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3dff28cf9b
Summary: For performance purposes, the lower level routines were changed to use a SystemClock* instead of a std::shared_ptr<SystemClock>. The shared ptr has some performance degradation on certain hardware classes. For most of the system, there is no risk of the pointer being deleted/invalid because the shared_ptr will be stored elsewhere. For example, the ImmutableDBOptions stores the Env which has a std::shared_ptr<SystemClock> in it. The SystemClock* within the ImmutableDBOptions is essentially a "short cut" to gain access to this constant resource. There were a few classes (PeriodicWorkScheduler?) where the "short cut" property did not hold. In those cases, the shared pointer was preserved. Using db_bench readrandom perf_level=3 on my EC2 box, this change performed as well or better than 6.17: 6.17: readrandom : 28.046 micros/op 854902 ops/sec; 61.3 MB/s (355999 of 355999 found) 6.18: readrandom : 32.615 micros/op 735306 ops/sec; 52.7 MB/s (290999 of 290999 found) PR: readrandom : 27.500 micros/op 871909 ops/sec; 62.5 MB/s (367999 of 367999 found) (Note that the times for 6.18 are prior to revert of the SystemClock). Pull Request resolved: https://github.com/facebook/rocksdb/pull/8033 Reviewed By: pdillinger Differential Revision: D27014563 Pulled By: mrambacher fbshipit-source-id: ad0459eba03182e454391b5926bf5cdd45657b67
151 lines
3.6 KiB
C++
151 lines
3.6 KiB
C++
// Copyright (c) 2011-present, Facebook, Inc. All rights reserved.
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// This source code is licensed under both the GPLv2 (found in the
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// COPYING file in the root directory) and Apache 2.0 License
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// (found in the LICENSE.Apache file in the root directory).
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#pragma once
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#ifndef ROCKSDB_LITE
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#include "db/arena_wrapped_db_iter.h"
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#include "rocksdb/iterator.h"
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#include "util/stop_watch.h"
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#include "utilities/blob_db/blob_db_impl.h"
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namespace ROCKSDB_NAMESPACE {
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class Statistics;
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class SystemClock;
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namespace blob_db {
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using ROCKSDB_NAMESPACE::ManagedSnapshot;
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class BlobDBIterator : public Iterator {
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public:
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BlobDBIterator(ManagedSnapshot* snapshot, ArenaWrappedDBIter* iter,
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BlobDBImpl* blob_db, SystemClock* clock,
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Statistics* statistics)
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: snapshot_(snapshot),
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iter_(iter),
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blob_db_(blob_db),
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clock_(clock),
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statistics_(statistics) {}
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virtual ~BlobDBIterator() = default;
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bool Valid() const override {
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if (!iter_->Valid()) {
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return false;
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}
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return status_.ok();
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}
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Status status() const override {
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if (!iter_->status().ok()) {
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return iter_->status();
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}
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return status_;
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}
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void SeekToFirst() override {
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StopWatch seek_sw(clock_, statistics_, BLOB_DB_SEEK_MICROS);
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RecordTick(statistics_, BLOB_DB_NUM_SEEK);
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iter_->SeekToFirst();
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while (UpdateBlobValue()) {
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iter_->Next();
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}
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}
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void SeekToLast() override {
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StopWatch seek_sw(clock_, statistics_, BLOB_DB_SEEK_MICROS);
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RecordTick(statistics_, BLOB_DB_NUM_SEEK);
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iter_->SeekToLast();
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while (UpdateBlobValue()) {
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iter_->Prev();
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}
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}
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void Seek(const Slice& target) override {
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StopWatch seek_sw(clock_, statistics_, BLOB_DB_SEEK_MICROS);
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RecordTick(statistics_, BLOB_DB_NUM_SEEK);
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iter_->Seek(target);
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while (UpdateBlobValue()) {
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iter_->Next();
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}
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}
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void SeekForPrev(const Slice& target) override {
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StopWatch seek_sw(clock_, statistics_, BLOB_DB_SEEK_MICROS);
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RecordTick(statistics_, BLOB_DB_NUM_SEEK);
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iter_->SeekForPrev(target);
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while (UpdateBlobValue()) {
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iter_->Prev();
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}
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}
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void Next() override {
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assert(Valid());
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StopWatch next_sw(clock_, statistics_, BLOB_DB_NEXT_MICROS);
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RecordTick(statistics_, BLOB_DB_NUM_NEXT);
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iter_->Next();
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while (UpdateBlobValue()) {
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iter_->Next();
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}
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}
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void Prev() override {
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assert(Valid());
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StopWatch prev_sw(clock_, statistics_, BLOB_DB_PREV_MICROS);
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RecordTick(statistics_, BLOB_DB_NUM_PREV);
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iter_->Prev();
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while (UpdateBlobValue()) {
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iter_->Prev();
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}
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}
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Slice key() const override {
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assert(Valid());
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return iter_->key();
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}
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Slice value() const override {
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assert(Valid());
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if (!iter_->IsBlob()) {
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return iter_->value();
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}
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return value_;
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}
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// Iterator::Refresh() not supported.
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private:
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// Return true if caller should continue to next value.
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bool UpdateBlobValue() {
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value_.Reset();
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status_ = Status::OK();
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if (iter_->Valid() && iter_->status().ok() && iter_->IsBlob()) {
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Status s = blob_db_->GetBlobValue(iter_->key(), iter_->value(), &value_);
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if (s.IsNotFound()) {
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return true;
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} else {
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if (!s.ok()) {
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status_ = s;
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}
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return false;
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}
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} else {
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return false;
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}
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}
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std::unique_ptr<ManagedSnapshot> snapshot_;
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std::unique_ptr<ArenaWrappedDBIter> iter_;
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BlobDBImpl* blob_db_;
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SystemClock* clock_;
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Statistics* statistics_;
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Status status_;
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PinnableSlice value_;
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};
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} // namespace blob_db
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} // namespace ROCKSDB_NAMESPACE
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#endif // !ROCKSDB_LITE
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