev();
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virtual void Seek(const Slice& target);
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virtual void SeekToFirst();
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virtual void SeekToLast();
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private:
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inline void FindNextUserEntry(bool skipping);
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void FindNextUserEntryInternal(bool skipping);
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void FindPrevUserEntry();
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bool ParseKey(ParsedInternalKey* key);
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void MergeValuesNewToOld();
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inline void ClearSavedValue() {
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if (saved_value_.capacity() > 1048576) {
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std::string empty;
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swap(empty, saved_value_);
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} else {
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saved_value_.clear();
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}
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}
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bool arena_mode_;
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Env* const env_;
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Logger* logger_;
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const Comparator* const user_comparator_;
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const MergeOperator* const user_merge_operator_;
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Iterator* iter_;
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SequenceNumber const sequence_;
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Status status_;
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IterKey saved_key_; // == current key when direction_==kReverse
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std::string saved_value_; // == current raw value when direction_==kReverse
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Direction direction_;
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bool valid_;
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bool current_entry_is_merged_;
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Statistics* statistics_;
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uint64_t max_skip_;
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// No copying allowed
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DBIter(const DBIter&);
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void operator=(const DBIter&);
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};
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inline bool DBIter::ParseKey(ParsedInternalKey* ikey) {
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if (!ParseInternalKey(iter_->key(), ikey)) {
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status_ = Status::Corruption("corrupted internal key in DBIter");
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Log(logger_, "corrupted internal key in DBIter: %s",
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iter_->key().ToString(true).c_str());
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return false;
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} else {
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return true;
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}
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}
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void DBIter::Next() {
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assert(valid_);
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if (direction_ == kReverse) { // Switch directions?
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direction_ = kForward;
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// iter_ is pointing just before the entries for this->key(),
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// so advance into the range of entries for this->key() and then
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// use the normal skipping code below.
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if (!iter_->Valid()) {
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iter_->SeekToFirst();
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} else {
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iter_->Next();
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}
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if (!iter_->Valid()) {
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valid_ = false;
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saved_key_.Clear();
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return;
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}
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}
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// If the current value is merged, we might already hit end of iter_
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if (!iter_->Valid()) {
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valid_ = false;
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return;
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}
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FindNextUserEntry(true /* skipping the current user key */);
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}
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// PRE: saved_key_ has the current user key if skipping
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// POST: saved_key_ should have the next user key if valid_,
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// if the current entry is a result of merge
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// current_entry_is_merged_ => true
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// saved_value_ => the merged value
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//
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// NOTE: In between, saved_key_ can point to a user key that has
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// a delete marker
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inline void DBIter::FindNextUserEntry(bool skipping) {
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PERF_TIMER_AUTO(find_next_user_entry_time);
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FindNextUserEntryInternal(skipping);
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PERF_TIMER_STOP(find_next_user_entry_time);
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}
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// Actual implementation of DBIter::FindNextUserEntry()
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void DBIter::FindNextUserEntryInternal(bool skipping) {
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// Loop until we hit an acceptable entry to yield
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assert(iter_->Valid());
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assert(direction_ == kForward);
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current_entry_is_merged_ = false;
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uint64_t num_skipped = 0;
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do {
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ParsedInternalKey ikey;
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if (ParseKey(&ikey) && ikey.sequence <= sequence_) {
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if (skipping &&
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user_comparator_->Compare(ikey.user_key, saved_key_.GetKey()) <= 0) {
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num_skipped++; // skip this entry
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PERF_COUNTER_ADD(internal_key_skipped_count, 1);
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} else {
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skipping = false;
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switch (ikey.type) {
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case kTypeDeletion:
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// Arrange to skip all upcoming entries for this key since
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// they are hidden by this deletion.
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saved_key_.SetKey(ikey.user_key);
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skipping = true;
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num_skipped = 0;
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PERF_COUNTER_ADD(internal_delete_skipped_count, 1);
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break;
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case kTypeValue:
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valid_ = true;
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saved_key_.SetKey(ikey.user_key);
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return;
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case kTypeMerge:
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// By now, we are sure the current ikey is going to yield a value
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saved_key_.SetKey(ikey.user_key);
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current_entry_is_merged_ = true;
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valid_ = true;
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MergeValuesNewToOld(); // Go to a different state machine
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return;
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default:
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assert(false);
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break;
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}
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}
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}
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// If we have sequentially iterated via numerous keys and still not
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// found the next user-key, then it is better to seek so that we can
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// avoid too many key comparisons. We seek to the last occurence of
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// our current key by looking for sequence number 0.
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if (skipping && num_skipped > max_skip_) {
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num_skipped = 0;
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std::string last_key;
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AppendInternalKey(&last_key, ParsedInternalKey(saved_key_.GetKey(), 0,
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kValueTypeForSeek));
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iter_->Seek(last_key);
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RecordTick(statistics_, NUMBER_OF_RESEEKS_IN_ITERATION);
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} else {
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iter_->Next();
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}
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} while (iter_->Valid());
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valid_ = false;
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}
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// Merge values of the same user key starting from the current iter_ position
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// Scan from the newer entries to older entries.
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// PRE: iter_->key() points to the first merge type entry
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// saved_key_ stores the user key
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// POST: saved_value_ has the merged value for the user key
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// iter_ points to the next entry (or invalid)
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void DBIter::MergeValuesNewToOld() {
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if (!user_merge_operator_) {
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Log(logger_, "Options::merge_operator is null.");
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throw std::logic_error("DBIter::MergeValuesNewToOld() with"
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" Options::merge_operator null");
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}
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// Start the merge process by pushing the first operand
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std::deque<std::string> operands;
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operands.push_front(iter_->value().ToString());
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std::string merge_result; // Temporary string to hold merge result later
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ParsedInternalKey ikey;
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for (iter_->Next(); iter_->Valid(); iter_->Next()) {
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if (!ParseKey(&ikey)) {
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// skip corrupted key
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continue;
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}
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if (user_comparator_->Compare(ikey.user_key, saved_key_.GetKey()) != 0) {
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// hit the next user key, stop right here
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break;
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}
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if (kTypeDeletion == ikey.type) {
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// hit a delete with the same user key, stop right here
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// iter_ is positioned after delete
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iter_->Next();
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break;
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}
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if (kTypeValue == ikey.type) {
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// hit a put, merge the put value with operands and store the
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// final result in saved_value_. We are done!
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// ignore corruption if there is any.
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const Slice value = iter_->value();
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user_merge_operator_->FullMerge(ikey.user_key, &value, operands,
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&saved_value_, logger_);
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// iter_ is positioned after put
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iter_->Next();
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return;
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}
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if (kTypeMerge == ikey.type) {
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// hit a merge, add the value as an operand and run associative merge.
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// when complete, add result to operands and continue.
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const Slice& value = iter_->value();
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operands.push_front(value.ToString());
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}
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}
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// we either exhausted all internal keys under this user key, or hit
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// a deletion marker.
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// feed null as the existing value to the merge operator, such that
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// client can differentiate this scenario and do things accordingly.
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user_merge_operator_->FullMerge(saved_key_.GetKey(), nullptr, operands,
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&saved_value_, logger_);
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}
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void DBIter::Prev() {
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assert(valid_);
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// Throw an exception now if merge_operator is provided
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// TODO: support backward iteration
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if (user_merge_operator_) {
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Log(logger_, "Prev not supported yet if merge_operator is provided");
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throw std::logic_error("DBIter::Prev backward iteration not supported"
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" if merge_operator is provided");
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}
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if (direction_ == kForward) { // Switch directions?
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// iter_ is pointing at the current entry. Scan backwards until
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// the key changes so we can use the normal reverse scanning code.
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assert(iter_->Valid()); // Otherwise valid_ would have been false
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saved_key_.SetKey(ExtractUserKey(iter_->key()));
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while (true) {
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iter_->Prev();
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if (!iter_->Valid()) {
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valid_ = false;
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saved_key_.Clear();
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ClearSavedValue();
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return;
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}
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if (user_comparator_->Compare(ExtractUserKey(iter_->key()),
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saved_key_.GetKey()) < 0) {
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break;
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}
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}
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direction_ = kReverse;
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}
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FindPrevUserEntry();
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}
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void DBIter::FindPrevUserEntry() {
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assert(direction_ == kReverse);
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uint64_t num_skipped = 0;
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ValueType value_type = kTypeDeletion;
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bool saved_key_valid = true;
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if (iter_->Valid()) {
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do {
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ParsedInternalKey ikey;
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if (ParseKey(&ikey) && ikey.sequence <= sequence_) {
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if ((value_type != kTypeDeletion) &&
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user_comparator_->Compare(ikey.user_key, saved_key_.GetKey()) < 0) {
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// We encountered a non-deleted value in entries for previous keys,
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break;
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}
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value_type = ikey.type;
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if (value_type == kTypeDeletion) {
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saved_key_.Clear();
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ClearSavedValue();
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saved_key_valid = false;
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} else {
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Slice raw_value = iter_->value();
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if (saved_value_.capacity() > raw_value.size() + 1048576) {
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std::string empty;
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swap(empty, saved_value_);
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}
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saved_key_.SetKey(ExtractUserKey(iter_->key()));
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saved_value_.assign(raw_value.data(), raw_value.size());
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}
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} else {
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// In the case of ikey.sequence > sequence_, we might have already
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// iterated to a different user key.
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saved_key_valid = false;
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}
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num_skipped++;
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// If we have sequentially iterated via numerous keys and still not
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// found the prev user-key, then it is better to seek so that we can
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// avoid too many key comparisons. We seek to the first occurence of
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// our current key by looking for max sequence number.
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if (saved_key_valid && num_skipped > max_skip_) {
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num_skipped = 0;
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std::string last_key;
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AppendInternalKey(&last_key, ParsedInternalKey(saved_key_.GetKey(),
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kMaxSequenceNumber,
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kValueTypeForSeek));
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iter_->Seek(last_key);
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RecordTick(statistics_, NUMBER_OF_RESEEKS_IN_ITERATION);
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} else {
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iter_->Prev();
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}
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} while (iter_->Valid());
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}
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if (value_type == kTypeDeletion) {
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// End
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valid_ = false;
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saved_key_.Clear();
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ClearSavedValue();
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direction_ = kForward;
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} else {
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valid_ = true;
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}
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}
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void DBIter::Seek(const Slice& target) {
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saved_key_.Clear();
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// now savved_key is used to store internal key.
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saved_key_.SetInternalKey(target, sequence_);
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PERF_TIMER_AUTO(seek_internal_seek_time);
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iter_->Seek(saved_key_.GetKey());
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PERF_TIMER_STOP(seek_internal_seek_time);
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if (iter_->Valid()) {
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direction_ = kForward;
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ClearSavedValue();
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FindNextUserEntry(false /*not skipping */);
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} else {
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valid_ = false;
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}
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}
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void DBIter::SeekToFirst() {
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direction_ = kForward;
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ClearSavedValue();
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PERF_TIMER_AUTO(seek_internal_seek_time);
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iter_->SeekToFirst();
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PERF_TIMER_STOP(seek_internal_seek_time);
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if (iter_->Valid()) {
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FindNextUserEntry(false /* not skipping */);
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} else {
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valid_ = false;
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}
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}
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void DBIter::SeekToLast() {
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// Throw an exception for now if merge_operator is provided
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// TODO: support backward iteration
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if (user_merge_operator_) {
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Log(logger_, "SeekToLast not supported yet if merge_operator is provided");
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throw std::logic_error("DBIter::SeekToLast: backward iteration not"
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" supported if merge_operator is provided");
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}
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direction_ = kReverse;
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ClearSavedValue();
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PERF_TIMER_AUTO(seek_internal_seek_time);
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iter_->SeekToLast();
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PERF_TIMER_STOP(seek_internal_seek_time);
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FindPrevUserEntry();
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}
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Iterator* NewDBIterator(Env* env, const Options& options,
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const Comparator* user_key_comparator,
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Iterator* internal_iter,
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const SequenceNumber& sequence) {
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return new DBIter(env, options, user_key_comparator, internal_iter, sequence,
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false);
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}
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ArenaWrappedDBIter::~ArenaWrappedDBIter() { db_iter_->~DBIter(); }
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void ArenaWrappedDBIter::SetDBIter(DBIter* iter) { db_iter_ = iter; }
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void ArenaWrappedDBIter::SetIterUnderDBIter(Iterator* iter) {
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static_cast<DBIter*>(db_iter_)->SetIter(iter);
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}
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inline bool ArenaWrappedDBIter::Valid() const { return db_iter_->Valid(); }
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inline void ArenaWrappedDBIter::SeekToFirst() { db_iter_->SeekToFirst(); }
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inline void ArenaWrappedDBIter::SeekToLast() { db_iter_->SeekToLast(); }
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inline void ArenaWrappedDBIter::Seek(const Slice& target) {
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db_iter_->Seek(target);
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}
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inline void ArenaWrappedDBIter::Next() { db_iter_->Next(); }
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inline void ArenaWrappedDBIter::Prev() { db_iter_->Prev(); }
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inline Slice ArenaWrappedDBIter::key() const { return db_iter_->key(); }
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inline Slice ArenaWrappedDBIter::value() const { return db_iter_->value(); }
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inline Status ArenaWrappedDBIter::status() const { return db_iter_->status(); }
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void ArenaWrappedDBIter::RegisterCleanup(CleanupFunction function, void* arg1,
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void* arg2) {
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db_iter_->RegisterCleanup(function, arg1, arg2);
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}
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ArenaWrappedDBIter* NewArenaWrappedDbIterator(
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Env* env, const Options& options, const Comparator* user_key_comparator,
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const SequenceNumber& sequence) {
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ArenaWrappedDBIter* iter = new ArenaWrappedDBIter();
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Arena* arena = iter->GetArena();
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auto mem = arena->AllocateAligned(sizeof(DBIter));
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DBIter* db_iter = new (mem)
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DBIter(env, options, user_key_comparator, nullptr, sequence, true);
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iter->SetDBIter(db_iter);
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return iter;
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}
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} // namespace rocksdb
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