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12f1137355
Summary: Introduces and uses a SystemClock class to RocksDB. This class contains the time-related functions of an Env and these functions can be redirected from the Env to the SystemClock. Many of the places that used an Env (Timer, PerfStepTimer, RepeatableThread, RateLimiter, WriteController) for time-related functions have been changed to use SystemClock instead. There are likely more places that can be changed, but this is a start to show what can/should be done. Over time it would be nice to migrate most (if not all) of the uses of the time functions from the Env to the SystemClock. There are several Env classes that implement these functions. Most of these have not been converted yet to SystemClock implementations; that will come in a subsequent PR. It would be good to unify many of the Mock Timer implementations, so that they behave similarly and be tested similarly (some override Sleep, some use a MockSleep, etc). Additionally, this change will allow new methods to be introduced to the SystemClock (like https://github.com/facebook/rocksdb/issues/7101 WaitFor) in a consistent manner across a smaller number of classes. Pull Request resolved: https://github.com/facebook/rocksdb/pull/7858 Reviewed By: pdillinger Differential Revision: D26006406 Pulled By: mrambacher fbshipit-source-id: ed10a8abbdab7ff2e23d69d85bd25b3e7e899e90
173 lines
5.1 KiB
C++
173 lines
5.1 KiB
C++
// Copyright (c) 2011-present, Facebook, Inc. All rights reserved.
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// This source code is licensed under both the GPLv2 (found in the
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// COPYING file in the root directory) and Apache 2.0 License
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// (found in the LICENSE.Apache file in the root directory).
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//
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// Logger implementation that can be shared by all environments
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// where enough posix functionality is available.
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#pragma once
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#include <list>
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#include <queue>
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#include <string>
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#include "file/filename.h"
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#include "port/port.h"
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#include "port/util_logger.h"
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#include "test_util/sync_point.h"
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#include "util/mutexlock.h"
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namespace ROCKSDB_NAMESPACE {
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class FileSystem;
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class SystemClock;
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#ifndef ROCKSDB_LITE
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// Rolls the log file by size and/or time
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class AutoRollLogger : public Logger {
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public:
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AutoRollLogger(const std::shared_ptr<FileSystem>& fs,
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const std::shared_ptr<SystemClock>& clock,
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const std::string& dbname, const std::string& db_log_dir,
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size_t log_max_size, size_t log_file_time_to_roll,
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size_t keep_log_file_num,
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const InfoLogLevel log_level = InfoLogLevel::INFO_LEVEL);
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using Logger::Logv;
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void Logv(const char* format, va_list ap) override;
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// Write a header entry to the log. All header information will be written
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// again every time the log rolls over.
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virtual void LogHeader(const char* format, va_list ap) override;
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// check if the logger has encountered any problem.
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Status GetStatus() {
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return status_;
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}
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size_t GetLogFileSize() const override {
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if (!logger_) {
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return 0;
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}
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std::shared_ptr<Logger> logger;
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{
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MutexLock l(&mutex_);
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// pin down the current logger_ instance before releasing the mutex.
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logger = logger_;
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}
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return logger->GetLogFileSize();
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}
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void Flush() override {
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std::shared_ptr<Logger> logger;
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{
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MutexLock l(&mutex_);
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// pin down the current logger_ instance before releasing the mutex.
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logger = logger_;
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}
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TEST_SYNC_POINT("AutoRollLogger::Flush:PinnedLogger");
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if (logger) {
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logger->Flush();
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}
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}
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virtual ~AutoRollLogger() {
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if (logger_ && !closed_) {
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logger_->Close().PermitUncheckedError();
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}
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status_.PermitUncheckedError();
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}
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using Logger::GetInfoLogLevel;
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InfoLogLevel GetInfoLogLevel() const override {
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MutexLock l(&mutex_);
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if (!logger_) {
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return Logger::GetInfoLogLevel();
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}
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return logger_->GetInfoLogLevel();
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}
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using Logger::SetInfoLogLevel;
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void SetInfoLogLevel(const InfoLogLevel log_level) override {
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MutexLock lock(&mutex_);
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Logger::SetInfoLogLevel(log_level);
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if (logger_) {
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logger_->SetInfoLogLevel(log_level);
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}
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}
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void SetCallNowMicrosEveryNRecords(uint64_t call_NowMicros_every_N_records) {
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call_NowMicros_every_N_records_ = call_NowMicros_every_N_records;
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}
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// Expose the log file path for testing purpose
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std::string TEST_log_fname() const {
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return log_fname_;
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}
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uint64_t TEST_ctime() const { return ctime_; }
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Logger* TEST_inner_logger() const { return logger_.get(); }
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protected:
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// Implementation of Close()
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virtual Status CloseImpl() override {
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if (logger_) {
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return logger_->Close();
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} else {
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return Status::OK();
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}
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}
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private:
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bool LogExpired();
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Status ResetLogger();
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void RollLogFile();
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// Read all names of old log files into old_log_files_
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// If there is any error, put the error code in status_
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void GetExistingFiles();
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// Delete old log files if it excceeds the limit.
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Status TrimOldLogFiles();
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// Log message to logger without rolling
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void LogInternal(const char* format, ...);
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// Serialize the va_list to a string
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std::string ValistToString(const char* format, va_list args) const;
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// Write the logs marked as headers to the new log file
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void WriteHeaderInfo();
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std::string log_fname_; // Current active info log's file name.
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std::string dbname_;
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std::string db_log_dir_;
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std::string db_absolute_path_;
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std::shared_ptr<FileSystem> fs_;
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std::shared_ptr<SystemClock> clock_;
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std::shared_ptr<Logger> logger_;
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// current status of the logger
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Status status_;
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const size_t kMaxLogFileSize;
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const size_t kLogFileTimeToRoll;
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const size_t kKeepLogFileNum;
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// header information
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std::list<std::string> headers_;
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// List of all existing info log files. Used for enforcing number of
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// info log files.
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// Full path is stored here. It consumes signifianctly more memory
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// than only storing file name. Can optimize if it causes a problem.
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std::queue<std::string> old_log_files_;
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// to avoid frequent clock->NowMicros() calls, we cached the current time
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uint64_t cached_now;
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uint64_t ctime_;
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uint64_t cached_now_access_count;
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uint64_t call_NowMicros_every_N_records_;
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IOOptions io_options_;
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IODebugContext io_context_;
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mutable port::Mutex mutex_;
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};
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#endif // !ROCKSDB_LITE
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// Facade to craete logger automatically
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Status CreateLoggerFromOptions(const std::string& dbname,
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const DBOptions& options,
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std::shared_ptr<Logger>* logger);
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} // namespace ROCKSDB_NAMESPACE
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